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Fandom [OOC] Naruto - Trials of the Forgotten

True, while Primary can't be Yin or Yang, Secondary is essentially the same as Primary in that it's a Nature Release that you're born with. If you're planning to take Yang Release later on, it would be considered an Additional, which would provide a 0 bonus instead of a +1 bonus to the stat it affects; which, for Yang Release, is Taijutsu. (I forgot to include that in the CS earlier, and have now edited it in).
Yeah. All in all I'm just not that high on Yang release to go with two natures in order to get it and still have a +1 for it, if I were to start out with it. Especially since Zî's Taijutsu will be decent enough to start out. While Ninjutsu being higher to start is worth sticking with lightning and just that. That way my guys Ninjutsu knowledge is good to start, while giving plenty of options down the road with growth points or what might be used or added. If I make sense?

Since Tenten style of techniques require a incorporation of Ninjutsu and Fuinjutsu. This starting build gives me options down the road and can allow me to boost other areas cause Ninjutsu will be rather good to start and while his Taijutsu is decent to start I can later add improvement there, or add into other areas.

It's a small sacrifice now by not dividing into two natures and points, thus boosting his Tai a bit more. But plenty worth it imo for my Zî. Also in that same sense it's a bonus too. As earlier stated by you due to more points given to Nin.
 
I was wondering do we need to have the nature release. My characters built up around being completely and utterly unless at Ninjutsu. So my plan would be that A he doesn't have a nature type or B doesn't know it yet.
 
Well, that's editted in. Hope the format's good enough.

Cool, my Genjutsu is 4 (+3), 7. That'll be nice. -insert evil laughing-
 
I was wondering do we need to have the nature release. My characters built up around being completely and utterly unless at Ninjutsu. So my plan would be that A he doesn't have a nature type or B doesn't know it yet.
Do put a Nature Release in there. If you're wanting them to be utterly useless at Ninjutsu, you can simply have 0 points in Ninjutsu. In fact, if you want, you can put them with a second Nature Release, and thus have a 0 bonus as well for a more accurate representation of no talent with Ninjutsu. I would also avoid putting Awareness above 2 just to ensure no other bonus in Ninjutsu, if that's what you're aiming for.
@Kiyoko Tomoe

Can we include a list of Jutsu in our cs?.
I'm going to be editing in details on how to include a list of techniques here in a little while, so you don't have to worry about it right this moment.
Well, that's editted in. Hope the format's good enough.

Cool, my Genjutsu is 4 (+3), 7. That'll be nice. -insert evil laughing-
Yeah, a [Genjutsu] - 4 (+3) is pretty nice to start with, not to mention the point put into Bukijutsu and Taijutsu each, which'll help counteract the comparative defenselessness Genjutsu users have when it comes to Ninjutsu and Taijutsu.
 
Do put a Nature Release in there. If you're wanting them to be utterly useless at Ninjutsu, you can simply have 0 points in Ninjutsu. In fact, if you want, you can put them with a second Nature Release, and thus have a 0 bonus as well for a more accurate representation of no talent with Ninjutsu. I would also avoid putting Awareness above 2 just to ensure no other bonus in Ninjutsu, if that's what you're aiming for.
Ohh putting two Nature Release is actually a good idea, don't know why I didn't think about that.
 
I've got my fingers crossed that I've done it correct >.<
By the means of a quick glance, your Basic Ninja Tools score is correct, but presented incorrectly. It's going to be a straight 2, not a 0 (+2), as the score for Basic Ninja Tools is purely decided by Dexterity and Agility.

Also, with a 3 in Concentration, Genjutsu should be 0 (+1). While this +1 doesn't actually mean anything at present time, it acts as a representation of aptitude. In other words, that +1 represents the fact that you have some sort of capacity to learn Genjutsu. Otherwise though, everything looks good in the stats department.
 
Ohh putting two Nature Release is actually a good idea, don't know why I didn't think about that.
It's probably something you didn't think about because you were going the useless in Ninjutsu route, thus were thinking about the Nature Releases as a representation of Ninjutsu capacity rather than the idea that they could have the opposite effect.
 
I updated Yume's bio and spent one more point in the technique section, under Genjutsu

When is the IC thread going up
 
It's probably something you didn't think about because you were going the useless in Ninjutsu route, thus were thinking about the Nature Releases as a representation of Ninjutsu capacity rather than the idea that they could have the opposite effect.
That's most likely it.

After a lot of thought I've (begrudgingly non the less) decided to take a plus one to Ninjutsu just to get that sweet sweet Taijutsu up going with the Lighting release and the Yang release. I also changed a point from my Dex to max my strength out at five.
 
So Kiyoko Tomoe Kiyoko Tomoe would it be okay for me to make a character that has a bug function like Shino, I've checked 3 times and it's not a kekkei Genkai because it's a contract that clan did with the bugs and the bugs do have contracts with other clans which means it's not limited to Shino's clan that being he would be a legend among with Naruto also. Status points wise, since the things people do with the bugs isn't counted as ninjutsu points for my character wielding that ability would be Taijutsu I would say or bukijutsu to an extent because they are realized to be used as weapons. So scratch that lol, I think it's Bukijutsu for that, but it's your decision and I could always change it
 
Actually if I may- Aburame clans techniques are classified under Hiden, Ninjutsu & Chakra absorption techniques for the most part. Not Taijutsu or Bukaijutsu unless your planning on creating techniques that fall under those two categories. WoodenZebra WoodenZebra just thought I'd offer my two cents here, since I always preferred secret techniques and fighting styles over KG's. And have tried various clans for ocs in the past, Aburame style included.
 
