Howlin' at the moon (OOC thread) [Lunar Fury]

I accidentally became the ST in another game so I'm gonna be slow until I figure out what the fuck I'm doing.
 
Would you say that the Air DB would still be within 70 yds of me? Because I have a skycutter blade with his name on it. Also since it is Rate 2, if I succeed the reflexive roll for it to return can I flurry it?
 
You can make a roll. There is a small minus, but you do have a chance.
 
If he were mortal, he'd probably be a dead man from the infections he's bound to have gotten. But, since he's Exalted, you suspect that he will survive with a nasty scar in his back from the impact of the blade.
 
I'm really looking forward to all the frustration Najya-Who-Hates-Dragonbloods will have to go through with babysitting the Air Aspect and trying to keep her honor intact. *evil laugh* Character growth through suffering, heh heh heh.
 
Hahaha. Stuff like that is what a good ST dreams of!
 
Huh, why ? what do you mean ?


(you're not talking about the deathknight thing are you... I never implied to say "the bearer of a solar exaltation tainted by the Neverborn is trying to escape the darkness and to come back to the light"... I was saying "he is trying to break free from his master"... nothing more :) )
 
Cyl said:
somebody who has chosen to embrace a cursed afterlife over natural death is too selfish and weak to work for the greater good !
I am not sure if people know that you have to accept Abyssal Exaltation. I am not trying to degrade or embarrass you, just struck me as privileged knowledge. It was internal dialog so it isn't a big deal, was just trying to help out.
 
Ho no, you are totally right ^^


Kahak wouldn't think that, he does not have such insight in the Black Exaltation, I forgot to erase this thought (one of the disadvantages of posting while working :D )


Mistake edited.
 
I am going to leave the thread open for comments before moving into Leeayta's domain and starting up the new one. Xp awards comming up.
 
It could be worse. He might be dead. Or hauled around by Rory. He hasn't bathed in a while :wink:
 
New thread will start (probably) by Monday, so if you have any comments you wish to make to each other that can't wait, do so soon.
 
I was starting to get a psycosis from vanished players. :shock:
 
fyi i need to disappear for six months~


In all seriousness I've started rewriting the Dragonblooded charmset, because I hate myself.


If you see a post from Amina at 8 AM that consists of nothing but 'CHAAAAAAAAAAAARMS' then you know I've snapped, and Trowizilla will be putting me out of her misery. :-)
 
Wait... I'm NOT the only one whose redoing the DB charmset for 2e?


*blinks and nips back out quietly*
 
Yup! I've gotten Air done, and Awareness and Craft from Earth. Mostly what I'm doing is fixing weak or weird charms, and then adding them to fit my view that all exalts need to be able to fight on the same basic level /eventually/ - so around Ess 4 you'll see Terrestrial perfect defenses. Doubtful they'll ever get perfect attacks, that's out of theme, but.
 
I'm working on just doing a complete overhaul from 1e to 2e.... Thus far I'm still on charm concepts for air aspect. I've posted in the ECR.... ^_^ ;
 
It is nice to see that our game is being checked into by other members of the PbP forum.
 
Sorry, everyone. Between not getting notices just coming out of everyone else being busy and my own stuff demanding attention I fell a little behind.


What, exactly, do you guys think is wrong with the 2e DB Charm set? I'm curious because nothing jumps out at me as "OMG WTF.'
 
Dragon-Blooded social charms do not interact with the Social Combat rules at all. They can't social-fu beyond their excellencies period, because the putatively social charms simply don't interact with the rules. They're here . and the rules are waaaaaaaaaay over here . and the DBs don't know what the fuck. (As an example - apparently DBs are incapable of coping in mass social combat; they have no charms that deal with that sphere at all.) Ergo, all three main Social Fu Abilities need not repairs but to be rewritten. (Also, the Socialize charm that supplements an action that cannot exist gets moved.)


Medicine is decent but needs expansions that work with the way Medicine works in 2e. There I won't be doing too much pruning, just adding charms that supplement healing actions or diagnosis, not just ignore them.


War, well, apparently Dragon-Bloods cannot lead armies. Their charms don't work on a scale of more than a fang or so. This is moderately easy to fix, though I'll be reorganizing the War tree to make it easier on the eyes and less filled with speedbumps.


Lesse. Bureaucracy is weaksauce but repairable, Archery's pretty cool and I may leave that be, Melee will be receiving damage-adders and a whole Melee defense tree, along with fixed Extra Action charms. Dodge'll be getting some love, too - I moved the Dodge counterattack to Melee, so I gotta give 'em something. Integrity's getting some rewrites, but the problem there is that Integrity trees are by default boring. Mental Dodge is not terribly flavorful!


Resistance gets some love, and I have a Resistance 5 Ess 5 charm I'm looking forward to making. Something that will make even a Lunar jealous.
 

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