AtlannianSpy
Alarmed and Strangerous
Plastic girl is done, except for her picture. Just don't call her Barbie~
Polymer
Name: Petra Farrow
Gender: female
Age: 20
Power: Plastics fabrication
Rank: C2 Rank
Limiter: rank 1, Inactive
Appearance
Race
Caucasian
Hair
Black with dyed streaks that are changed regularly
Eyes
Blue
Height
5'0"
Figure
scrawny, with bad posture
Notes
Petra's hobbys is fashion and she can make new clothes in seconds with her power, it's not uncommon for her to change outfits dozens of times in a single day
Personality
Positive Trait
Creative: Petra's mind is always bubbling over with new ideas and any problem or challenge she encounters will spark of dozens of solutions, from the straightforward and efficent to the totally unexpected, overly complicated and down right dangerous. Usually this trait is positively channeled into artistic and crafty pursuits; wherever she goes Petra leaves behind a trail of clothes, furniture, sculpture and weapons in the hands of those who need it or even express a mild interest.
Neutral Trait
Inquisitive: Ooh what's that do? What's inside of it I wonder? Hmm maybe if I just take this bit off aaaand it's broken, but I can fix it, or at least figure out how it worked! Petra has never asked herself a question she didn't eventually find the answer for and she has a lot of questions. A looot of quetions. This makes her knowledgable and engaged in the world around her but it can also be annoying and dangerous.
Neutral Trait
Novelty Seeker: The status quo is old and busted, innovation is the new hotness, what is the point of living if not to create, innovate and renovate? In Petra's mind it's always better to try something new, even if the old thing is working just fine, after all the new thing could be so much better!
Negative Trait
Obsessive: Petra has a tendency to latch onto a particular project or problem and fixate on it to the exclusion of other priorities, inlcuding food or sleep. This state can last for as little as seconds if she can quickly fab out a prototype or weeks at a time if the issue is particularly thorny and during this period Petra can only be redirected with a very firm hand and tends to remain grouchy and distracted until she can get back to what she was doing.
Biography
History
Petra was born to an ordinary, suburban family as a bright, but socially awkward child. From an early age Petra displayed a flair for the sciences and design, participating in events like science fairs and art shows and bringing home numerous prizes. These kind of results thrilled her parents, but they did little for her popularity and by middle school Petra was contending with bullying and isolation from her peers, the situation reached a crisis point when her powers activated during a particularly crule prank and she inadvertantly generated several bucketloads of liquid, noxious smelling plastic, thereafter being known at school as "slimegirl" or some variation. Despite putting up a tough front, Petra struggled to cope with the bullying and eventually refused to attend school.
Petra become something of shut in, splitting her time between blazing through online classes and then diving into doing her own study on the internet and toying with her powers. Although she emerged to participate in manadatory power evaluation and safety trainig, precious little else would lure Petra out of the comforting solitude of her room, in fact it would take a literal hurricane to finally dislodge her. When Hurricane Bonnie hit America's east coast it was by no means the largest or most destructive natural disaster to befall the country, but it did have the temerity to flood the Farrow family basement, severing the high speed internet connection Petra relied on foor nearly all of her mental stimulation. Grumpily, Petra emerged blinking into the daylight only to slowly realised that other people and other families had fared far worse. Houses, entire streets in some cases, had been utterly demolished with pets and family members sometimes still trapped in the debris and enitre lives worth of material goods utterly destroyed. With nothing else to do with herself, Petra slipped off her limiter and started wandering around and helping people. Petra's ability to fabricate plastics was almost perfectly suited for disaster relief: she could make furniture and even temporary shelter for the recently unhoused or whip up clothes for people who had nothing to wear; she could even generate fuel for generators to keep power on.
Eventually of course Commonwealth agents also involved in the relief efforts found the time to track down Petra and firmly remind her that she wasn't authorised to act in such a capacity, but they were truthfully more impressed than angry and the end result was Petra being referred to the blue card program. Petra still refused to leave her room to attend more than the absolute mandatory minimum of face to face classes and tests, but she nevertheless made it through the program around the time she finished up her online high school curriculum and began getting involved in various local crises, eventually even dipping her toe into responding to crimes in progress and the like. Now an adult, this fledgeling vigilante is starting to consider what it would mean to step up into the big leagues.
Relationships
Superpowers
Main Power
Plastic Fabrication: Petra can fabricate a wide range of hydro carbon polymers, more commonly known as plastics. Petra can control this process precisely, down to the molecular process and is able to exactly mimic a wide array of different materials and complex shapes in solid, liiquid and gaseous forms, but she can't manipulate her creations asfter building them, or plastic in the environment, at all. Once the objects are produced they are inanimate, except for whatever energy might be stored in them by dint of their shape, position or other natural properties.
Supporting Power A: Enhanced visualisation process: Petra is somehow able to envision her plastic constructs down to a molecular level of detail, enabling her to form a variety of different polymers with useful properties much faster than would otherwise be possible.
