@General Deth Glitch :
The excavation continued, though to what end few of the workers could guess. The search for treasure was exciting to most, and they kept each other excited with their chattering of it. The elves had brought the fullest meal they'd had in over a week, and the finest meal they'd had in the new land. Some of the convicts whispered that Maeder was testing them, or that his dragon god was... still, they had the shelter of the ship and were far from what any of them perceived as real danger -- two other factions had gone over the top and surely they'd find trouble before the exiles did. But did Maeder intend for them to remain in that cramped merchantman forever? Surely he had a plan for building homes someplace. The countrymen urged patience to these requests, but they were getting more pressing.
The initial chamber was cleared and it was indeed a storehouse. Likely for goods coming from, or bound to the beach. The chamber was indeed as long as wide as a city-church, were the exiles to re-dress it for the job. it seemed the sand had ground and crushed the majority of effects in the area (though one corner of the area was speculated to be an office at one time) though more than 80 decanters, urns, and storage pots remained intact -- though some would have to be cleansed of the dusty detritus of the goods they once held. The vessels were worthy of storing grain, or fluids, all manner of things... and they were of superior quality as well, likely worth trading empty either to back home as curiosities or to their neighbors for more practical uses.
Of all the goods in the warehouse only a small row of vessels remained sealed... with a strange combination of rocksalt-impregnated wax. These vessels contained a generous amount of Tar-oil. Extremely flammable, extremely sticky, it was as often used in war as it was used as a water-sealant or a source of fuel. When first opened, the vessels vented fumes that demanded the excavation be quickly vacated. However, the size of the exit and the spirit of those helping above permitted this to be done with little incident... some bumps and bruises, a welcome switch to the surface crew for the worst exposed, and that was that. The Tar-Oil, often called "Earth's Blood" in the lands of Maeder's people, was a promising find indeed.
Beyond that the silo held three further mysteries -- an archway from the main chamber that was blocked with some kind of barred gate or portcullis, long since rusted in place. nearby the gate was found a bronze sign that was at one time affixed to the gate, marked "Contraband!" in familiar imperial script, though perhaps in a style a bit antiquated. As to what lay beyond the gate only rough-packed sand could be seen, and perhaps a bit of what might be some stone-wrought shelving. Besides this passage there was additionally a large circular grating in the center of the silo, perhaps some form of drainage or means of sanitation. the sand beneath the grating was packed almost as hard as rock however, and great effort would need to be expended even to get through the grating to get to it. Most of the convicts wished that Maeder would forget about it, there were much more pressing tasks to accomplish in the sunlight, wasn't there?
The last secret unearthed in the silo was without a doubt a safe of some kind. Fashioned of some kind of dwarven high-grade steel, the safe has two keys and some kind of combination mechanism hopelessly jammed with sand. It the deepest corner of what was thought to be the office area, it was almost a miracle Maeder's men didn't miss it entirely -- the last workers sweeping up the last bits of sand by chance uncovered the outline of the thing, but nobody on that detail harbored any illusions they could open it.
A couple of days had passed and another job was done. The Exiles had recently taken to sleeping under the stars in the depression, though many still slept in the safety of the ship. The last of the beer was found and passed round for a job well done, and some of the more culinarily talented workers of Maeder's folk had done their best to enhance, and stretch the Exiles rations with much of the nuts that were found in one of the cul-de-sacs. Most of the folk were pleased at this. Few mused how many seasons it might take for planted orchards of nut-trees to bear fruit... If Maeder willed it, it might be so... though it would not be a stable source of food on the timetable the faction knew they needed it. Maeder's men were free, and their spirits were beginning to recognize it. Gruff posturing gave way to crude jest amid former prison-mates... and most were too tired to fight anyway. A cool breeze blew off the ocean and many were content with a patch of sail for a cover and a sandbag for their head. The stars seemed to spin in the heavens above. Things were well.
