Midboss
Two Thousand Club
Languages: Celestial, demon, human, zombi (brains....).
Spell levels: requirement will be sligtly lessened.
Spell levels: requirement will be sligtly lessened.
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cdi reflexively fluffs his sparkly pink hair at the invocation of Jon Chung.Haku said:Would you be willing to allow us to a -modified- Violet Bier of Sorrows style? It's by Jon Chung.
On a totally unrelated note: how unfamiliar are you with the Infernals? I can look up a decent overview of how they function if you've not seen anything about them, so you know what sort of powers I might be bringing.I posted this hack on the rpg.net forums earlier this month, this is a cleaned up version of that first draft. The idea behind this hack is that things that are necessary should not cost limited character resources to acquire as a tax, and that things that are boring and serve as prerequisites should follow the same principles. Using this hack will raise the starting competency of all Exalted (compared to mortals) by a non-trivial amount, but relative power balance between Exalted splats should remain identical, as the benefit is equally shared among all playable Exalted types.
The Combo hack is implemented to remove the reflexive defenses XP tax imposed on every Celestial Combo. Depending on the Exalt type, this surcharge may easily be non-negligible, discouraging the construction of Combos until the desired defenses have been purchased, and discouraging the construction of multiple different Combos due to the fact that each Combo should ideally contain the character's defensive Charm array.
The Excellencies/General Charms hack is to give characters wider ability to use Essence at character creation, and ensure that most character experience directed at purchasing magical abilities goes towards purchasing interesting things rather than dice-adder Charms, which are simultaneously the bedrock of Exalted superhuman capability and the most boring part of it.
The Ox-Body hack is to give characters more durability without requiring investment into Ox-Body. I have long maintained that Ox-Body is in fact a terrible charm, but as it is quite in-theme for the Chosen to have stronger constitutions and not everybody goes for an absolute-effect defense straight off, I have bundled it into the generic list of Exaltation advantages, to go along with the Excellency stuff.
Oh come now, VBoS is a trap for any young Sid foolish enough to commit 41m to it's scene-lengths, use artifacts, and activate another scene length charm. ;pHaku said:I'm not... just wanted a VBoS that isn't instant murder, y'know... :lol:
But we're playing solars... which is a different ball game. :lol:cdi said:Oh come now, VBoS is a trap for any young Sid foolish enough to commit 41m to it's scene-lengths, use artifacts, and activate another scene length charm. ;pHaku said:I'm not... just wanted a VBoS that isn't instant murder, y'know... :lol:
-cdi
Touché! VBoS really should be Sidereal-Only.Haku said:But we're playing solars... which is a different ball game. :lol:cdi said:Oh come now, VBoS is a trap for any young Sid foolish enough to commit 41m to it's scene-lengths, use artifacts, and activate another scene length charm. ;pHaku said:I'm not... just wanted a VBoS that isn't instant murder, y'know... :lol:
-cdi
Good point... while Night castes do have the obscuring effects, their main claim is the being able to keep their anima from flaring up. Kinda nerfs them if anima banners don't show unless the character/player wants to look cool doing something.lockepick said:If there is no Anima Banner... are Night Caste's going to get some other sort of anima ability?