BoltBeam
Falling Into The Sky
Lightning, the Light Ignis
Mobile Control
Character Information
Mobile Control
"I don't quite know - though it was difficult enough to even control this thing. I would be testing it right now if I wouldn't be potentially harming everyone else around me at this very moment." Lightning said simply to her - confident in his words though not sure if he could actually control it. Perhaps when he groups up with others for this plan and lends his no-longer hands to getting said others into the action, perhaps then he can find out. With that in mind, he obviously needs to go 'with' a group - though, he's not sure where the distraction team is - and probably no idea who is in said team."Well, dip me in in cactus juice and leave my body out on the surface of Elpis for the Kraggons to eat up, I ain't ever seen some'in like that before!" Ellie says. "Can ya' drive like that?"
Character Information
Link to CS: Here!
Hex Code: #F7DA64
Status (physically): Fine (currently overriding a Mechanical)
Status (mentally/emotionally): Fine
Powers: A.I abilities, monster summoning/spell card magic/trap card magic
Items: Duel Disk (grants monster summoning, spell card magic and trap card magic), an SMG (being held), $350 (stored in Duel Disk), Hyperion sniper rifle (ammo included, also stored in Duel Disk)
This is where all of Lightning's obtained cards are! For more information, refer to his original CS!
He will be granted more cards each passing chapter, as implied above - but by the end, he will have 'everything' at his disposal.
Listed 'per chapter' as to what he has - the most recent one will always be at the top.
Chapter 1
Main Deck Monsters
Armatos Legio Galea
Armatos Legio Magica Alcum
Armatos Legio Scutum
Armatos Legio Sica
Spells
Armatos Lex
Armatos Fulgur
Armatos Replacement
Judgmenet Arrows
Traps
None
Extra Deck
Armatos Legio Centurion
Armatos Legio Decurion
Armatos Legio Eques Flamma
Armatos Legio Legatus Legionis
Armatos Legio Pilus Prior
Armatos Legio Primi Ordines
Prologue
Main Deck Monsters
Armatos Legio Galea
Armatos Legio Scutum
Armatos Legio Sica
Spells
Armatos Fulgur
Armatos Lex
Traps
None
Extra Deck
Armatos Legio Decurion
Armatos Legio Eques Flamma
He will be granted more cards each passing chapter, as implied above - but by the end, he will have 'everything' at his disposal.
Listed 'per chapter' as to what he has - the most recent one will always be at the top.
Chapter 1
Main Deck Monsters
Armatos Legio Galea
Armatos Legio Magica Alcum
Armatos Legio Scutum
Armatos Legio Sica
Spells
Armatos Lex
Armatos Fulgur
Armatos Replacement
Judgmenet Arrows
Traps
None
Extra Deck
Armatos Legio Centurion
Armatos Legio Decurion
Armatos Legio Eques Flamma
Armatos Legio Legatus Legionis
Armatos Legio Pilus Prior
Armatos Legio Primi Ordines
Prologue
Main Deck Monsters
Armatos Legio Galea
Armatos Legio Scutum
Armatos Legio Sica
Spells
Armatos Fulgur
Armatos Lex
Traps
None
Extra Deck
Armatos Legio Decurion
Armatos Legio Eques Flamma
Skills/Abilities: Mastermind, technology wizard
Course of action: Override success!
RP InformationLocation: Crimson Raiders' Base
Interactions:
CocoaMarshmallow
Mentions: None
Nearby/In Group: @DistractionTeam