I have to say, for a dirt poor, small, war broken village, Hidden Rain sure has alot of grandiose clans apparently.
 
Kiyoko Tomoe Kiyoko Tomoe

Hey I wanted to ask something. What is the progression system like? Also how much effort does it take to unlock a second nature transformation?

I just want to get a measure for how the progression system works because I want to set my character up to be immediately decent/passable without sacrificing future growth potential.

Do we get to add points after every story arch? Training posts? Idk, just wondering.

Also I'd like to suggest something. Idk if you'd be down with this.

My suggestion is that instead of it being

"Receive bonus to Taijutsu for every 3 points of agility and every 3 points of strength"

Make it

"Receive bonus to Taijutsu for every 3 points in both agility and strength"

Basically I'm saying to consolidate the system. I want to make a speedy character, but if I take a point from strength and put it to agility, I lose a point of Taijutsu even though my character's speed has increased (which would lead to a boost in Taijutsu). Because the cap is 5, there is no incentive to go over 3 on any given physical trait. The best character has stats of 3/3/3/3/3/1, that's why everyone is damn near identical right now, because if you invest in one or two physical traits, you are killing your own bonuses, so everyone picks the middle ground. If you consolidate the points you now open the system to people that want to be different. If it were consolidated my stats would go from 3/3/4/3/1/2 to 2/4/5/2/1/2 which would be a lot more interesting, Id be a speedy, dexterious glass canon without genjutsu ability or great physical strength. Balanced but interesting, but I'm not gonna do that as it is now because my bonuses would be complete trash, I'd have +1 nin and +1 tai which would murder his ability in combat and make him a weakling relative to the field, which I'd rather not have.
 
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So Kiyoko Tomoe Kiyoko Tomoe would it be okay for me to make a character that has a bug function like Shino, I've checked 3 times and it's not a kekkei Genkai because it's a contract that clan did with the bugs and the bugs do have contracts with other clans which means it's not limited to Shino's clan that being he would be a legend among with Naruto also. Status points wise, since the things people do with the bugs isn't counted as ninjutsu points for my character wielding that ability would be Taijutsu I would say or bukijutsu to an extent because they are realized to be used as weapons. So scratch that lol, I think it's Bukijutsu for that, but it's your decision and I could always change it
I'll get back to you on that after I spend some time thinking about it. I would like to note though that it's unlikely I'll allow it, as I plan on saying no to any Hiden techniques. After all, Amegakure is a village born of war refugees, meaning individuals now detached from their original clans and thus without access to the tools and resources of said clans; including the means to teach Hiden techniques (for the most part).
Kiyoko Tomoe Kiyoko Tomoe

Hey I wanted to ask something. What is the progression system like? Also how much effort does it take to unlock a second nature transformation?

I just want to get a measure for how the progression system works because I want to set my character up to be immediately decent/passable without sacrificing future growth potential.

Do we get to add points after every story arch? Training posts? Idk, just wondering.

Also I'd like to suggest something. Idk if you'd be down with this.

My suggestion is that instead of it being

"Receive bonus to Taijutsu for every 3 points of agility and strength"

Make it

"Receive bonus to Taijutsu for every 3 points in both agility and strength"

Basically I'm saying to consolidate the system. I want to make a speedy character, but if I take a point from strength and put it to agility, I lose a point of Taijutsu even though my character's speed has increased (which would lead to a boost in Taijutsu). Because the cap is 5, there is no incentive to go over 3 on any given physical trait. The best character has stats of 3/3/3/3/3/1, that's why everyone is damn near identical right now, because if you invest in one or two physical traits, you are killing your own bonuses, so everyone picks the middle ground. If you consolidate the points you now open the system to people that want to be different. If it were consolidated my stats would go from 3/3/4/3/1/2 to 2/4/5/2/1/2 which would be a lot more interesting, Id be a speedy, dexterious glass canon without genjutsu ability or great physical strength. Balanced but interesting, but I'm not gonna do that because my bonuses would be complete trash, I'd have +1 nin and +1 tai which would murder his ability in combat and make him a weakling relative to the field, which I'd rather not have.
For progression, I will give assignable points to players depending on their participation in story-specific events, as well as I will reward either assignable points or specific stat points based on things such as training, mission performance, and whatever else they do that would result in a character's improvement.

As for the suggestion, I'm going to say no to it. The stat cap is 5 just for the character's initial level, meaning that they can go past 5 on a stat once they obtain points in the RP. Additionally, I would like to note that the (+2) from 3 Strength and 3 Agility doesn't represent actual skill, more like natural ability. Additionally, I would like to note that if I did it as for every 3 points total among Agility and Strength, it would be the same thing except the cap of 5 would become slightly meaningless as a person could then get to a (+3) right off the bat, not including other potential bonuses, which would require me to change the scale for everything by one point. I'd rather not change the scaling for the technique scores from a 10-point scale to an 11-point scale to accommodate a one-point higher starting score, as it would look be a little ugly for me to deal with.
 
Wow, 1 shy of four full squads of genin. The CS section has filled up quick.
About the same level for the konoha 12, if such a amount was used for the Rp.
 
That'll give us number 12. Not sure how many will make it past CS and accepted into the Rp, since we've past the number Kiyoko I think was looking to add. But for awhile I thought 9 would have been the number of CS's posted, 8 that were submitted at the time of my thinking plus yours Jade Emperor.

But cool. Also see there's no shortage of interested members for naruto Rps.
 

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