[In Iron Halls] OOC

Progress withrew.


Since this may endanger the game, I'll make myself available again.


Bear in mind that my posts will be of limited quality.
 
I'm going to keep running this so long as people keep posting. Xarvh, real life constraints understood, please post as you can. To everyone, this has started and we're under way. I'm not getting off till the ship crashes, and hopefully that will be into something explosively breakable.
 
Reaver asked, "Could I modify the dragoneye to filter out the specific frequency of the poll itself? I want to try and see if I can find any essence powering the flames."


I responded:


"Not really. The elemental pole itself is so overpowering that any essence vision directed at it will get washed out. You could probably filter it successfully so your eyes don't get essence burned out, but then you really wouldn't be looking at anything.


Regarding essence powering the flames, let me explain it this way. The pole is saturated with essence. There's so much essence there that an entire world springs from it and its four brothers. Thus anything there is effectively essence powered, since the air itself is saturated with motive force. Hell, you could chuck a wiffle bat in there and it would sprout little wiffle batlets in a matter of seconds. As such, while the fires may be essence powered, that's not as important as 'were they essence powered before they got onto the pole?'


Hint: This problem can be solved via (mad) SCIENCE!"


Unfortunately the reply window makes it difficult for me to properly format extended quotes. Regardless, I wanted to repost this PM discussion because I probably didn't make enough of a point of this.


The Elemental Pole of Wood is RIGHT THERE. Is anyone wearing wooden shoes? Guess what! They just sprouted and you probably want to take those off right quick in a hurry. Leather belts may be getting shaggy, and cotton clothing is putting out seeds. Those of you with essence sight are strongly encouraged not to look directly at the pole, because it can kill you.


If anyone is ever thinking of doing any crafting, you will need exotic ingredients. The EPoW is right there. FIRE from the EPoW is right there. As is ash from that fire, air, smoke, etc. Impossible things abound.
 
Ironic that I ditched Demon Summoning to help pay for the airship, lol. I'm still thinking, but my character's not a great crafter yet either. This experience will be the one that causes him to start learning more crafting - this is where he'll realize he can build things to help more people than just treating their injuries - for example, no single physician in the world could hope to help everyone affected by the EPoWo burning and setting the entire East on fire...


I'll keep thinking up ideas for fixing the Pole... just a big shift for me. I've been looking for a game that wasn't just "kill stuff and repeat" for a long time, but because that's all I've played, working with something deeper is kinda tough for me right now. Hopefully my character and I will grow into it together.
 
This game is also going to be a bit peculiar because it's very much designed to be solved Twilight style. Most problems will be based on one of the five abilities you've all got favored. So if you find yourself stymied, try going through the big five and asking, "Can this be used here?"


Finally, a general problem solving tip is don't attempt to fix everything with one plan. You don't have to save the world with one roll. Little steps are key. You've got four problems really. How did they set the EP aflame? Who set the EP aflame? How do you put the EP out? And how do you fix the problems that stem from it having been on fire? Those can likewise be broken into little steps, and so on.
 
Right right. While I get into that mindset, I really want to roleplay Jonathan doing the same. He's accustomed to focusing almost solely on medicine - and watching him learn to apply those techniques to other problems should be fun. After all, you can fix any problem the same way you treat a person - diagnose the problem, consider possible courses of treatment, determine the best course based on goals and desired results, and enact the plan while handling contingencies....


....doing that to a burning foundation of the world is a bit different than a child with a fever, though. :D I like making my characters squirm.
 
Xarvh: (Int or Per) + Investigation, please.


Anyone else doing something similar, post it and roll.
 
My, that's quite a good roll.


Flames from the Pole do react positively to being breathed on, and in a manner independent of which of you four does the breathing. It's not an overwhelming reaction, but there is a little poof. This lasts until the stick it's burning dies, at which point it goes out. If you transfer the flames to mundane wood, the flame becomes mundane quickly, and then reacts like normal fire. The fires on the Pole do not consume air, though. If you put some in a bowl, let it burn, you can then breath the air relatively easily, provided you eliminate the smoke. A wet cloth will do this passably. You must be careful though, because the fire is very catchy. Anything wood related burns quickly, so if you try it in a wooden bowl, the bowl catches fire.


Depending on how close you are to the Pole, this includes the smoke. The fires will set their own smoke aflame in a cascade effect.


