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Fantasy Isle of Mist (CLOSED)

Vantruss said:
Speaking of dragons...
Name: Ivan


Age: Around 100


Gender: Male


Species: Draconian


Appearence: View attachment 293245


Faction: Woodland Fae


Personality:


Aloof:


Ivan tends to distance himself from others. He comes off cold and uncaring to those who don't know him well, which tends to be most people.


Campassionate:


For the very few who have seen this side of Ivan, he is know to be kind, and nurturing to children. He goes out of his way to help those who have faced great misfortune, and always looks to right any wrongs that are done to those he considers friends.


Stubborn:


Once Ivan gets an idea in his head, it is nearly impossible for anyone to change his mind. He isn't confrontational in such situations, but will rather strike off on his own accord to see his idea accomplished.


Normal Skills: Ivan is an expert on plants and wildlife on the island. He uses his knowledge as both a chef and a healer, using herbs to make poultices, and other natural remedies. He is a remarkably good tracker, and a novice at making traps.


Magical Skills (if any): As a draconian, Ivan is able to breathe fire, and although incredibly painful, he is able to sprout wings and fly at incredible speeds. Lastly, his right arm is actually a dragons claw, it's durable scales make it possible to block almost any weapon without even scratching his arm. To the confusion of those who attack him, he arm appears that of a human, this is because he wears enchanted rings to make his arm appear that way. As such he has some knowledge of enchanting, and illusory magic.


How did they end up on the Isle?: Ivan was found on the island by one of the fae long before the shipwreck.


Backstory: wip


Other: Ivan has tried to fly off the island on several different occasions, but somehow always ends up back on the island.
Approved.
 
SomeWeirdPerson said:
Name: Xevikan
Age: Looks 20, in reality is Centuries Old.


Gender: Male


Species: Demon


Appearence: Extremely tall (7'1) has multi colored hair and very dark tan skin, hair colors vary from, brown, to black, to light blue, to red, has silver eyes that always seem to be moving like Mercury. Xev is extremely well muscled.


Faction: Creature Of The Night.


Personality: he is very charming considering the fact one of his minor weapons is controlling other people's emotions, Xevikan is also a very kind type of person and will die for someone if they mean enough to him.


Normal Skills: Xev is a typical type of troublemaker, if given the chance, he will sabotage anything, he always carries a black satchel over his shoulder blending in with his normally black clothes, the bag is filled equipment and lots of money,


Magical Skills (if any): Can use illusion to affect people and make them get angry, sad, or determined to do the right or wrong thing. Also has minor teleportation and telekenetic abilities.


How did they end up on the Isle?: This was Xevikan's last chance to get out of hell. So he took that chance to teleport to a random place, and he ended up on the Isle.


Backstory: Xev is the son of one of the most Ruthless powerful gods in asmodea. A hell realm that is filled with demons, his father always treated him the best until Xev was framed for the murder of a Arkadian King. His father cursed and banished him forever.


Other: Xev Has scars and tattoos branded into his flesh. Most of the tattoos cover his chest and back, all of them different flame patterns. He has scars covering his shoulders and arms.
As far as magical skills, you cannot make someone else's character feel/act a certain way. You can give them the impression that they might want to do so, maybe even communicate thoughts into their head, but they have to have the chance to realize that the thoughts are not their own and make their own decision. You cannot decide the actions of another player. You will have to rethink his magical abilities.
 
Name: Ronald Bones


Age: ???


Gender: Androgynous


Species: Boogeyman


Appearance:


Darkling%20Stalker.jpg



Faction: Creature of the Night


Personality:


Curious-Aloof-Whimsical


Normal Skills:


Tracking and Scouting-Intimidation-Jump Scaring-Sneaking


Magical Skills (if any): Changing physical form and fitting through small cracks-Teleportation through shadows close by-Able to imitate sounds and voices, along with letting out a frightful scream.


How did they end up on the Isle?: Native to its shadows.


Other: Does not like bright light, and will attempt to avoid it when possible.
 
Salsacookies said:
Name: Ronald Bones
Age: ???


