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consider of considering figured I'd better use the same character as before. I promise to be more active ( once a day at least, maybe more depending on how active it is ) :

( I'm willing to dumb her down in anyway to get accepted... Just keeping that out there... Just making her only mimicking the character's personalities is good enough for me... But I wanted to show it in it's raw form in case it could get accepted. )

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Name: Laura " Anastasia " Williams [ The nickname is to honor the character the picture is based off of ]
Original Verse : Metafictional OC verse : Fictionalized [My own verse/RP]
Role in Fictional Work: Supporting Character during Season 1 of Fictionalized. She becomes the Secondary Protagonist during Season 2 + Beyond.
Age: Sixteen
Attributes/Strengths:
  • Massive Geek: She is a geek in every aspect of the word. She is heavily considered a highly intelligent individual, being consider for MENSA in the .001% category at a young age, and has one of the highest IQ's ever measured . Stayed as one of the greatest minds on Fictionalized ( A verse where characters such as Reed, Lex , and many Super-Geniuses being around are commonplace ) . Consistently compared to fictional geniuses such as Lex Luthor & Reed Richards in Multi-Fictional Crossover Events. Managed to outsmart those such as Azmuth and even went toe to toe with Athena , the very embodiment of Knowledge itself.
  • Vast Inter-Fictional Knowledge: She's a massive fan of comics and anime and has memorized quite a bit of them. In-Fact, she is considered to be capable of reciting anything written in a DC Comic or Marvel Comic . Will likely geek out inwardly at seeing a fictional character doing their action that defines their characteristics, such as Goku firing a Kamehameha Wave.
  • Highly Adaptive and Great Intuition : She is also a really adapt strategist, known in tournaments to adapt to peoples strategies and be the cause of the victor even when outside of the competition.
  • Diplomat / Peace Maker : Is very likely the first person to attempt to try to take the peaceful solution where no violence is made. Due to trauma and personality, she despises violence, and regrets doing anything remotely resembling such barbaric actions.
  • Unassuming Nature : She doesn't ever seem like the type with a gifted ability, due to her unnaturally human appearance and mannerisms, and tries way too hard to appear average, to the point it is very possible to take notice of that.
Chosen Ability / Equipment :She doesn't trust herself with a weapon, so for the most part she won't have one unless supplied by another Her abilities is the ability to mimic any fictional character , their abilities , their personalities and even weaponry . However, if she isn't careful, she'll fully become said person, as what happened when she was younger until she was snapped out of it .

Weaknesses: Her lack of self confidence and overall cowardly nature will want her to avoid conflict rather than running headfirst towards it. Said lacking of confidence will make her hesitant to make any plans of action to avoid being judged. If she stays as a character too long she'll succumb fully to said persona . When in her default form (without mimicking) she's a average human with average thought process and durability. Her powers can be shut down in her default state and is highly vulnerable to any assaults involving the psyche ,due to her rather sensitive and unstable mind. She also gains ALL the weaknesses of the character she mimicks [ If the character in question doesn't have any... The power will give six weaknesses to her automatically ] . She has to think about the character in question to use their attributes/powers, which will wreck her in most case scenarios considering those faster than a normal human can beat her before she mimics anything. When stressed or highly angry, She'll mimick a character she didn't mean to mimic for a situation, which likely could result in her downfall. Unless a situation calls for mimicking powers, she'll only mimicking the abilities and personalities of a specific character . Like for instance, she'll mimick the personality of Yami Yugi to become more brave and help out, but not the powers of Yami Yugi directly.
Species: "Fictionalized Mutant"
Appearance: Laura is a young Caucasian girl who is five feet, six inches and weighs almost one-hundred and thirty pounds. She has brown, naturally smooth and silky brown hair . She has brown eyes which complement her hair, and has to wear prescription glasses . She was described as a relatively attractive individual, with a slight curvaceous figure . However, she usually wears a baggy green hoodie and blue jeans to hide her 'embarrassing' figure.
Biography: The world she comes from is a world where fiction and reality co-exist one another. All possible worlds of fiction exist in the same world, separated simply by the "Reality Dimension" and the "Fictional Dimension" . The Reality Dimension is similar to the actual Real-Life in every way, and they are direct parallels with one another. They are aware of all othe fictional works due to the Internet ,all the historical things such as Vietnam , 9/11 , and Trump current being president all happened here, and everything that is happening in current Real-Life is happening there . Except, the Reality + FIctional DImension fused into one on December 25, 2002 . So , Fictional Characters live with Real-Life people constantly. So yes, you will see Superman heading to fight Evil, or a random supervillian of sorts. However, something special happened with the Union of those worlds. Fictionalized Mutants were born, people with the ability to transform into fictional characters and mimic their abilities without a known limit. Whether it be the weakest to the stongest, nothing was safe from said mimicking, even to mimicking the moveset,personalities, attributes,weaponry,and abilities of said characters and combining them with limitless creativity and potential . These characters were seen as a danger to the Utopia that they have built, so millions of them were hunted down . However, there were a handful that managed to survive their entire lives without ever being found out. Yes, one of said characters was indeed Laura Williams , who has the highest potential of all of the previous Fictionalized Mutants .

Laura was born officially in the suburbs of the South, preferably in Fayetteville Georgia . She didn't necessarily stand out in school, as almost everything about her was average , except for the fact she was a massive comic geek , debater , and otaku . Her parents were never aware of the powers that their daughter possessed even until birth. However, the reason they found out her powers was when she was around 12-13 years old. When bullied by a consistent bully, she felt like enough was truly enough. She sort of sucbonsciously tapped into her dormant powers and temporarily became Ultra Instinct Goku . Yes, the reason she was aware of Goku's transformation was indeed because of the fact she recently finished the entirety of Dragon Ball Super . However , because of her lack of control over her sense of self , she became rather emotionless and literally kicked the bully in half . The teacher managed to wake her up and revert her back to default form before she died from he aftereffects of the technique, and before she harmed anyone else.

The others stood a bit shocked at what happened . Luckily this was a school that accepted Mutants, so she was promised that this would be kept as much as a secret as remotely possible. However, the moment did scar the young girl into bring very hesitant from utilizing her abilities to harm/help anyone else.

Personality: The young teenager known as Laura can be seen as a bit of a coward and meekly . She lacks quite a bit of confidence in her own self. She's very docile and sweet, though highly introverted. She wants to help others so badly, but us rather hesitant to stand up for her own self. She only sees herself as worthless, not being capable of doing anything for anyone , and is constantly fighting the overwhelming self-negativity that haunts her everyday. She is very easily embarrassed and is almost always nervous around others unless around them for an extended period of time .

Chosen Ability / Equipment :She doesn't trust herself with a weapon, so for the most part she won't have one unless supplied by another Her abilities is the ability to mimic any fictional character , their abilities , their personalities and even weaponry . However, if she isn't careful, she'll fully become said person, as what happened when she was younger until she was snapped out of it .

Alignment: Neutral Good

Sender:None

Posting Speed: Usually once every day
 
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Character Name: Bill Cipher

Canon: Gravity Falls

Age: I'm pretty sure he ageless

Attributes: Bill's strengths would defiantly be his manipulative and tricky nature. Some may consider this a weakness but to Bill, considers this is a huge strength. Another of his strengths probably be his intelligence and knowledge of many things. As for weaknesses, probably the fact that he has a pretty short fuse and often doesn't think when he is angry. Another weakness would be the fact that he has to be touching a persons head to use his ability which frustrates him greatly. Skills include his power of course but also his sly and tricky nature as well as being able to with stand a lot of damage, however, he is not invisible by any means.

Chosen Ability/Equipment: DreamScape Ability although, there are limits. He must be touching the person/beings head and they must be asleep for him to be able to mess with them. He can not harm you for real with this ability but he can make it seem like it's really happening if that makes since at all

Personality: Bill is a deceiver in every form of the word. He tries to make you think he is charming and trustworthy but is really anything but. A rather selfish being, often only serving himself and those from his own demention. When he's mad, he often wants to destroy whoever he may be mad at and doesn't always think clearly when he is in this state. Tends to think highly of himself and can come off as a bit arrogant. He is very sly, tricky, and manipulative of others around him. If by some unlikely feat you become friends with him, he still mostly will look to serve himself despite the so called "friendship."

