Mountain folk problem.

another question


any ideas for Advanced charms for the worker pattern?


Since such engineer savants are likely quite powerful.


and I have a hard idea coming up with something that hasnt allready been done...


but heres my attempt.


a charm that could affect thousands of people making them work more effectively and effeciently.


(IT IS hard to extrapolate since few of the mountain folk charms directly give dice.)


I think an advanced warrior charm should probaly have extra actions, or reflexive defenses at some point... unless someone here has a better idea


and im not sure what artisians or the enlightened masters will come up with.
 
Lotus said:
you going to do it or do i have to shroom your anus to convince you?
 Since you're one of the young whippersnappers around here, why don't you get off your lazy ass, use some of that misguided energy you blow in playing with your 'shroom, and write it yourself before someone breaks off your 'shroom and smacks you in the head with it?
 
Lotus said:
you going to do it or do i have to shroom your anus to convince you?
 Since you're one of the young whippersnappers around here, why don't you get off your lazy ass, use some of that misguided energy you blow in playing with your 'shroom, and write it yourself before someone breaks off your 'shroom and smacks you in the head with it?
Unthinkable! Impossible! Improbable! My shroom is invincible and most certainly unbreakable. Its like an everlasting gobstoper.
 
I once tried one of those. It was too big to fit in my mouth, so I had to break bits off it with a hammer.
 
It's a rock-hard ball of candy made up of dozens of multi-flavored layers, usually with a chewy center. They range in size from a marble to a tennis ball.


-S
 
Can someone buy a bunch of gobstoppers and send them to sweden? Ive longed for those since I left Los Angeles..
 
There must be a website you can order them from.


But seriously, longing? They're not especially fantastic.


-S
 
... your sig make me want to make mine "I am Jakk's spleen"


<edit> ehm... maybe I should have marked that post "and now for something completely different."</edit>
 
a mountainfolk artisan is equal to a celestial or a terrestrial in terms of charm power? what about a commoner? seems like a mf warrior or worker are considerably weaker then anything but a godblooded. am i right?
 
MF workers and warriors are weaker due to Unenlightenment. They have lower stats and Essence, so technically they are. But once they hit an older age, they usually will blow most God Blooded out of the water in most respects. A high power Artisan will most likely be as strong as a mid level Terrestrial, perhaps a bit higher.
 
In general' date=' mortals can attune artifacts if they have Awakened Essence (assuming they have enough). I recall reading somewhere that heroic mortals sans Awakened Essence can use Willpower to sub for Essence (1:3 ratio) for attunement purposes, but I'm not sure that's canon.[/quote']
Please tell me you got that from somewhere besides off of my Pistol of Sorcerous Replication.


EM says cannon is one for one.
 
I think it's 1:1, 1:10 if you give up a permanent willpower...player's guide is nowhere near me at the moment
 
If one's talking about the PG guide's info... A mortal with the Awakened Essence merit also needs the Magical Attunement merit to be able to attune artifacts and manses.


As for willpower, 1 willlpower provides 3 motes for the purposes of rituals, activating mutations and so on. A permanant willpower provides 10 motes. Anything that requires both motes and willpower cannot have it's mote requirement fulfilled by burning more willpower.
 
I hate to say this... but if you toss the average enlightened warrior agianst the average solar... as long as their the same age... the enlightened warrior will likely win.


if only because he has better acess to "Wound penalty" reducing charms.
 
seriously?!?!?! no way, i mean i am happy about that, but i mean i thought solars were supposed to reign supreme cus of there perfect dice rolls and shit.
 
Well it depends really, if we're talking a youg Solar, well, that Solars gonna have a damn hard time if not get his ass handed to him.
 
But of the same age? Heck no. The solar wins in this engagement. Wound penalties become trivial to an elder solar, especially with charms like Bloodthirsty Sword Dancer Spirit etc. And Solar offensive charms are just.. offensive.
 
I believe they meant young, because older Solars have a Charm called "Bend Over and Grease Up Method" It's a Presence AND Melee Charm. It makes them win.
 

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