Gender: Androgynous


Species: Boogeyman


Appearance:


Darkling%20Stalker.jpg



Faction: Creature of the Night


Personality:


Curious-Aloof-Whimsical


Normal Skills:


Tracking and Scouting-Intimidation-Jump Scaring-Sneaking


Magical Skills (if any): Changing physical form and fitting through small cracks-Teleportation through shadows close by-Able to imitate sounds and voices, along with letting out a frightful scream.


How did they end up on the Isle?: Native to its shadows.


Other: Does not like bright light, and will attempt to avoid it when possible.
Approved
 

Name:

Ammax Yer'Sat

Age: (minimum 14)

Over 2,000

Gender:

Male

Species:

Incubus

Appearence: (Face claim, or description. Doesn't matter.)

latest


ab5582a81b454f9354793ea33a6d119b.jpg


His Purple-ish hair reaches down to the middle of his back. He is tall, being 6'7, and has a muscular build. He looks to be from the Victorian Ages. Always keeping a straight face and a seductive stance, it is hard not to fall for this Good-lookin' man.

Faction:

Creature of the Night

Personality:

Ammax is nice and carng once you get to really know him. Being hard to get any emotion out of him, he is considered cold-hearted by many. He loves silence, and you can very likely find him by the water or trees. His chiseled face and build make him look seductive and intimidating.

Normal Skills:

Secuction, the power to convince others easily.

Magical Skills (if any):

Since all Incubuss have a specific power, his is to read minds, and to fade away like mist

How did they end up on the Isle?:

Native to the Isle

Backstory:

Revealed during RP

Other: (Any unique traits about your character that doesn't fit in any category above?)

He does not need to kiss to feed from the sexual energy of others. Since everyone carries sexual energy, he can just touch someones hand to take it.

((I'm sorry for any gramatical/spelling mistakes!))​
 
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Supermegabrenda2 said:

Name:

Ammax Yer'Sat

Age: (minimum 14)

Over 2,000

Gender:

Male

Species:

Incubus

Appearence: (Face claim, or description. Doesn't matter.)

latest


His Purple-ish hair reaches down to the middle of his back. He is tall, being 6'7, and has a muscular build. He looks to be from the Victorian Ages. Always keeping a straight face and a seductive stance, it is hard not to fall for this Good-lookin' man.

Faction:

Creature of the Night

Personality:

Ammax is nice and carng once you get to really know him. Being hard to get any emotion out of him, he is considered cold-hearted by many. He loves silence, and you can very likely find him by the water or trees. His chiseled face and build make him look seductive and intimidating.

Normal Skills:

Secuction, the power to convince others easily.

Magical Skills (if any):

Since all Incubuss have a specific power, his is to read minds, and to fade away like mist

How did they end up on the Isle?:

Native to the Isle

Backstory:

Revealed during RP

Other: (Any unique traits about your character that doesn't fit in any category above?)

He does not need to kiss to feed from the sexual energy of others. Since everyone carries sexual energy, he can just touch someones hand to take it.

((I'm sorry for any gramatical/spelling mistakes!))​
Approved.
 
Name: Evan Shaw


Age: 23


Gender:male


Species: almost entirely elf/human little bit


Appearence:


<p><a href="<fileStore.core_Attachment>/monthly_2016_06/hunting_by_ines92-d7ptail.jpg.357c15836c821681f0937f6c4ee23428.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="132606" src="<fileStore.core_Attachment>/monthly_2016_06/hunting_by_ines92-d7ptail.jpg.357c15836c821681f0937f6c4ee23428.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Faction:woodland face


Personality: daring, kind, protective


Normal Skills: tracking, archery, stealth, hunting,


Magical Skills (if any): magic arrows and control over wolves


How did they end up on the Isle?: he was an escort on a ship when a storm threw him off course into the mist and onto the island.


Backstory: Evan was trained in the ways of the rangers. the rangers were the best fighters and people that served the king in medieval times. Evan is one of the last rangers to live. though today we have guns he prefers arrows. The woodland face accepted him because of his love for nature and his protectiveness of the forest.


Other: N/A

 

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FrostRaven said:
Name: Evan Shaw
Age: 23


Gender:male


Species: elf/human


Appearence:


View attachment 294821


Faction:woodland face


Personality: daring, kind, protective


Normal Skills: tracking, archery, stealth, hunting,


Magical Skills (if any): magic arrows


How did they end up on the Isle?: he was an escort on a ship when a storm threw him off course into the mist and onto the island.