Bio: Bill's home detention is known as The Nightmare Realm but Bill Ciphers main location now is Gravity Falls. He has had much history in the town and has really only been able to appear when he was summoned. He worked with a certain character (won't say who because Spoilers) to get him to unlock the gateway between his dimension and the dimension of Gravity Fall. When he tried to take over, he was stopped and now he is here and isn't sure how to respond yet.

Alignment: Most likely chaotic evil

Sender: ghxstfreak

Posting speed: Probably about twice daily at least if not more depending on my schedule o course. Will probably be most active in the evening/afternoon and maybe earlier in the morning. Time zone is EST(Eastern Standard Time) USA by the way.
 
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Character Name: James “Logan” Howlett, The Wolverine

Canon: Marvel Comics

Age: 130+

Strengths:

Mutation: Logan possesses two primary mutations: His healing factor and his retractable claws. His healing factor has shown him regenerating from a drop of blood, and, even without his adamantium skeleton, his claws are incredibly sharp. He’s been shown to continue functioning while riddled with bullet holes or even while outright missing his face. He is also super or peak human in nearly every physical regard.

Adamantium Skeleton: Logan’s bones are comprised of the nigh-unbreakable Adamantium. This makes his claws every bit as unbreakable, allowing him to cut through things like metal with ease.

Polyglot: Wolverine is fluent in many languages including English, Arabic, Japanese, Russian, Chinese, Cheyenne, Lakota, and Spanish; he has some knowledge of French, German, Thai, Vietnamese, Farsi and Portuguese.

Enhanced Senses: Wolverine’s senses far exceed that of a normal human, able to see in total darkness and smell if someone is lying by detecting chemical changes.

Extensive Martial Arts training: Logan is a master martial artist, having studied and mastered 15 martial arts over his lifetime. When he tries, he’s easily able to keep up with Iron Fist and Black Panther, both of who are expert martial artists. He’s spent time training Black Widow, previously.

Life Experience/Intelligence: Though initially coming off as brutish, Logan is highly intelligent. His years of working for several government agencies and trying to make it in this world have made him: A master tactician. A skilled mechanic. A master of covert ops. A master marksman and swordsman.

Mixed Bag:

Primal Berserker: Logan is wrought with barely contained primal fury that he is in a constant battle to suppress. When he loses that battle, Logan flies into a rage and becomes a nigh unstoppable killing machine. As with anyone high on adrenaline, pain stops really slowing you down. With no regard for his own safety and foaming at the mouth, he hurls himself at his opponent with reckless abandon. While this does make him briefly stronger, it’s also pretty much impossible for him to control himself during this state of mind, making him prone to lashing out at those nearby. Physically. With sharp claws.

Weaknesses: Drowning. Adamantine poisoning. Muramasa blade. The works. Cut his head off and he’ll grow a new one.

Chosen Ability/Equipment: Nerfed (Tier III) regeneration and bone claws.

Personality: Logan is a gruff loner with a loose set of morals that basically amount to “I do what I want.” That being said, he’ll pretty much always do the right thing despite claiming not to care. Though standoffish and distant, Logan takes to those younger than him and desires to see them on the path of right. He’s acted as something of a father figure to the likes of Black Widow and Rogue. That being said, of the X-Men, he is by far the most willing to permanently deal with his adversaries.

Bio: James Howlett (Earth-616)

Alignment: Chaotic Good​
 
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Character Name: Eclipsa Butterfly

Canon: Star Vs. The Forces of Evil

Age: Over 300 years

Attributes:
Strengths: Exceptional skill with magic, very smart, a large repertoire of spells.

Weaknesses: If her wand is taken she can’t fight, will not always do what is in the best interests of everybody, sympathetic to monsters.

Chosen Ability/Equipment: Butterfly Family Wand

Personality: Eclipsa is a Calm, fun-loving, and helpful person. She will often take a more happy approach to a problem she is faced with, but she is also calm when faced with danger. Eclipsa has gone so far as to fight her own daughter for the sake of other people’s safety. She views magic in a more academic way, she studied dark magic to gain knowledge as, “All knowledge is good knowledge, you know.”

Bio: Eclipsa Butterfly

Alignment: Chaotic Neutral
 
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Character Name: King Albein Alm Rudolf of the One Country of Valentia

Canon: Fire Emblem

Age: 28

Attributes: Albein has received tutelage from Count Mycen the arts of swordplay, archery, military tactics, weather, terrain, medicine, and above all: leadership. Before rising to a General and a King, Albein had known more than war than any man who hasn't seen one can. Albein is a strong, capable individual with all around proficiency. However, he was raised in a small village not worth too much. Albein was not given proper schooling so he can only understand basic arithmetic and writes very poorly. As well as this, he is not at all resistant to magical spells and cannot perform such. Many, many times Albein's feelings have gotten in the way of his logic and has made rash decisions based on them. However, those close to him consider that trait one of his brightest and most redeeming.

Chosen Ability/Equipment: Valentia Falchion.1541303274801.png
Kingsfang, the holy sword, divine blade was bestowed to one of the two gods of the continent of Valentia, Duma after it's journey in King Marth's hands, for the mortals there to seal Duma away once the gods become corrupt and insane. Duma gifted the blade to the emperor of his half of the land, Rigel. The emperor was defeated by his only son, Albein, which allowed him to grab the Falchion for himself.
The Falchion is an especially powerful sword as it is a divine blade and a fire emblem. However, the power truly lies when it is sealing a powerful being or spirit. It works especially well against fighting off the undead and mythological creatures like dragons(has advantage over evil beings). Wielding the blade, Albein is kept in a more healthy, vigorous, and constitutional state (gets minor wounds healed). In his hands, the Falchion is a very powerful sword(only he can wield it right now, others when they pick it up they will not be able to carry it off of the ground (but they can make him put it in a box or a chest for them to steal from him) and it has a bonus to his attack).

Personality: Albein is headstrong and not a stranger to taking violent action. Despite his aggressive nature, he is emotionally expressive, being brought to tears over being responsible for the death of so many of his so-called enemies. Over the years, Albein has come to terms with his choices but still reminisces over lost friends and family from the war. Still at such a tender age, Albein seldom feels any new feelings. He stays confident in his belies and ideals of equality that no man should feel any more of one based on their state of birth. Noble and common man are alike.

Bio: Albein was born in secrecy and early on was taken to a village as south as you can on the map in an entirely different country. He was known under the alias of Alm, the grandson of Count Mycen. His best friend from his village, Princess Anthiese of Zofia (under the alias of Celica, Mycen's ward), was taken from him after a skirmish in the village. Years later when he was seventeen, the King of his land (and Anthiese's father) was killed; regicide by the hand of a Rigellian (opposite country) chancellor. A group of like-minded individuals recruited Alm and his four best friends to take back the Zofian castle. However, Alm was unknowingly being recruited to be the leader of the organization, the banner under which the common folk would follow. The following days were spent planning what the rebels should do. They decided to attack back at Rigel full force to protect the country. The short war to defend Zofia was only won in one year in the end having the Emperor dead and Alm knowing his and Celica's true identity of the heirs of the throne of opposite countries. The two set aside their difference and shed the protection of their gods. The two royals married each other to form a treaty and rule the one country of Valentia, conquering the smaller states ruled by pirates and brigands of the like. Ten years later, King Albein takes control of capital affairs with neighboring countries and his own citizens. He is currently dealing with infighting and violent protests from the former nobles of the continent.

Alignment: Lawful Neutral

Sender: None, I came here on my own accord.

Posting speed: I hope 4 times a month...
 
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Character Name: Ludwig Danzinger.

Canon: Darkest Dungeon. He's a mod class, so he's both an OC and not at the same time.

Age: I honestly can't tell. I'll guess he's in his 40s, but that's only a guess.

Attributes:
Pros

+Ludwig hates anything eldritch with a passion. He hits MUCH harder when he's attacking eldritch related enemies, and eldritch enemies will have a harder time attempting to demoralize Ludwig.
+Ludwig is an extremely versatile fighter. Shotguns, melee, soaking up damage, you name it, Ludwig can do it.
+Ludwig, contrary to what you would expect out of his silence, is subject to the same resolve system as Reynauld and Dismas. (25% to virtue if he would normally freak out)
Virtues listed here:
Stalwart: Stalwart
Courageous: Courageous
Focused: Focused
Powerful: Powerful
Vigorous: Vigorous
Ludwig can be stressed to the point the virtuous state ends, but such a feat is incredibly hard. Doubly so if he went Stalwart.

