Forever J
i just have a serious addiction to sad music
Telekinesis[/URL] is one of the basis of many superpowers that are based on "controlling/manipulating", and may evolve to the point that a Telekinetic can control anything at a subatomic level.
Basic level
- Binding: To keep object/being from moving.
- Levitation: To lift an object, e.g. raising a pitcher several inches into the air.
- Psionic Speed: To augment the user's physical speed, e.g. outrunning a speeding vehicle.
- Psionic Strength: To augment the user's physical strength, e.g. punching through a steel wall.
- Telekinetic Bullet Projection: To project telekinetic energy or objects as bullets.
- Telekinetic Choking: To strangle others.
- Telekinetic Grip: To grasp an object firmly in place, e.g. keeping the tides from washing a friend away.
- Telekinetic Maneuver: To alter an object's directional course, e.g. changing what number a dice lands on or deflect an opponent attack.
- Telekinetic Pull/Push: To pull objects towards the user or to push objects away from the user, e.g. yanking a book off a shelf or sliding a cup across a table.
Advanced level
- Molecular Manipulation: To manipulate matter and energy at molecular level. This is how Rei hardens his cards for shielding or attacking.
- Motion Manipulation: Guide or shift directional vectors through direct molecular motion manipulation.
- Motor-Skill Manipulation: To manipulate the movement of others.
- Object Manipulation: To alter an object's inner workings, e.g. unlocking a door.
Intuitive Aptitude: To learn how an object work by taking it apart and putting back together.
[*]Spatial Sense: To "see" one's surroundings using telekinesis, e.g. sensing a target from a distance.
[*]Telekinetic Aura: Possess powerful telekinetic extensions field from oneself.
[*]Telekinetic Blast: Emit telekinetic energy to make blast that destroys anything in the user's path.
[*]Telekinetic Combat: to use telekinesis in physical combat
[*]Telekinetic Compression: To crush an object, e.g. squeezing a chair into a ball.
[*]Telekinetic Constructs: To create objects, weapons and creatures out of telekinetic energy.
[*]Telekinetic Destruction: To make an object explode, e.g. blowing up a table.
[*]Telekinetic Flight: To use telekinesis to fly.
[*]Telekinetic Surgery: To conduct complex surgery through telekinetic means.
[*]Telekinetic Teleportation: Use telekinesis to teleport themselves or others.
[*]Telekinetically Enhanced Condition: To use telekinesis to enhance the user's condition.
[*]Unarmed Weapon Wielding: Use weapons without touching them.
[*]Wound Inducement: to use telekinesis to cause physical wounds on others.
[*]Homing Effect: To make any object automatically follow, home in and lock onto its target or targets until it hits them.(this won't be used often)
Notes: i removed
- Property Manipulation: Change the physical and chemical properties.
- Self-Molecular Manipulation: To manipulate self at molecular level.
- Transmutation: Ability of changing molecules turning anything into most anything else.
Elemental Manipulation: Alternate the natural elements of existence at a sub-molecular level.
from the original advanced level listing because im not gonna use them.(i i think they are a bit much for avanced level stuff.) If you want to see the entire list of what the power can do and why a stayed at advanced Level here: Telekinesis
I see, maybe put time, mass and how much power you used into consideration.
Example: Rei can fly into the air for hours, but if you used an advance level power, then it might shorten the time.
Or something along those lines, okay?
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