Limitations
List and describe a minimum of three limitations to your character's powers. This would be any 'rules' it follows, such as being ineffective on certain targets or past a certain distance. Keep each weakness or limitation clearly separate and organized.
Limitation 1: Range: Petra can only create plastics within a radius of about five metres of her centre of gravity, though she can often produce more plastic to displace what has already been produced. If this is impossible or impractical than she has to reposition herself multiple times to produce larger constructs.
Limitation 2: Output: Petra can produce about a kilogram of plastic a second at top speed, this is for undiferrentiated mass however: creating more complex objects such as devices or furnture slow down her output considerablyand producing anything at all drains her reserves of energy, requiring her to rest and recover them after excessive production
Limitation 3: Litterbug: Once Petra creates something, she no longer has any control of it except by picking it up with her hands and moving it, anything she creates is an inert piece of plastic that could be turned against her in some way or simply become an inconvenience or hindrance, she is not inherently immune to anythigng she creates after all.
Other Abilities
Skills
Design: Thanks to her ability to rapidly iterate and prototype, Petra has cultivated a flair for design, from the practical and everyday to the avant garde or military grade, she is confident designing clothes, furniture, armor, weapons, housing vehicles and construction materials to suit a dizzying array of purposes. She can turn her experience and knowledge towards other mediums outside the purview of of her power but is necessarily less experienced in those fields.
IT: Petra more or less lived on he computer for most of her late teenage years and is still more or less married to it, to sustain her addiction she learned how to fix a wide array of technical issues and her naturally inquisitive mind encouraged her to explore the underlying structures of what she was dealing with. PEtra is no genius hacker or white hat cyber security expert, but she can often muddle her way through to a useful result in front of any kind of computer systerm.
Loadout
Oculi 38X Smartphone: A top of the line, nearly indestructible cellphone with cutting edge components, Petra refuses to be seperated from the internet for any real length of time so this phone and unlimited, high spped wifi plan are her constant compansions.
Electronic lighter: A high quality, durable lighter for... well for setting things on fire, all kind of things really but usually gasoline or some other flammable substance Petra herself has produced.
Augmentations
Dermal Bio fibred weave: After years of burns, cuts, bruises and mild to sever cases of plastic poisoning, Petra's parents eventually sprung for a civilian grade augment to reinforce her skin. This matrix of genetically engineered fibres are implanted into the skin where they grow naturally alongside the recipient, reinforcing the skin from abrasions, cuts and other mild injuries. This is no military grade super soldier deal and is unlikely to be a factor at all in a real fight, but it doers cut down drastically on the number of minor injruies Petra self inflicts while playing around with her powers.
Race
Caucasian
Hair
Black with dyed streaks that are changed regularly
Eyes
Blue
Height
5'0"
Figure
scrawny, with bad posture
Notes
Petra's hobbys is fashion and she can make new clothes in seconds with her power, it's not uncommon for her to change outfits dozens of times in a single day
Personality
Positive Trait
Creative: Petra's mind is always bubbling over with new ideas and any problem or challenge she encounters will spark of dozens of solutions, from the straightforward and efficent to the totally unexpected, overly complicated and down right dangerous. Usually this trait is positively channeled into artistic and crafty pursuits; wherever she goes Petra leaves behind a trail of clothes, furniture, sculpture and weapons in the hands of those who need it or even express a mild interest.
Neutral Trait
Inquisitive: Ooh what's that do? What's inside of it I wonder? Hmm maybe if I just take this bit off aaaand it's broken, but I can fix it, or at least figure out how it worked! Petra has never asked herself a question she didn't eventually find the answer for and she has a lot of questions. A looot of quetions. This makes her knowledgable and engaged in the world around her but it can also be annoying and dangerous.
Neutral Trait
Novelty Seeker: The status quo is old and busted, innovation is the new hotness, what is the point of living if not to create, innovate and renovate? In Petra's mind it's always better to try something new, even if the old thing is working just fine, after all the new thing could be so much better!
Negative Trait
Obsessive: Petra has a tendency to latch onto a particular project or problem and fixate on it to the exclusion of other priorities, inlcuding food or sleep. This state can last for as little as seconds if she can quickly fab out a prototype or weeks at a time if the issue is particularly thorny and during this period Petra can only be redirected with a very firm hand and tends to remain grouchy and distracted until she can get back to what she was doing.
Biography
History
Petra was born to an ordinary, suburban family as a bright, but socially awkward child. From an early age Petra displayed a flair for the sciences and design, participating in events like science fairs and art shows and bringing home numerous prizes. These kind of results thrilled her parents, but they did little for her popularity and by middle school Petra was contending with bullying and isolation from her peers, the situation reached a crisis point when her powers activated during a particularly crule prank and she inadvertantly generated several bucketloads of liquid, noxious smelling plastic, thereafter being known at school as "slimegirl" or some variation. Despite putting up a tough front, Petra struggled to cope with the bullying and eventually refused to attend school.