Cons
-The corruption that infects Ludwig's armor and shotgun has rendered Ludwig more susceptible to acid and disease based attacks.
-While Ludwig is versatile, he also doesn't really excel in anything. He's more of a jack of all trades.
-Ludwig is also subject to the same afflictions as Reynauld and Dismas. (75% to be afflicted if he freaks out-he still won't say anything, but his actions are enough proof)
Afflictions listed here:
Fearful: Fearful
Paranoid: Paranoid
Masochistic: Masochistic
Abusive: Abusive
Selfish: Selfish
Hopeless :Hopeless
Irrational: Irrational

Other
No matter which resolve check result Ludwig gets, he is still utterly silent. His allies will have to go off what Ludwig's actions are to tell if Ludwig has has broken under pressure or if he has steeled himself against the enemy.

Chosen Ability/Equipment: Corrupted Platemail. Basically platemail, but alongside the metal, there appears to be some sort of... growth, that possesses the suit on the right hand. It appears to be dormant at the moment, but a visit to the printer and some coins can reawaken it.

Personality: Ludwig is silent. Dead silent. Ludwig doesn't talk at all (unless he's about to die, and even then, it's only one word), preferring to let his actions speak for him.
Ludwig, in general, prefers to spend his time training or tending to himself, checking his armor, weapons, the eldritch corruption that corrupts his armor, and steeling himself for future battles. Interaction with Ludwig is difficult, but not impossible. Ludwig simply doesn't speak, but he understands what you're saying.

Bio: Steam Workshop :: Slayer Class Mod
(Not much, but it's the best I can get.)

Alignment: Chaotic Good

Sender: None

Posting speed: Pretty often

(NOTE: Credit to SPurple, the creator of the mod)
 
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Character Name: Asriel Dreemurr

Canon: Undertale

Age: Biologically within the realm of 10-12, chronologically anywhere from decades to centuries.

Attributes:
+Decently versed in reading people
+Manipulative (Stems from time as flowey, otherwise refuses to act as such)
+Trusting
-Physically weak (child)

Chosen Ability/Equipment:
As a Monster, Asriel is inherently gifted with the ability to use magic. What it manifests as is currently unknown to everyone save for the trademark fireballs his family can produce, though Asriel knows that if he is given the chance and forced into the circumstances he can achieve the magic that manifests for him in particular.
Also, as a Monster, Asriel can take and absorb the souls of humans in order to steal their power. Due to his beliefs, he is unlikely to do this.
Doing so would make him durable enough to withstand the brunt of a mob attacking him for a long period of time, and enhance his magical powers enough to allow him to go toe-to-toe with heavy-duty opponents.

However.......

As a Monster, without the aid of a human soul, Asriel is also weaker than any human. Physical attacks deal much more damage to him due to the fact his body is made up of more magic then actual matter, and upon death, his body is unable to withstand and will turn to dust. Asriel's magic is also weak without the aid of a soul, and requires a lot of time to deal even a small amount of damage.

Personality:
Asriel, choosing to forget his time as Flowey as best he can, is a kind and sweet child. After being shown kindness and mercy, he is, in turn, much more forgiving than the usual person. He believes in second chances, and that everyone can be better than they are.
That isn't to say he is entirely within that school of thinking, as Asriel also knows how cruel the world can be. He just hopes to fix that as best he can, even if he has to fight.


Once upon a time, two races ruled the land.
HUMANS, and MONSTERS.

A war broke out among the two races, due to humanity's fear of the monster's capabilities. However, because monsters are so frail without a human soul, not a single human was killed, and thousands of monsters were slaughtered. Triumphant, humanity locked the monsters under a mountain with the power of seven wizards, keeping them behind a magical barrier that could only be broken with the magically perfect number of seven human souls, or traversed by someone with both a human and monster soul within them. Otherwise, they could enter, but none could leave.

Time passed, and Asriel was born to the then-Royal Family of Toriel and Asgore Dreemurr. He was a normal monster child, though it is known that he did not have many friends.
After an unknown period of time, the first of the Fallen Humans entered the mountain.
Their name was Chara.
Asriel was the first to see and aid them, and later befriended the human after Toriel and Asgore adopted Chara.
Chara hated humanity, for reasons unknown, and loved the Monsters because of how easily they had accepted them.
Thus, after some time, they hatched a plan.

Chara, in order to give Asriel their soul to save the monsters, ingested buttercups in order to commit suicide.
Despite Asriel's reluctance, the plan went forward, and Chara died.
Asriel then took their soul and proceeded out of the underground.

Chara's plan, however, became evident not long after. They had partial control over Asriel's body, and picked up their own lifeless corpse.
When Asriel arrived at Chara's former village, they thought he had murdered Chara, due to the form his body took after absorbing the soul being a bit threatening and because he held Chara's body.
The humans attacked, and Chara attempted to kill them all using Asriel's power.
Asriel, however, didn't want anyone else to die, and went back to the Underground.
In the course of doing so, even his augmented body could not sustain the damage taken, and upon crossing the barrier and returning to Asgore and Toriel's throne room, he collapsed and died, turning to dust.

Asgore declared war on humanity, despite the monsters being locked underground, and separated from Toriel after the latter became disgusted with him for it.
Later, a Royal Scientist by the name of Alphys began experimenting on the material human souls consisted of, known as Determination.
She found a candidate for an experiment, the first flower that sprung up in Asgore's garden/throne room after Asriel died.
But when she injected it with the material, the flower animated. It had grown in Asriel's dust, which was his essence, and animated with Asriel's mind and memories.
However, because it lacked a soul, it could not feel emotion.

The flower, which named itself 'Flowey', soon went insane. The time without emotion caused Flowey to become so deranged and caused him so much suffering that he attempted suicide. However, this lead to him discovering how to manipulate time through determination, causing him to 'experiment' in a twisted way, killing or saving combinations of or all monsters, and then resetting time.

Six children fell over the course of that time, and Asgore eventually killed all of them in order to collect their souls.
Then the seventh, Frisk, fell.
They had enough determination within them to override Flowey's own, and because of it he started to plan for his return.

Frisk did not kill anyone, and eventually, befriended enough people (with reset-fueled trial and error) to not have to fight Asgore.
However, due to the gathering of Monsters and how many human souls were present, Flowey was able to absorb all of them and return as Asriel.
Asriel attempted, and failed, to take Frisk's soul in order to reset time, and instead freed all of the monsters.

After bidding frisk goodbye, having realized his errors upon regaining emotion, Asriel then left and stayed behind, not wanting to be seen because he didn't want to be associated with Flowey.

However, instead of fading away, like he thought he would, he ended up in Millennium City.
Somehow, the change allowed him to keep his form and ability to feel emotion.
Now, he doesn't know what will happen, but resolves to face it with the lessons he has learned, in order to make up for his mistakes.

Alignment:
Neutral Good


Posting speed:
Limited.
 
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"The Aura is with me!"

Character Name:

Lucario

Canon:

Nintendo

Age:

Unknown

Attributes:

+Lucario is very in control of himself, both emotionally and physically. He seems to be devoid of any rash judgement and can restrain his power perfectly in battles if needed.
+Lucario is highly skilled with aura and can manipulate it in various ways (once he gets the power back, anyway).
+He is incredibly agile, as shown by how fast and precisely he was able to climb up the side of the Halberd. He was also able to balance on the very tip of a mountain.
+He's voiced by Sean Schemmel. Come on, now.
+Lucario's wisdom is one of his strongest suits.

-Expect him to be a little disciplinary.
-He has a disdain for those who have a loose code of honor... or even worse, none at all.
-Lucario never shows a particular emotion, which makes him come off as a little uncaring at times.

Chosen Ability/Equipment:

Aura Sensing: Lucario, like all of his species, has the ability to sense auras (connected to the soul). Auras can reveal a fair deal about someone; namely, emotions and intents. When sensing auras, Lucario can detect these two things by simply inspecting the color of his target's aura. In an overly simplified explanation: beings wrapped in blue auras are 'good,' yellow auras are 'neutral,' and red is... well, 'bad.' Lucario can also detect auras through any surface, making this a very important ability. However, he cannot detect entities that have no soul, such as traditional robots and undead enemies.

