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Fandom Millennium City (Sign-Up)

Main
Here
.> TERMINAL - root@MCPD : ~ avira avira
root@MCPD/ ~ ># ls -m
registry, log, bin, sys
root@MCPD/ ~ ># cd registry/
root@MCPD/registry/ > ~# find . -name the punisher


> Click to access entries.
Port #: 270 - SSH - Unlocked
Port #: 82 - HTTP - Unlocked
Port #: 15 - SHL - Unlocked
Connected to archive database @45.678.9
Looking up registry entries for the punisher...
Entries located

  • Subject Dossier
    Name:
    Frank Castle
    a5703b2270eac368ef2a5d446fd6e86f.jpg
    Aliases:
    The Punisher, Frank Rook, John Tower
    Role:
    Vigilante
    Gender:
    Male
    Age:
    33
    Nationality:
    American
    Height:
    6'3"
    Weight:
    225 lbs
    Complexion:
    Pale
    Hair:
    Black
    Eyes:
    Blue
    Body Type:
    Muscular
    Attire:
    Kevlar vest painted with white skull, jackets to conceal firearms
    Markers:
    Eyepatch over left eye, heavy scarring on torso and arms
    Equipment:
    Kevlar vest
    Weapons:
    M16A3 with a 40 MM grenade launcher
    Skills:
    Peak Human Conditioning and Endurance, Master Martial Artist, Weapons Master, Blade Weapons Training, Master Marksman, Expert Pilot, Interrogation Master, Extensive Special Operations Training, Master Tactician, Indomitable Will
    Weaknesses:
    No supernatural abilities
    Notes:
    Castle rarely travels with others. When he does,
    47ecb48c4be9e8dd00d0dd095fd09ab3.jpg
    it's because he needs to get something done. Beware engaging up close due to Castle's preference of lethal force.
    >
    .
[1.subject dossier]
[2.personal history]
[3.psychological evaluation]
avira
avira
coded by avira avira
 

Attachments

  • Punisher.jpg
    Punisher.jpg
    61.3 KB · Views: 0
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Pic: Drake Quo.jpg

Character Name: Drake Kull

Canon: OC

Age: He has forgotten his age prior to the Great War, but since then he is now 25

Attributes:
Strengths:

*Proficient in an assortment of melee and long-range weapons, mostly military grade ones.
*Light on his feet, very agile
*Retains senses from whatever he is shifted into, i.e. Wolf hearing or Human sight etc.
*Heightened intelligence, from his scholarly days before the Great War

Weaknesses:
*Easily distracted by anything that may cure his boredom
*Poor when it comes to relationships
*Can be pushy and stubborn if things don't go in his favor
*In terms of physical strength he is quite weak

Chosen Ability/Equipment: Limited energy based shapeshifting. After the Great War, many people who failed to find shelter from the nuclear fallout had absorbed large amounts of radiation and were transformed in various ways. Drake's body became an inky black substance with the capacity to bend his form to his will. His power comes with a few issues though, firstly when he is in his liquid form he no longer has bones muscles or organs but once he changes forms these articles return in the anatomy of the creature he is changed into. Also, if he is to stay within the void for too long he will begin losing his sanity bit by bit so he only uses this ability in dire life or death circumstances. On top of this, changing his form takes a moderate amount of his physical energy, if he is already low on energy the shapeshift will make him pass out from exhaustion.

Personality: Drake acts like a grizzled vet who hates everything but in reality, he needs others to be around him. He keeps up this act as a way to defend himself against people who are after him for reasons other than positive ones. When one gets to know Drake they find that he is a studious introvert who will do whatever's necessary to protect those he cares about. For the most part,

Bio: Prior to the Great War, Drake was a scholar who studied every field of knowledge that he could. He strongly believed that he could easily prove his value to the world by proving that he was the most intellectually superior. He had been reading when he heard the announcement, a nuclear bomb was headed towards the city. Because of his studies in the field, he realized that the place he was in was not secure enough for a nuclear attack and he knew somewhere that was. He gathered his books and headed towards the towns bomb shelter, he was only about halfway there when he heard a deafening explosion followed by a violent ground trembling. He dropped his books and fell to his knees, not daring to look at the blast so as to not go blind, he hoped that he could survive but he feared the worst. In an instance, Drake was enveloped by the radiation and he was thrown into darkness, spiraling out of control. In the void, a small imp-like creature came and spoke to him. It asked him, "What would you give to return to your home?" Drake, fearing the worst of what might happen to his loved ones after the blast simply replied, "I would give everything that makes me who I am to just see them again." The imp smiled and with a snap of his fingers Drake regained consciousness, he looked all over his body, he knew this wasn't what he once looked like but every attempt to remember his past and how he looked before were wiped clean. After Drake regained his senses, he was confronted by a group of wandering bandits, unbeknownst to him he had been dwelling in the void for almost a year. The bandits asked if he would accompany them in the war and Drake reluctantly agreed, it's not like he had anything better to do that he could remember.

Alignment: Chaotic Good

Sender: ghxstfreak

Posting speed: Moderate posting speed, I can post every day, in one week I will be back in college so I will be on more often then, excluding class hours of course. I can list the hours if needed.
 

  • Dallas.pngCodename:
    Dallas

    Real Name(?):
    Nathan Steele

    Canon:
    PAYDAY: The Heist
    PAYDAY 2


    Age:
    44

    Attributes:
    Having done so for most of his adult life, Dallas is incredibly skilled with any type of firearm, though he prefers assault rifles and pistols. He even knows how to assemble and create his own from scratch, a technique he learned in his efforts to avoid tracing. He is very resilient, and his multiple encounters with police have taught him many tricks, such as close-quarters combat, how to pick locks, etc. Though he possesses inspiring skill in the heat of battle, he understands the importance of discretion- depending on the preference of his contractor, of course, he is perfectly capable of completing a hit loudly or quietly. He possesses remarkable strength for his age, and is fearless- though not to the point of stupidity. Constant battle has also helped to hone his reflexes.

    Despite all this, however, Dallas does suffer from drawbacks. Even though he despises the drug trade and wishes to harm it as much as possible, Dallas is still a chain smoker. As a result, his endurance can be viewed as sub-par; additionally, he may struggle to run and do strenuous activity for as long as his crewmates can. His age is likely a contribution to this, as well. Though his body armour- and skills- can help protect him from damage, he is still a mortal man. As a result, he will suffer as a mortal man would upon being seriously wounded, such as vital organ damage, stabbing or multiple bullet wounds. He is also unlikely to accept a task unless he is promised a payment.


