Hibiscus
Just Relaxing
So, too everyone who would like a little insight to the RP to make their character really versatile, viable, and interesting to play as; I've come up with something to give you a sneak peak at your enemy's motives and powers.
I hope this helps and if not, sorry? Cx
If you have any other questions, or want me to expand on anything, just shoot me a PM. I respond to PM's faster then the actual thread. And sorry if this was shoddily written, I'm a wee bit tired at the moment. That, and I know I'm missing stuff on here. Just remember, Extremist will target KKG, those without will be tested to come to Extremist, enemies will be basic release users but eventually will be 'transformed' to the next level, the leader is extremely powerful and will need perfect team work to beat, and that this will be an uphill battle that I hope you enjoy.
- Remember, the enemies are founded on the basis of hating KKG and specialty jutsu. This means those with KKG will be targeted on the battlefield heavily (Not so much were it's unfair, but plot purposes you will be taunted and attacked with more anger). Those without KKG will be asked to sway to the other side, undercover agents and those who support the extremist might attempt to make you falter in your team. Keep those two in mind for I love character development and this is perfect for it.
- The Extremist group is being led by a sole individual said to rival the Gokage. A Task Force stands no chance without coordination between it's members, so I definitely suggest getting a PM and just talking about your team work. It's not breaking Canon as they would have assembled the task force based on skill and the ability to achieve synergism.
- Your enemies for the most part will be basic releases, as they don't use KKG or specialty. But their is a clan who we do plan on using to further our plot, and will really heavily on their abilities. ((Bonus to anyone who can PM me and tell me which it is.)) Imagine them as the "way to achieve power without KKG".
- And lastly I was once in an RP called War of Monsters, a super detailed uphill battle that made the player feel as though it had no chance unless it relied on it's partners and hoped that luck was on their side. The RP would turn in our favor after only breaking us down completely, and this was the basis of this Naruto RP. I don't want to throw y'all enemies that die immediately, nor do I want to give y'all easy battles; and that's why TAC immediately agreed (and because I told him to). We have five plot points set up so far, each one allowing for you to fight, but ultimately you would have to truly be a team to stop some of them; so they will most likely go according to the Extremist plan. That feeling of guilt and disappointment will linger as you fight an uphill battle, but eventually you'll become a team, plot points are made to also grant y'all some new abilities (if you choose to take them), and hopefully the RP makes it to the point of y'all pushing the Extremist off the hill and winning, but like in War of Monsters the victory will be determined by your ability to lose and then make something of that loss.
I hope this helps and if not, sorry? Cx
If you have any other questions, or want me to expand on anything, just shoot me a PM. I respond to PM's faster then the actual thread. And sorry if this was shoddily written, I'm a wee bit tired at the moment. That, and I know I'm missing stuff on here. Just remember, Extremist will target KKG, those without will be tested to come to Extremist, enemies will be basic release users but eventually will be 'transformed' to the next level, the leader is extremely powerful and will need perfect team work to beat, and that this will be an uphill battle that I hope you enjoy.