I get inspiration from the stupidest places. Â I really do.
I finally got around to watching the animated TMNT movie, and found it surprisingly good. Â I also found myself formulating a plotline for the Solar game I'm running based off the overplot in the movie. Â
The basics of the movie: A great warrior finds a portal to another dimension, which happens during sidereal and planetary alignment once every 3000 years. Â The energies from the portal's opening grant the warrior immortality, but have the drawback of turning his brotherhood -- four of his closest companions -- to stone. Â The portal also releases 13 demons into the world. Â In order to break his curse -- cos after 3000 years of immortal life, he's come to believe it to be more curse than blessing -- he has to capture all 13 demons and return them to their native dimension. Â Plot twist: the statues of his brotherhood, who he has broken somewhat using some sort of amalgamated magitech, have no wish to be free of their stone prisons, and thus their immortality, and they begin in secret, and before long, openly to work against him.
The basics of the story arc: A great Dragon-Blood centuries ago learned of a secret power he could possess which would aid the Realm in stamping out the Anathema threat once and for all. Â He and his Sworn Brotherhood enacted the ritual to grant them this power, but four of the Brotherhood were turned to statues (which cannot be undone with any spell of any level of sorcery). Â He was given incredible power that has a serious drawback (haven't decided what yet), and over time came to regard it as more curse than blessing. Â The ritual, powered by the alien energies of Malfeas, also released 13 great demon shadows into Creation, all of which must be returned before the ritual can be reversed. Â Plot twist: What he doesn't know is that four of the shadows have extended their tendrils into the stone bodies of his closest companions, and when he enables their awakening through forgotten First Age technology, they have a rather large foothold in his camp.
Does anyone have any thoughts to offer me on finer details?
I finally got around to watching the animated TMNT movie, and found it surprisingly good. Â I also found myself formulating a plotline for the Solar game I'm running based off the overplot in the movie. Â
The basics of the movie: A great warrior finds a portal to another dimension, which happens during sidereal and planetary alignment once every 3000 years. Â The energies from the portal's opening grant the warrior immortality, but have the drawback of turning his brotherhood -- four of his closest companions -- to stone. Â The portal also releases 13 demons into the world. Â In order to break his curse -- cos after 3000 years of immortal life, he's come to believe it to be more curse than blessing -- he has to capture all 13 demons and return them to their native dimension. Â Plot twist: the statues of his brotherhood, who he has broken somewhat using some sort of amalgamated magitech, have no wish to be free of their stone prisons, and thus their immortality, and they begin in secret, and before long, openly to work against him.
The basics of the story arc: A great Dragon-Blood centuries ago learned of a secret power he could possess which would aid the Realm in stamping out the Anathema threat once and for all. Â He and his Sworn Brotherhood enacted the ritual to grant them this power, but four of the Brotherhood were turned to statues (which cannot be undone with any spell of any level of sorcery). Â He was given incredible power that has a serious drawback (haven't decided what yet), and over time came to regard it as more curse than blessing. Â The ritual, powered by the alien energies of Malfeas, also released 13 great demon shadows into Creation, all of which must be returned before the ritual can be reversed. Â Plot twist: What he doesn't know is that four of the shadows have extended their tendrils into the stone bodies of his closest companions, and when he enables their awakening through forgotten First Age technology, they have a rather large foothold in his camp.
Does anyone have any thoughts to offer me on finer details?