Gathering up the few things scattered around the room, the rest of the circle makes their way down to the horses in the stable to make their run out of the city. The street out front is boiling with activity, men and women running to and fro, and armored forms of the city watch can be heard clattering down the street, trying to keep a full fledged panic from spreading across the city.
As you head out of the gate, you see that you are not the only ones making your way out of town. That will help you to blend in with the crowd and not stand out too much. Thankfully, you made plans to meet outside of town just in case the group got seperated, giving Slip and Knaff a chance to catch up with you.
By the time you get to the grove of trees that you picked out as a meeting spot, it is fully dark. There are no obvious signs of persuit at this time. It looks like you made it out of town just ahead of the Wyld Hunt once more.
As you head out of the gate, you see that you are not the only ones making your way out of town. That will help you to blend in with the crowd and not stand out too much. Thankfully, you made plans to meet outside of town just in case the group got seperated, giving Slip and Knaff a chance to catch up with you.
By the time you get to the grove of trees that you picked out as a meeting spot, it is fully dark. There are no obvious signs of persuit at this time. It looks like you made it out of town just ahead of the Wyld Hunt once more.