Naruto Rebirth: Kakureyami OOC

What Is Naruto Rebirth: Kakureyami's Most Glorious Ship!? (Multiple Votes Are Allowed!)

  • Dove Nokuma x Shinsei Fugita

    Votes: 0 0.0%
  • Kiyomi Uchiha x Ryuu Kato

    Votes: 0 0.0%
  • Akago Hideki x Shirokko of the Sand

    Votes: 0 0.0%
  • Orisas x Mekuto Meimiri

    Votes: 0 0.0%
  • Tsukiko Hanashi x Toshiro Toshino Toshimi Shi IV

    Votes: 0 0.0%
  • Chiaki Yoshinawa x Hanbungetsu Hozuki

    Votes: 0 0.0%
  • Ja Jankin x Machi Uchiha

    Votes: 0 0.0%
  • Roku Senju x Nana Uzumaki

    Votes: 0 0.0%
  • Dru Rinha x Romi Watanabe

    Votes: 0 0.0%
  • Jinan x Wunan

    Votes: 0 0.0%
  • Shinobu x Nanko

    Votes: 1 100.0%

  • Total voters
    1
QuirkyAngel said:
I'm not gm-ing this. Already in enough rps as it is T_T. Just suggesting in case anyone wants a simple system to do a basketball rp. The mechanics of this can be used in other sports as well. Besides, even if it's simple, I can pretty much guarantee it'll still be fairly slow-going. And at least one person will be still be confused.
I visit the Role-Play Discussion forum every once in a while...though I mostly lurk :P
Oh you're a lurker -_-


Well at least Lucem might find this useful. Thanks
 
[QUOTE="White Masquerade]Oh you're a lurker -_-
Well at least Lucem might find this useful. Thanks

[/QUOTE]
You learn a lot from lurking ( :) )
 
[QUOTE="White Masquerade]
You learn a lot, but others are missing out on learning from you.

[/QUOTE]
I'll contribute...when I have something worth contributing.
 
@White Masquerade


Ah, the Canadian Breakfast? Hmm, not much different than regular breakfasts, though there are regional differences. In Quebec, the traditional fare includes eggs, bacon/back bacon/peameal, sausages, toast, baked beans, and pancakes (With maple syrup of course).


@Strawberry Preserves @Lucem Tenebris


Please, describe to me in the utmost detail the wonders of Pokémon Go: there's gyms and such to battle, yes? (> :D )


(I'm still waiting for the app to be released in Canada).


If they actually made an update so you could battle other people's pokemon, that would be it- I'd be off becoming a pokemon master, taking over the universe with mudkip. And having regional pokemon which you could only catch in certain climates/ countries, well that be the cherry on top- all the more reason to go travel the world. Alas, that's all just pie in the sky, but one can dream, yes?


@QuirkyAngel


Mm, I get what you're saying: every time I come on here, I just have to take a moment to step back and absorb all the eclectic chaos which has ensued since I was last here. I tend to lurk a bit too, so I get what you're saying insofar as it's good to observe things from a more distant/ objective standpoint. But I think there's also something to be said for adding to the conversation, even when you're not completely sure about it: you might not feel that you don't have something valuable/ clearly concise to contribute, but others might find it very helpful nonetheless.


@BlacklegSanji


Kanra... you've seen the season 6 GoT finale, yes?
 
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clarinetti said:
@Strawberry Preserves @Lucem Tenebris


Please, describe to me in the utmost detail the wonders of Pokémon Go: there's gyms and such to battle, yes? (> :D )


(I'm still waiting for the app to be released in Canada).


If they actually made an update so you could battle other people's pokemon, that would be it- I'd be off becoming a pokemon master, taking over the universe with mudkip. And having regional pokemon which you could only catch in certain climates/ countries, well that be the cherry on top- all the more reason to go travel the world. Alas, that's all just pie in the sky, but one can dream, yes?
:^) The only people who can travel the world are the rich people who have time and money.


