I'm soon to be running a game that has my Circle caught between the machinations of the Bronze and Gold Factions. The Circle has had some dealings with the Gold faction through the CoI and such but were unaware of the true nature of their benefactors (The PCs didn't know it either a few times), so I've already got an easy way to get the group wrapped up in these Creation spanning plans. The ultimate goal of the story is for the Circle to uncover the truth about the Sidereals.
Only one problem, I've no idea what a proper Sidereal-ish scheme should be. I know that at least on the surface I want it to be a clash between the established Immaculate Order/Philosophy and the fledgling Cult of the Illuminated, as in our game the CoI is gaining a pretty strong hold in the Threshold, particularly in the Nexus area where we operate from. Any deeper than this an I'm kinda lost.
I want it to feel significantly sweeping and shadowy to do justice to the first open introduction of our group to the Sidereals. I also want to twist the player's expectations of whose on their side against them, everybody is pretty well versed in the whole Gold vs Bronze struggle, so I thought the Gold faction ultimate;y turning on them would make for a pretty satisfying plot twist.
Any suggestions from people that have ran/played in stories like this would be greatly helpful. Besides the basic setup about the Immaculates vs the Cult I've got no particular points, as this is intended to be happening in the background of the player's actions. Thanks!
Only one problem, I've no idea what a proper Sidereal-ish scheme should be. I know that at least on the surface I want it to be a clash between the established Immaculate Order/Philosophy and the fledgling Cult of the Illuminated, as in our game the CoI is gaining a pretty strong hold in the Threshold, particularly in the Nexus area where we operate from. Any deeper than this an I'm kinda lost.
I want it to feel significantly sweeping and shadowy to do justice to the first open introduction of our group to the Sidereals. I also want to twist the player's expectations of whose on their side against them, everybody is pretty well versed in the whole Gold vs Bronze struggle, so I thought the Gold faction ultimate;y turning on them would make for a pretty satisfying plot twist.
Any suggestions from people that have ran/played in stories like this would be greatly helpful. Besides the basic setup about the Immaculates vs the Cult I've got no particular points, as this is intended to be happening in the background of the player's actions. Thanks!