    Chosen Ability/Equipment:
    Falcon_Rifle_FBI_Files.png
    Dallas is in possession of the Falcon rifle and plenty of ammunition for it. Hard-hitting and lethal, it offers a blend of the incredible 7.62x52mm stopping power with a highly modular package. It is a fantastic asset for quickly dispatching any individual, armoured or not- however, the long barrel and the somewhat tough recoil are downsides to keep in mind. Dallas has already modified the rifle slightly, with a wooden foregrip and tactical muzzle brake.

    Personality:
    Dallas is a brutal criminal mastermind, and he is a man who knows how to take control. He is a master of the art of intimidation- even to the point where he can convince the police officers he is shooting to surrender to him as a hostage, and in some instances, even help him. Dallas' ingenuity, uncannily calm demeanour and fantastic commanding skill causes the members of his gang to look up to him as their go-to leader, and causes the law enforcement to look to him as the very face of the gang- someone to fear. He gives off a 60's mobster sort of vibe- he likely takes nods from classics such as Casablanca. He will often call his associates "buddy" or other similar phrases. On multiple occasions, he was able to use his acute knowledge, real-world qualifications and connections to gain insider information, such as appearing as an actual financial consultant in certain banks before attacking them.

    Despite being a ruthless criminal, Dallas maintains an admirable code of professionalism. Dallas will avoid civilian casualties at all costs, and will generally dislike taking down innocent people; as a matter of fact, the police commissioner, Solomon Garrett, has begrudgingly mentioned that their heists do result in relative stability on the streets, as the victims of their contracts are usually shady corporations, high-profile crime lords, or individuals that are otherwise criminalistic in their own rights whose operations are usually either too well-concealed or well outside of the police's ordinary jurisdictions and authorities. Dallas and the PAYDAY gang, allegedly, fight against the government, believing in a truly libertarian, laissez-faire society, with individual freedom placed above all, and unrestricted freedom to fight the system- though this is not to say they will not take advantage of any and all profits they can make.

    Bio:
    The infamous history of the PAYDAY gang all began with Dallas himself. He is known to have constantly changed his identity- perhaps even his appearance- in order to stay under the police's radar as much as possible. Dallas is known to take his security and the security of his crew very seriously- as such, very little is known about his life before his venture into the criminal underworld, besides him being a chain-smoker and having a younger brother, whose real name is unknown.

    Dallas is known to have worked for a Chicago mob when he was young. Demonstrating immense skill both inside and outside the mob's activities, he was able to climb ladders wherever he went- from club bouncer to hitman. He has a brilliant mind disguised behind the face of a common thug; when he was thirty, he successfully turned two Chicago mobs against each other, resulting in the horrific deaths of police officers and mobsters alike. Their pride wounded, the surviving mobsters were hungry for vengeance. A hit was placed on Dallas by the mob leaders, but, miraculously, he fended off his would-be assassins and managed to survive.

    While he was in hiding, he ran an underground gun range. A man of extreme principle, he also performed hits against drug dealers, wishing to harm the American drug trade which he detested so much. Spending ten years in hiding, Dallas had plenty of time to think. It was a criminal’s version of a “what am I doing with my life” crisis- rather than spend his days underground, he knew he had the means and the intelligence to truly make his mark- to make the changes he wanted to. Single-handedly stealing a shipment of weapons, he set to work on finding a criminal crew. A crew that would eventually become known as the PAYDAY gang.


    Alignment:
    Chaotic Neutral/Neutral Evil

    Sender:
    Probably fRick fRick , for pinging me in the Discord and bringing me back from the abyss of inactivity.

    Posting Speed:
    College might slow things down, but I should hopefully be able to manage one or two posts per day. I should be able to be more active on the weekends, too, but my BST timezone might cause some delays.
 
Name: The Hero Formally Known As "Flashback" AKA "Whiplash"

Canon: OC

Age: 25

Attributes:
Strengths:
Skilled fighter, trained in many styles of hand to hand and CQC combat from his time as a hero
Quick thinker
Determined

Weaknesses:
He hates heroes as a rule
Can come across as abrasive
Only cares about himself

Ability:
(Unlocked) Energy Absorption: Kinetic. Whiplash absorbs 80% of incoming kinetic energy on his body or 100% of the energy that makes contact with any part of his arm after his elbows.
(Unlocked) Energy Absorption: Heat
(Unlocked) Energy Absorption: Light
(Locked) Energy Absorption: Electrical
(Locked) Ultimate Energy Absorption: Gravity
(Unlocked) Energy Release

Personality:
Whiplash is an abrasive and blunt man, often dismissing hope in favour of simply wielding his strength and smashing the problem in front of himself. He might do good things, but he views these actions as simply a result of being a morally good person, not something to be praised or rewarded. He can be a very grouchy person, often unnecessarily so.

He hates self-important people, and will often look for ways to make them look bad

Bio: Whiplash is one of the few people in his home world that doesn't adore and idolize heroes and everything they do. After spending time as a hero, and seeing the degree of corruption among even the world's best heroes, he went on a short-lived rampage. He even went as far as to kill several of the world's leading hero figures for their crimes, he was beaten into a pulp and thrown into a river to drown. A narrow survival and an induction into an underground Villain cell saw his mind warped. He hates the idea of heroes now, seeing the role as a career like any other now, albeit one that demands respect it doesn't deserve.

Alignment: Chaotic Neutral

Posting Speed: FTL/Never​
 
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DdqHJMuVQAAbUSV.jpg

Character Name: Macho Man Randy Savage

Canon: WWE Universe

Age: ?????

