Rykon
Five Thousand Club
XP Grand Totals
24 XP
18 SXP
The crew roster starts here.
Reminder...
House Rules in place:
Character Creation
8/6/4 +2 free Attribute dots,
40 dots in Abilities
4 Specialties
20 Merit dots (Martial Artist merit unnecessary)
25 Charms
Starting Essence is 2
Bonus Points, Experience, and Solar Experience will all use the following cost guide. Each player will have 80 bonus points to spend at character creation.
Note: All supernal ability charms will treat essence as 5 for all purposes. Supernal occult will make Celestial and Solar circle sorcery E2 and E3 respectively.
Raising any 2nd+ Craft or Martial Art to an equal or lesser rating of your highest is 2 XP cheaper.
There is one more house rule, technically. It's a set of criteria I use to give XP based on what happens in a limit break. What the character does in limit break (if it occurs) will be a collaborative effort between Story Teller and Player.
24 XP
18 SXP
The crew roster starts here.
Reminder...
House Rules in place:
Character Creation
8/6/4 +2 free Attribute dots,
40 dots in Abilities
4 Specialties
20 Merit dots (Martial Artist merit unnecessary)
25 Charms
Starting Essence is 2
Bonus Points, Experience, and Solar Experience will all use the following cost guide. Each player will have 80 bonus points to spend at character creation.
Attributes 8/dot
Abilities 4/dot, 3 if favored
Specialty 2
Willpower 8/dot
Merits 3/dot
Charms and Spells 10, 8 if favored
Evocations 8 (+2 per evocation for each artifact dot after 3)
Abilities 4/dot, 3 if favored
Specialty 2
Willpower 8/dot
Merits 3/dot
Charms and Spells 10, 8 if favored
Evocations 8 (+2 per evocation for each artifact dot after 3)
Note: All supernal ability charms will treat essence as 5 for all purposes. Supernal occult will make Celestial and Solar circle sorcery E2 and E3 respectively.
Raising any 2nd+ Craft or Martial Art to an equal or lesser rating of your highest is 2 XP cheaper.
There is one more house rule, technically. It's a set of criteria I use to give XP based on what happens in a limit break. What the character does in limit break (if it occurs) will be a collaborative effort between Story Teller and Player.
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