To answer your question, there are gyms! You can take over a gym and set up a pokemon there that people battle to take over the gym! (AKA turf wars everywhere) Right now you can only battle at gyms. Gotta keep dreaming though!
 
[QUOTE="Strawberry Preserves]:^) The only people who can travel the world are the rich people who have time and money.
To answer your question, there are gyms! You can take over a gym and set up a pokemon there that people battle to take over the gym! (AKA turf wars everywhere) Right now you can only battle at gyms. Gotta keep dreaming though!

[/QUOTE]
Well, if it became so popular that a proper league came into existence and it reached e-sports level proportions, perhaps it'll become a more lucrative/ feasible endeavour so that people can afford to travel and such. That would be pretty badass, but until then I'll just wait for the release here, and then I'll take over all the gyms and become the kingpin of the city. Perhaps one day I shall indeed get to challenge you, Strawberry- I would look forward to such prospects. What's your team consisting of currently?
 
clarinetti said:
Well, if it became so popular that a proper league came into existence and it reached e-sports level proportions, perhaps it'll become a more lucrative/ feasible endeavour so that people can afford to travel and such. That would be pretty badass, but until then I'll just wait for the release here, and then I'll take over all the gyms and become the kingpin of the city. Perhaps one day I shall indeed get to challenge you, Strawberry- I would look forward to such prospects. What's your team consisting of currently?
No team. I'm still catching pokemon, evolving them, and powering them up with candies! I'll be noting down your challenge, Clari; though, I'm sure you'll thoroughly wallop me in a duel. I enjoy contests more than battling. uvu I'm looking forward to Mob Boss Clarinetti. I hope you'll let me join, hehe.
 
QuirkyAngel said:
Hmm...a basketball rp huh?
If I were to create one, I'd make four stats: Blocking, Dribbling, Shooting, Stealing.


Have the rpers disperse a number of stat points however they want. Divide teams. Then roll a dice to decide which team starts with the ball. The team with the ball decides which character on their team starts with the ball. The starter can choose between Passing, Dribbling, or Shooting. In order to Shoot the ball into the hoop, the character with the ball needs to get a total (shooting stat + dice) higher than the total required for a successful score. Let's say it's 100.


So in order to score they mus have (shooting stat + die) >100.


Ideally an rper would want reduce the required total before shooting as shooting and failing may lead to the opponent team getting the ball. That's where Dribbling comes in. Every successful dribble reduces the required 100 by a certain amount(dribble stat + die). However, when a character chooses to dribble, they are at risk of an opponent rper stealing the ball. If the stealing stat + die of the opponent is greater than the dribble stat + die of the character with the ball the stealing is success. If not, the steal failed and the character of the ball may once again choose to dribble, shoot, or pass.


Passing to a character with a better shooting/dribbling stat may increase the chance of getting a score. Passing is done automatically and will prevent stealing. However, there's a limited number of passes a team can make before they lose the ball(let's say three). Therefore passing should be done strategically. When a character makes a shooting post they may or may not encounter blockers. The team without the ball has limited amount of time after the shooter posts (let's say 24 hours) to have their characters attempt to Block. If (blocking stat+ die) > (shooting stat + die) then block is successful and the other team gets the ball. If not, then the other team scores so long as shooting + die > current required amount needed to score. Afterward the other team gets the ball.


If you want to be even more creative, make positions and bonuses. Otherwise that's what I'd do for a Kuroko no basuke rp. For a detailed rp, add writing bonuses for creativity, length, grammer, etc. Naturally, the gm will have to be the referee^^
This is more or less how I had things planned out. Characters would actually need to practice and work on their skills to better their performance. Dice bonuses would be applied based on their stats. With the way character abilities progress, it's impossible for one person to be an all-star that can do anything, which encourages to work together properly.


The main problem is with how actual posting would work. Basketball is a very fast-paced sport, which seems to make writing out the actual scenes difficult. With every step having the potential to change everything, whether through passing or stealing, posts would need to be very short in order for each player on two teams to roll their die. With a situation like that, posts become pretty similar, since action is highly dependent on the surrounding players. This can be averted with collaboration posts, but I don't think everyone would be up for that.