Attributes:

Chosen Ability/Equipment:
  • The Atomic Elbow Drop: The Macho Man harnesses the energy of all of the little Macho Maniacs all around the world to unleash the most wicked elbow drop to ever grace the eyes of man.
Personality: Wip

Bio: Wip

Alignment: Chaotic Good

ChenKen.png

Character Name: Ken Masters

Canon: Street Fighter/Capcom

Age: 35

Attributes: [Your strengths and weaknesses/skills are included here]

Chosen Ability/Equipment:
  • Kuzūryu-reppa (九頭龍裂破, "Nine-headed Dragon Destroyer"): This move is a mix of Ken's other three super moves, the Shōryū-reppa ("Rising Dragon Destroyer"), the Shinryūken ("Divine Dragon Fist") and the Shippū-Jinrai-Kyaku ("Gale Thunderclap Kick")
Personality: is flashy, unorthodox, and unpredictable. He can also be very egotistical and short tempered at times. But he is actually a good person who tries to help people with problems and very easy going. He never backs down from a fight no matter how difficult it is. He always gives his opponents a fair fight, whether it be his master Gouken when training, his main rival Ryu, the utmost respect. He is also a worrywort when it comes to his family; he nearly didn't enter the tournament in Street Fighter IV because he didn't want to leave Eliza so close to her due date when their son is born, and only entered when she assured him she'd be fine. He still called her to check in and tell her to be careful on stairs

Bio: When Ken was only 12 years old, his father, a rich hotel tycoon, thought that his son should learn about more discipline from the outside world. He was afraid that his son would become a spoiled brat later on in his life and try to leech onto the Masters' family fortune. In order to do so, the elder Masters sent Ken to Japan to train under his best friend, the mysterious karate master Gouken. At first, Ken was very scared to learn from Gouken, wanting to go back to the United States, but shortly started to like him after seeing how nice he was. He even enjoyed the company of Gouken and his adopted son, Ryu, since he had a foil to finally pull pranks on to make him laugh, although Ken could not get him to do so at times. Ryu and Ken would later become best friends and each other's principal rivals.

When Ryu was 23, Gouken decided that both of his pupils had grown up to be fine fighters and decided that their training was over and could now leave the temple. Ryu decided to travel the world in order to continue to learn new things, whereas Ken was finally happy to be going back home to the United States after his years of straining his back for master Gouken and finally learning the meaning of humility. After coming home, Ken competed in many different Martial Arts tournaments held in the United States, winning most of them.

Alignment: True Neutral

Posting speed: Moderate (Once every few days at the least)
 
maxresdefault1.jpg


Character Name:
John/Jack, 'Naked Snake'

Canon: Metal Gear Solid 3

Age: 29

Attributes:
Snake is a legendary fighter who managed to defeat his predecessor, the Boss, in combat singlehandedly, as well as defeating the mythical COBRA unit comprised of multiple paranormally gifted soldiers. Snake's training under the Boss has made him adept at CQC, a form of martial arts combat that focuses on stealth and quick disabling of opponents through non-lethal means.
During his training and the events of the Virtuous Mission and Operation: Snake Eater, Snake mastered CQC and successfully honed his resourcefulness, hunting for his own food and surviving off of even snakes and tarantulas, as well as finding most of his equipment off of soldiers, and from the bases he infiltrated. During his time with the Green Berets, he also learned the finer points of sniping in urban and wild areas. Lastly, he is also adept at treating grevious wounds in the field and fighting through them easily. Snake is the perfect blend of infiltrator and soldier, able to fufill a myriad of roles easily.

However, he doesn't come without issues. After a failed attempt at infiltrating a highly classified Soviet base, Snake was tortured and lost his right eye as a result. While he has learned to compensate, he is also completely blind on his right side and can be surprised through that manner, though doing so requires a high amount of either tech or skill. Snake is also not super human and cannot take a great deal of punishment.

Chosen Ability/Equipment:
M1911A1
Snake's favorite sidearm. The pistol has had a number of modifications made to the original model, such as
-Polished feeding ramp to allow the cartridge to enter smoothly
-Reinforced National Match slide
-Mating of frame and slide for a precise fit, the frame having been iron-welded and scraped down multiple times to increase precision and accuracy
-"stepping" texture on the mainspring housing to avoid slippage during recoil, as well as a checkered front strap part for positive recoil
-High-Profile three-dot iron sights with an enlarged front sight, allowing it to be used with a suppressor more easily
-ring-hammer from the Colt Commander model replacing the standard spur hammer to eliminate "Hammer bite" and decreases lock time, making the ignition rate faster
-A unique dovetail in place of the grip safety mechanism, to accomodate for the ring hammer
-extended thumb safety and slide stop for ease of access
-long-type trigger replacing the standard, for people with longer fingers and with holes drilled into the shoe to reduce bouncing from recoil
-beveiled magazine for faster reloading
-shaved down magazine release button to reduce the chance of the magazine being accidentally ejected
-serrations at the front of the slide to allow for clearing of jams from the front.
-whittled down walnut grip to create a less bulky grip when holding a knife
-threaded barrel for custom suppressor
-a blued finish with a high-polished slide for a two-toned look (purely cosmetic)

Personality:
A military man through and through. Snake views almost everything through a militaristic lens, and doesn't mix well with civillian aspects, feeling drawn to conflict. He is greatly disillusioned following Operation: Snake Eater, having learned that the Boss was simply a tool of the US government that was thrown away when she wasn't needed. Snake believes in the value of soldiers, and doesn't view the enemy as the enemy just because they fight for the opposite side, though he takes exception to sadistic men who take joy in killing.

Bio:
Snake, then John or Jack, was born in 1935 in America. From a young age he worked to join the military, enlisting and soon coming under the tutelage of the legendary soldier, the Boss.
During the Korean war, he served as soon as was possible and would later go on to work with the likes of the Green Berets. In 1964, Snake joined the newly-formed covert infiltration unit, FOX, on the Virtuous Mission to secure the passage of the Soviet Weapons designer Sokolov, encountering a then-young Ocelot. Towards the end of his Mission, Snake was confronted by his mentor, who revealed that she was defecting to the Soviet Union, and joined a rogue faction of soldiers led by Colonel Volgin and her COBRA unit.

Operation: Snake Eater was then formed, with Snake going in to prove his innocence after accusations of knowing what the Boss would do, as her disciple.
During the lengthy mission, Snake would defeat the COBRA unit, his mentor, and gain the respect of Ocelot, as well as kill Volgin and help secure the secret fund of the Philosophers, the precursor to the Patriots.

Alignment:
Neutral Lawful​
 
Izuku_Midoriya,_the_Successor_to_All_Might.png

Character Name: "Izuku Midoriya!"

