Random Word
Three Thousand Club
Sorcery can do Magnificent Mansion-esque things, but yeah, that's not what Manses are.
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Merits
Artifact - ●●
- Weapon, bow
Backing - ●●
Familiar - ●●
Language - ●
- Dragon tongue
Quick Draw - ●
Resources - ●●
I don't think Artifact weapons come in flavours less than 3 dots.
That's what I was originally assuming. Being able to use her House name as leverage in certain situations. Or would that be an Influence thing? These two confused me...Backing requires you specify what organization you're a member of, and what duties you have within that organization. I assume you have the Backing of House Akechi, and are a mid-ranking official in a moderately powerful organization.
I figured it fit cause Dragon Blooded. Maybe it was something traditionally passed down through her family. With an extra dot I think I'll throw Old Realm in there as well.Dragontongue, huh? Now I have to invent a Mnemon NPC or a tendy salon of Realm-influence intellectuals just so you have someone to speak it to. I'll keep in mind you know a little bit of a very weird dialect of Old Realm. You'll occasionally get very confusing partial translations when spirits speak. If you try to reply, you might be able to communicate simple concepts.
Hmmm.... maybe I won't do that then.Quick Draw is a trap. No mortal ST will ever actually remember there's a defense penalty for drawing your weapon in combat. You're Exalted, you can stunt your way into drawing a weapon without a penalty.
Well, I figure the way Sayuri sees it is, just because she's of noble blood it doesn't mean she's different from the others. She's not an entitled brat. She's more than happy to get her hands dirty if need be.Resources 2 is not a bad income, and reasonable for someone with a job represented by Backing 2. You live very well by the standards of your village, and your family is successful but not incredibly wealthy.
Not at this moment, I don't think so?Will you be buying any additional dots with XP?
You'll notice that list doesn't contain weapons. All the printed weapons and armour are 3 dots or higher. 1-2 dots is for utility items, useful things that aren't quite so potent as weapons. Medicine kits with potent elixirs, quills that take dictation, seeing stones, memory stones, etc. Potentially very useful! Weapons and armour are always 3 dots or higher.Although now that I know I 3 more dots than I thought I had, I might bump that up to 3.
It's actually a relatively new tongue, invented only a few centuries ago by a powerful family in the Realm. It's currently trendy amongst poets, artists, and intellectuals in the Threshold (so the islands far to the north of your home).I figured it fit cause Dragon Blooded. Maybe it was something traditionally passed down through her family. With an extra dot I think I'll throw Old Realm in there as well.
Backing is a job in an organization. Influence is who will listen when you speak, and who will grant you an audience if you come knocking. Backing is being a member of the Queen's Court, with a job she trusts you to do well and supports you in doing. Influence is being able to get a private audience with her, and have her take your advice seriously.That's what I was originally assuming. Being able to use her House name as leverage in certain situations. Or would that be an Influence thing? These two confused me...
Oooooohhh..... so, should I put it at 3 or 4 dot for good measure then?You'll notice that list doesn't contain weapons. All the printed weapons and armour are 3 dots or higher. 1-2 dots is for utility items, useful things that aren't quite so potent as weapons. Medicine kits with potent elixirs, quills that take dictation, seeing stones, memory stones, etc. Potentially very useful! Weapons and armour are always 3 dots or higher.
Oh, okay then. Is it still worth having?It's actually a relatively new tongue, invented only a few centuries ago by a powerful family in the Realm. It's currently trendy amongst poets, artists, and intellectuals in the Threshold (so the islands far to the north of your home).
Aahhhhh... so it's definitely Influence I was looking for.Backing is a job in an organization. Influence is who will listen when you speak, and who will grant you an audience if you come knocking. Backing is being a member of the Queen's Court, with a job she trusts you to do well and supports you in doing. Influence is being able to get a private audience with her, and have her take your advice seriously.
More dots = greater number of more powerful Evocations. Evocations are like Charms that come from your Artifacts. If you don't care about those, don't go above 3 dots. If you want your Artifact to have legendary Evocations, go all the way up to 5 dots.Oooooohhh..... so, should I put it at 3 or 4 dot for good measure then?
No, but if you take it I'll do my best to make it worth having. Someone important will speak it, and be delighted you do, too. Or it will make you seem erudite and cultured at fancy parties. The PCs my players create are always the right characters for the story, so whatever little quirks they have will turn out to be important.Oh, okay then. Is it still worth having?
I just thought it would be interesting.No, but if you take it I'll do my best to make it worth having. Someone important will speak it, and be delighted you do, too. Or it will make you seem erudite and cultured at fancy parties. The PCs my players create are always the right characters for the story, so whatever little quirks they have will turn out to be important.
I totally forgot your trunk was a weapon! You didn't need to dodge those axes at all, you can have those motes for the Dex excellency back. You just knocked them aside with your trunk, or even threw the rock with your trunk while holding your hammer.Prehensile Trunk (2) — Innate
The mutant has a prehensile trunk, tongue, or similar appendage. It’s a fully functional limb — though it suffers a −1 offhand penalty — and a light weapon with the Bashing, Brawl, Disarming, Flexible, Grappling, and Natural tags.
Thanks! I appreciate that!I totally forgot your trunk was a weapon! You didn't need to dodge those axes at all, you can have those motes for the Dex excellency back. You just knocked them aside with your trunk, or even threw the rock with your trunk while holding your hammer.
Those lists are always so loooooooongI have it on my ever-growing list of Charms to pick up once I'm able, but thank you.
Those lists are always so loooooooong
Hopefully you'll fall in a bucket of 900 expWhat do you mean long?! I only have 89 Charms on my list (for Essence 1-2 Charms, except for Survival, which is Apocalyptic)
*awakens*
So, what more do I need for my character to start?
I apologize if this is a stupid question, but what all can I spend XP on? I'm starting out with 80, right?
No BP. You start with 55 XP to spend at character creation.
Trait Experience Cost Attributes 10 per dot Caste/Favored Attributes 8 per dot Abilities 5 per dot Caste/Favored Abilities 4 per dot New Specialty 2 Merits 2 per dot Willpower 6 per dot New Charm, Spell, or Evocation 12 New Caste/Favored Charm or Spell 10
Craft variants welcome. At a minimum, Craft fields are specialties, not separate skills.