I think these problems are a contributor to how a lot of sport RPs I've seen turn out. The first game is never reached, turning into an everlasting day at school, or becoming disorganized very fast.
 
clarinetti said:
Please, describe to me in the utmost detail the wonders of Pokémon Go: there's gyms and such to battle, yes? ( :D )
(I'm still waiting for the app to be released in Canada).


If they actually made an update so you could battle other people's pokemon, that would be it- I'd be off becoming a pokemon master, taking over the universe with mudkip. And having regional pokemon which you could only catch in certain climates/ countries, well that be the cherry on top- all the more reason to go travel the world. Alas, that's all just pie in the sky, but one can dream, yes?
Pokémon Go is fun, but there's not a lot of content. Aside from gym battles, the only thing to do is catch Pokémon. Their locations aren't exactly tied to ones in the real world, so you can't really expect to find a Magikarp or Feebas in the water. You're more likely to find one at the grocery store.


Depending on where you live, it can be impossible to visit gyms or catch anything. It's a great idea, but I can't see people playing this for very long without content to hold them over. Not everyone can travel the world looking for magical creatures.
 
[QUOTE="Lucem Tenebris]This is more or less how I had things planned out. Characters would actually need to practice and work on their skills to better their performance. Dice bonuses would be applied based on their stats. With the way character abilities progress, it's impossible for one person to be an all-star that can do anything, which encourages to work together properly.
The main problem is with how actual posting would work. Basketball is a very fast-paced sport, which seems to make writing out the actual scenes difficult. With every step having the potential to change everything, whether through passing or stealing, posts would need to be very short in order for each player on two teams to roll their die. With a situation like that, posts become pretty similar, since action is highly dependent on the surrounding players. This can be averted with collaboration posts, but I don't think everyone would be up for that.


I think these problems are a contributor to how a lot of sport RPs I've seen turn out. The first game is never reached, turning into an everlasting day at school, or becoming disorganized very fast.

[/QUOTE]
True. I was thinking of the rp in more a game aspect rather than the writing/story portion. Didn't even bother with character development(there's no gaining of stat points or level ups)...more like character customization where a set amount of stat points(let's say 50) is given to each character and they get to decide where to distribute it. My idea has the two teams taking turn posting. So if the rpers of Team A has the ball first, they chose one character to start off the posting for their side. For example:


#9 of Team a shifted nervously as he slowly let the orange globe descend from his hand. Up. Down. Up. Down. The repetitive motion calmed him somewhat. He could still feel the expectant eyes of his parent bearing down on him, but it that was alright. He could do this. It was just like in practice. Taking in a deep breath of air, #9 closed his eyes, allowing himself to drown out the voices of the audience. So that the only thing he could hear was the shuffling feet of the players on the court, telling him their current position. Yes. He could do this. A pink tongue darted out, wetting dry lips as #9 opened his eyes.


#10 probably expected him to pass the ball. He wasn't the best basketball player. Since he'd joined the team, most of his time had been spent on the bench. But so what? He was the one with the ball. He would be the one to make the score. This was his chance. How could he let it go? His chance to win #8's heart.



"Watch me," #9 murmured as he dove forth with the ball.



((Dribble, Stat + Die))






By choosing to dribble, #9 lowered the required total to score for his team by (Dribble stat + die). Now the rpers from Team B can introduce their characters via descriptive writing and roll die for stealing. If any of the rpers on Team B have a higher steal total than #9's dribble total, the ball goes to Team B. If not, #9 continues. He many continue to dribble for his team, or pass the ball to another player on his team so they can dribble or shoot.


Essentially, for the Team with the ball, only one character(the character with the ball) can roll the die. Therefore his post is the only one that's actually important for the team. Other players on his team could post if they really want, introducing their character, but their post isn't really relevant to the game yet. For the Team without the ball, they have a maximum of 5 chances(assuming everyone on team posts) to steal. Otherwise, the team with the ball gets another chance to dribble. Once a shot is made, the required total resets for that team and the other team automatically gets the ball.