Personality:

Lucario, much unlike Eric's own Aura Pokemon partner, is more of a wise and patient mentor. He has a strong affinity with aura, holds tight to an incredible sense of duty, and meditates on the regular, allowing him to keep a level head no matter the situation. Some may even say that this incredible link with aura makes him the strongest Lucario to ever exist, hence why he was chosen as a fighter in the Smash Bros. universe. However, there is no grounded proof of this. Regardless of what others may say, his skills and wits alone have taken him through hordes of the Subspace Army. Perhaps most impressively, he was one of the few to dodge Galeem's inital beam attack, although he was 'killed' by another shortly after.

Bio:

The canine based on the Egyptian god of death is a Pokemon shrouded in mystery. Nobody knows what he did prior to appearing in the Subspace Emissary and subsequently the World of Light. During known events, Meta Knight and the Ice Climbers managed to find him meditating at the top of a mountain called Glacial Peak during the events of the Subspace Emissary. Both the Pokemon and Meta Knight promptly battled- something only the Ice Climbers were able to witness. As a result, people are unsure of who won the fight that day, and neither Lucario or Meta Knight seem keen on talking about it. Popo and Nana don't want to either, for some reason.

Shortly after the scuffle's conclusion, the two befriended each other, with both having a similar sense of honor and finding a connection in it. They then spotted Meta Knight's ship, the Halberd, flying straight towards the tip of Glacial Peak with the Great Fox tied to its underside, resulting in a massive crash that knocked the Ice Climbers from the mountain and caused a powerful avalanche. Meta Knight and Lucario were agile enough to climb on board the ship to reclaim it from the Subspace Army, though, and it led to them finding legendary FOXHOUND operative Solid Snake aboard the Halberd. All three of them together proceeded deeper into the ship, freeing Peach and Zelda (both of which having been captured by the Subspace Army prior) along the way.

Upon arrival at the ship's cockpit the trio found several Mr. Game & Watches in control of the Halberd. Snake promptly defenestrated their flat asses. This allowed Meta Knight to take back control of his own property, but came with the price of having the Mr. Game & Watches landing on the bridge below and, in their rage, fusing together to create the mechanical monster Duon. Lucario and Snake jumped down to provide help to Fox, Peach, and Zelda, with Falco joining them shortly after. The six soon destroyed Duon and watched him disintegrate into a lone Game & Watch trophy. This Game & Watch was promptly revived and befriended thanks to Peach lending him her parasol.

Lucario was not seen again until The Great Invasion, where he alongside all of the other Smash characters rushed the home of the enemy army's leader: the great Subspace over the ocean of the Trophy World. With assistance of a certain perpetually pissed-off pink puffball, the Smash characters destroyed the Subspace Army's greatest weapon: a cannon capable of mass destruction (yes, that is a very cliche way to put it). The Aura Pokemon was then seen at the entrance of Subspace with everyone else, where all of them fought bravely through the Subspace Army's best and most powerful units. Through a long, strenuous battle, the heroes finally came upon the leader of Subspace, Tabuu.

Not all went well. At all. Tabuu spread his wings and unleashed waves of a mysterious energy that turned every character that had come to fight into a trophy, with not one left standing. Only because of King Dedede's badges smartly placed on the defeated trophies of Ness, Luigi, and (unintentionally) Kirby were the fighters able to recover. The combined efforts of Kirby, King Dedede, Luigi, and Ness revived the others including Lucario. Tabuu nearly killed everyone again after a very, very painfully tedious trip through the Great Maze (a combination of all areas in the Trophy World claimed by Subspace), but Sonic's late arrival saved everyone. With Tabuu dead, the world was saved from Subspace and the horrors of its army forever...

...up until recent events that you may have heard about.

Potentially years later (enough time to have Lucario's torso fur grow substantially), the group of Smash fighters joined by several newcomers and old, previously thought to be retired veterans returned to battle a new threat. Sighted at a cliff similar to the one they stood on at the end of the Subspace Emissary, they found likely over seven hundred (by Marth's calculations) Master Hands headed towards land. There, in the orange sky behind all of the powerful, floating limbs floated an odd structure with a core of light in the middle. The name of this strange enemy?

Galeem.

Slowly but surely, the Master Hands were ripped into particles of blue light that flew into Galeem before everyone's eyes. The structure absorbed the power of the hands, caving in on itself and creating what looked to be a black hole that rumbled in the sky. Shulk, having seen a vision of the future, turned to warn everyone- but it was too late. The hole in the sky spewed out beams of light that viciously flew towards everyone present, individually seeking a fighter to claim. One by one, the beams seemed to turn everyone around to dust... even the great goddess Palutena. Lucario dodged one with Counter, but it was in vain. Just mere seconds after Lucario had avoided the first beam, another swooped in before him and his fellow Pokemon, Greninja. Only the Water-type was able to dodge. Lucario was unfortunately claimed by the beam of light and suffered a fate like the others...

...but perhaps it wasn't death he faced. Perhaps it was just another way for someone to end up in Millennium City...

Alignment:

Lawful Good

Sender:

ironblox

Posting speed:

bro like I don't even know if I'll post and if I do it'll be slow as heck

 
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Pic:

1541998468276.png

"Dweet-dwoo!"

(Colors used in this RP are the Famicom colors. This is the highest quality picture I could find, however.)

Character Name:

R.O.B. (Robotic Operating Buddy)

Canon:

Nintendo

Age:

Unknown

Attributes:

+So kind. So nice. So wholesome.
+Very well coded for battle.
+Could steal the title 'man's best friend' from dogs.
+Can speak in happy bleeps and bloops.

-Dislikes stairs.
-Doesn't like being reminded of the R.O.B. army.
-He also has a disdain for the color purple.
-Can only speak in happy bleeps and bloops.

Chosen Ability/Equipment:

Robo Beam: R.O.B. can fire out lasers from his eyes that bounce off all surfaces except for enemies- in which case they'll burn through without fail. The damage done depends on the charge of R.O.B.'s Robo Beam; small lasers won't do much outside of stunning an enemy, while lasers charged for at least 20 seconds will do some pretty fair damage to anyone, especially when fired at a vital point. However, a full charge causes R.O.B. to emit a bright, blinking light from the top of his head, which is an easy signal for enemies to get out of the way. To counter-act this, R.O.B. has been programmed with the finest of calculation capabilities that are combined with his Robo Beam's reflective properties on inanimate surfaces, allowing him to make some really cool trickshots on enemies even when they're behind cover. The Robo Beam can be charged into a short-range burst from R.O.B.'s eyes, which is exceptionally deadly on weakened enemies.

Personality:

R.O.B. is one of the kindest, innocent robots you'll ever meet. He loves absolutely everybody and treats them with overflowing wholesomeness, and will even applaud them seriously in their darkest hours. He's a happy robot who is joyed to help when he can, and unless you really try to hurt someone badly, then he'll love you. Once you do try to hurt someone, though, the friendly neighbor code comes off. R.O.B. is one of the most combat capable robots in the Nintendo universe, and he'll be sure to show that in battle. With arms that can rotate at speeds that can generate fear-inducing torque, thrusters on his underside that can be used for flying and blasts of fire alike, and his Robo Beam, R.O.B. is a force to be reckoned with. At least he won't judge you when he's 'angry.'


Bio:

Despite being another key character in the Subspace Emissary, R.O.B.'s background is a little less noble than Lucario's. He was first seen as the Ancient Minister- a hidden figure cloaked in green robes who seemed to have the only purpose of deploying Subspace Bombs around the world to help engulf it for the sake of the Subspace Army. This was accomplished through the sacrifice of the Ancient Minister's R.O.B. brothers. Two of each were needed to detonate a Subspace Bomb and had no chance of escaping once they had armed one.

Many characters attempted to give chase to the Ancient Minister, such as Link, Marth, Meta Knight, and even Nintendo's pride and joy, Mario. All but one failed, leading to the Ancient Minister's first defeat over the course of the Subspace Emissary.

The other...

