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Active Into the Woods, with No Regrets (Fae-See, Spirit World)

Eris, Jebidiah (Alt Identity Cassidy) and Martin's Perspective

saxon saxon Develius Develius
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"Hunter"​


Mental Machine


Two sets of sights were leveled towards the creature. That of Martin's and that of "Cassidy's". Jeb would notice however that he'd only managed to get off two shots onto the creature. [Aiming is an action] Martin successfully managed to send his shot forward. However, the bullets this time seemed to ricochet as the creature counter-attacked in spite of all their efforts. The swinging fist seemed primed to strike Martin as he retreated until --

A barrier appeared, enshrouding each and every person in the room. It took the form of a large cathedral -- stretching beyond the cave and jutting out into the rocks above. A wall had formed between the hunter and ground. Both of the creature's strikes against the barrier were halted in place. A healing aura filled out the room.

Though grand -- the barrier was hastily formed did not offer the same level of protection as it would have upon preparation. A strike of the hunter's fist struck the shield. And it buckled as a dent formed within it. Another strike -- and the dent within the field began to deepen. Between conjuring the barrier to defend herself and healing her allies, she found that she had time to summon forth a bolt from the heavens but not to.

A great beam of light flooded the area. It appeared between Eris and the creature -- flooding the room in light. Due to its selective nature, it curved around the group and everything within that 10-foot radius Eris was capable of seeing. Everything else would be battered mercilessly by the bright beam of holy light which flooded the area -- igniting many of the things around her with radiant, divine flames.

However,

Before the foe in front of her, the beams seemed to part like the red sea. The creature's strike intercepting the radiant light itself for a moment before its fist was repelled. The hammer came next and came crashing down onto the hunter's head. The floor beneath it gave way entirely. Rather than inherently unstable, the power of Eris' attack had been enough to simply melted away all stone with indifference.

In defiance of the party's wishes however -- the creature reached out into the wall and gripped it in a manner like a lizard. Shaking off a breeze daze, it crawled back up the wall. The Hunter oriented itself sideways in similar technique as what used to try to ambush them in the first place.

All the while, something finally crawled up.


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"Maneater"​

The almost pleasant aroma which had appeared began to fill the room as something crawled up from the bottom of the put. The large lower body was the plant step. And the upper half resembled a large flower. It was faintly visible due to the light -- simply due to the thing's size. Propped up by the large step, it hovered about 20 feet away from the group, over the chasm they had sought to cross. The flower petals were furled around the figure defensively. The maneater looked to be damaged from the attack Eris had launched, showing signs of divine wrath writ upon her body as petals fluttered from her form.

At the center of what appeared to be a giant flower, was a vaguely humanoid and female figure. With a single graceful motion -- she appeared to release a miasma of poison which filled the entire room in what appeared to be a large blast. [D-Grade attack against all players present.] The poisonous aura began to spread all throughout the room and being in its mere proximity. While the barrier's ability to continue defending were dubious at best, it still seemed to maintain the ability to keep the toxic poison which endangered the group out.

The Maneater began to chant, preparing another attack.

The Hunter clung to the walls with it's feet. Eris would see the hunter raise up its fists and beat at Eris' shield -- threatening to break defenses among other things if effective. (14 BE Attack + 1 Attack) The attack had an air force behind it, as though it would have disastrous consequences given the nature of it. What effect it would have? IT was all anyone's guess.

"If it isn't one thing or another. I've yet to face an enemy such as this, in this world." Despite coming close to death, his voice seemed as calm and collected as ever. Without a missing a beat, he began to work and seek to support the others as best as he viewed.

Unlike Eris, his spell was a mere three syllables. "Haymaker." With that, two lead orbs flew out his coat and launched themselves throughout the room with a whistle. One shot towards the Hunter -- seeking to support Eris and knock it off a wall with the immense force the orb produced. The other flew towards the Maneater and sought to blast it backwards into the wall. While carrying great enough force, how effective his attack ultimately was would be determined by his teammates. He aimed at the maneater as she began to visibly conjure up another set of spells.