Backstory: Evan was trained in the ways of the rangers. the rangers were the best fighters and people that served the king in medical times. Evan is one of the last rangers to live. though today we have guns he prefers arrows. The woodland face accepted him because of his love for nature and his protectiveness of the forest.


Other: N/A
Approved.
 
(NOT AS STRONG AS THE GODS! JUST TOUGH!)


Name: Killua


Age:17 (actually unknown...looks 17 )


Gender:Male


Species: Demi-God


Appearance:











Faction: Creature of the Night (BIG TROUBLEMAKER


Personality: VERY FAST, bad boy, bad attitude, can be playful if you have the right stuff


Normal Skills: Thieving, he is very good at that


Magical Skills : Lightning


How did they end up on the Isle?:His father Zeus put him here cause he is dangerous


Backstory: About two weeks ago, he was trapped. He is inside a giant room chained up and they use his electricity for multiple things. Since he is rogue he is always shooting it everywhere, so if you go in the room you have to make a special suit


Other: LOVE HUGS.....even though he shocks a little...its his weakness....if you hug him he is bound to hug back


Expressions: Sad





Happy





Ticked Off


 
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IkutoForever2222 said:
(NOT AS STRONG AS THE GODS! JUST TOUGH!)
Name: Killua


Age:17 (actually unknown...looks 17 )


Gender:Male


Species: Demi-God


Appearance:











Faction: Creature of the Night (BIG TROUBLEMAKER


Personality: VERY FAST, bad boy, bad attitude, can be playful if you have the right stuff


Normal Skills: Thieving, he is very good at that


Magical Skills : Lightning


How did they end up on the Isle?:His father Zeus put him here cause he is dangerous


Backstory: About two weeks ago, he was trapped. He is inside a giant room chained up and they use his electricity for multiple things. Since he is rogue he is always shooting it everywhere, so if you go in the room you have to make a special suit


Other: LOVE HUGS.....even though he shocks a little...its his weakness....if you hug him he is bound to hug back


Expressions: Sad





Happy





Ticked Off


Approved. My pirate queen character might take an interest in him at some point. :D
 
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username=""Crystal Cali" data-cite=""Crystal Cali" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="222018" data-ipsquote-contentclass="forums_Topic"><div>Approved. My pirate queen character might take an interest in him at some point. <img src="<fileStore.core_Emoticons>/emoticons/biggrin.png" alt=" :D " srcset="<fileStore.core_Emoticons>/emoticons/biggrin@2x.png 2x" width="20" height="20" /></div></blockquote>


<p>


sweet ^^</p>
 
[QUOTE="Crystal Cali]Name: Sir. blackmanor
Age: 500


Gender: male I think


Species: goliath skeleton


Appearance: I am 8'2 tall and 2'2 across other than my huge size I am a skeleton and normally cover my self fully in a huge black robe


Faction: Colonist


Personality: knowing I have lived for hundreds of years and enjoy talking or imparting my wisdom as I call it to people other than that I behave very fatherly and like to point people away for potential dangers.


Normal Skills: I know many languages, and know how to farm


Magical Skills (if any): Necromancy I did not live to be hundreds of years old for no reason, also some basic fire and light spells


How did they end up on the Isle?: I came on a boat 452 years ago my journey was not a pleasant or purposeful one my boat was sinking and we had been blow wildly off coarse by a storm we crashed he I was the only survivor.


Backstory: I was once a respected scribe and was invited on to an exploratory expedition a storm hit while we were at ship. The ship hit land in the isle of mist I was the last survivor. I learned to survive until age claimed me using a dark magic I learned for the creatures of the night here I became a skeleton. I after become one of the undead I learned that I could do magic and learned the art that allowed me to live along with a few others. I stay from civilized places up and tell now mostly know as a rumor of a large skeleton wondering around the forest.


Other: (Any unique traits about your character that doesn't fit in any category above?)

[/QUOTE]
 
[QUOTE="Crystal Cali]As far as magical skills, you cannot make someone else's character feel/act a certain way. You can give them the impression that they might want to do so, maybe even communicate thoughts into their head, but they have to have the chance to realize that the thoughts are not their own and make their own decision. You cannot decide the actions of another player. You will have to rethink his magical abilities.

