Chaka
Cuddle-fiend
Easy enough to extrapolate for the artefacts I think - drop their damage by a few dice and give them the O tag. I think you reduce Speed 3 weapons to Speed 4, too.
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It really doesn't mean much. Solars have always had cheap BP costs for Charm purchases and Essence. Evening Solaroids being able to buy up to 5 dots in an Ability freely during the Ability allocation of Character Creation isn't that big of a deal since really all it does is save you some BP since a lot of the time. Abilities you are taking to 4 or 5 are Favored or Caste abilities anyway.Dracogryff said:I think the last Errata I looked at was... *checks files* ...from 2010, it seems. So no, I did not since I haven't seen the last eighteen month's worth. I still don't like the the 'Solars must be the best!' mentality, or whatever.
Other than Iron Kettle Body and Endurance of 10,000 Cuts, I'm not finding anything outside of Martial Arts Charms for Solars.ghoti115 said:That is what I had originally thought too, but given the rest of the text indicating that the Charm ends prematurely and Wound-Eating Invulnerability only has a Duration of One Tick, it doesn't really seem to apply. Are there any damage prevention Charms with a Scene long duration?