There used to be a place in the Trophy World named the Isle of the Ancients. It was a beautiful floating island which was unfortunately used by the Subspace Army to mass-produce Subspace Bombs in a loyal factory filled with other R.O.B.s. Once a group of the Smash characters found the factory, Ganondorf (yes, the Gerudo), who was made one of the army's commanders, ordered the destruction of factory by detonating every single bomb inside of it. The Ancient Minister, who had only carried out the commands of the Subspace Army to preserve his own, stepped in and stopped his kind from executing Ganondorf's order. The Gerudo then forcefully took control of each R.O.B. except for the Ancient Minister and willed them to advance, prompting the Minister to begin shoving them back. Ganondorf issued one final command for the R.O.B. army: kill their leader and brother.

Lasers ripped from everywhere. The Ancient Minister was shot by his kind until his clothes ignited and he could move no more. R.O.B. after R.O.B. moved to detonate the Subspace Bombs at once. The group of fighters tried to help as best as they could, but not even they could separate the robots from their explosives. Ganondorf, seeing this, sent out dozens of Auroros (bird-like enemies whose beaks could rip apart steel) to deal with them before disappearing himself. With no other choices left, the leading R.O.B. was forced to leave behind his persona as the Ancient Minister and rip free of his burning cloths to join the Smash fighters.

Once the Subspace Army was dispatched, the heroes were forced into retreating from the facility. As they made one last dive for their lives, R.O.B. sent out a final message to his brothers. They heard, but could do nothing. Thanks to Captain Falcon's own Falcon Flyer (and help from Samus to defeat Meta Ridley), the fighters escaped the Isle of the Ancients as the bombs detonated.

R.O.B. was now the last of his kind.

The robot then joined the others during The Great Invasion and their raid on Tabuu's Subspace home, and was one of the unfortunate many to be killed by Tabuu's attack. R.O.B. was later saved by Kirby and assisted in Tabuu's defeat. After the Subspace plaguing the world cleared, R.O.B. was left to watch the setting sun illuminating what once was where all of his brothers were forced into work under an uncaring ruler.

It is unknown whether or not R.O.B. died years later in Galeem's recent attack, as he did not appear during the event. Due to the blast that claimed the whole galaxy, it is possible that R.O.B. was among the ones killed once again because of THE BIG BAD.

Alignment:

Lawful Good

Sender:

ironblox

Posting speed:

bro like I don't even know if I'll post and if I do it'll be slow as heck


 
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Pic:

Icephlosion.jpg

"Sorry, folks. I'm having a little bit of a writing burnout..."

Character Name:

Eric "Fiamatta"

Canon:

Nintendo

Age:

Physically 16, real age unknown. Possibly in mid-20's.

Attributes:

+May break the fourth wall, but won't share it with others for certain. Unless their writers are okay with it.
+Extensive knowledge on pretty much every universe.
+Tries to be smart. Might fail at it.
+He can do the 'your next move is...' thing that Joseph Joestar does.

-Has low self esteem. Doesn't let anyone know about it.
-Mostly silent.
-...honestly just plain weird and unpredictable.
-Totally lazy. Just look at this half-assed CS.
-REALLY hates being touched by powers/abilities that he deems unsettling. An example of this would be Gold Experience's healing. He'd rather die before having one of his body parts replaced, which has put his life at risk a lot in the past.

Chosen Ability/Equipment:

Psuedo-Omnilock: In an odd change to his main ability, Eric has somehow assumed a state with an existing physical body combined with his original one- one that does not technically exist. The result is a more stable defense against manipulations of reality, as powerful or long variants no longer puts him at risk of ceasing to exist entirely. However, he still can get stunned with pain from them, so go crazy I guess.

Personality:

So... this guy's a little odd. And by a little, we mean a lot. He tips between trying to be like a lost puppy that enjoys being petted one second and then becomes some sort of silent, cliche movie protagonist the next. He doesn't try to talk much. Maybe he does and we just don't know it. There's too many blanks to fill with this guy. All we can say is to be wary of his mood swings. He's like one of those bunnies that become red-eyed and eat people... well, maybe he doesn't go that far, but you get what we mean, yeah? Yeah.

Bio:

TBR. I'm sure you know a little about me already. All the more reason to be laz- er... mysterious.

Alignment:

True Neutral

Sender:

ironblox

Posting speed:

bro like I don't even know if I'll post and if I do it'll be slow as heck

 
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Winter N02.png
Character Name:
Zack

Canon:
Pokemon

Age:
17

Attributes:
+Kind
+Patient
+Will not kill anyone unless absolutely necessary, though will meet doing so with some resistance
+Good mobility
+Tends to think things out before acting upon them
+Can read some minds, but isn't able to make out every detail
+Is calm in most situations
+Tries to see the good in everyone
+Floofy hair

-Loud sudden noises will easily startle
-Gets warm easily
-Is unfortunately mistaken for a woman on occasion Thanks, long hair
-Has little understanding of technology, partially due to the world he came from lacking it
-Sometimes a little too trusting

Chosen Ability/Equipment:

Temporary Invisibility: As a Mew, Zack has the ability to become invisible to those who aren't "pure of heart", and lack a strong desire to see him (check Pokedex for fact checking). While a Mew would normally be capable of remaining invisible indefinitely, Zack can only manage to remain that way for up to 30 or so second, before he becomes visible once more.

Personality:
Generally kind and thoughtful, though tends to be quiet

Bio:
Zack, having grown up on his own in the snowy mountains of Celestia had grown accustomed to the cool temperatures, and rarely chose to leave the cold climate as a result. One day, however, he found a reason to leave them for good. A small rescue team from one of the guilds within Celestia had been sent out to explore a nearby mystery dungeon. Having never seen them before, he followed them with curiosity into the dungeon. In the dungeon, Zack eventually managed caught up to them, where they introduced themselves as team Firestorm of the Thani guild. Some time later, Zack found himself traveling to this guild, and eventually joining the team he'd met back in the mountains. More time passed, and the team broke up due to some unfortunate events having taken place, and Zack was on his own once more.

Alignment:
Neutral Good

Posting speed:
If I do post (which I might not), it really all depends on what's going on in my life.



(Note: this is an AU version of Zack, who I will no longer be using should I rejoin this rp.)
 
[Class=Notes] //Forward slashes are comments // //and do no show up in the final design,// //these are to help you find everything easily// //and explain some code as well // //These comments must be with in a class or script tags// // in order to be hidden, from what I know. // //Long URls are images// //# followed by letter and numbers are Hex codes// //or color codes// //This code allows breaks whenever the return/enter button is pressed// //The only part of the code under the tag is the class portion// //I wanted it to be easy and simple to add information// //and frankly sometimes its tiring to add
to every code I make XD// //When filling out the bottom section// //it'll look nicer to keep the "Bio: Skill: and Personality:"// //or what ever you replace it with// // on its own separate line// //and put the info below it// //Square sized images also will look best// //but if you have a non square image it'll still work// //Don't worry// [/class] [Class=Info] Font-Family:Special Elite; color:Black; padding:20px; padding-bottom:10px; background-color:#e1dcc6; width:80%; margin:auto; //This is the mainly background and the font// //If the Font does not show up // // use the typical bbc font tag in one area to make it show up// // you'll notice I've done so with the Name// //I don't know why it won't work 100% of the time with out doing this// // but since its just a simple thing to add// // I figured it wasn't to much to do to get the font I wanted// //if you want a more modern look I suggest using the font Anonymous Pro// //just don't forget to change it in the font tag on the name so it'll work// [/class] [Class=Line] border-bottom: 1px SOLID #000000; //this is the line under each section // To get the double line I just added a style to it// //as you'll be able to see below// [/class] [div class=Info]
Hancock-Hancock-Will-Smith-Screen-Worn-Vest-2-800x800.jpg
Name: John Hancock [Div class="Line"][/div] Age: Unknown, older than 4 B.C [Div class="Line"][/div] Gender: Male [Div class="Line"][/div] Species: Immortal [Div class="Line"][/div] Occupation: Proffesional Arsehole Hero [Div class="Line"][/div]
Height: 6'2
Weight: 82 Kilograms
Eyes: Brown
Hair: Black
[Div class="Line"][/div]
kVusMIx.png
[Div class="Line" style="border-top: 1px SOLID #000000; height:3px;"][/div] Powers: He's an immortal, so cannot die from aging and that shenanigans, however he seems he requires food atleast to survive. Invulnerability, his chosen ability, he's shown to take a train and be left unsketched, he's also survived atmospheric fall. Flight, he can fly at incredible speeds, so much so he is a blue to the human eye. Limited super strength, he's been shown to lift a car with one arm but with clear difficulty. [Div class="Line"][/div] Personality: Hancock also saves lives. However, Hancock does not seem all that interested in saving humanity. He is a drunk and lives as a homeless person. When feeling compelled to intervene for the forces of "good," Hancock will use his superpowers to help those in need. The problem is, while he helps others, Hancock causes a great deal of property damage. The general public, especially the citizens of Los Angeles, where Hancock resides, believe that the economic costs (e.g., the destruction of buildings and freeways) outweigh the benefits of his heroic deeds. As the disdain directed toward Hancock continues to grow, this superhero becomes increasingly despondent. [Div class="Line"][/div] Bio: John Hancock [Div class="Line"][/div]
Code by @AgWordSmith
[/div] Who sent you here? I was 6 hours here before infant.
 