Canon: My Hero Academia

Age: 16

Attributes:
-Keen Strategist
-Extreme Pain Tolerance
-One for All

Chosen Ability/Equipment: One For All (Full Cowl, 5%)

Personality: Midoriya is best described as two things: Compassionate and determined. Primarily motivated, above all else, even beyond his desire to prove himself, by his calling to help people, Midoriya never hesitates to ask if someone is alright or throw himself into a pitched battle to aid someone. This is, of course, often at his own expense. No matter how much Bakugo pushes back or how many times his bones break, Midoriya has never once given up, and never will, on the good he sees in people and the world around him. Though timid, perhaps even extraordinarily shy, he has frequently demonstrated a great willingness to go out of his comfort zone to aid others. Over time, though, he has become increasingly brave and even developed some leadership skills.

Bio: Born quirkless in a world of superhumans with a variety of insane, interesting abilities, Midoriya spent pretty much the entire first chapter of his life trying to earn his place in a world of people that thought less of him. That changed when All Might granted him the power of One for All, a sort of shared storage of power passed down from one hero to the next. Given the opportunity to truly do good in the world, Midoriya has since trained (and fought) hard to both achieve his goal and master the gift he was granted.

Alignment: Neutral Good​
 
Pic:
1536933825965.png


Character Name: Anthony Edward "Tony Stark"

Canon: MCU (Marvel Canon Universe)

Age: 35

Attributes: Incredibly intelligent, Not a good fighter when tech free, Handsome,

Chosen Ability/Equipment: Mark V (Suitcase armor)

Personality:
Tony has, at all times, at least fifteen thoughts of varying importance running through his head, and he will often interrupt his own sentence with another sentence that came from part of a conversation he was having with himself in his head, so they sound almost like non sequiturs. It does make sense, though, if you could follow his A->B->C logic. His logic is more like A->K->W logic, as he's one of those geniuses that forgets to explain how he got to his answer. (He probably got into a lot of trouble in school for that, at least before he got skipped a few grades.)

He's a smooth operator even with that, though, and he knows how to sweet talk anyone and everyone. The only reason he won't is when he legitimately doesn't like a person, and he's honest about who he likes and doesn't like.

In an argument, Tony assumes he's right 99.999% of the time (because he usually is), and anyone who can keep up with him in an argument gets bonus points in his book.

(Thank you WIKI)

Bio:
Tony’s exact birth date in the movie is unknown, but his age is generally thought to be in the mid-thirties. (In the novelization of the movie, Tony is born in 1973, which makes him 35.) Born to Howard and Maria Stark, Tony is the heir to Stark Industries, a weapons manufacturer for the U.S. military. People revere Howard Stark as a hero because of his contribution to war efforts and his engineering work on the Manhattan Project, and Tony follows in his father’s footsteps. A true engineering prodigy, Tony builds his first circuit board at age four and his first engine at six. At seventeen he graduates from M.I.T. summa cum laude.

Tony’s parents die in a car crash on December 17th, 1991. His father’s good friend Obadiah Stane takes control of Stark Industries until Tony turns 21 and inherits the company. As the CEO and brilliant mind behind Stark Industries, billionaire Tony Stark quickly becomes famous for his smarter weapons and improved satellite technology, going beyond his father’s work. He also becomes infamous for his tendencies to party, drink, and charm women into his bed.

But in 2008, Tony’s world turns upside down while he is in Afghanistan demonstrating to the military his latest creation, the Jericho missile. The convoy escorting him across the desert is attacked, and the Ten Rings, the terrorist group responsible, takes Tony hostage. During the attack on the convoy, a Stark Industries missile explodes near him. Shrapnel from the missile penetrate Tony’s chest and work their way toward his heart, which would have meant his death if not for the quick thinking of Yinsen, another man the Ten Rings kidnapped. Unable to remove each piece, Yinsen implants an electromagnet powered by a car battery into Tony’s chest (the socket actually reaches inside) to draw the remaining shrapnel away from his heart.

The Ten Rings hold Tony in a mountain range somewhere in the Kunar Province and demand that he build them a Jericho missile. At first he refuses and undergoes torture, but eventually he decides to trick them into believing he’ll build the missile when really he’ll orchestrate his and Yinsen’s escape. Tony and Yinsen rely on each other to survive the months in captivity. With Yinsen’s help Tony replaces the car battery with a miniaturized arc reactor, a clean energy source, and then uses it to power the Iron Man Mark I armor, which he designs and builds out of scraps. The armor allows him to fight his way out of the cell and escape the terrorist group. Sadly, Yinsen sacrifices himself in the battle to guarantee Tony’s safety.

(THANK YOU WIKI)

Alignment: Lawful Good

Sender: N/A

Posting speed: Twice every two to three days

Suitcase Armor (Not worn):
1536934667243.png


Armor (Worn):
1536934736350.png
 
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View attachment 482871
Character Name:
Neito Monoma-sama/The Phantom Thief

Canon:
Boku no hero academia

Age:
16
Attributes:
Gifted strategian
Incredible self-esteem
Copy

Chosen Ability/Equipment:
Copy; As long as he comes in contact with someone he can copy their powers for 5 minutes, he can have multiple powers sets at one time but he can only use one at a time. He cannot, however, steal powers of mutants.

Personality:
Neito is shown to be calm, collected, and intelligent. Among Class 1-B's students, he's the most fervent about wanting to topple Class 1-A's popularity. He is also disagreeable, sarcastic, and vocal. He seems to be jealous of Class 1-A's popularity, but also worries that the fact that they are always getting into trouble will get the rest of the school in trouble too. When he hears that Class 1-A fails in some way, he will usually laugh out loud and passive-aggressively ask how it's possible for them to fail since they are meant to be the superior class.

Bio:
One of the enrolled students within Class 1-B of U.A Highschool.
Alignment:
Neutral good, however, if someone tells you he is lawful evil that person is just a dirty underdeveloped lifeform who shouldn't be accountable for their bad characteristics, there can only be one Neito.​
LAWFUL EVIL
 
1537316244331.png
(Art by me)

Character Name: Juniper (June) Lox

Canon: No, just an OC

Age: 17

Attributes: June is really good with smaller weapons like knives and daggers, but with something like a staff or long sword is too challenging to work with. She's strong in many areas, which usually decieves an enemy in the field of battle. Though it's hard for her to work with others, for she feels like she can fend for herself and doesn't need others to look out for her.