[/QUOTE]
Got it, il be sure to edit and repost the character, thanks!
 
Name: Xevikan


Age: Looks 20, in reality is Centuries Old.


Gender: Male


Species: Demon


Appearence: Extremely tall (7'1) has multi colored hair and very dark tan skin, hair colors vary from, brown, to black, to light blue, to red, has silver eyes that always seem to be moving like Mercury.


Faction: Creature Of The Night


Personality: he is the typical quiet type of guy but will be deadly serious if need be. Xevikan is also a very kind type of person and will die for someone if they mean enough to him.


Normal Skills: Xev is a typical type of troublemaker, if given the chance, he will sabotage anything, he always carries a black satchel over his shoulder blending in with his normally black clothes, the bag is filled equipment and lots of money,


Magical Skills (if any): Xev knows small amounts of magic. His full extent is a few fire spells such as, A simple fireball, and a fire wall, he also has small telekinetic and teleportation abilities.


How did they end up on the Isle?: This was Xevikan's last chance to get out of hell. So he took that chance to teleport to a random place, and he ended up on the Isle.


Backstory: Xev is the son of one of the most Ruthless powerful gods in asmodea. A hell realm that is filled with demons, his father always treated him the best until Xev was framed for the murder of a Arkadian King. His father cursed and banished him forever.


Other: Xev Has scars and tattoos branded into his flesh. Most of the tattoos cover his chest and back, all of them different flame patterns. He has scars covering his shoulders and arms.


( And.. Done. Not that hard editing be the skills. )
 
SomeWeirdPerson said:
Name: Xevikan
Age: Looks 20, in reality is Centuries Old.


Gender: Male


Species: Demon


Appearence: Extremely tall (7'1) has multi colored hair and very dark tan skin, hair colors vary from, brown, to black, to light blue, to red, has silver eyes that always seem to be moving like Mercury.


Faction: Creature Of The Night


Personality: he is the typical quiet type of guy but will be deadly serious if need be. Xevikan is also a very kind type of person and will die for someone if they mean enough to him.


Normal Skills: Xev is a typical type of troublemaker, if given the chance, he will sabotage anything, he always carries a black satchel over his shoulder blending in with his normally black clothes, the bag is filled equipment and lots of money,


Magical Skills (if any): Xev knows small amounts of magic. His full extent is a few fire spells such as, A simple fireball, and a fire wall, he also has small telekinetic and teleportation abilities.


How did they end up on the Isle?: This was Xevikan's last chance to get out of hell. So he took that chance to teleport to a random place, and he ended up on the Isle.


Backstory: Xev is the son of one of the most Ruthless powerful gods in asmodea. A hell realm that is filled with demons, his father always treated him the best until Xev was framed for the murder of a Arkadian King. His father cursed and banished him forever.


Other: Xev Has scars and tattoos branded into his flesh. Most of the tattoos cover his chest and back, all of them different flame patterns. He has scars covering his shoulders and arms.


( And.. Done. Not that hard editing be the skills. )
Approved.
 
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username=""Crystal Cali" data-cite=""Crystal Cali" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="222018" data-ipsquote-contentclass="forums_Topic"><div>Approved.</div></blockquote>


<p>


Thank you,</p>
 
[QUOTE="Crystal Cali]Name: skeleton
Age: depends


Gender: depends


Species: summoned skeleton


Appearance: My profile pic


Faction: Colonist


Personality: Beyond a few simple phrases I can make them say at will they are my weak servants I use for a variety of things.


Normal Skills: minor swordsmanship, minor archery, advanced cleaning and butler skills


Magical Skills (if any): I can see through their eyes, talk through their mouth, and make them do what I want at a distance


How did they end up on the Isle?: don't know ,but they died here


Backstory: (Optional. If you want to RP it out, that's fine.)


Other: there can only be two and I can only use them when my character is doing nothing

[/QUOTE]
 
Name Edryn


Species Centaur


Gender Female


21710~705926~1465241479.jpeg



ABILITIES Powerful Kicks with her legs


LOOKS Edryn is a 5 foot 7 inch tall female centaur, with a thinner-than-average frame and great muscle definition. Edryn currently has a grass bra that covers her breast and using a Staff as a weapon. Edryn's face is human in shape and structure, with fair skin. It has a nice set of cheekbones and lips that have the barest hint of pout. Her very long, Grass Green hair looks good on her, accentuating her features well.


