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I just like excuses to roll dice.Hahaha! Usually the players just do the stupid and don't worry about a roll.
I'll take a look at them.Sherwood , I've tweaked Shi-vash's backgrounds a bit. Her Infinite Resplendence Amulet is now only made of Starmetal; I wouldn't say she needs the Stealth Bonus, and as for soak, well, I think she can do a good job of not getting hit. I've used the refunded background point to give her another dot in Connections to the Cult of the Illuminated.
Lol I'm not used to having mine copied. Normally I just steal Psychies or Rykons.For a second there I thought we had two airship captains with Celestial Dragon Style and Obsidian Shards of Infinity style. Then I was like "Waaaaaaaait a moment, these are a bit too similar."
As long as the Specialty applies to that particular attack, yes. For example, a Specialty of 'Vs Ranged Attacks' would not add to an attack being made against you in melee combat. So long as you differentiate your numbers, then that is fine.Sherwood do specialties apply when calculating dodge and parry? And would they apply before or after?
Like would dex5, MA5, def 2, specialty 3. Give a parry of 8 or 9?
His specialty is with Claws. So as long as he uses Claws then it applies, correct?As long as the Specialty applies to that particular attack, yes. For example, a Specialty of 'Vs Ranged Attacks' would not add to an attack being made against you in melee combat. So long as you differentiate your numbers, then that is fine.
Correct. That will apply to your Parry DV, but only when you are using them. If you are ever fighting unarmed, then the numbers will not be the same.His specialty is with Claws. So as long as he uses Claws then it applies, correct?
Well even if unarmed, I got aways of making Claws form.Correct. That will apply to your Parry DV, but only when you are using them. If you are ever fighting unarmed, then the numbers will not be the same.