Chosen Ability/Equipment: June can work with weapons, but she has the ability to control plant life. To be exact, if she is in a forest setting then she will be able to control vines or the earth below her. She can grow a sapling into the size of a large tree, and she can overall control the way plants go. This can always go poorly though, especially if she was somewhere in a city or something of the sort.

Personality: June is very shy and anxious, but is especially anxious about what people think of her. This causes her to try and be defensive, but it only comes out as being rude and cold. Some people understand that and become her friend anyways, but it’s rare. She’s very introverted, overall.

Bio: June was born in the country and lived a quiet life. If you could call it that, anyways. Her parents were very overprotective and they were constantly hovering over her shoulder. If she wanted to leave the house, she needed to record the whole experience so they would know she wasn’t dealing drugs, or something stupid like that. Of course, if she was in danger than this would come in handy. But danger never came. Out of this, June became shy and afraid and thought it better to be excluded from everything. Though once she felt the warmth of freedom, she became a little more carefree. Her power was always an issue, though. People would get scared because not many people are like her. This was another reason why she excluded herself. Though she pereservered, but still was struggles with others now.

Alignment: Neutral Good

Sender: ghxstfreak

Posting speed: If I do post, I will post as often as possible. I am available most of the time though, except from school I’m out 7 hours a day.
 
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Pic:
latest

latest


Character Name: Lil' Hunter

Canon: Nuclear Throne

Age: Adult Specimen

Attributes:
Pros
-Can fly pretty fast and upon landing jetpack bursts out blue flames
-Proficient Sniper
-Stealthy
-Survival skills

Cons
-Batshit insane
-Addicted to radiation
-Armor fragile to heavier fire
-Would kinda explode if jetpack damaged

Chosen Ability/Equipment:
Lil' Gunther- His gun, it can rapid fire energy blasts in a tight line or give a wide but slower burst of blasts

Personality:
Lil' Hunter is a crazy ex I.D.P.D officer. During his time in the IDPD he was a very skilled sniper and accepting of the risks of the missions he would be tasked with. Even having a good relationship with his fellow officers even enough to call a few, friends. Loyal to the IDPD to the very end, even after going insane in a toxic wasteland Lil' Hunter still remembered vaguely his orders and held no grudge for the IDPD leaving him to die after he failed his mission. He believed it was his punishment to be cast out, though he still went on surviving. Currently his state of mind is an absolute mess, while he does still take orders like a normal IDPD unit his methods are unorthodox and he is not quite right in his senses, laughing at pain and muttering madly as the wasteland took it's toll on his mind and his body.

Bio:
Lil' Hunter was a member of the I.D.P.D., who was sent alone on a dangerous mission in a very harsh environment. After failing that mission, the I.D.P.D. abandoned him. Left with no resources and certain death, he barely survived, but went mad and mutated.
After being abandoned, Lil' Hunter became addicted to radiation.
Lil' Hunter was a sniper. He used very precise and stealthy methods to eliminate his targets. Currently, he will go on a rampage and destroy everything that is between him and what he thinks is his next target.

Alignment: Chaotic Neutral


Sender: Been here since forever

Posting speed: I post when I feel like it >:-(
 
Pic: Unfortunately i couldn't really find any good pictures, as most were either black and white, covered head to toe in muck and grime, or had imagery that would simply not fit with what this character is, as they are from a work of an alternate history. However, i can give a written description:

Max has short blonde hair, and bright blue eyes. He is a 5'10 Caucasian with a face clear of blemishes, freckles or scars. He is in excellent physical condition, and commonly keeps a stoic expression on his face.

Name: Max Ludwig

Canon: Kasierreich (OC from universe)

Age: 22

Attributes: Max is very skilled when it comes to both small arms (SMGs, Handguns, Rifles) and melee weapons (Combat knives, trench clubs, bayonets), and is quite skilled in the realm of tactics. On top of that, he knows several languages, most notably German (his native language) and English. Max is untrained when it comes to explosives and heavy weapons aside from some larger machine guns, however, he is also a decent mechanic.

Chosen Equipment: MP-40

Personality: Max is very commonly the voice of reason in most situations, and the who will think and come to logical conclusions. On top of this, he is quite ambitious and bold. He is willing to take risks and throw everything he has on the line, something that, when combined with his tactical skill and ambition, has allowed to rapidly climb up in rank in the Deutsche Heer (German Army). Max also has a strong sense of loyalty to his home nation, the German Empire, and a deep resentment of both Syndicalists (his world's version of communists) and totalists (also communists, and fascists). He has no real opinion about democracy, and for the most part, has atleast some respect for groups such as Americans.

Bio: Max was born in the year 1919, in the closing months of the First Weltkrieg (First world war) to a single mother whos husband perished in combat after being conscripted into the German Army. His mother was a relatively poor woman, and even after she remarried, he was often left to his own devices, especially since his step-father clearly preferred his own children to the young max. In his early teens, he would often get into trouble, commonly because he was bored and needed something to do. When he was 15, he would find out that he had a deep interest in history, which would eventually lead him towards a deep love for his country.

At the age of 18, he would graduate highschool with quite high grades and enroll in a military academy located in Berlin. In 1939, he would graduate and become a Leutnant (second lieutenant) in the German Army. When the Second Weltkrieg broke out in 1940, he would be thrown into combat on the French front, and by 1941, he had climbed to the rank of Hauptmann (Captain). Of course, his military career would come to an abrupt end when he would suddenly find himself in a strange city.

Alignment: Lawful Good

Posting speed: about once a day unless something comes up.
 
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reiii-png.484101


Rei Ayanami (NEON GENESIS EVANGELION)

Age
14

Attributes
Combat training
Rei has been trained to fight in the case that an Angel arrives. As a result, she knows quite a bit about close-quarters combat, and can handle ranged weaponry from pistols to assault rifles. However, she is not on the level of both experienced street fighters, who tend to play dirty, and MMA champions, who exhibit near-mastery of traditional martial arts.

Not quite human
At first glance, it is evident that Rei is not completely human. The starkly albino skin, inhuman red eyes, and mannerisms give away just who she is. Despite being recognizably human, there is still something about her that make her fail the Turing test.

Emotionless (...Mostly.)
Rei does not really emote, to the point where she has difficulty understanding any human emotion. To the point where she would call people by their titles (eg. “Captain Katsuragi” instead of “Misato”). To the point where it took a couple episodes in her series to start expressing emotion. Exceptions include when someone insults either Gendo in front of her face, or someone else she's into.

