Grimsvald
Elder Member
Nearly 100 years ago the Great Planer Wars were brought to an end. Portals were opening all over the continent of Lorn, spewing forth hellish duergar armies. One man put a stop to it. The nations of Lorn held their ground for as long as they could, but it looked like a hopeless battle against a relentless foe. Until that man stepped forward with lost treasures.
One day a great elven cleric known as Shaldra~Zin made his stand at the city of Blackwood. With an ancient spell found in the bowels of a lost Pelor temple he would save his people. With the spell carved into his flesh he laid upon a pile of gold and lit himself on fire. His body, the candles and the gold were all consumed as spell components. What the spell accomplished is still unclear, but Blackwood vanished that day never to be seen again. With it vanished the portals.
Now a city has been built where Blackwood once stood. This city has been named Shaldra~Zin in honor of the man who ended the war. It is here were our journey will begin...
The first signs of day giving way to night are inflicted upon Shaldra~Zin. The sun has just began to fall from its zenith. Heat shows signs of reprieve and a cool breeze is moving in. It is long before night time, but the city streets are already filling with travelers.
Some people are finding their way into Shaldra~Zin's famous tavern, The Dizzy Dwarfs, others have been there for hours already...
For those just arriving at the bar it may be difficult to find a seat. Floorboards creek beneath your feet as you navigate the labyrinth of customers to find an open chair. When you do find yourself a place to rest your tired boots, you have time to take in the beauty of your surroundings. The crowd keeps at a dull roar, but a bard sings over them. The man plays his lute and sings songs of love ever lasting.
The building is made with unique black wood from forests that used to exist around the city. It is darker than charcoal before lacquer even brushes on. The tables are made from a less refined and well worn wood. Some planks are splinted, others have names carved into them or beer stains. Small dwarven iron lanterns hang on the walls. When they are lite they give off more than adequate lighting. Behind the bar are shelves of alcohol stacked all the way to the ceiling. It is an ancient bookshelf salvaged from a great wizards library. Now a dwarf happily slides back and forth on it's ladder gathering drinks. If you raise your hand a busty human woman will come to gather your order.
For those who have been in the tavern for hours already you have noticed something deeper. You may notice that the bard is not only making wonderful tips, but he is paying his tab with a slight of hand. Some coins sat on the table tops end up missing and his mud of ale never seems to run dry. You may notice that people are often ordering the same drink, the 'house special'. Finally, if you have been paying close attention. There is a chance you noticed an orc who has had way too many 'House specials' and found too many of his coins missing from the table. As drunk as he is...he has noticed where they are going and is ready to do something about it.
One day a great elven cleric known as Shaldra~Zin made his stand at the city of Blackwood. With an ancient spell found in the bowels of a lost Pelor temple he would save his people. With the spell carved into his flesh he laid upon a pile of gold and lit himself on fire. His body, the candles and the gold were all consumed as spell components. What the spell accomplished is still unclear, but Blackwood vanished that day never to be seen again. With it vanished the portals.
Now a city has been built where Blackwood once stood. This city has been named Shaldra~Zin in honor of the man who ended the war. It is here were our journey will begin...
The first signs of day giving way to night are inflicted upon Shaldra~Zin. The sun has just began to fall from its zenith. Heat shows signs of reprieve and a cool breeze is moving in. It is long before night time, but the city streets are already filling with travelers.
Some people are finding their way into Shaldra~Zin's famous tavern, The Dizzy Dwarfs, others have been there for hours already...
For those just arriving at the bar it may be difficult to find a seat. Floorboards creek beneath your feet as you navigate the labyrinth of customers to find an open chair. When you do find yourself a place to rest your tired boots, you have time to take in the beauty of your surroundings. The crowd keeps at a dull roar, but a bard sings over them. The man plays his lute and sings songs of love ever lasting.
The building is made with unique black wood from forests that used to exist around the city. It is darker than charcoal before lacquer even brushes on. The tables are made from a less refined and well worn wood. Some planks are splinted, others have names carved into them or beer stains. Small dwarven iron lanterns hang on the walls. When they are lite they give off more than adequate lighting. Behind the bar are shelves of alcohol stacked all the way to the ceiling. It is an ancient bookshelf salvaged from a great wizards library. Now a dwarf happily slides back and forth on it's ladder gathering drinks. If you raise your hand a busty human woman will come to gather your order.
For those who have been in the tavern for hours already you have noticed something deeper. You may notice that the bard is not only making wonderful tips, but he is paying his tab with a slight of hand. Some coins sat on the table tops end up missing and his mud of ale never seems to run dry. You may notice that people are often ordering the same drink, the 'house special'. Finally, if you have been paying close attention. There is a chance you noticed an orc who has had way too many 'House specials' and found too many of his coins missing from the table. As drunk as he is...he has noticed where they are going and is ready to do something about it.
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