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Futuristic NCQuest: Breaking Era

3) Mutiny is supposed to make it easier to get to the apple
 
You decide to look around for your primary objective first, and head to the large, apparent town-hall like building, since it'd be the perfect place for a 'big man' like an Olympus Grup operative to much about in, in a place like this. Making sure not to be seen (but also looking like you're not trying to not be seen), you weave through the sidelines and overhear conversation.


"What's fuckin' cyclops got to do with the boss anyway?", one lanky fellow, sharing a smoke with his beefier friend asks. "We aren't paid to ask questions, y'fuckin pencil. Pass the cigs."


"Goddamn dogs they had here shit all over the place. I'm still skrubbin' shit from my boots. Glad we got rid of those mutts.", one man says to a particularly drug-addled compatriot. "Hey, fuck you! Dogs are a gift from god. Better than your thickheaded ass." "Says the man who eats shit for a living."


"Why don't we got lasers an' shiet? I snuck in an watched an En-See combat tape the other day and those fuckers get to blast shit with rayguns. I want a raygun." "Wouldn't it just burn the piss out of your hands every time you fire it?" "It's worth it to fire a damn laser gun, don'tcha think?"


You reach the large town-hall like structure, and try to maneuver around the building, as two armed guards stand at the front of the entrance. You sneakily look through the two available, semi-boarded up windows and see three currently nondescript people inside the building's rightmost room, apparently talking about something. Of course, you can't hear them, and the guards seem mildly suspicious.


1) Ask to be let inside. Bluntness and audacity are good friends.


2) Look for alternative routes inside. It's not like there isn't a backdoor or a way to get on the roof.


3) Ask the guards how it's going. Build up a conversation first.


4) Go back to your 'mutiny' idea; rush back here once you're done lighting the fires and figure it out then.


5) Contemplate.








CURRENT POINTS OF INTEREST:


New Anchorage Main Gate


Scrapyards


Houses


Larger House


Armory Building


Current Inventory:


Pump-action shotgun


Black Mantis Guard getup (Thick hoodie, warm, baggy pants)


MF-IF Model 45: Variable-setting, high-accuracy, high-powered rail pistol. Modes: Anti-Armor, Impact, Buckshot, Knockout.


IM-LPA Light Powered Armor: Stealth, lightly powered armor with collapsible helmet, thin enough to be worn under regular clothes. Offers protection against most NBC threats when helmeted. Can withstand some small arms fire. Helmet has multiple vision modes.


2 Flashbangs


Corporate Investigator PDA.






Man, I've really been neglecting this quest thread. You guys should slap the shit out of me until I post every other day, at minimum.
 
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4) Mutiny! And those 3 fuckos are called the rats now.


I just imagine, 3 city slickers, snapping in unison, sauntering, chanting:


"Rats, rats, we're the rats. We prey at night, we stalk at night, we're the rats."


And the big muscle guy says:


"I'm the giant rat who makes all the rules, let's see what kinda trouble we can get ourselves into."


And then, they keep chanting that as they continue to saunter over to like a restaurant and hold it up or something.
 
"It's worth it to fire a damn laser gun, don'tcha think?"

This man has the right idea.

And those 3 fuckos are called the rats now.


I just imagine, 3 city slickers, snapping in unison, sauntering, chanting:


"Rats, rats, we're the rats. We prey at night, we stalk at night, we're the rats."


And the big muscle guy says:


"I'm the giant rat who makes all the rules, let's see what kinda trouble we can get ourselves into."


And then, they keep chanting that as they continue to saunter over to like a restaurant and hold it up or something.

I'll have what he's having. Must be some strong shit.


You guys realise that when the mutiny happens, we look exactly like someone the slaves would want to shoot the shit out of?


2. Let's see if there isn't another way in. Since I think people are dedicated to the mutiny, we should scout out all the entrances now when there isn't a whole shitton of chaos to deal with, so we can just head straight to it when mutinytime arrives.


Or we could just blast through the boards in the windows with a shotgun when the time comes. I mean, that seems like an option, right?
 
I'm thinking of restarting this as a semi-conventional hosted project.


You can transfer ready-made threads into a hosted project, such as this. So, if you create an HP, you can simply use the support section to ask for a mod's/admin's help and provide the links of the threads to be transferred, as well as the link of where they should be transferred. Of course, the process might take a while since the staff is busy with all their staff-y stuff, but I don't think it will take more than a week or so (I might be wrong here).

So you can continue where you left off, if you are to turn this into an HP. However, the decision is yours. After all, who am I to say anything, I'm just a passerby who has given a random tip to a GM (or QM, as some say, since this is a quest log) whose thread is something that I have not participated in nor followed its progress. Anyways, that's that. Hope you don't find my interference disrespectful or whatever.
 
@Reinhardt I appreciate the assistance. You can make a quest hosted project though? I didn't know that... I think I'd want to just start with a somewhat more fresh slate though, maybe a half remake/timeskip sort of deal.
 

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