Maverick Six
This party stinks
Eris, Jebidiah (Alt Identity Cassidy) and Martin's Perspective
saxon Develius
"Hunter"
Two sets of sights were leveled towards the creature. That of Martin's and that of "Cassidy's". Jeb would notice however that he'd only managed to get off two shots onto the creature. [Aiming is an action] Martin successfully managed to send his shot forward. However, the bullets this time seemed to ricochet as the creature counter-attacked in spite of all their efforts. The swinging fist seemed primed to strike Martin as he retreated until --
A barrier appeared, enshrouding each and every person in the room. It took the form of a large cathedral -- stretching beyond the cave and jutting out into the rocks above. A wall had formed between the hunter and ground. Both of the creature's strikes against the barrier were halted in place. A healing aura filled out the room.
Though grand -- the barrier was hastily formed did not offer the same level of protection as it would have upon preparation. A strike of the hunter's fist struck the shield. And it buckled as a dent formed within it. Another strike -- and the dent within the field began to deepen. Between conjuring the barrier to defend herself and healing her allies, she found that she had time to summon forth a bolt from the heavens but not to.
A great beam of light flooded the area. It appeared between Eris and the creature -- flooding the room in light. Due to its selective nature, it curved around the group and everything within that 10-foot radius Eris was capable of seeing. Everything else would be battered mercilessly by the bright beam of holy light which flooded the area -- igniting many of the things around her with radiant, divine flames.
However,
Before the foe in front of her, the beams seemed to part like the red sea. The creature's strike intercepting the radiant light itself for a moment before its fist was repelled. The hammer came next and came crashing down onto the hunter's head. The floor beneath it gave way entirely. Rather than inherently unstable, the power of Eris' attack had been enough to simply melted away all stone with indifference.
In defiance of the party's wishes however -- the creature reached out into the wall and gripped it in a manner like a lizard. Shaking off a breeze daze, it crawled back up the wall. The Hunter oriented itself sideways in similar technique as what used to try to ambush them in the first place.
All the while, something finally crawled up.
"Maneater"
The almost pleasant aroma which had appeared began to fill the room as something crawled up from the bottom of the put. The large lower body was the plant step. And the upper half resembled a large flower. It was faintly visible due to the light -- simply due to the thing's size. Propped up by the large step, it hovered about 20 feet away from the group, over the chasm they had sought to cross. The flower petals were furled around the figure defensively. The maneater looked to be damaged from the attack Eris had launched, showing signs of divine wrath writ upon her body as petals fluttered from her form.
At the center of what appeared to be a giant flower, was a vaguely humanoid and female figure. With a single graceful motion -- she appeared to release a miasma of poison which filled the entire room in what appeared to be a large blast. [D-Grade attack against all players present.] The poisonous aura began to spread all throughout the room and being in its mere proximity. While the barrier's ability to continue defending were dubious at best, it still seemed to maintain the ability to keep the toxic poison which endangered the group out.
The Maneater began to chant, preparing another attack.
The Hunter clung to the walls with it's feet. Eris would see the hunter raise up its fists and beat at Eris' shield -- threatening to break defenses among other things if effective. (14 BE Attack + 1 Attack) The attack had an air force behind it, as though it would have disastrous consequences given the nature of it. What effect it would have? IT was all anyone's guess.
"If it isn't one thing or another. I've yet to face an enemy such as this, in this world." Despite coming close to death, his voice seemed as calm and collected as ever. Without a missing a beat, he began to work and seek to support the others as best as he viewed.
Unlike Eris, his spell was a mere three syllables. "Haymaker." With that, two lead orbs flew out his coat and launched themselves throughout the room with a whistle. One shot towards the Hunter -- seeking to support Eris and knock it off a wall with the immense force the orb produced. The other flew towards the Maneater and sought to blast it backwards into the wall. While carrying great enough force, how effective his attack ultimately was would be determined by his teammates. He aimed at the maneater as she began to visibly conjure up another set of spells.
The party stood with all paths forward and backwards having been destroyed. They had now two enemies to contend with -- a nimble brute in front of them threatening to bash away at their barrier and a giant flower monster threatening to fill the room and their lungs (for those who had them) with poison by virtue of its mere presence. Th hunter appeared to be modestly harmed by the attacks present. But Martin had been healed, and it appeared the maneater was damaged. The simple question was what does the group do in response to all of this?
saxon Develius
"Hunter"
Mental Machine
Two sets of sights were leveled towards the creature. That of Martin's and that of "Cassidy's". Jeb would notice however that he'd only managed to get off two shots onto the creature. [Aiming is an action] Martin successfully managed to send his shot forward. However, the bullets this time seemed to ricochet as the creature counter-attacked in spite of all their efforts. The swinging fist seemed primed to strike Martin as he retreated until --
A barrier appeared, enshrouding each and every person in the room. It took the form of a large cathedral -- stretching beyond the cave and jutting out into the rocks above. A wall had formed between the hunter and ground. Both of the creature's strikes against the barrier were halted in place. A healing aura filled out the room.
Though grand -- the barrier was hastily formed did not offer the same level of protection as it would have upon preparation. A strike of the hunter's fist struck the shield. And it buckled as a dent formed within it. Another strike -- and the dent within the field began to deepen. Between conjuring the barrier to defend herself and healing her allies, she found that she had time to summon forth a bolt from the heavens but not to.
A great beam of light flooded the area. It appeared between Eris and the creature -- flooding the room in light. Due to its selective nature, it curved around the group and everything within that 10-foot radius Eris was capable of seeing. Everything else would be battered mercilessly by the bright beam of holy light which flooded the area -- igniting many of the things around her with radiant, divine flames.