Lack of self-preservation
Rei is not obligated to self-preserve and calls herself replaceable. However, as it seems like a big negative, as without such an important part for survival, she can die in a short amont of time at some point, there is also a positive. The absence of concern for herself allows her to follow orders that seem dangerous for others, although said orders could become a little much for her to handle.

Chosen Ability/Equipment
Rei pilots a miniature 10-foot tall mech that is exactly like a scaled-down version of Unit-00, her assigned mech as the First Child back in Tokyo-3. However, unlike the actual EVA, it is purely mechanical, rendering it unable to enter Berserk mode. Despite that, it retains the greatly enhanced strength and durability one would gain from the duration of piloting an EVA, though to a somewhat lesser degree.

Personality
Let's say that Rei is a cold, but innocent and emotionless, girl who mainly follows the orders of other people. Socially disconnected, she speaks mostly in monosyllabic words and calls people by their titles rather than simply their names. However, she is not completely without emotion. If anything bad happens (or is said) towards whoever she is most emotionally connected to, she will react badly.

Bio
TBD

Alignment
Lawful Neutral

Sender
Axcicos

Posting speed
Slow-Medium, available 3/4 PM-9 PM on weekdays, assuming I have much free time on my hands.​
 
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Character Name
Pockey Yagari

Canon
OC from my universe

Age
Unknown in human years, but he looks like he's either a teenager or a young adult

Attributes
+Pockey is very flexible and athletic
+He has experience with all sorts of weapons
+He is very quick, which is helped by how hyper he always is
+Candy-humans aren't completely like humans, and they don't have great nerve systems. They barely feel any pain, though this can be a weakness in some cases.
+̶P̶o̶c̶k̶y̶ ̶t̶a̶s̶t̶e̶s̶ ̶a̶m̶a̶z̶i̶n̶g̶,̶ ̶j̶u̶s̶t̶ ̶l̶i̶k̶e̶ ̶s̶t̶r̶a̶w̶b̶e̶r̶r̶y̶ ̶P̶o̶c̶k̶y̶ ̶;̶)̶

-Pockey will hate you if he sees you eating food, especially if it's candy, as his planet is literally populated by living food. [with the exception of all kinds of candy-humans, breakfast-humans, etc.]
-Pockey doesn't understand much stuff a normal human would. Candy-humans have modern technology, but it's very different there then it is on Earth.
-Pockey can be annoying if one isn't used to extremely hyper and impatient people, because he is definitely one of them. His body is constantly sugar high.

Chosen Equipment
Unknown automatic gun shaped and colored like a candy cane

Personality
Candy-humans produce sugar for themselves, and some produce a lot more than necessary. They are always sugar high, which makes those candy-humans extremely hyper and excited all the time. So, basically, Pockey is very active, jumpy, and overjoyed every single minute. Of course, this obviously makes some people dislike him.

Appearance
Pockey looks like a normal human at first glance. He is 6'3 and extremely skinny, as slender as a Pocky. [ba dum tsss] His hair is a rosy pink matching a.. well.. strawberry Pocky. Yeah, I think you get his theme. Pockey's hair is also as fluffy and soft as cotton candy. No, it's not actually cotton candy, don't have your character try to eat it. His eyes also resemble peppermints, the swirls taking the properties of pupils. For example, whenever he sees something he loves, the swirls grow. Pockey wears a hoodie matching the rosy pink of a strawberry Pocky with swirls that match the actual stick's light yellow-ish color.

Bio
Pockey was born on a world that is essentially just food people. He was born in one of the nations, specifically y. Most citizens were pretty much living sweets, you can find anything from a life sized sentient gummy bear to a life sized sentient doughnut. Humans? No, there aren't any humans, unless you count candy-humans. They're like any other candy species, except they look like humans. Not entirely, though, as they all have some candy-like features. The intensity and quantity varies between candy-humans. They could literally be gingerbread shaped exactly like a human or just simply have gummy-hair.

Alignment
Neutral Good
[He doesn't know the rules, whether they be literal laws or simply the guidelines of life.]

Sender
@myself

Posting speed
You guys already know.

 
Pic:250px-Crusader.png

Character Name: Reynauld

Canon: Darkest Dungeon, as one of the two starting heroes you start out with.

Age: I'd say... late thirties?

Attributes:
+Fiercely devoted to the Light, a deity in his universe that he worships.
+Strongly believes in justice, until he cracks.
+Fights harder if in a brightly lit area.
+Small chance to fight even harder when he would normally freak out (25% to happen). Reynauld can be stressed to the point the virtue ends, but that is extremely hard
If Reynauld goes heroic, he can go one of five virtues:
Stalwart: Reynauld stands tall in the face of danger, tackling whatever lies ahead
Courageous: Reynauld starts driving his comrades on with encouragement
Focused: Reynauld lands his strikes more often thanks to an elevated state of focusing
Powerful: Reynauld is filled with righteous fury and begins hitting a lot harder with his attacks
Vigorous: Reynauld is filled with a burst of energy and strikes faster as a result, as well as sometimes shrugging off a little bit of damage at times


-Is a Kleptomaniac. He'll sometimes try to steal things.
-A little TOO devoted to the Light. Will only pray to let off steam.
-High chance to break if he can't take it anymore (75% to happen).
If that happens, Reynauld goes one of seven afflictions. Reynauld, with difficulty, can be calmed down to the point he stops being afflicted.
Fearful: Reynauld begins cowering and constantly attempts to flee battle.
Paranoid: Reynauld becomes extremely mistrustful of whatever teammates he might have.
Masochistic: Reynauld attempts to get himself injured, he'll constantly be running to the front
Abusive: Reynauld becomes overly critical of his allies, insulting them for the slightest mistake.
Selfish: Reynauld's thoughts start centering on himself. Expect him to steal stuff more often and to steal glory.
Hopeless: Reynauld, simply put, has lost all hope and his heroism. He will still fight, but by that point he has simply given up.
Irrational: Reynauld goes insane. At this point Reynauld has lost all sense of reason.



Chosen Ability/Equipment: [Read Rule #1] Reynauld's suit of armor as seen in the picture. Made of metal and can take a beating.

Personality: Reynauld is what you would expect from a stereotypical knight-heroic, brave, albeit with a couple of flaws, all the way up until he cracks.