Edryn has a humanoid shape with the usual torso, arms, hands, and fingers. From the waist down she has the body of a horse, with all four legs capped by hooves. Her full ass gives hints of just how much muscle she could put into a kick. A long green horsetail hangs from her shapely, toned butt, smooth and shiny. Her four legs are muscled and jointed oddly, covered in fur, and end in a bestial hooves.


FLAWS Fears


Humans


Cages


Traps


Poachers
 
Name: Angel Raelene Electra Acantha


Age: 17


Gender: Female


Species: Product of a Seraphim (second highest ranking divine being) and a devil called Medusa (Second highest ranking demonic being)


Appearance:
Long-Wavy-Hairstyle-for-Blond-Hair-2.jpg
This eye color (sorry I can't make it smaller)
emerald_eyes_by_puchikonkm.jpg
This hair style
crown-braids-loose-curls.jpg



Faction: Colonist


Personality:


Polite; she is very considerate of people and their feelings. Careful not to offend anyone she comes across well mannered and nonthreatening.


Leader; no matter what she's doing she has a sense of authority and influence.


Perfectionist; she gives attention to the smallest of details, making sure everything is just so. This can make her seem picky or remind some of OCD.


Curious; the sheltered life she lived made her secretly very curious. This can cause trouble if she wanders where she isn't supposed to be.


Social; she learned very early on how important relationships and impressions can be, always careful of how she presents herself.


Assertive; she won't back down from a challenge and will rather openly argue her opinion, which she hasn't come across a situation yet where she didn't have one. She can sometimes be seen as judgmental or a know-it-all.


Astute; sometimes seeming manipulative, she can read people and situations like magazines, she knows what to say/do to make the situation beneficial.


Fearless; even her older sister recognizes it and will hide behind her when something scares her. This makes usually brave or even bold. She will sometimes become reckless.


Unfeeling; she long since learned to lock away all unscripted emotions. When combined with the politeness and sociability she can seem fake if being closely observed.


Charismatic; being as perfect as she always appeared could target some kids, but because of her charming and magnetic personality she was instead further idolized.


Confident; her parents taught her to have confidence in herself and everything she does. Sometimes she may come across as arrogant or egotistical.


Normal Skills: Plays instruments, had an exceptional education, and talented at art. She is very diplomatic and charming, as she was supposed to inherit the country her adoptive parents ruled. But on the Isle this seems to be of little use to her when she starts over


Magical Skills: She can't willingly control any of her magic. Everyone around her must watch what they say because her powers have to do with words; everything said in her presence is taken literally can will happen to whoever spoke them. Her words can physically hurt someone, as can her thoughts, but unpredictably. Sometimes if she is injured by someone they can feel the pain also, how it compares to her pain varies; but people she has a strong emotional connection with can share emotions with her. Also, very strong emotions can be shared, but she has no control over the emotion/s being shared. Occasionally she has influenced or shared thoughts without realizing. She shows great potential for growth, but with no one to help guide or train her more powers may develop uncontrolled.


How did they end up on the Isle?: As a child a mythical doctor from her kingdom would care for her and help keep what she is hidden. But he would also occasionally teleport her to the Isle of Mist. But she became a full time resident after a ship she was on, supposed to bring her for the first time representing her country to an new ally for a peace meeting, went off course and instead brought her to the isle.


Backstory: Raised by a royal family Angel grew up sheltered from the world. She grew up an otherwise normal life in the public eye despite the always wearing the necklace and bracelet as well as weekly sessions with the doctor to help make sure her powers were being controlled. It wasn't until she was stranded on the isle the doctor wouldn't tell her of her adoption, waiting over a month before coming to see her. But he didn't take her back, telling her she'll be best to stay. Angry and confused she stormed off to a settlement bordering the woods and beach. She then used her wealth from the ship and made a new life for herself.


Other: Angel has a older sister that she cares very deeply about. The sister relied heavily on her for support and reassurance. She was very mild and shy, not having much heart against things she thought frightening. But as she grew she started putting on a troublesome act, making Angel seem even more like a good girl, even going as far as picking on her in public.


