L5R interest check

Cool :) I still don't think my Unicorn has much of a shot at winning, horsemanship and archery are not sufficiently high status skills for that, but at least it won't be quite as one-sided as all that.
 
Horsemanship and archery are actually pretty core samurai skills and the Utaku isn't exactly horrible at dueling. Your Rank 1 tech, for instance... it works EVERYWHERE. Not just when mounted.
 
Madness! Skills which allow you to live longer are considered core samurai skills? I thought it was all about sprinting forward and dying gloriously.


And yeah, the Rank 1 Battle Maiden skill is awesome :D It only adds to attack rolls, though. And clearly I should be allowed to bring a horse to the Iaijutsu duels in any case.
 
*snigger*


I actually want to see you try and argue that. Who knows, the Emperor might be sufficiently amused to permit it.
 
To be honest, it won't gain me much of an advantage there, but she's a much better archer on horseback than she is on foot. Mostly because of her Inheritance Dai-Kyu, but still.
 
[QUOTE="Silent Wayfarer]Incidentally, Inheritance weapons don't give their bonus to combat rolls. Just saiyan.

[/QUOTE]
What? I thought there was an explicit example of a katana doing just that, but I can't access my books at this moment. Well, to be fair, I did find those rules to be more than a little unbalanced anyway.


That just means I have more points to use for fun stuff, then :)
 
Esbilon said:
What? I thought there was an explicit example of a katana doing just that, but I can't access my books at this moment. Well, to be fair, I did find those rules to be more than a little unbalanced anyway.
That just means I have more points to use for fun stuff, then :)
When you received your gempukku ceremony, your family
honored you with an heirloom of your ancestors. It is among


your most precious possessions, and you would die before you


allowed it to be harmed or brought dishonor to it. You possess


one item in addition to the normal starting equipment provided


by your School. Whenever you make a Skill Roll using this


item, such as a Perform: Biwa roll with a biwa, a Games: Go


roll with a go set, or a Kenjutsu roll with a katana, you gain


a bonus of +1k1 to the roll. This bonus does not apply to any


attack or damage rolls, only Skill Rolls made for non-combat



purposes (rolls made outside of a skirmish).



Players and GMs may agree to allow a more powerful or


unique item to be inherited for a higher Experience Point cost.


Such special cases should be discussed carefully beforehand


to ensure fairness and balance.
When I first cracked open the L5R book, I too went eagerly to the Inheritance and Sacred Weapon Advantages hoping to get an awesome sword. I was muchly disappointed. :tongue:
 
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I was right that there was a mention of a katana giving +1k1 to Kenjutsu rolls. All the very many important kenjutsu rolls you make outside of combat...
 
Esbilon said:
I was right that there was a mention of a katana giving +1k1 to Kenjutsu rolls. All the very many important kenjutsu rolls you make outside of combat...
Sword demonstrations count, so does cleaving a boulder in half as a test of skill or splitting a handkerchief thrown from above. Granted, it's reaching... and taking it on a war fan you use for commanding in Mass Combat certainly counts.


Also, if you want a potent weapon, consider the Moto Scimitar, it's only slightly less powerful than 3e's Utaku Broken Cutter.
 
[QUOTE="Silent Wayfarer]Sword demonstrations count, so does cleaving a boulder in half as a test of skill or splitting a handkerchief thrown from above. Granted, it's reaching... and taking it on a war fan you use for commanding in Mass Combat certainly counts.
Also, if you want a potent weapon, consider the Moto Scimitar, it's only slightly less powerful than 3e's Utaku Broken Cutter.

[/QUOTE]
I wanted a potent bow, not a potent weapon in general. If I did, I'd have gone for the Moto Scimitar, even if my character is a Shinjo who was trained by Utaku.
 
Mantis is going to be fun days, with his dirty peasant weapons. A kusarigama can totally be used in duels, right? :P
 
In the bad old days when the Mantis were a Minor Clan, duels were not fancy iaijutsu affairs; they start when the Initiative roll hits the table and it ends when the bystanders get the courage to come back.


Incidentally, being a marginalized Minor Clan of pirates and almost-yakuza means that Mantis diplomacy is literally being a bunch of thugs. They'll scare you off or buy you out; becoming a Great Clan simply means they change the order of operations around. This isn't to say that they're all uncouth assholes, but their rep is built around being tough, no-nonsense, and sticking together in the face of the oppressive might of the Great Clans. It's almost Scorpion-like that way.
 
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I'm leaning more towards an Ikoma bard right now. He'll probably fit into the tournament better than a Mantis, and social characters are great craic.
 
Friends are indeed good things to have, especially when you can't hit things well. Expect a letter.
 
So they are! And I happen to be very good at hitting things. At least if I'm shooting arrows at them from far, far away. Due to L5R's limits on Raises, I am sadly unable to reliably shoot apples off someone's head, but I'm up there ;)
 
hellrazoromega said:
I'm down I vote 4e too. I'm thinking a Hiruma scout perhaps.
Gopher it. :D

Is an Isawa Shugenja workable? If not, Dragon Clan Duelist?
Isawa shuggy is fine. You could even take part in the iaijutsu duel if you wanted, though they have Taryu-jiai for shugenja if you want that. Dragon Clan Duelist is fine too. Would that be a standard Mirumoto Bushi with Iaijutsu or a separate base school?
 
I take that since this is old school that one of the items still allowable in the Traveling Pack is still 4 fingers of jade--being a Hiruma scout it's only a wee bit useful :tongue:
 
Are you using the Hiruma Scout or Bushi? The new Hiruma Bushi combines elements of both, although the Scout in the Book of Earth(?) seems to be truer to the Scout route.


And yes - jade fingers are always acceptable.
 
SephirothSage said:
Standard Mirumoto.
Both sound perfectly all right to me. Here's the player list I'm seeing...


HairyDM - Ikoma Bard


hellrazoromega - Hiruma Scout


SephirothSage - Isawa Shugenja or Mirumoto Duelist


Esbilon - Utaku Battle Maiden


solyrflair - Tsuruchi Archer


I'm going to be generous and allow people to build characters on 50xp + 10xp of Disadvantages, incidentally.
 

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