Bio: Reynauld's bio comes in a form of a comic.
8gtv9js7yz011.jpg
All this appears to have been before the start of the game. In-game, Reynauld serves as one of the initial bodyguards for a noble. Said noble is traveling to a place simply known as the Hamlet to fix eldritch horrors unleashed upon the Hamlet. Said eldritch horrors were unleashed by the noble's ancestor, who has sent a letter to the noble for the noble to come and stop the mess the ancestor started. However, on the way there, the coach overturned and Reynauld and a former highwayman named Dismas had to accompany the Noble to the Hamlet.

Alignment: Neutral Good. Reynauld is pious and devoted to slaying evil, but not necessarily heroic in the common sense.

Sender: Me finally deciding to try to join.

Posting speed: Decently fast, but not VERY fast.
 
300


Character Name: Antonio Montana

Canon: Scarface

Age: between 28~35's

Chosen Ability/Equipment: Beretta Model 81, Silencer included (But won't use it often)

Strength:
-"I'll put you all to fucking hell" (Trashtalking);
-Leading;
-Good Proficiency on Weapon use (was on Cuban Army);
-Ambitious.

Weakness:
-Takes a protective role with females;
-Won't kill innocent unless no choice given;
-Still into coke;
-Very volatile.

Bio: A cuban who came out of a Banana boat to run away from the life on Cuba, making his way to Florida, Miami. He took his chance on the criminal life to expand. From working as a dishwasher in a restaurant he became the most trusted criminal business man for Frank Lopez in 3 months. He then did his own business and took over Miami for himself. After a good number of business, he had issues and a downfall that (lead to his dismise on the movie but here...) made his empire fall and he fled away. After almost half a year of gathering resources and making his comeback. He killed the guy who tried to fuck him over and won his court case.

Alignment: Between Chaotic Neutral to True Neutral (He follows some standards but he is still chaotic)

Sender: Akibahara, Centurion and Rhys (Pheonix Wright)

Posting speed: Whenever I can. That can go to 20 posts per day to 200
 
unknown.png

Name:Archer Jehoahaz Abraham​

Canon: Magi (like adventures of sinbad) He is a Magi (sorcerer of creation)

Age:16

Attributes:
1.An incredibly quick thinker
2.Has great control over his fire magic and rarely loses control
3.An incredibly good friend and comrade to have, will always have his ally’s back

Weaknesses:
1.Not very confident in himself
2.Has An incredibly difficult time controlling other types of Rukh besides fire
3.Without people around him he can Be very scared

Chosen Ability/Equipment: Rukh control-Fire

Personality: A very happy go lucky person who values the bonds he has with people. Archer will not hesitate to protect those he holds dear and loves to have fun, he will often play practical jokes in his friends.

Bio: A survivor of Alma Torran, Archer is a magi, sorcerer of creation, who holds great power in the world. However, he’s been sent to earth with no knowledge of who he is or how to control his power except for the power over fire. Archer searches for his lost memories tirelessly so he can reclaim what he’s lost and bring prosperity back to the world.

Alignment: Chaotic Good

Sender: ghxstfreak

Posting speed: I’m usually available to post whenever, unless I have a tournament for basketball or I’m doing something with my family I can rp.​
 
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Huge thanks to Ghxstfreak for helping me with this app
The Cosmic Plaything:
Vitan Armerstannie

Vitan.PNG
Cuz' everybody knows, SHIT'S FUCKED!
Vitan

Canon:
OC

Age:
20

Attributes:
+Determinator: Her dire, unbelievably terrible life has toughened her up by a lot and she won't back down easily if it means getting a little taste of glory, even if she gets beaten in an inch of her life.
+Evasive: The Girl has experience of being chased by dogs, thugs and other terrible things and boy, she can run. Knowing a thing or two about parkour with skill on par with an expert since she's been running her entire damn life.
+Sneaky: Vitan knows how to hide from danger and blend in with the shadows until the conflict or problem is gone and if she doesn't have anywhere else to hide, she just hides behind other people.

-Cosmic plaything: The universe literally has it in for her and she's been given the worst life has to offer it's almost like the God's are throwing everything in their power just to stop this one girl from smiling.
-Physically weak: She might be mentally resilient but WOW, is she physically weak. So weak, in fact, one would feel pity for her. Vitan, being a frail girl is weaker than the average human, she's so weak, in fact, that you can take her the fuck down with ease.
-Extremely Irrational: Because of how shit her life has been so far, she's become really irrational and paranoid, thinking of the most impossible shit that her brain tells her and believing it.

Chosen Ability/Equipment:
『Jinx!』: She just snaps her finger while looking at her opponent to control how tame or terrible their bad luck is, but there's a side effect. It mentally and physically tires her out and if she keeps using it beyond her limit, she’ll immediately fall down and start having a seizure or get drained into a coma, maybe even die.

Personality:
You can tell by her appearance alone that she has a pretty grim outlook on life, but who could blame her? She was given the worst possible life one could have. Vitan often fantasizes about being a well-known celebrity, sometimes acting like one, trying to simulate their charm, even if she always fails miserably.

Vitan is extremely paranoid, often jumping to conclusions instead of taking time to look at the facts. Vitan is also an extremely delusional person, believing that people are plotting against her with no reason or there’s a hate plague suddenly spreading everywhere, infecting everyone but her and other irrational crap like that.

But if your actually lucky enough to catch her when she’s not being a shivery bitch. She’s actually a little nice when she’s on her meds, sarcastic in a joyful way even but this part of her does not appear much and it’s a rarity to see her like this, only if somebody was willing enough to go through her bullshit and take care of her and she’ll be a lot less nuts but she might get obsessed at her newfound friend though, like how she obsesses about the few nice things on her life.

The Cosmic Plaything often fantasizes and daydreams in an unhealthy manner because she’s a total escapist with no sense of reality and fiction. She does not understand the world and all she wants to do is to stay on her small room and dream about a better life where the universe centers around her, being the most pretty and talented person which is really fucking pathetic and she knows this.