However,
Before the foe in front of her, the beams seemed to part like the red sea. The creature's strike intercepting the radiant light itself for a moment before its fist was repelled. The hammer came next and came crashing down onto the hunter's head. The floor beneath it gave way entirely. Rather than inherently unstable, the power of Eris' attack had been enough to simply melted away all stone with indifference.
In defiance of the party's wishes however -- the creature reached out into the wall and gripped it in a manner like a lizard. Shaking off a breeze daze, it crawled back up the wall. The Hunter oriented itself sideways in similar technique as what used to try to ambush them in the first place.
All the while, something finally crawled up.
"Maneater"
The almost pleasant aroma which had appeared began to fill the room as something crawled up from the bottom of the put. The large lower body was the plant step. And the upper half resembled a large flower. It was faintly visible due to the light -- simply due to the thing's size. Propped up by the large step, it hovered about 20 feet away from the group, over the chasm they had sought to cross. The flower petals were furled around the figure defensively. The maneater looked to be damaged from the attack Eris had launched, showing signs of divine wrath writ upon her body as petals fluttered from her form.
At the center of what appeared to be a giant flower, was a vaguely humanoid and female figure. With a single graceful motion -- she appeared to release a miasma of poison which filled the entire room in what appeared to be a large blast. [D-Grade attack against all players present.] The poisonous aura began to spread all throughout the room and being in its mere proximity. While the barrier's ability to continue defending were dubious at best, it still seemed to maintain the ability to keep the toxic poison which endangered the group out.
The Maneater began to chant, preparing another attack.
The Hunter clung to the walls with it's feet. Eris would see the hunter raise up its fists and beat at Eris' shield -- threatening to break defenses among other things if effective. (14 BE Attack + 1 Attack) The attack had an air force behind it, as though it would have disastrous consequences given the nature of it. What effect it would have? IT was all anyone's guess.
"If it isn't one thing or another. I've yet to face an enemy such as this, in this world." Despite coming close to death, his voice seemed as calm and collected as ever. Without a missing a beat, he began to work and seek to support the others as best as he viewed.
Unlike Eris, his spell was a mere three syllables. "Haymaker." With that, two lead orbs flew out his coat and launched themselves throughout the room with a whistle. One shot towards the Hunter -- seeking to support Eris and knock it off a wall with the immense force the orb produced. The other flew towards the Maneater and sought to blast it backwards into the wall. While carrying great enough force, how effective his attack ultimately was would be determined by his teammates. He aimed at the maneater as she began to visibly conjure up another set of spells.
The party stood with all paths forward and backwards having been destroyed. They had now two enemies to contend with -- a nimble brute in front of them threatening to bash away at their barrier and a giant flower monster threatening to fill the room and their lungs (for those who had them) with poison by virtue of its mere presence. Th hunter appeared to be modestly harmed by the attacks present. But Martin had been healed, and it appeared the maneater was damaged. The simple question was what does the group do in response to all of this?
1. Higgs Ward - Gravity Affinity F, Magic F, Energized F - A defensive ability in which Martin creates an opposing gravitational force to oppose an attack. - Grade F - 0 Post Cooldown
2. Haymaker - Gravity Affinity F, Magic E, Magic Range F, Indirect F, Knockback F, Magic Targets F - A spell which casts a high momentum projectile designed to slam into a particular opponent for any number of directions. Can come from any direction, knocking the opponent in the direction of it's flight path. Be it down, from either side or shoving through ground and striking the opponent from below. It has obvious application in curving around both friend and foe and can manipulate an enemy's position. - Grade E - 1 Post Cooldown
3. Aim - Martin aims at the Maneater.
2. Haymaker - Gravity Affinity F, Magic E, Magic Range F, Indirect F, Knockback F, Magic Targets F - A spell which casts a high momentum projectile designed to slam into a particular opponent for any number of directions. Can come from any direction, knocking the opponent in the direction of it's flight path. Be it down, from either side or shoving through ground and striking the opponent from below. It has obvious application in curving around both friend and foe and can manipulate an enemy's position. - Grade E - 1 Post Cooldown
3. Aim - Martin aims at the Maneater.
Progress to Finding Yume: 2/5
(Requirement for Success: 11+)
Martin
Martin HP: 3/3 (D-Grade Vitality w/ Heavy Armor)
Martin Heavy Armor: 2/2 (E-Grade Heavy)
Note:
Eris
Eris HP: 6/6 (A-Grade Vitality w/ Heavy Armor)
Eris Armor: 5/5 (B-Grade Heavy)
Note:
Jebidiah AKA Cassidy
Jebidiah HP: 2/2 (E-Grade Character)
Note:
(Requirement for Success: 11+)
Martin
Martin HP: 3/3 (D-Grade Vitality w/ Heavy Armor)
Martin Heavy Armor: 2/2 (E-Grade Heavy)
Note:
- -5 Str
- + 1 Speed for 1 IC hour
- E - 1/1 Posts Remain
Eris
Eris HP: 6/6 (A-Grade Vitality w/ Heavy Armor)
Eris Armor: 5/5 (B-Grade Heavy)
Note:
- C - 3/3 Posts Remain
- +1 Speed for 1 one IC "hour"
- Healing and forming a barrier even though apart of the same ability, are considered two actions.
Jebidiah AKA Cassidy
Jebidiah HP: 2/2 (E-Grade Character)
Note:
- Due to Jeb stating he was aiming in his post, an aim action is assumed to have consumed 1 action.
- + 1 Speed for 1 IC "hour'
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