1542380219725.png

Character Name:
"Bastion"

Canon: Overwatch

Age:
30

Attributes:
+Kind and caring (for a robot)
-Combat protocols will take over whenever anything combat-related occurs (Essentially PTSD)

Chosen Ability/Equipment:
Reconfiguration:
Bastion Siege Units were known for their ability to change into immobile or assault forms, with the pictured form being recon.
While the transit to Millennium City left Bastion damaged to the point where he can currently no longer access his sentry or tank configurations, He can still utilize the recon variant.
This configuration comes standard with a built-in 7.62 machine gun with built-in autoloaders, and a hand for manipulating tools and machinery.
His repair module is currently damaged itself, and he is unable to fix the issues with configuration, though the module can repair some damage when out of combat.

Personality:
Curious and inquisitive. Bastion learns all he can about his enviroment and surroundings, though is often unable to interact with humans for long due to issues with his combat programming often being triggered.
Otherwise, Bastion is essentially a child.

Bio:
Built during the Omnic Crisis, Bastion was one of many E54 Siege Automatons used during the war.
This Bastion saw action during the last battles of the war, and was subsequently taken offline and damaged almost beyond recovery. Years later, the unit awoke to find itself surrounded by nature, having been overgrown by vines, grass, and flowers.
It then set out to see nature around the world, avoiding populations of people as it went.

Alignment:
True Neutral
 
UYGfyC6.jpg

Character Name
Andrew Burgh​

Canon
OC​

Age
17​

Attributes
Strengths
Despite a relatively young age, Andrew displays great knowledge at engineering and physics, being able to "MacGyver" his way through a lot of problems he might face. He just needs the right junk.


Along with being efficient in the cited above, he's quite academically capable along with being a fast leaner.

WeaknessesHe's only a human, not an athletically capable one at that, as such he's not really good physically.


He's quite socially awkward, barely talks to people and he does he usually has an awful stutter to accompany it. Not to mention he's somewhat clingy and insecure, as such being really susceptible to being influenced.
Chosen Ability/Equipment
A swiss army knife he keeps in his pocket at all times, along with random junk like paper clips and a small roll of duct tape that barely has any tape left on it in his messenger bag (shown in the image).
Personality
Andrew is a stereotypical shy nerd for the most part. He's insecure, socially inept, anxious, and has trouble talking to others in a coherent manner. Despite this he has a strong sense of right and wrong and tries his best to do the right thing at all times.

Due to spending a lot of time at his father's library as a young child, he is also quite the bookworm and always tries to learn new things.

Unfortunately, he's also quite clingy and sometimes straight up "blind" when it comes to seeing someone who he considers a friend is in the wrong. However by the end of the day he tries to make it by with logic, despite his emotions taking over very often.
Bio
Andrew was born and raised in a relatively small city in New Jersey, USA. Only child, raised by a single widowed father who worked as a librarian by day, and as a freelancer translating science articles from Spanish to English at night. Due to this environment he grew up in, along with being a naturally quick leaner, Andrew quickly gained an interest in science at a young age, particularly how machines and the world worked. These interests soon evolved into the proper terms of engineering and physics.

Despite being quite capable academically, Andrew was a trainwreck socially. Having as little as two or three actual friends during middle school. He soon enough became an easy target for bullying, due to his shy nature and stutter, which only made him close up even more. He soon became "that weird silent kid that somehow got all the good grades".

When he was 12, during one of his browsings on the internet he found out about a show called "MacGyver", and soon became obsessed with it and the titular character. Andrew wanted accomplish the impressive feats the character could do. Although he understood that the character had military training and was just that, a character. Regardless, he was gonna try as much as possible.. From then on he dedicated his life to experimenting with things, seeing what blew up, what didn't and what have ya.

His father, although a little apprehensive at first, soon saw his son's potential and dedication, and assisted him from time to time... even if it was mostly to avoid the house from burning down.

A few years later, he decided to apply to a college. Ever since he was young his dream college was MIT, however he knew that was beyond his scope, at least for the time being. As such he did some further research and found a college that suited his needs and was within his capabilities, as such he applied to it.

Fast forward a few weeks, and he was accepted. Unfortunately it was in another state, and he would have to most likely move there. A few months later of planning and preparation, he purchases a bus ticket to said state, says goodbye to his dad and gets on the bus, with a suitcase, a swiss army knife in his pocket, random junk in his almost empty messenger bag, and dreams in his mind. Andrew soon enough falls asleep, unaware of the fate the world had planned for him...
Alignment
Neutral Good
SenderPosting speed
In all honestly, I'm not sure how active I'll be. This is my first time partaking in forum RP, so I haven't established a stable schedule yet.​
 
Pic:0f66dbb64cc789ee72c987fa64672d5b--black-white-trainer.jpg

Character Name: Marco Whitewood

Canon: Pokemon: Black and White

Age: 16

Attributes:

+Deep understanding of pokemon and their abilities.
+Keeps close bonds with his pokemon.
+Knows how to take well care of pokemon and their needs.
+Outdoor enthusiast
+Good orientation with directions.
+Rarely gives up no matter how many times he would fail.


-Physically weak, harmless without his pokemon.
-A show off toward his enemies.
-Any animal none pokemon confuses him.
-He is very protective of his pokemon and excessive harm done to them.
-Is only human after all and lacks any kind of special protections.
-He doesn't know when it calls it quits.

Chosen Ability/Equipment:

Shellrock: His Samurott that has evolved and be his first starter since the beginning of his adventure. A natural swimmer with the ability to be a physical aggressor in melee range. He's as motivated as Marco is.

Personality: A young boy that always likes to find new things to find, as well as being a guy that never goes into a fight unprepared. He can be a rather proud person of his own achievements although never downplays the roles of his pokemon in any battle. A lover of battle he isn't one to go for battles father then they need to be and rarely have been forced to cross that line. He likes to take life at its own pace, the journey being more important than the destination, always wanting to gain more knowledge and strength with each passing day.

Bio: Having a quiet little life in Nuvema Town with his mother and childhood friends he would find himself participating into becoming a pokemon trainer by the age anyone else does in the Unova region. Although never truly alone as he would find other trainers around his way on the road to collect all 8 gym badges him and his friends. Although doing his quest to fighting against the nefarious Team Plasma as well as meeting up constantly with the mysterious N. Going through all of them as well as the seven sages he would save the pokemon league by finding the legendary pokemon Reshiram to be on his side. He defeated Ghetsis and the rest of Team Plasma preventing their take over of the region. Living a bit of a hero life form there on he took the rest of his life easy, although life isn't that easy.

Alignment: Lawful good

Sender: Lucario/Dawnblade Typhlosion/Yellow Tempere

Posting speed: Infrequent but will try my best to keep up if at all possible.
 
(In case Vitan dies)
GTA III:
Claude
Claude.PNG

Attributes:
+ Nerves of Steel:
Claude doesn't show much emotion much less fear, though. He's not dumb since he knows when to retreat.
+ Gun Expert:
He knows how to fire guns well enough, you could even call him a pro at it.
+ One Man Army: Claude managed to take down hordes of enemies and mooks on his way.