Bio:
Vitan is probably the most unlucky citizen to grace Valorhold from childhood to adulthood, something as simple as buying food or just simply doing her part-time job becomes a life or death situation for her (At Least in her point of view.) and this is why she mostly stays at home like a hermit, because life taught her that there is nothing for her but suffering outside but the loneliness is extremely crippling, deciding it’s better to go outside and face life head on instead of run away from her problems after her internet friends motivated her to do so by telling her to fuck off and get an actual life. Now. She’s planning to go outside even more than usual and interact more with people even if it kills her (It probably will, to be honest.) because she was dead tired of the crippling loneliness.

Alignment:
Chaotic neutral

Posting speed:
Valve Time​
 

  • ogALj0a_d.jpg
    Name
    Sora

    Origin
    Kingdom Hearts

    Age
    17

    Alignment
    Neutral Good

    Personality
    Cheerful and trusting to a fault, Sora is a boy who bounds through life alongside his friends with a smile. Although he can be simple minded at times and isn’t the most intellectual of individuals, he makes up for it in spirit and his uncanny ability to connect with others on an emotional level. He very much wears his heart on his sleeve and always leaves his arms open for those in need. His loyalty to his friends is nigh unbreakable and hes quick to make new ones.

    Sender
    N/A

    Posting Speed
    Varies
 

  • ogALj0a_d.jpg
    Name
    Sora

    Origin
    Kingdom Hearts

    Age
    17

    Alignment
    Neutral Good

    Personality
    Cheerful and trusting to a fault, Sora is a boy who bounds through life alongside his friends with a smile. Although he can be simple minded at times and isn’t the most intellectual of individuals, he makes up for it in spirit and his uncanny ability to connect with others on an emotional level. He very much wears his heart on his sleeve and always leaves his arms open for those in need. His loyalty to his friends is nigh unbreakable and hes quick to make new ones.

    Sender
    N/A

    Posting Speed
    Varies
holyshitguesswho'sback
 
Pic:
1540056598052.png

Character Name: Dismas

Canon: Darkest Dungeon

Age: Uh... in his late 30s?

Attributes:
Pros

+Dismas is speedier than the average human, not supernaturally fast but he's definitely fast.
+Dismas is harder to knock out than the average person-again, you can still knock him out, it's just harder to pull off than normal.
+Dismas is subject to the same resolve system as Reynauld. (25% to virtue if he would normally freak out)
Virtues listed here:
Stalwart: Stalwart
Courageous: Courageous
Focused: Focused
Powerful: Powerful
Vigorous: Vigorous
Dismas can be stressed to the point the virtuous state ends, but such a feat is incredibly hard. Doubly so if he went Stalwart.

Cons
-Dismas cheats at card games and anything involving gambling. Don't let him deal the deck.
-Dismas is fragile. He relies on dodging attacks to stay alive and while his reinforced overcoat can take some of the damage, he still can't take much punishment.
-Dismas is also subject to the same afflictions as Reynauld. (75% to be afflicted if he freaks out)
Afflictions listed here:
Fearful: Fearful
Paranoid: Paranoid
Masochistic: Masochistic
Abusive: Abusive
Selfish: Selfish
Hopeless :Hopeless
Irrational: Irrational
Chosen Ability/Equipment: Reinforced overcoat, padded with leather to stop the occasional blow.

Personality: It's uncommon for Dismas to interact with anybody, but not unheard of. According to the wiki, if Dismas interacts with anybody it's typically with his dark sense of humor, though Dismas is capable of providing encouragement if needed.
If not interacting with anyone, Dismas is proud of his skill with the pistol and knife, which can be seen if he hits an enemy's weak spot with either weapon.
Finally, Dismas, due to his past, may be haunted by his past if he becomes afflicted. (Most notably Hopeless or Irrational)

Bio:
1540056375962.png
In-game, Dismas serves as one of the initial bodyguards for a noble alongside the knight Reynauld. Said noble is traveling to a place simply known as the Hamlet to fix eldritch horrors unleashed upon the Hamlet. Said eldritch horrors were unleashed by the noble's ancestor, who has sent a letter to the noble for the noble to come and stop the mess the ancestor started. However, on the way there, the coach overturned and Dismas, alongside Reynauld had to accompany the noble to the Hamlet.


Alignment: Neutral Good

Sender: None

Posting speed: Pretty often
 
Pic:

[IMG='width:732px;']https://vignette.wikia.nocookie.net/assassinscreed/images/4/47/Kassandra_and_Ikaros.png/revision/latest?cb=20180702102213[/IMG]

Character Name: Kassandra

Canon: [What fictional universe do they hail from? If he/she is simply an OC - just post OC.] Assassin's Creed Odyssey

Age: 27

Attributes: [Your strengths and weaknesses/skills are included here]
Fast reflexes, high endurance, skilled fighter with sword/spear/daggers/halberd/... from Spartan training, silent movement, good climber

Chosen Ability/Equipment: [Read Rule #1]
Kassandra's eagle Ikaros: they are great friends and he can scout an area for her, or fly in to help her attack a target (though it's more just lightly scratching/biting and annoying/distracting the target)

Personality: Not afraid to say what she thinks, sometimes acts before she thinks, sweet spot for children and those in need, but fiery and impatient with stubborn people and liars

Bio: Kassandra grew up with a Spartan general for a father and was trained to be a very good fighter, until she was betrayed by him (won't say how, spoilers ^^). After that, she lived as a mercenary and took most jobs for the right amount of money, though she's sometimes conflicted by her morals.

Alignment: [Use D&D Allignments]: Neutral Good

Sender: [User who referred you here, if any]: Jesse/Sonia

Posting speed: [How frequently can you post, what time you're usually available for posting] Only at night, I have school during the day :( Wednesday afternoons and weekends too though!
 
Pic: to be added

Character Name: Echo

Canon: [What fictional universe do they hail from? If he/she is simply an OC - just post OC.] Rainbow 6 seige

Age:35

Attributes: [Your strengths and weaknesses/skills are included here] High proficiency with aviation and robotics, anti terrorist training. Kinda self centered.

Chosen Ability/Equipment: [Read Rule #1] Shockwave drone x2. A quadcopter that can latch onto ceilings, that can double as a camera, and it can make a shockwave, disorienting its victims.

Personality: Confident, self centered.

Bio: He worked for an international anti terrorism unit.

Alignment: [Use D&D Allignments] Lawful neutral

Sender: [User who referred you here, if any] HOAX/Rick

Posting speed: [How frequently can you post, what time you're usually available for posting] I have high respond speed, and can post after 2:00 PM PST on weekdays. Weekends are random.
 

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