Never Surrender, Never Die!

It's in the core book, a page or 2 before the Solar summary page. Page 80-something, I think.


And, to snake...Nexus...phone autocorrected it, lol
 
The Hunter


A man stood upon the endless white. At one side, the fae and the end of the world. At the other, the melting ice, and the demons that roamed it´s waters. Both the same, soulless beings, he thought. But then again, he had none too. It was lost the day he came back to the village and saw what both had done. Only one left on this territory now. Soon, there would be none. But, that was another matter. Right now, the priority was to find dinner.


Deer. It was one lucky find. You do not find these animals roaming around anymore. Even now, it is just one single male, lost and confused. Such a shame. The hunter crouched down and put the beautifull animal on his sights. One short blast, and it was over. He hauled the felled prey to his shoulders and started the long walk away from his former home.


Further south, where the ice thins down, lays the ruined sea. On the ancient songs of his people, there is a path where the sea turns river and leads to warmer lands. They said that if you followed that path, you would find a city of silver and jade. The last haven for humanity. Now that they have all died, he has no place on this land. But if the songs are true, and if he survives on demon´s land, he might find a place on humanity´s last stand.
 
What are the willpower/valor rules for heroic mortals? I can't seem to find the blog entry concerning them.


Edit: Also, what is your take on the charm Bright Days Painted Black?
 
WP starts at 5. Virtues are calculated as normal, and do not affect WP at chargen. WP and Virtues may be improved for a mere 1 Bonus Point at CharGen
 
Also, feel free to go to the actual Never Surrender forums and talk in the OOC thread there to brainstorm.


Finally,Seeker, not familiar with that Charm
 
I see no problem with it, but, it may not be entirely useful in my campaign...beyond a handful of surviving Exalts, the players will be the vast majority of the Exalts in existence. The rest are still imprisoned. It would be incredibly useful against Sidereals though, considering most of them are gibbering insane wrecks now.
 
Hunter - Sheet


Concept: The Hidden Sniper


Caste: (Future Night)


Motivation: Survive from the Demons as long as possible


Intimacies:


Fae and Demonbred (Hatred and Disdain)


Humanity (Determined to reach)


Attributes:


Strenght 3 Dexterity 5 Stamina 2


Charisma 1 Manipulation 3 Appearance 2


Perception 3 Intelligence 2 Wits 4


Abilities:


Athletics 3


Awareness 3


Dodge 3


Stealth 4 (Fav.) (+3 Hiding Spots)


Integrity 3


Resistance 2


Survival 4 (+2 Searching for Prey)


Firearms 4 (+3 Sniping)


Willpower 8


Compassion 2Conviction 3 Temperance 2 Valor 2


Backgrounds:


Artifacts 3 (Hunting Rifle) Speed 6 Accuracy +1 Damage 8L Rate 2 Range 200 Ammo 20 Tags 2


2 (Bulletproof Vest - Fur Coat) Soak +2L/2B Movility -1 Fatigue 1 +3L/3B Against bullets


Resources 2 (Furs, Medicinal Herbs, Seeds.)


Bonus Points:


-1: 2 Favored Specialties


-2: 2 Specialties


-6: WP


-12: Wits to 4 Dex to 5


-2: 2 Background


-2: Resistance to 2
 
Man, this game is suddenly getting tons of love. Yeah, I'll see about getting you ino wave 3.5 or 4. I do eventually expect an assload of side stories.
 
Only Heroic Mortal? When can I get Solaaar?


Nonetheless,


Name: Iron Owl


Concept: Dungeon healer.


Motivation: Raise the standard of living of Humanity.


(Eventual) Caste: Twilight/Night


Backstory:


Iron Owl was born in a village near a massive ruin, where scavenging is the main livelihood of the village. During his first expedition, he witnesses how dangerous exploring ruin is: traps, mutants, and of course, the ever-present issue of logistic and greed. He tried to help as much as possible, being the advance scout of the group, or even the courier that goes outside, and comes back with much-needed supplies.


Nonetheless, he can't help but feel disturbed about the current state of affair. Humanity has lost much - most of their knowledge is gone, and they must struggle just to maintenance few artifacts that they have. And to live, come to think about it. Clearly, this state of affair can't continue. And perhaps these trinkets can be used for... something.


Attributes


Physical


Strength 2


Dexterity 2


Stamina 2


Social


Charisma 3


Manipulation 2


Appearance 2


Mental


Perception 3


Intelligence 4


Wits 3


Abilities


Archery


Martial Arts 4


Melee


Thrown


War


Integrity


Performance


Presence 2


Resistance 2


Survival 2


[F]Craft (Water) 4


Investigate 3


Lore 1


Medicine 3


Occult 1


Athletics


Awareness 2


Dodge 2


Larceny 3


Stealth 3


Bureaucracy


Linguistics


Ride


Sail


Socialize


Specialties:


Craft (Water) - Drugs 1


Stealth - In the Ruins 2


Medicine - Treating wounds 2


Backgrounds:


Contacts (Fencer) 3


Resources 3 (Odd job making medicine, selling trinkets, and being doctor)


Artifacts and Equipment:


Fighting Gauntlet: Speed 5/6, Accuracy +0/-1, Damage +6B/+3B, Defense +2/-, Rate 2/1, Tag M/C,M,P. Stat is Normal/Clinch


Charms:


N/A


Virtues


Compassion 3


Conviction 2


Temperance 2


Valor 2


Intimacies


Patients (Care)


Adventurer (Worry)


Fencer (Wary)


Being a Doctor (Proud)


Ruins (Mixed Annoyance and Gratitude)


Pre-Yozis Age (Curious nostalgia)


Willpower: 10/10


Essence


Permanent: 1


Personal: -


Peripheral: -


Bonus Points 0/21 :


5 for Willpower


10 for Abilities (Martial Arts 1, Survival 2, Craft (Water) 1, Stealth 1)


4 for Attributes (Intelligence 1)


1 for Backgrounds (Resources 1)


1 for Specialities (Medicine - Treating Wounds 1)


---------------------------------------------------------


Second time playing Exalted, do point out if I miscalculate something. Oh! Or suggestion. Always welcome.


The concept is those NPC Healer you can find at the front of dungeon, so you can heal yourself quickly. And sometimes he spawn near boss chamber, too.
 
I'll do the number crunch later, but on the front end, it looks acceptable.


As for those wondering how Im gonna do this many players, the game will be splitting into sub-games, spanning the whole of Creation.
 

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