The team that wins is the one that has the highest score by the time limit(which you can decide)


As for lengthening short posts, I suggest focusing more on individual characters, their thoughts, and the scenery around them, leaving the actual action for last. Have the characters interact with the audience, describe how nervous they are, excited they are, etc. Have a character give dramatic bow to the audience before shooting a granny shot. If you're looking for detailed, encourage descriptive and creative writing by awarding bonus points for the number of funny thoughts, actions, etc.
 
@Lucem Tenebris


The RP could only focus on one game as well. Don't assume when you make an RP, it has to be super long, super deep, and super tense. I don't know where the assumption came from, but an RP that lasts only 1-2 weeks is perfectly acceptable and perfectly fine. A lot of people overextend themselves by trying to do a lengthy tale, when a short story would have served them much better.
 
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Hey @clarinetti, do you remember the Pokemon Steel RP? I'm attempting to recreate it and make something really good out of what we had there. Would you be interested in joining me should I manage to get something together?
 
@Lucem Tenebris[/URL]


Mm, that's a bit of a shame: it's a start, but sounds like they have a ways to go, at least if they want to make this more than a brief trend. From what I'm hearing thus far, the biggest aspect which can be improved upon is the battling. As a pokemon game, I expected that you'd actually be able to level up your team by battling trainers or wild pokemon, which doesn't seem to be the case outside of gym battles. Also, I don't mind the idea of having three factions/ rivalries, but it seems silly that you couldn't challenge opposing faction members to a gang-war, perhaps get a bunch of players from different factions to duke it out (Then again, the app's new, and the viability of that concept depends on how many people within your local area play the game. Also, the fact that you have to choose a faction and can't just do your own thing seems silly).


I'll see how I feel about it once the game's actually released here. I hope they're working on updates and new content so that it continues to grow and strive, but time shall tell.


@Kiyoko Tomoe


Yes, I do indeed remember that: if I recall correctly, it was one of the first threads I joined when I got started here. Shame it died so quickly, since the premise was decent. If you were interested in doing a thread along those lines, I'd certainly be interested, but I'd wait to see how it's organized/ structured before committing to the thread. If you're looking to bounce off ideas, please let me know, rival-chan.


Actually, I myself have been mulling over a possible Pokémon RP. I was thinking of going a bit more old-school though, base it somewhere in Kanto/Johto following the events of Generation II games, where Team Rocket makes their return. My only concerns would be that placing it in the older generations might seem exclusive and less accessible to folks who mainly played the newer games, and making sure it doesn't die out in the first few days. It wouldn't be nearly as long as this thread though: depending on pacing, I see it lasting 2-3 months.


We'll see- I'd like to head my own thread in the near future, just deciding which idea I want to work with: pokemon, GoT, or fantasy-based.
 
clarinetti said:
Well, you've already got a head start on me, so don't count yourself out yet... but I will fight to the bitter end, as befits my rank of Mob Boss. So long as you give it your all and put up a good fight, you're more than welcome to join my crew, whether to dominate the gyms or contest halls (There's an idea for an update, Nintendo): together, an empire shall be built.
You'll have to get past me first. Elite Four Kiyoko Tomoe, ready for combat!


As least, if I ever manage to get a good but cheap phone that comes alongside a cheap, five-buck phone plan.
 
QuirkyAngel said:
True. I was thinking of the rp in more a game aspect rather than the writing/story portion. Didn't even bother with character development(there's no gaining of stat points or level ups)...more like character customization where a set amount of stat points(let's say 50) is given to each character and they get to decide where to distribute it. My idea has the two teams taking turn posting. So if the rpers of Team A has the ball first, they chose one character to start off the posting for their side. For example:
#9 of Team a shifted nervously as he slowly let the orange globe descend from his hand. Up. Down. Up. Down. The repetitive motion calmed him somewhat. He could still feel the expectant eyes of his parent bearing down on him, but it that was alright. He could do this. It was just like in practice. Taking in a deep breath of air, #9 closed his eyes, allowing himself to drown out the voices of the audience. So that the only thing he could hear was the shuffling feet of the players on the court, telling him their current position. Yes. He could do this. A pink tongue darted out, wetting dry lips as #9 opened his eyes.


