Jukashi
Four Thousand Club
Two things I'm unsure of.
1: The Rule of Seven, i.e. the rule that says you can effectively "trade in" 7 dice for one success if you don't feel like rolling something. I remember it from 1e but I can't find it in 2e.
2: Rules for using daiklaives and other oversized MM weapons without attuning them. I seem to recall something about needing increased strength, but perhaps I'm confusing it with the rule for using two-handed things one-handed? Again, I can't find it in 2e.
1: The Rule of Seven, i.e. the rule that says you can effectively "trade in" 7 dice for one success if you don't feel like rolling something. I remember it from 1e but I can't find it in 2e.
2: Rules for using daiklaives and other oversized MM weapons without attuning them. I seem to recall something about needing increased strength, but perhaps I'm confusing it with the rule for using two-handed things one-handed? Again, I can't find it in 2e.