- Snake without a tongue: The most vocal Claude ever got is grunting in pain and that's pretty much it.
- Weak sprinter: Running fast takes a lot out of Claude's system despite having the stamina to beat groups in a gun fight.
- Mute asshole: Claude is a total douche bag and a shameless backstabber, don't expect him to save anybody that he sees as useless.
Chosen Equipment:
Micro SMG
Micro.png
Personality:
Claude is a laid-back man that appears almost emotionless (Not really, more irritable than emotionless) regardless of the situation. Provided he is paid for his services, he will take orders from his bosses without restraint or question, and usually gives a nod or two to show that he understands; even when he is getting scolded or shouted at by his bosses for doing something wrong or when things don't pan out well for them. He also bows respectfully to his bosses if required (as in Kenji Kasen's case when Kenji bows respectfully to Claude). He never speaks, and will only make a slight grunt when he is hurt, or an "Ugh!" whenever he is killed. He also seemingly is willing to kill whenever necessary, as he kills Kenji Kasen (a former boss) on the orders of Donald Love, and possibly kills Maria for talking too much. Claude will not hesitate to kill his former employers if necessary, or if given orders by another employer, as shown when he kills Kenji and Salvatore Leone under orders from Donald Love and Asuka Kasen respectively.

Claude remains true to his mission of finding and taking revenge on Catalina for leaving him for dead, and will be ready to fight even the Army in order to accomplish his goals, even showing the slightest bit of pity for Maria when he allows her to live after saving her.

Bio:
I'm not gonna put the entire GTA III Plot here.

Alignment:
Neutral Evil​
 
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  • latest
    Character Name:
    Real Name: Levi Kazama
    Title: Invidia of Trinity Seven


    Canon:
    Trinity Seven


    Age:
    17


    Alignment:
    Chaotic Good


    Personality:
    Levi is an easy going, confident young woman, customarily declaring herself as a ninja whilst she displays her skills. She rarely does become agitated or nervous, typically acting casually in most situations. She is even able to remain calm and functions normally even while at a disadvantage. Although, there have been times where she gets uneasy and even embarrassed. She is also quite kind and friendly, usually getting along with almost everybody. Even those who act hostile to her, she will still act cordially regardless of their actions. Additionally, Levi can be quite playful and flirty, sometimes acting perverted to tease or trick her friends which amuse her greatly. Furthermore, she also enjoys observing them and watching them react in different situations. Overall, Levi appreciates her friends and cares deeply for their well being, supporting and watching over them.

    Despite her mischievous behaviors, Levi has a serious side, especially when the people she cares about are in danger. During those times, she is very reliable, willing to fight and protect others when they are unable to battle. At other times she can become focused such as when she faces strong opponents. Furthermore, Levi possesses a strong but cold-blooded mentality, killing the most out of the Trinity Seven through assassination missions. She is even capable of killing friends if they become dangerous without hesitation. Levi is also not above using her friend's weaknesses against them in battle.

    A notable trait of Levi is that she won't become envious of anyone, and her strong point is acting independently without having any expectations of others, which is why she's a ninja and her research Thema is Expectatio in the Invidia (envy) archive.


    Bio:
    Levi Kazama is a ninja and the Trinity Seven of Invidia, as well as a student at the Royal Biblia Academy. As a user of Shamanic Spells, she is considered to be one of the world's top three strongest super tricksters, one of the top five mages at fighting, and she declares herself that she is about the third or fourth strongest person in the world.

    Levi has a short and slender build, with long brown hair which she commonly wears in a high pony tail held together with a shuriken-shaped hair ornament. Additionally, her bangs are usually parted to one side, mostly covering her left eye. Her normal attire consists mainly of the Biblia Academy school uniform, with some unique differences, and her signature long white scarf with tassels that she always wears. While most students have the school jacket, Levi instead wears a vest version over a white long sleeve shirt with a plaid bow tie in a butterfly knot. On her lower half, she wears a plaid mini-skirt, brown loafers, a black sock that covers her right calve, and a black leg warmer that conceals above her left knee. She also has two leg bands, with the right band worn higher than the left, which is put on the leg warmer and around her knee. Occasionally, Levi will carry her katana behind her waist.

    Much of Levi's past is unknown. However, the same with the rest of the Trinity Seven, she is hinted to have experienced a hard life. At some point, she would enroll at the Royal Biblia Academy and become the Trinity Seven of Invidia, as well as achieve a perfect success rate in both missions and assassinations.


    original.gif

 
Last edited:
Character Name: Kira Nerys (Major Kira)

Canon: Star Trek: Deep Space Nine

Age: 35

Attributes:
A: She is commander of Federation Starfleet on a station known as Deep Space Nine.
B: At one point, she was in the war with the Cardassians. Reminding her of the war would make her upset and disappointed.

Chosen Ability/Equipment: Phaser. Most common weapon within the Star Trek universe. Essentially a lasor pistol that fires beams known as plasma particle beams. Once it kills it's enemy, it evaporates them.

Personality: A serious Bajoran. She's extremely active and loyal to her Captain, Benjamin Lafayette Sisko.

Bio: Kira Nerys was a colonel in the Bajoran Militia, following years in the Bajoran
Resistance during the Cardassian Occupation and a Starfleet commander for a brief period during 2375. She served as Bajoran liaison officer on Starfleet station Deep Space 9 and later assumed command of the station. Kira was integral in the survival of the Cardassian Rebellion against the Dominion. (DS9: "Emissary", "Ties of Blood and Water", "Shakaar", "When It Rains...", "The Dogs of War", "What You Leave Behind")

Alignment: Good. The Federation

Sender: Ferociousfeind Ferociousfeind

Posting speed: Part time. 3:00 pm Eastern standard Time.
 

Attachments

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Bari.jpg

Character Name:
Vincent Bari


Canon:
Zatch Bell


Age:
17


Attributes:
+ Enhanced Strength
: Thanks to his demon (AKA Mamodo) physiology, Bari is much stronger than any normal human. Bari's strength allows him to break most things like walls or steel with ease and can send humans and demons alike flying with a single punch.
+ Enhanced Speed: Thanks to his demon (AKA Mamodo) physiology, Bari's speed is greater than any normal human's. His speed is so great in fact, that he could dodge a lightning spell at point blank range and also allow him to let loose a flurry of punches.
+ Enhanced Durability: Thanks to his demon (AKA Mamodo) physiology, Bari is much more durable than any normal human. Bari is able to tank powerful spells without fatiguing and can even block powerful spells like Zatch's Zakeruga using only his fist.
+ Enhanced Recovery: As a Mamodo, Bari will recover from injury much faster than any human could.
- Spellbook: If Bari's spellbook is burnt, his body will begin to fade away and he will be sent back to the Demon World. Thus, Bari can be more simply defeated by attacking his bookkeeper. Also, Bari cannot cast spells unless his bookkeeper says the name of the spell whilst holding the spellbook. By making his bookkeeper mute or by stealing the spellbook, or even if the bookkeeper decides not to use a spell, Bari cannot cast spells.


Chosen Ability/Equipment:
Cobalt Blue Spellbook + "Zonisu"

This spellbook contains the text for spells that Bari wields. The books are like special instruction manuals for battle in that they require the power of the human heart to read them; so strong emotions such as love, determination, anger, or hatred, must be felt in order to cast the spells. This power of the heart is known as "strength from within" and is displayed through the book radiating with light and energy when a spell is read or while storing energy. In addition, higher amounts of strength from within are needed to cast more powerful spells; however, there is a limit to the strength from within that a person can unleash, and therefore, how many spells they can use at a time. In some cases though, the humans can produce seemingly limitless amounts of strength from within and cast spells for a greater duration of time.

In the beginning, only the first spell is readable, due to the mamodo's powers remaining dormant in the Human World. Only through the maturation of spirit or the awakening of strong, specific feelings in the mamodo can new spells be unlocked and become readable; most times, the strong feelings that the mamodo feels characterizes the new spell. It is even possible for a new spell to appear but immediately not be readable. It is also possible for a previously readable spell to increase in power based on how many lines of its respective page are readable.

