[Nightmares of the Second Age] The Daily Scribe

Aurora has Voharun and Nasamara, the Northern Regional Gods of War as her allies, can't remember how strong they are, probably Ess 7 I think.
 
Sherwood said:
If anything can stop it, it sounds like this Leviathan can do it."
But I want to engage it in the gentlemanly art of boxing! D:


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Uh, even with the high Essence Charms you have at your disposal, I'd like to see you try. :P
 
Oh darn me... I posted in the XP thread thinking it was the OOC thread... Now I... I'm derpy.. >>
 
Just to be sure, we're using normal training times, right? We haven't had much so I've been keeping track of what Storm's had time to train and what he hasn't.
 
I was planning on giving you guys some down time to do some training, not only for yourselves, but for the ever growing army you have going on. Just waiting for the current threads to come to a good ending point.
 
Okay, sounds good. Remember folks that Storm and anyone else with Training effect Charms can train up those relevant stats by putting you into XP debt. Of course, there'll be a 50% tax on your future XP gained until you've payed back the debt, but if you'd like to spend more on Charms now it's always an option.

JayTee said:
14 XP left to go! :D
Until what?
 
Until Tiger gets raped by the Juggernaut in hand-to-hand combat?
 
Hm... I thought I remembered this being talked about before. I don't think Tiger will have 6 months free without interruption to sit around meditating, but by all means, feel free to try.
 
This is the first and possibly last elder game I'll likely be in until 3E comes out. I plan to make the most of it.
 
If we honestly have 6 months available to train, that will be a windfall. Each use of Tiger Warrior Training Technique or Harmonious Academic Methodology takes one week. With 24 weeks, Storm could make a unit of baseline mortal Extras (not even Veterans or some other well-statted mortal, we're talking commoners) into hardened troops nigh-unparalleled in combat in the Second Age. Yes, I'm talking about maxing out any and all combat-related Attributes and Abilities, while training his own.


I have a feeling though that Sherwood plans to the have Bronze Faction and the Realm slap us up much sooner than that. But if not... >:3
 
I think once we hit a certain point, we'll largely be immune to conventional military engagements short of the most heavy handed shows of force by The Realm.


Speaking of, there's a Solar Circle Sorcery spell that renders an area immune to the Sword of Creation. One of us should probably learn it.
 
This sucker, right here:

INFINITE CATALEPSIS MACRAMÉ (SOLAR CIRCLE SPELL)


Cost: 50m Target: Area with (Essence x 50) yard radius


Casting a vast matrix of static Essence over the region around him, the sorcerer recites the Verse of Essence Constrained. There is a brief flash, and all surfaces within the affected region develop a hard sheen when light shines on them, as though varnished. Within the range of the spell’s effect, all Shaping magic ceases to function with the exception of Lunar shapeshifting. Spells, attacks, defenses, personal enchantments, Sidereal astrology—none of these effects may be invoked within the range of the spell, and any standing Shaping effects brought into the zone of its influ- ence immediately terminate.


The Primordials used this magic to bring areas of Creation “offline” for direct maintenance, while First Age Solars used it to safely perform large scale Essence-reactive experiments without fear of pro- voking cascade failure of reality. In the Second Age, Infinite Catalepsis Macramé is mostly notable for its potential military applications, which include one particular function that was heavily censored and little-known even in the First Age—its zone of influence is immune to the Sword of Creation. This fact was deliberately left out of most First Age sorcerous manuals, and so the ones most likely to recall it in the current Age are Green Sun Princes with direct memories of the spell.


This spell’s effects linger until either banished by countermagic or until the sorcerer who invoked


it utters the Verse of Essence Restored. An area may safely be constrained only for up to one month. It begins to stagnate after that point, lowering the rating of any manses or demesnes within its bound- aries at a rate of one dot per month, and lowering the number of motes respired per hour by one per month until Essence respiration is impossible. Causality errors of increasing severity eventually begin to plague the region, and the formation of shadowlands or introduction of Wyld taint becomes much easier. Once the spell is broken, damage to the area’s Essence and geomancy is reversed at a rate of one mote/dot per year.
 
...that would probably be more cost-effective, yes. I hadn't thought of that!


I wish I could see the look on the face of whoever fired it when that happens.
 

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