Howlin' at the moon (OOC thread) [Lunar Fury]

Hmm... I'll have to go over the DB Charms again, apparently.


Will you be posting the tree fixes anywhere? I'm intrigued.
 
*looks left and right*


Here are some of my custom DB charms... actually have some nifty melee charms. Or so I've been told. :D
 
Well, here are a couple rewritten DB charms! :-D


Whirlwind Shield Form


Cost: 3m; Mins: Thrown 3, Essence 2;


Type: Simple


Keywords: Combo-OK, Elemental


Duration: One scene


Prerequisite Charms: Any Thrown Excellency


The elemental affinity of the Children of Mela expresses itself in many ways, but some Dragon-Bloods may harness those winds defensively. The Exalt using this Charm can deflect ranged attacks aimed at himself or at allies at a cost of three motes plus one mote per each ally protected. While the Charm is in effect, an environmental penalty equal to the Dragon-Blood's Permanent Essence (essentially an external penalty) is created. The Essence spent is committed for the duration of the Charm. This Charm does not require any actual weapons. Instead, the Whirlwind Shield is formed from the air itself, and any allies who are to be protected must be within (the Exalt's Essence) yards in order for the Dragon-Blood to shield them.


Vengeful Gust Counterattack


Cost: none (2m or 4m); Mins: Thrown 4, Essence 3; Type: Permanent


Keywords: Combo-OK, Counterattack


Duration: Permanent


Prerequisite Charms: Whirlwind Shield Form


A refinement of Whirlwind Shield Form, this Charm allows the Exalt to not only deflect incoming attacks, but to reflect them back on the attacker. When Whirlwind Shield Form is active, the character can hurl enemy ranged attacks back at their origin. At a cost of two motes, any attack that misses the Dragon-Blood and is affected by Environmental penalties is instead applied to the attacking character. At a cost of four motes, the Dragon-Blood can also use this Charm in defense of an ally within a number of yards equal to her Essence. This is a non-charm action.
 
Nice. I like it. Keep em comming. I may need one or two in your game. :wink:
 
Hmmmm. If so, it would make the latest episode of Jerry Springer a lot more animated!
 
If I remember correctly Gods can get pregnant, just like Elementals and Demons. I figure though that a God has more control over whether or not they do; I can't remember what RoGD says.
 
I almost saw the end of it, they were showing episodes I hadn't seen before on toon disney awhile ago. He had all of the jewels and was back in his home town and there were mutants and shit was going down.


I had an Eclipse in my very first Exalted game who Rin was my character picture, not so much concept. The ST got kinda ornery when I asked if my Totem could be a monkeybird.
 
Is that really a "Pirates of Dark Water" reference? I was more thinking the Conan cartoon. It's honestly just been floating around in my head for years, sourceless.


Anyone get the other reference? Or do I really out-nerd you all by that much. ;)
 
LOL,


Oh well, with 0 lore and 0 craft, did you really expect I would do something with it, it was just for the "memory regaining trip"...


Like, "oh, I know this thing, I've seen it work before... "


People just get me wrong sometimes.
 
I knew that's what was going on, Cyl. I just think of dumb things to say sometimes, like having my excited-because-she-found-a-clue Lunar fly up in someone's face and say, "Squawk, bitchez!"


I think Kahak's "regaining his past" bits are really cool. Aside from being immediately useful the whole "past lives" thing is something that our Lunar characters haven't gotten into much.
 
Braydz said:
I knew that's what was going on, Cyl. I just think of dumb things to say sometimes, like having my excited-because-she-found-a-clue Lunar fly up in someone's face and say, "Squawk, bitchez!"
I think Kahak's "regaining his past" bits are really cool. Aside from being immediately useful the whole "past lives" thing is something that our Lunar characters haven't gotten into much.
Ok, I just get people wrong sometimes too :lol:
 
Aside from being immediately useful the whole "past lives" thing is something that our Lunar characters haven't gotten into much.
Well it's actually pretty easy to do, you just have to define the basic guidelines (I was a night caste spy and investigator, I operated in the east and around the Dragon Kings cities) and use it at times... as a ST I use it to give info to the pcs, but I wanted to try to use it as a pc (Lunar Fury is the first exalted game I've ever played...).


Keeping it balanced is hard though, especially now, as Rathess offers many many possibilities (I should know, I've been STing its conquest for the last 2 years :D ), and since it's not the main focus of the game, we have to skip some of the most interesting parts... though Sherwood launches some nice leads (mentionning the Goblin King and all).


There are some nice infos on DotFA on Rathes btw.
 
I have got to get me that book. I've heard so much about it, and every little thing makes me need it even more.
 
It's not world shattering, but it's very interesting to plant epic adventures about ruins and forgotten legends and places.
 
cyl said:
(I should know, I've been STing its conquest for the last 2 years :D )
Go you. Wish I could ST one situation that long (I get distracted).


Hey Sherwood, you got room for in your storyline for the rest of us to throw you past-life stuff?
 
Well its conquest from the first call for help from a civilized Raptok wandering the Scavenger Lands disguised as a mortal to the expedition to the city, to rebuilding the race, to battle Han-Tha and Filial Wisdom for the city, and ridding it of the Leech gods... this was a whole campaign in itself :lol:


When I left France they were just discovering Khyral...
 
There are things I like, and things I don't like about the diceroller made by Arthur. The output is a little wordy, and as to be expected, in broken English.
 

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