If a spellbook comes in contact with an offensive spell from a mamodo other than the one to whom it is connected, or if it is lit up through normal means, such as with a match or being thrown into a fire, it catches fire itself. When a Spellbook catches fire, it will not stop burning as the mamodo it belongs to will begin to disappear and return to the Mamodo World. Once the book is fully burnt, the mamodo completely vanishes, losing all claim to the throne. In various situations, it is shown that it is still possible to cast spells even while the book is being burnt. However, it is also possible to accelerate the speed at which the book is burnt through striking the spellbook with another offensive spell. It is even possible to burn a book indirectly if a mamodo sustains enough damage.
Bari's Current Spells
  • Zonisu: Bari's first spell; Bari fires a powerful beam of spiraling energy from his antennae. He can also use this spell to fly if he shoots the spell behind him.

Personality:
Bari is a mamodo who's obsessed with proving his own strength. Bari grows bored fairly quickly with boring battles and he often feels frustrated whenever he wins, often feeling like he'll never meet his match. He is a relentless and uncaring person as he is more than willing to put innocent bystanders in danger and shows no remorse in hurting his fellow demons. Overall, Bari acts much like a bully, belittling and looking down on other's accomplishments and struggles. Besides defeating demon after demon, Bari has no goals in the Battle of 100 Demons. This may be what truly frustrates him as he beats down foe after foe. If Bari were to win this Mamodo Battle, he has no idea what kind of King he might be.

Bio:
Bari initially fights one Mamodo opponent after another to defeat them, yet can never get over his own obsession and goes on without purpose or meaning. Hearing about Zatch from another opponent, Bari heads to Japan hoping to get the battle that he needs to get over this irritation, but causes more trouble by attacking everyone in his way and forcing Zatch to both fight to save others as well as fight this Mamodo warrior. Although Zatch nearly fails against him, his own resolve and feelings to become a kind king finally force Bari to realize his own dream, to become an undefeated "strong king", giving his bookkeeper relief that Bari may finally be finding his own way. Bari is also the first mamodo to overwhelm Zatch and Kiyo in terms of raw power.

Alignment:
Neutral Evil transitioning into Neutral Good

Sender:
Your mum

Posting speed:
Fuck off​
 
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Character Name:
Sterling Archer


Canon:
Archer (TV Series)



Age:
38


Attributes:
Strengths:
-Worlds Deadliest spy: Archer is notorious for being the most deadliest and unconventional spy in the world, this is further proven through his multiple talents in skills such as shooting, hand to hand combat, coolness in a stressful situation, espionage, sabotage and whatever else spies are good at.

Weaknesses:
Archer isn’t exactly the brightest when it comes to showing emotions and stuff of the sorts. He also has a tendency for getting beaten senseless in fights

Chosen Ability/Equipment:
Walter PPK


Personality:
Archer is a narcissistic uptight asshole who marches around with a high and mighty personality, though he does show some care and affection to some people this is usually very rare and scarce in quantity when given.

Bio:
Archer was abandoned by his mother at a young age and sent to a boarding school for most his life, once he did graduate and enlisted for the army he didn’t last long as his mother came on the obstacle course as he was striking and said he was gay, getting him kicked out. After that he joined his mother’s spy agency, ISIS, as a field agent. Now he works for his mother and performs missions of many types for a wealthy wage.

Alignment:
Chaotic Neutral​
 
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    Character Name: Ren Amamiya
    Canon: Persona series
    Age: 16-17
    Personality: At first glance, Ren appears to be a timid and introverted highschooler. Despite originally being scrutinized and outright feared by his classmates due to his criminal record, he paid no attention to any passing remarks or rumors they spread about him. However, his introverted nature is all a complete, elaborate ruse. Around friends and family, he becomes more cheeky and playful, making snarky quips and snide comments, while also remaining serious and supportive to those in need. At heart, he has a strong sense of justice and code of honor, one unrestrained by things such as the law thanks to his rebellious nature. To his superiors, he is defiant, assertive and stubborn, never taking 'no' for an answer, and incredibly resistant to control-based authority, behavior for which he has received criticism, opposition, insults and even death threats.
    As Joker, Ren's true colors shine brightest. Cocky, flamboyant, if not reckless. In the Metaverse, wherein he becomes the flashy, smart-talking leader of the Phantom Thieves, Joker is incredibly aggressive towards his foes and protective of his allies. He frequently taunts his enemies like the namesake of his initial Persona, the famed Arsène Lupin, and may even threaten them at gunpoint should they possess something of use. Joker is also incredibly resourceful, planning far ahead for each heist and using anything he or his allies can get their hands on to his advantage, though he's also fine with just improvising should his plans fail or should another obstacle suddenly arise. After all, Joker truly is the Phantom Thieves' wild card.

    Bio: Joker's Bio.
    Alignment: Neutral Good
    Theme:

 
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Character Name:
Pandora Kokoro


Canon:
OC


Age:
Visually 20


Attributes:

-nearly extinct form of succubus
+kill with a kiss
-/+ Can shapeshift to fit desires of intended meal
-fast metabolism, must eat often
+ can sustain on large amounts of sugar
-/+ very cheerful until hungry
-is considered demonic though she is not demonic in nature
+ can shift into demon form which allows flight and telepathy


Chosen Ability/Equipment:
Infernal in Appearance, Not in nature:
Transform into demon form

Personality:
Bubbly and sugar sweet as her species suggests, Pandora is a kind, altruistic and flirty girl with a huge sweet tooth and a quick wit.


Bio:
Pan is a demon created by....unconventional means. As a result she doesn't quite function like one. She is spending her limited freedom roaming the multiverse until she is called back to hell in order to return to her responsibilities to her creator.


Alignment:
Chaotic Good or Chaiotic Evil depending on your view point.


Sender:
probably Dapper


Posting speed:
Multiple times throughout the day


 
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Character Name:
See ref


Canon:
OC


Age:
See ref


Attributes: [Your strengths and weaknesses/skills are included here]
See ref


Chosen Ability/Equipment: [Read Rule #1]
Flamethrower

Personality:
Bubbly and a little psychotic. She never speaks.

Bio:
Unknown.
Alignment:
Chaotic Neutral/Evil


Posting speed: multiple times daily
 
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"That's Detective Gumshoe to you, pal!"

Character Name: Dick Gumshoe

Canon: Ace Attorney Series (from the first game all the way to Apollo Justice and Ace Attorney Investigations 2)

Age: 32

Attributes:
+An actual cop
+May have the capability to drive a full on mob away from a Lawyer in danger
+Expert in Homicide related things
+Has a good doggo
+Good relationship with his police co-workers
-Gets his salary cut every single time by prosecutor Miles Edgeworth (the very bitch)
+/-Has a very weird speech style (Terminates [almost] every sentence with "Pal")

Chosen Ability/Equipment: Mr. Analysis (a video analysis machine used to reveal hidden details in video footage during the investigation into the murder of Horace Knightley.)

Personality: Strong, childlike loyalty to his closest friends | Sensitive | Optimistic | Courageous | Dependable | Somewhat competitive | Competent (Often not) | Bumbling

Bio: Refer to here:
Dick Gumshoe

Alignment: Lawful Neutral

Sender: N/A

Posting speed: Depends of the time and the day.
 
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Character Name: Hol Horse

Canon: JoJo's Bizarre Adventure

Age: Anywhere from mid-twenties to mid-thirties. (Not actually known.)

Attributes: Trained mercenary, has some combat capability. However, can be insanely hot-headed and cocky which can lead to his demise.

Chosen Ability/Equipment:
「Emperor」

Emperor is a user-bound stand that appears as a mix of a revolver and an automatic pistol.

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This gun exceeds the casual gun, able to fire at fast rates, and also control it's own trajectory, acting as homing bullets.


Personality: Hol Horse's personality is strange, it may seem basic at first, as he comes off as very hot-headed, in which he is. But when he senses an ability that is stronger than his, he seems to acknowledge this and will flee. On top of this, he is rude, not a man of manners or grace. However, he is really selfish, and values him above everything, being a mercenary of course for his own value.

Bio: Hol Horse was a mercenary, trained and hired by the evil vampire DIO to confront the Stardust Crusaders. He had fought against many of the Stardust Crusaders and was a competent enemy, but seemed cowardice. Hol Horse's life was almost ended when his stand Emperor's bullet hit him in his own face, rendering his hospitalized.

Alignment: Chaotic Neutral

Sender: Aki like a year ago lol, guess you can count Infant because I talked with him about it like a day ago.

Posting speed: For Christmas Break pretty active, vacations won't be that active on a poster, and during school will post when out of school. So, active.
 

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