Nightmares of the Third Age

ooh. Gotcha. This makes for a fun fluff point. I'm raising a first up to second and breaking all the hierarchy rules! Sorry Cece, SWLiHN. xD
 
For solaroids, 5/6 (6 if MA is not favored) but it is required to get at least a mentor which can teach you the SMA in question so mentor background needed or Sifu background.
 
If you choose the CMA Dreaming Pearl Courtesan Style, I can teach you.
 
Thanks for the answers on Craft. For Mylinnia's list, I started out as a Defiler, Malfeas favored.


Letting the TAW/3e debate drop myself.


Anybody have any thoughts on the balance/appropriateness of my Excellency? It's the first one I've written, so I'm unsure about it.
 
Goddamnbatman said:
For solaroids, 5/6 (6 if MA is not favored) but it is required to get at least a mentor which can teach you the SMA in question so mentor background needed or Sifu background.
Wait... So Solars get to buy SMA at the normal BP costs Sidereals spend on native Charms? SMA are 6/8 for Sidereals at character generation (and 5/7 for normal Charms), and 10/12XP in play. Solars normally buy SMA at 12/15XP in play.


>_>
 
Goddamnbatman said:
4/5 SMA for sidereals here we go.
D:


Uhhh... Lol, this could get absurd quickly. But...


Honestly, while I welcome lower costs that doesn't seem right either. Having SMA cost lower than Basic Charms feels a bit off. Sids spend 9/11XP per Charm vs the Solar 8/10. Sids spend 8/10 on CMA, and 10/12 on SMA.


Would you like a quick and dirty way to run this?


Here's a BP progression someone made circa-2010 that I think works pretty well


You could also use these costs at Character generation, or not use them at all. If you don't use them, I would suggest making Solars pay Sidereal SMA costs (6/8). Either way, it gives everyone a very similar rate at XP progression. Lunars get a 1 BP shaft compared to everyone else's rate because they have the most cross-applicable Charms in the game, at times surpassing even Infernals (though the Infernal Excellency is still hax).


I have to imagine I'm getting annoying with this shit, so I apologize. Feel free to bat me away if its getting to be too much.
 
Is it possible to use some of the 45 starting charms as a Solar on SMA? if so, how many charm slots would they take?
 
1 complete CMA is the bare minimum for SMA but Sifus usually don't teach solars unless they have completed 2 CMA. As for your starting charms, yeah sure same cost.


As for the bp cost for Sidereals, it is fine. Considering how ridiculous expensive it gets to progress in martial arts.
 
Goddamnbatman said:
1 complete CMA is the bare minimum for SMA but Sifus usually don't teach solars unless they have completed 2 CMA. As for your starting charms, yeah sure same cost.
As for the bp cost for Sidereals, it is fine. Considering how ridiculous expensive it gets to progress in martial arts.
So no go on the altered BP progression? And what about CMA costs? Would you be willing to drop those down to 3/4, equivalent to Solars?
 
Most of us I think are over the initial excitement and are just waiting on things to be finalized before we post our characters.


I know I am, at least.
 
While I'm bugging people (anyone!) for feedback, I'm also pondering two different Ascendancy Mantles; based on drawing strength from either the presence of wealth, or denial of greed. Which of these sounds better, in both balance and theme?


"As much as he denies it, Baal-Shazash is a fundamentally vain and avaricious being, strengthened by wealth and praise. Excess dots of Essence are lost, as per Ascendency Mantle of Cecelyne, whenever the Infernal's total dots in Cult, Followers, and Resources drop below the boosted rating, or any one of these backgrounds is at 2 or less."


"Though greed is in his nature, Baal-Shazash understands self-discipline, and shamed when he openly gives in to base desires. Excess dots of Essence are lost, as per Ascendency Mantle of Cecelyne, for (Essence) days after the Infernal undergoes Torment."
 
WarDragon said:
"As much as he denies it, Baal-Shazash is a fundamentally vain and avaricious being, strengthened by wealth and praise. Excess dots of Essence are lost, as per Ascendency Mantle of Cecelyne, whenever the Infernal's total dots in Cult, Followers, and Resources drop below the boosted rating, or any one of these backgrounds is at 2 or less."
"Though greed is in his nature, Baal-Shazash understands self-discipline, and shamed when he openly gives in to base desires. Excess dots of Essence are lost, as per Ascendency Mantle of Cecelyne, for (Essence) days after the Infernal undergoes Torment."
The former is better. And better than Cecelyne's since people can kill of either your followers or your cult.
 

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