You don't know what would happen if you tried this on some wood that's still connected to the pole. The problem is the pole is burning like a blast furnace, and getting close enough to try would result in you getting deep fried. However, given that the smoke boiling upwards from the pole is burning continuously and unceasingly until it infects the sky, you can surmise that so long as its tethered to the pole, it won't go out.


The mundane forest fire you passed through is consuming air normally, and this should be asphyxiating you. You aren't dead. You think this is because fire burns upwards, and as you get further from the pole, the wood gets greener and wetter, harder to burn. Thus the top of the forest is merrily blazing away, but the lower levels aren't. They're porous, and air is getting sucked upwards to feed the flames. While none of you are going to die immediately, this bodes poorly for putting out the forest fire which could ultimately consume the East.


Short version: Fire on the pole: Magic. Fire away from the pole: mundane. Fire moved from pole to regular wood: starts magic, becomes mundane.


Nor does it exhibit any signs of sentience, in case you were wondering.
 
"Excellent..." @_x


Plan is: we extinguish the flames at the bottom of the Pole, and then we proceed upwards.


As Feantari suggests, once the fire is out we can add protective stuff.


EDIT: I won't be able to post for some 4 days.
 
Well, I was waiting to know if the others like the idea, and if so if they have any contribution or idea for teamwork.
 
Oh, I like it :D the possibility that the flames might be ABLE to feed on air while not requiring it has crossed my mind, but I'm not sure it'd cross my character's, so I didn't bring it up. The potential for it backfiring is even more impressive than the (awesome) potential it has for solving at least a part of the problem.
 
I believe player-wise it's mostly just me and xarvh at the moment. Not sure if the other players just need a little more time or if my curse has struck again... I really should vacate these boards for the happiness and sanity of all, but I seem to have this optimistic streak that refuses to die.
 
I'm here. I am not really sure about this plan, but I don't have an idea for taking care of the pole other than investigating the lead we have. I'm not sure how fanning the flames on the pole is supposed to help anything. I thought we pretty well determined the flame on the pole is magical and can't just be blown out?


If the fire is somehow tapping into the energy of the pole then any essence/energy apsorbtion ideas are at best a temporary solution, but one that might allow us to work at the root so to speak.


The other issue is the deadly fire that keeps spreading. In my opinion that is the greater risk at present, but one that only bears dealing with once we have somehow prevented the new matter from the from igniting it all over again.


(oh, and I pointed the new guy who was looking for a game over here, but I dunno if anything will come of that)
 
To kill a flame you can either remove comburent (ie, air) or fuel, and neither is a n option in our case, or can stop the chain reaction so that fire does not create more fire.


By cooling down the wood, the fire has to work harder to bring the wood to ignition temperature.


But I'm very open to other ideas.


The best thing to halt the spread of the outer fire would probably be to quickly cut a choke stripe clear of trees.


This could be accomplished with extended use of grand daiklaves.... ^_^
 
Cooling it down? With the engines? /boggle I'm pretty sure they aren't Stirling cycle here. :-P Not to mention the massive amount of energy you would need to be able to pull away to do appreciable cooling. (that said maybe this is one of those times that engineers should not play a twilight, it's like when we watch movies with wonky engineering >.<) I could also be wrong in the next assumption but from what we can see at the moment it looks like the pole itself is on fire and the matter coming out of it is already on fire. But sure.. maybe we can rig up a crazy twilight cold machine or some such.


I like the idea of cutting a fire break. I'm not sure how long it would last or how far you have to go to hit dirt, but it seems like a good overall strategy. Then we'd just have to figure out how to put out a massive forest fire and .. sky fire.
 
We remove away the heat as the fire produces it.


We need enough power to clean a local patch and move to the next.


If we go bottom to top, the flames won't spread.


In short, don't fuck with a physicist. =P


Especially, don't fuck with the physicist with a copy of "The Practical Pyromaniac" in hand right now.


Plus, it's a movie.


Our stuff works just because we are the protagonists and do cool stuff, not because it is physically sound (with Exalted non-existent physics!?)


If you want to find problems, I can find problems with anything, up to and including crashing down the non-consistent Exalted reality in a tragedy of logic.


Anyway.


Ganya can't help with the fire barrier, she has no big blade.


Reaver suggestion is great, vent essence out of the Pole to dry the fires.


I'm thinking how to give my contribution.
 

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