#10 probably expected him to pass the ball. He wasn't the best basketball player. Since he'd joined the team, most of his time had been spent on the bench. But so what? He was the one with the ball. He would be the one to make the score. This was his chance. How could he let it go? His chance to win #8's heart.



"Watch me," #9 murmured as he dove forth with the ball.



((Dribble, Stat + Die))






By choosing to dribble, #9 lowered the required total to score for his team by (Dribble stat + die). Now the rpers from Team B can introduce their characters via descriptive writing and roll die for stealing. If any of the rpers on Team B have a higher steal total than #9's dribble total, the ball goes to Team B. If not, #9 continues. He many continue to dribble for his team, or pass the ball to another player on his team so they can dribble or shoot.


Essentially, for the Team with the ball, only one character(the character with the ball) can roll the die. Therefore his post is the only one that's actually important for the team. Other players on his team could post if they really want, introducing their character, but their post isn't really relevant to the game yet. For the Team without the ball, they have a maximum of 5 chances(assuming everyone on team posts) to steal. Otherwise, the team with the ball gets another chance to dribble. Once a shot is made, the required total resets for that team and the other team automatically gets the ball.


The team that wins is the one that has the highest score by the time limit(which you can decide)


As for lengthening short posts, I suggest focusing more on individual characters, their thoughts, and the scenery around them, leaving the actual action for last. Have the characters interact with the audience, describe how nervous they are, excited they are, etc. Have a character give dramatic bow to the audience before shooting a granny shot. If you're looking for detailed, encourage descriptive and creative writing by awarding bonus points for the number of funny thoughts, actions, etc.
I appreciate the suggestions, Quirk. Unfortunately, I probably won't pursue this idea any further. I can't get things to go exactly how I want, so that's a bit of a motivation killer.

White Masquerade] [URL="https://www.rpnation.com/profile/2664-lucem-tenebris/ said:
@Lucem Tenebris[/URL]
The RP could only focus on one game as well. Don't assume when you make an RP, it has to be super long, super deep, and super tense. I don't know where the assumption came from, but an RP that lasts only 1-2 weeks is perfectly acceptable and perfectly fine. A lot of people overextend themselves by trying to do a lengthy tale, when a short story would have served them much better.
Keeping things short is one area I fall short in. For some reason, I can't keep things to a small length when I know that I could've done a lot more. It leaves a bit of an empty feeling.
 
White Masquerade] [URL="https://www.rpnation.com/profile/2664-lucem-tenebris/ said:
@Lucem Tenebris[/URL]
Ah, well that's why you have us. To knock your unwanted tendencies out of you and fix them up by hell or high water
That, or just feed his tendencies donuts so they can be vanquished by the unbearable greatness of the Donut Goddess ^~^
 
[QUOTE="Kiyoko Tomoe]That, or just feed his tendencies donuts so they can be vanquished by the unbearable greatness of the Donut Goddess ^~^

[/QUOTE]
Dear Imouto. You have too much energy xD . Such an active imagination.
 
White Masquerade] [URL="https://www.rpnation.com/profile/2664-lucem-tenebris/ said:
@Lucem Tenebris[/URL]
Ah, well that's why you have us. To knock your unwanted tendencies out of you and fix them up by hell or high water
That sounds good. Although, the 'knock out' part might be painful.

[QUOTE="Kiyoko Tomoe]That, or just feed his tendencies donuts so they can be vanquished by the unbearable greatness of the Donut Goddess ^~^

[/QUOTE]
No donuts, please. I can't handle those.
 
[QUOTE="Lucem Tenebris]That sounds good. Although, the 'knock out' part might be painful.
No donuts, please. I can't handle those.

[/QUOTE]
Not a sugar fan?
 

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