Petra become something of shut in, splitting her time between blazing through online classes and then diving into doing her own study on the internet and toying with her powers. Although she emerged to participate in manadatory power evaluation and safety trainig, precious little else would lure Petra out of the comforting solitude of her room, in fact it would take a literal hurricane to finally dislodge her. When Hurricane Bonnie hit America's east coast it was by no means the largest or most destructive natural disaster to befall the country, but it did have the temerity to flood the Farrow family basement, severing the high speed internet connection Petra relied on foor nearly all of her mental stimulation. Grumpily, Petra emerged blinking into the daylight only to slowly realised that other people and other families had fared far worse. Houses, entire streets in some cases, had been utterly demolished with pets and family members sometimes still trapped in the debris and enitre lives worth of material goods utterly destroyed. With nothing else to do with herself, Petra slipped off her limiter and started wandering around and helping people. Petra's ability to fabricate plastics was almost perfectly suited for disaster relief: she could make furniture and even temporary shelter for the recently unhoused or whip up clothes for people who had nothing to wear; she could even generate fuel for generators to keep power on.
Eventually of course Commonwealth agents also involved in the relief efforts found the time to track down Petra and firmly remind her that she wasn't authorised to act in such a capacity, but they were truthfully more impressed than angry and the end result was Petra being referred to the blue card program. Petra still refused to leave her room to attend more than the absolute mandatory minimum of face to face classes and tests, but she nevertheless made it through the program around the time she finished up her online high school curriculum and began getting involved in various local crises, eventually even dipping her toe into responding to crimes in progress and the like. Now an adult, this fledgeling vigilante is starting to consider what it would mean to step up into the big leagues.
Relationships
- Mia and Doug Farrow: Petra's long suffering parents. They love their strange, but brilliant daughter deeply and have patiently supported her through her struggles> They are relieved to see her show an interest in the outside world, even if her chosen area of interest is not especially safe.
Superpowers
Main Power
Plastic Fabrication: Petra can fabricate a wide range of hydro carbon polymers, more commonly known as plastics. Petra can control this process precisely, down to the molecular process and is able to exactly mimic a wide array of different materials and complex shapes in solid, liiquid and gaseous forms, but she can't manipulate her creations asfter building them, or plastic in the environment, at all. Once the objects are produced they are inanimate, except for whatever energy might be stored in them by dint of their shape, position or other natural properties.
Supporting Power A: Enhanced visualisation process: Petra is somehow able to envision her plastic constructs down to a molecular level of detail, enabling her to form a variety of different polymers with useful properties much faster than would otherwise be possible.
Limitations
List and describe a minimum of three limitations to your character's powers. This would be any 'rules' it follows, such as being ineffective on certain targets or past a certain distance. Keep each weakness or limitation clearly separate and organized.
Limitation 1: Range: Petra can only create plastics within a radius of about five metres of her centre of gravity, though she can often produce more plastic to displace what has already been produced. If this is impossible or impractical than she has to reposition herself multiple times to produce larger constructs.
Limitation 2: Output: Petra can produce about a kilogram of plastic a second at top speed, this is for undiferrentiated mass however: creating more complex objects such as devices or furnture slow down her output considerablyand producing anything at all drains her reserves of energy, requiring her to rest and recover them after excessive production
Limitation 3: Litterbug: Once Petra creates something, she no longer has any control of it except by picking it up with her hands and moving it, anything she creates is an inert piece of plastic that could be turned against her in some way or simply become an inconvenience or hindrance, she is not inherently immune to anythigng she creates after all.
Other Abilities
Skills
Design: Thanks to her ability to rapidly iterate and prototype, Petra has cultivated a flair for design, from the practical and everyday to the avant garde or military grade, she is confident designing clothes, furniture, armor, weapons, housing vehicles and construction materials to suit a dizzying array of purposes. She can turn her experience and knowledge towards other mediums outside the purview of of her power but is necessarily less experienced in those fields.
IT: Petra more or less lived on he computer for most of her late teenage years and is still more or less married to it, to sustain her addiction she learned how to fix a wide array of technical issues and her naturally inquisitive mind encouraged her to explore the underlying structures of what she was dealing with. PEtra is no genius hacker or white hat cyber security expert, but she can often muddle her way through to a useful result in front of any kind of computer systerm.
Loadout
Oculi 38X Smartphone: A top of the line, nearly indestructible cellphone with cutting edge components, Petra refuses to be seperated from the internet for any real length of time so this phone and unlimited, high spped wifi plan are her constant compansions.
Electronic lighter: A high quality, durable lighter for... well for setting things on fire, all kind of things really but usually gasoline or some other flammable substance Petra herself has produced.
Augmentations
Dermal Bio fibred weave: After years of burns, cuts, bruises and mild to sever cases of plastic poisoning, Petra's parents eventually sprung for a civilian grade augment to reinforce her skin. This matrix of genetically engineered fibres are implanted into the skin where they grow naturally alongside the recipient, reinforcing the skin from abrasions, cuts and other mild injuries. This is no military grade super soldier deal and is unlikely to be a factor at all in a real fight, but it doers cut down drastically on the number of minor injruies Petra self inflicts while playing around with her powers.
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