Xel
The Paladin
2. I know how guns worked, and asked for details of the gun as, believe it or not, a weapon that can kill someone in a single shot is a powerful weapon. Also I believe I have a better idea of the setting given that I'm actually currently RPing in said setting, have read the details, just as you have. Is it not logical that I, the co-GM of this RP, know the setting of the RP I am in? And am moderating? How many rounds is a few? Because, after asking you several times, you never told me. I admitted I did not want to decline the CS as I thought it would be better to leave such a matter to Birdsie, but you just kept. On. Talking. About. How. Pistols. Are. Pistols, without giving ANY DETAIL.
3. I most certainly did ask for relevant details, I can probably go screenshot it if you want. Bows aren't reloaded because they don't hold ammo, unlike a gun. You explicitly told me that you might NOT have to reload it, BY YOUR OWN WORDS. SO, believe it or not, I had no idea what YOUR PISTOL, Not A pistol, NOT A DnD pistol, NOT A MODERN PISTOL, NOT A FLINTLOCK PISTOL, NOT A STUPID MAGIC PISTOL, BUT YOUR PISTOL Which, you never provided any of the details for, DOES.
Calibre of the gun is valuable information as it determines how the gun would interact in Roleplayed scenarios, If it were accepted of course. Because guns do pierce armour, and the strength of the gun is basically the whole reason why the CS wasn't accepted, excluding that fact that it did not fit the setting, at least from the little bit of information I gleaned from what you.. referenced.
4. To test me, sure, keep telling yourself that bud. Keep making up made up excuses to try and sully up what little dignity you can after being incapable of understand that a lethal weapon has an impact on the RP. Then, instead of opting for one of the other options I told you, like, for instance, a hand-crossbow, that would much better fit the setting and I would've had no issues, you kept on trying to tell me that pistols were the norm in a medieval setting. I kicked you, because I was sick of hearing you say the same things over and over again. I can tell people have difficulty talking to you for a single conversation because of how insufferable you are, never mind that fact that I had to deal with you for an hour, and still get no bloody result. It was honestly like trying to have a civilised conversation with a 3 year old, yet without all the charm and cuteness of one.
5. You didn't quit, I banned you, the Birdsie also made it clear that he too would have banned you from this RP, due to your reluctance to give detail and general attitude that you have going on. I'm sure everyone will enjoy you "testing" them (If you decide to keep using that as an excuse to be a dick, of course) And wish you a good time in your endeavours. Have fun roleplaying on this good site and, next time, why don't you just answered the GMs' questions?
FYI. Female.
2: You might know the absolute bare basics, such as pull trigger, bullet fires. But you do NOT know guns as evident by every single word you've typed. In fact you just prove it again. A bow and arrow can kill in a single shot. A crossbow can kill in a single shot. So by that logic, they're the exact same as a gun. You overestimate guns and underestimate other projectile weapons. Moreover, you compare modern guns to bows, which is even sillier. As to the setting. You never once explained the setting. So what reason do I have to believe you know anything about it when you couldn't even explain it? Just because you're the co-gm doesn't mean you know everything. You say it's high fantasy, but then you say something from 4th century BC is too overpowered and rejected. How am I suppose to look at that and understand the setting? As for how many rounds, don't know. Still don't. If it was THAT imperative why didn't you suggest what would work or be acceptable in your eyes? Because, to me, the amount of rounds it can fire in one go isn't really relevant. And you know how I KNOW it's not relevant? You never asked "How many arrows are in your quiver?" Ammo count isn't relevant, it's never relevant, and you only pretend it's relevant because it's a gun. So I didn't think of the specifics on an irrelevant subject.
3: Bows aren't reloaded? So you release the arrow and... then what? It doesn't need reloading, so does it just fire infinite arrows? And they don't hold ammo? What's the arrow then? I never once even suggested I wouldn't have to reload my gun. In fact I EXPLICITLY told you that your description couldn't be more inaccurate if you tried. I made it PERFECTLY clear that it was just a normal gun, load it with ammo, fire it, that's why I kept with that generic remark about guns in general. Because for someone who claims they know firearms, I'd expect you to understand that firearms REQUIRE reloading. They have finite shots. Yet you apparently think they don't require reloading, it's a gun not a bow. I specified, in no uncertain terms, that it'd need reloading, that it has finite shots. How many shots? I don't know, whatever the GM deems appropriate, it's an irrelevant fact so I never cared to think about it. But just because I don't care about minutia doesn't mean it magically gets infinite ammo. Same way you don't get limitless arrows just because you don't specify how many arrows your quiver carries.
As for the caliber, no, it's not relevant. Guns CAN pierce armor. But then, SO CAN ARROWS. You're not demanding the velocity or penetration power of other character's arrows. Like I said, you know nothing about guns other than what you see in video games and the media. You think they're the ultimate be all, end all weapon that can just tear through anything. Arrows can, and do, penetrate full-plate armor. Guns, can, and do, FAIL to penetrate full-plate armor. So the reason I argued with you on this one was consistency. A GM NEEDS to be consistent. If you're gonna hound me over bullshit busy-work details like this, then you need to do that for everyone else as well. Yet you didn't.
4: Lmao, dat salt. But anyways, "lethal weapon", yeah like a sword or a bow, other weapons you don't demand minutia about. I never saw you demand to know the weight or sharpness of a sword, that impacts roleplay scenarios as it dictates what it can cut through. I never saw you demand to know the length, width, or type of bark/metal used to make an arrow. Or the type of bow used, all of which can lead to penetrating even shielded/armored individuals. Yet when it comes to me, suddenly, all of a sudden, NOW these details matter? You STILL don't even understand the point my test was making. You're inconsistent. You have these misinformed notions that one thing is sooooo vastly more powerful than another that you willingly ignore explanations to the contrary. And I never once said guns fit a medieval setting. They DO fit a high fantasy setting with elves and magic and dragons, though. Hence why most prominent high fantasy settings have firearms. And you kicked me because I pointed out you didn't know the difference between a revolver and a semi-automatic and as such Rein shouldn't delve into such minutia. Because as it turns out, I'm not a fan of pointless details no matter what side they're coming from.
Actually, that example is basically an example of the entire situation. A revolver is, objectively, NOT a semi-automatic weapon. It functions differently. Yet the end result is basically the same so who cares. Well, that's basically my entire point. The irrelevant details don't matter if the end result is the same. Something you can't figure out.
5: Again with the "you didn't quit!" Alright, sure. Lmao. Again with the salt. I didn't quit, ok. And I've tested every GM of every RP I've been in, some fail, some succeed. And y'know what? Every rp where the GM failed and "banned" me failed in a month. Let's see how long you last. And, lastly, I did answer your questions. At least the ones that mattered.