Angel grew up in her human disguise, unknowing of her true form which is contained in a necklace she promised her doctor to always wear, along with a bracelet that keeps her inner demon and angel at bay. Her true form can be released by unclasping her necklace, which is thankfully impossible to break; and her inner demon or angel can be triggered by situations or called upon and can break through the bracelet but can be resealed in after. Letting out and controlling the demon or angel is possible, but only is Angel does it herself. The only way to tell is either or both are out is to check the bracelet for a crack in the stones that hold them, it doesn't chance her physical appearance, but can change her aura. The necklace however can change her physical appearance and clothes. When unclasped, it releases her true form, which looks similar to her human form but taller, more idealized, and with wings. Her clothes also change into a emerald green outfit fitting the situation.


She is slightly stronger than the average girl but isn't likely to win a physical fight, as she has no fight or magic training. She doesn't really even workout, as it'd be seen improper and unladylike for someone of her social class.
 
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Character update!


Faust Windfallow The Plague Doctor





  • Faust Windfallow, The Plage Doctor



    Age: 819



    Height: 2.4 Meters



    Weight: 34.7 Kilograms



    Gender: Male



    Species: Undead



    <p><a href="<fileStore.core_Attachment>/monthly_2016_06/Faust.jpg.d5ddaac3179ff5111913b9fa04805dd6.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="133328" src="<fileStore.core_Attachment>/monthly_2016_06/Faust.jpg.d5ddaac3179ff5111913b9fa04805dd6.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



    Faction: Colonist



    Personality: Quite dismal, acts rather casual during a serious event and very VERY serious when treating to patients



    Normal Skills:



    -Extremely skilled with medicine



    -Extremely skilled in combat with Scythe and Hook-chain



    -Great at making tea (always a bonus.) Can't make coffee because it didn't exist then...
    >:(


    Magical Skills (if any):



    -VERY skilled with Necromancy



    -Immortal age-wise but CAN be killed if heart is torn out.



    After his resurrection, Faust suspected that the man who had revived him hid in the mist. It would be a logical place for a Necromancer to hide. His search was fruitless and he soon realized leaving the isle would be easier said than done. He would then find the Colonist and stay with them until the bitter end.



    There was once a plague known as Yersinia Pestis, or more commonly known as "Black Death." Young Windfallow had traveled to Europe but would soon regret it. When he returned to Germany, he was struck with an "incurable" disease. Luckily, it did not spread far. Decades later, Faust had awoken from death. He was nothing but a skeleton, only his head nose-down bearing sickly pale skin. A gaping hole through his rib-cage showed a beating and warm heart. He donned a plague mask and black leather armor. The Plague Doctor had been born from the ashes of the great pestilence... He would later stumble into the isle on a quest for vengeance against the one who had denied him the death he wanted. He would then stay with the inhabitants of the isle and serve as their doctor until the very ashes of it's civilization would disappear...















 

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SparkyQuinn said:
Name: Angel Raelene Electra Acantha
Age: 17


Gender: Female


Species: Product of a Seraphim (second highest ranking divine being) and a devil called Medusa (Second highest ranking demonic being)


Appearance:
Long-Wavy-Hairstyle-for-Blond-Hair-2.jpg
This eye color (sorry I can't make it smaller)
emerald_eyes_by_puchikonkm.jpg
This hair style
crown-braids-loose-curls.jpg



Faction: Colonist


Personality:


Polite; she is very considerate of people and their feelings. Careful not to offend anyone she comes across well mannered and nonthreatening.


Leader; no matter what she's doing she has a sense of authority and influence.


Perfectionist; she gives attention to the smallest of details, making sure everything is just so. This can make her seem picky or remind some of OCD.


Curious; the sheltered life she lived made her secretly very curious. This can cause trouble if she wanders where she isn't supposed to be.


Social; she learned very early on how important relationships and impressions can be, always careful of how she presents herself.


Assertive; she won't back down from a challenge and will rather openly argue her opinion, which she hasn't come across a situation yet where she didn't have one. She can sometimes be seen as judgmental or a know-it-all.


Astute; sometimes seeming manipulative, she can read people and situations like magazines, she knows what to say/do to make the situation beneficial.


Fearless; even her older sister recognizes it and will hide behind her when something scares her. This makes usually brave or even bold. She will sometimes become reckless.