The party stood with all paths forward and backwards having been destroyed. They had now two enemies to contend with -- a nimble brute in front of them threatening to bash away at their barrier and a giant flower monster threatening to fill the room and their lungs (for those who had them) with poison by virtue of its mere presence. Th hunter appeared to be modestly harmed by the attacks present. But Martin had been healed, and it appeared the maneater was damaged. The simple question was what does the group do in response to all of this?

1. Higgs Ward - Gravity Affinity F, Magic F, Energized F - A defensive ability in which Martin creates an opposing gravitational force to oppose an attack. - Grade F - 0 Post Cooldown

2. Haymaker - Gravity Affinity F, Magic E, Magic Range F, Indirect F, Knockback F, Magic Targets F - A spell which casts a high momentum projectile designed to slam into a particular opponent for any number of directions. Can come from any direction, knocking the opponent in the direction of it's flight path. Be it down, from either side or shoving through ground and striking the opponent from below. It has obvious application in curving around both friend and foe and can manipulate an enemy's position. - Grade E - 1 Post Cooldown

3. Aim - Martin aims at the Maneater.


Progress to Finding Yume: 2/5
(Requirement for Success: 11+)

Martin
Martin HP: 3/3 (D-Grade Vitality w/ Heavy Armor)
Martin Heavy Armor: 2/2 (E-Grade Heavy)

Note:
  • -5 Str
  • + 1 Speed for 1 IC hour
  • E - 1/1 Posts Remain

Eris
Eris HP: 6/6 (A-Grade Vitality w/ Heavy Armor)
Eris Armor: 5/5 (B-Grade Heavy)

Note:
  • C - 3/3 Posts Remain
  • +1 Speed for 1 one IC "hour"
  • Healing and forming a barrier even though apart of the same ability, are considered two actions.

Jebidiah AKA Cassidy
Jebidiah HP: 2/2 (E-Grade Character)

Note:
  • Due to Jeb stating he was aiming in his post, an aim action is assumed to have consumed 1 action.
  • + 1 Speed for 1 IC "hour'
 
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Yume

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Yume’s nose turned up with every step. She felt mud, and smelled mud, and mud mud mud! Blech!! It was an all-consuming thought. At least until she turned around and had the horrible realization that a Dark Blobby was hunting her like a cat hunts a mouse!

"Blobby, tell your crazy cousin to leave me alone…!" she muttered, though the words were so quiet for fear of actually being heard, they were barely even sounds at all. "It’s freaking me out…!"

Taking a deep breath (full of mud smell), Yume carefully followed the path forward, slipping behind every bit of cover she could find. The whole process would’ve been exhausting even without all the mud, but having to yank her boots from the ground every step just made it a bajillion times worse.

Briefly peaking from behind a tree, she seemed to notice Dark Blobby was a bit lost. Or rather, it wasn’t running after her directly. It was then a thought crossed her mind…

"This always works in the movies…" and therefore surely must’ve had some grounding in reality, she reasoned, bending over to pick up a small pebble covered in— nope, not gonna think about it. Taking aim, she tossed it as hard as she could to the side of the path, hoping it’d make a good distraction.


Actions
1. Continue down the path.
2. Whatever the rock thing would be (Stealth? Improvised range?)

 
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Eris Granstone

B Grade Character

Titles: Human, Priest, Holy Smiter, Hero of The Fae See, Mage, Fae, Spirit of the Battlefield Ally F, Faculty of Celestine F, Ordained, Mundane, Spellweaver

mentions: Tau Tau Maverick Six Maverick Six Develius Develius

Abilities/Actions/Cooldowns:

Holfeel's Cathedral - Barrier E, Selective Magic D, Magic C, Magic Range D, Magic Area of Effect D, Spell Duration F, Religion C, Divine Affinity F, Healing C, Energized E, Focus C- The ground within 1000 feet of the point selected become sacred ground for 1 hour. The caster erects up to a 500ft barrier; it takes the form of a church, and allies with heal significant injuries, including reattaching severed limbs/organs, fix broken bones. The caster can select those who can pass through the barrier. - Grade C - 3 Post Cooldown