(You may note your Acquisition of Pottery and "Earth's Blood" if you so choose. you may note the chestnuts and walnuts as potential commodities)
The excavation continued, though to what end few of the workers could guess. The search for treasure was exciting to most, and they kept each other excited with their chattering of it. The elves had brought the fullest meal they'd had in over a week, and the finest meal they'd had in the new land. Some of the convicts whispered that Maeder was testing them, or that his dragon god was... still, they had the shelter of the ship and were far from what any of them perceived as real danger -- two other factions had gone over the top and surely they'd find trouble before the exiles did. But did Maeder intend for them to remain in that cramped merchantman forever? Surely he had a plan for building homes someplace. The countrymen urged patience to these requests, but they were getting more pressing.
The initial chamber was cleared and it was indeed a storehouse. Likely for goods coming from, or bound to the beach. The chamber was indeed as long as wide as a city-church, were the exiles to re-dress it for the job. it seemed the sand had ground and crushed the majority of effects in the area (though one corner of the area was speculated to be an office at one time) though more than 80 decanters, urns, and storage pots remained intact -- though some would have to be cleansed of the dusty detritus of the goods they once held. The vessels were worthy of storing grain, or fluids, all manner of things... and they were of superior quality as well, likely worth trading empty either to back home as curiosities or to their neighbors for more practical uses.
Of all the goods in the warehouse only a small row of vessels remained sealed... with a strange combination of rocksalt-impregnated wax. These vessels contained a generous amount of Tar-oil. Extremely flammable, extremely sticky, it was as often used in war as it was used as a water-sealant or a source of fuel. When first opened, the vessels vented fumes that demanded the excavation be quickly vacated. However, the size of the exit and the spirit of those helping above permitted this to be done with little incident... some bumps and bruises, a welcome switch to the surface crew for the worst exposed, and that was that. The Tar-Oil, often called "Earth's Blood" in the lands of Maeder's people, was a promising find indeed.
Beyond that the silo held three further mysteries -- an archway from the main chamber that was blocked with some kind of barred gate or portcullis, long since rusted in place. nearby the gate was found a bronze sign that was at one time affixed to the gate, marked "Contraband!" in familiar imperial script, though perhaps in a style a bit antiquated. As to what lay beyond the gate only rough-packed sand could be seen, and perhaps a bit of what might be some stone-wrought shelving. Besides this passage there was additionally a large circular grating in the center of the silo, perhaps some form of drainage or means of sanitation. the sand beneath the grating was packed almost as hard as rock however, and great effort would need to be expended even to get through the grating to get to it. Most of the convicts wished that Maeder would forget about it, there were much more pressing tasks to accomplish in the sunlight, wasn't there?
The last secret unearthed in the silo was without a doubt a safe of some kind. Fashioned of some kind of dwarven high-grade steel, the safe has two keys and some kind of combination mechanism hopelessly jammed with sand. It the deepest corner of what was thought to be the office area, it was almost a miracle Maeder's men didn't miss it entirely -- the last workers sweeping up the last bits of sand by chance uncovered the outline of the thing, but nobody on that detail harbored any illusions they could open it.
A couple of days had passed and another job was done. The Exiles had recently taken to sleeping under the stars in the depression, though many still slept in the safety of the ship. The last of the beer was found and passed round for a job well done, and some of the more culinarily talented workers of Maeder's folk had done their best to enhance, and stretch the Exiles rations with much of the nuts that were found in one of the cul-de-sacs. Most of the folk were pleased at this. Few mused how many seasons it might take for planted orchards of nut-trees to bear fruit... If Maeder willed it, it might be so... though it would not be a stable source of food on the timetable the faction knew they needed it. Maeder's men were free, and their spirits were beginning to recognize it. Gruff posturing gave way to crude jest amid former prison-mates... and most were too tired to fight anyway. A cool breeze blew off the ocean and many were content with a patch of sail for a cover and a sandbag for their head. The stars seemed to spin in the heavens above. Things were well.
(You may note your Acquisition of Pottery and "Earth's Blood" if you so choose. you may note the chestnuts and walnuts as potential commodities)