Unfeeling; she long since learned to lock away all unscripted emotions. When combined with the politeness and sociability she can seem fake if being closely observed.


Charismatic; being as perfect as she always appeared could target some kids, but because of her charming and magnetic personality she was instead further idolized.


Confident; her parents taught her to have confidence in herself and everything she does. Sometimes she may come across as arrogant or egotistical.


Normal Skills: Plays instruments, had an exceptional education, and talented at art. She is very diplomatic and charming, as she was supposed to inherit the country her adoptive parents ruled. But on the Isle this seems to be of little use to her when she starts over


Magical Skills: She can't willingly control any of her magic. Everyone around her must watch what they say because her powers have to do with words; everything said in her presence is taken literally can will happen to whoever spoke them. Her words can physically hurt someone, as can her thoughts, but unpredictably. Sometimes if she is injured by someone they can feel the pain also, how it compares to her pain varies; but people she has a strong emotional connection with can share emotions with her. Also, very strong emotions can be shared, but she has no control over the emotion/s being shared. Occasionally she has influenced or shared thoughts without realizing. She shows great potential for growth, but with no one to help guide or train her more powers may develop uncontrolled.


How did they end up on the Isle?: As a child a mythical doctor from her kingdom would care for her and help keep what she is hidden. But he would also occasionally teleport her to the Isle of Mist. But she became a full time resident after a ship she was on, supposed to bring her for the first time representing her country to an new ally for a peace meeting, went off course and instead brought her to the isle.


Backstory: Raised by a royal family Angel grew up sheltered from the world. She grew up an otherwise normal life in the public eye despite the always wearing the necklace and bracelet as well as weekly sessions with the doctor to help make sure her powers were being controlled. It wasn't until she was stranded on the isle the doctor wouldn't tell her of her adoption, waiting over a month before coming to see her. But he didn't take her back, telling her she'll be best to stay. Angry and confused she stormed off to a settlement bordering the woods and beach. She then used her wealth from the ship and made a new life for herself.


Other: Angel has a older sister that she cares very deeply about. The sister relied heavily on her for support and reassurance. She was very mild and shy, not having much heart against things she thought frightening. But as she grew she started putting on a troublesome act, making Angel seem even more like a good girl, even going as far as picking on her in public.


Angel grew up in her human disguise, unknowing of her true form which is contained in a necklace she promised her doctor to always wear, along with a bracelet that keeps her inner demon and angel at bay. Her true form can be released by unclasping her necklace, which is thankfully impossible to break; and her inner demon or angel can be triggered by situations or called upon and can break through the bracelet but can be resealed in after. Letting out and controlling the demon or angel is possible, but only is Angel does it herself. The only way to tell is either or both are out is to check the bracelet for a crack in the stones that hold them, it doesn't chance her physical appearance, but can change her aura. The necklace however can change her physical appearance and clothes. When unclasped, it releases her true form, which looks similar to her human form but taller, more idealized, and with wings. Her clothes also change into a emerald green outfit fitting the situation.


She is slightly stronger than the average girl but isn't likely to win a physical fight, as she has no fight or magic training. She doesn't really even workout, as it'd be seen improper and unladylike for someone of her social class.
I do like her, I just have one issue. Even though Angel herself cannot control her magic, you can't post that her powers automatically hurting another person's character. It has to be a suggestion that the other player can go with, or somehow dodge/avoid.
 
[QUOTE="Crystal Cali]I do like her, I just have one issue. Even though Angel herself cannot control her magic, you can't post that her powers automatically hurting another person's character. It has to be a suggestion that the other player can go with, or somehow dodge/avoid.

[/QUOTE]
Okay, so not to be rude but how would you change it so it could be a suggestion? Like is there a way to phrase it so it's more of a suggestion or how should I change it?
 
SparkyQuinn said:
Okay, so not to be rude but how would you change it so it could be a suggestion? Like is there a way to phrase it so it's more of a suggestion or how should I change it?
Reading over your post again, it does look fine. I could have interpreted it different, or not understood at first. (I literally just woke up an hour ago, so I'm not 100% with it yet xD ). When posting about her powers, just try to make it clear that the person might be feeling what you want them to, not that they actually are. Other than that, you're good to jump into RP. Currently, the isle is under attack by a fleet of steampunk-like flying airships... so chaos. :D
 

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