[Desolation] Desolation Discussion

Sorry guys. Really bad cold has me slowed down, but will get Red Beans post up in the morning. Just need a little sleep so the mind starts working again.
 
Wow, I've been doing seize by force very wrong. I guess you live and learn.


I keep forgetting to give you guys harm from it, which happens every time seize by force is rolled.


The more I read, the more it seems go aggro and act under fire make more sense for a fight between a few people. Seize by force seems like a better fit to zoom out on a battle and seize a position or a moment while taking hits.


Guess we'll have to see how it works out here.


Any thoughts? Some of you have played more than I have. How did it work for you guys?
 
I have never played before but from what I've gleaned here and in other people's sessions, the game is what you make it!
 
True enough. But, when you seize by force, you have to take harm. It's meant as if you stand there in the hail of fire and fire back (gunlugger/faceless anyone?). Most characters won't want to risk that, usually seeking cover and whatnot.
 
>_>


I'm not saying anything but yeah. Seems like the Faceless is built to do that. Automatic -2 to all harm rolls plus armor for being creepy and doing that sort of thing.
 
Exactly! Which is awesome and fitting!


Vincent Baker, the designer, put it this way, and I think it makes it more clear:

Going aggro is for when you care what your enemy does, and seizing by force is for when you care what your enemy has.
If it's not clear which, then either will work, right? It's the MC's call, but I recommend that you make your call by something like "Keeler, that might be going aggro and it might be seizing by force. Look at the moves' outcomes - which are you going for?"


Doing something under fire so that you can go aggro instead of seizing by force is a good, legit tactic.


You can absolutely go aggro during battle, of course you can. Page 212 says it explicitly.


If I were the MC, and knowing nothing else, my calls would be (1) act under fire then go aggro; (2) go aggro.
If you care about not taking the hits and are trying to get something under your control, it seems seize by force is the better choice. Obviously, whatever feels right in the fiction will dictate, but this changes how I might approach most things.
 
But I was definitely doing it wrong in the sense that you're not supposed to be able to seize someone's life by force.
 
No, same thing there. If you're going aggro, you're threatening them with force which will happen if they don't do what you want. Really, for either, the fiction will dictate and looking at the outcomes of both moves will help determine. It will make more sense in play, I think.
 
Ryoma was inspired by a story in Lone Wolf and Cub, about a woman who used her grizzly tattoos to intimidate her enemies. The Buddhism bit came from some books I read about the moral extremes of some Buddhist traditions, where your enlightenment starts to break down your karma and you can make truly long-view calculations about whether to kill or spare a human being.
 

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