Holy Flames - Religion E, Magic E, Magic Area of Effect F, Divine Affinity F, Magic Range F, Spell Duration F, Energized E, Focus E, Selective E- The caster can call down a beam from the heavens causing radiant damage to the target. Upon impact, the target burns with divine flames for 1 post. The target must be within 30 feet of the caster. - Grade E - 0 Post Cooldown

Holfeels Divine Weapon - Religion F, Magic F, Divine Affinity F, Energized F, Focus F - The user channels their mana into a medium and takes the shape of a melee weapon of their choice on striking a target dealing divine damage to the target. - F Grade - 0 Post cooldown

1: maintained Holfeel's Cathedral

2: used Holy Flames

3: used Holfeel's Divine Weapon comboed with action 2

F: 0/0
E: 0/0
D: 0/1

C: on going ability/3
B: 0/4
A: 0/5

Notes:

Eris was caught off guard by the light seemingly going around their foes, which caused her to bite her lip. Eris continued to try to maintain the barrier for as long as possible as she saw the next attack incoming toward it. Even she wasn't entirely sure how much longer the barrier would be able to hold up. "Martin, I think it's wise if we split our efforts. If you and Jeb can handle the other one, I think I can handle the one from behind." She suggested as she turned her full attention to her barrier, hoping it would at least hold for this attack.

Though she didn't waste much time as she quickly started to chant, "Book of Evitius verses 3-9. For those who do not look upon the light, there shall be fire. A fire that will cleanse the soul or remove it from the cycle. For it is us the clergy of our goddess' faith that stand at the bearers of the torch. For that torch is the salvation and the executioner, for I sentence you to be judged by her holy flames!" Taking a short breath she started to chant again, "Book of Icarus verse 9-11, Be my weapon and deliver those to the light for I command you. Take up arms and bet he bear of my holy weapon!"
 
Yume's Perspective
Tau Tau

Swamp's Dark Center


If she had wished to summon blobby, it appeared that she wasn't loud enough to do so. After all, she could remember that she had told Yume to scream her name out if she wished for a summons. Yet she seemed to almost be choking on her words in fear of discovery.

The wandering elemental lumbered through the forest. It's "eyes" scanned the area every now and again. Like the elemental she had seen before, it seemed this one had a face which was hard to read. From body language, all she could tell was that it was walking in such a way as to maintain its distance from her.

Using what appeared to be her skill in being generally sneaky (Stealth F), Yume was able to quietly pick up a rock and throw it. Yume could quietly throw the rock about 30 feet away before it landed in a random bush.

The creature stopped dead in its tracks -- if such a thing could truly be considered "walking."

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THWACK

A sound like a whip.

Its arm morphed, elongated, and shot out at the source of the noise. Its hand crashed into the bushes -- molding around it as it enshrouded said bush and sought loose things. With a wrench, it sought to yank what it had found out of the bush and out into view.

Floating inside of the elementals hand in and of itself were an assortment of sticks, clumps of soil, leaves, and a rock -- the precise rock which Yume had thrown. Yet as it scanned around, it didn't seem as though it traced the rock to having been thrown by Yume.

Like a flowing wave, the elemental drifted legless over to the shrub. It moved through most manner of obstacles with indifference, passing through branches, brush, and bushes without any apparent stopping as it simply "flowed" along its path, becoming hard when it wished to manipulate things and soft when it wanted to be untouchable by physical forces. It was indeed at least moving over to where Yume had thrown the rock.

However, this had come at some apparent cost as now, the creature looked to be what appeared to be more active. Something was here, and it didn't exactly know where it was.

Without warning, the creature falls -- losing all form of rigidity as it turns into a wide puddle along the ground where it stands. And it feels along the ground for any signs of activity. This takes place about 30 feet from where Yume's current position is. Though now, the water elemental seems preoccupied with its rather lengthy search, who knows where it will go next? For now however, it was searching where the rock had been throne, the puddle almost seeming to feel along the ground as it searched.

Progress to Finding Yume: 2/5
(Requirement for Success: 11+)

Yume
Yume HP: 2/3 (D Grade Speed w/Light Armor)
Yume Armor: 0/2 (D-Grade Light) (Yume will only receive the benefits of E-Grade Armor at best....)

Note:
  • C- 0/3 Posts Remain
  • D - 1/2 Posts Remain
 
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