@SachiGrl can you explain your earth spell to me? how does it work?
i'll allow your character to do the water bubble spell if there is a big body of water nearby or else it wouldn't make sense (like in a desert type area) you get me?
P.s. your character reminds me of the avatar lol
@BigHippo8 can you explain how the spirit sever works? like what does it do? does it kill someone?
what is the flora spell? is it like opening a portal to a safe haven?
alright ill allow for an instant kill spell, the difficulty for pulling it off on a monster/ person with full health will be high difficulty *for fairness*
it makes what kind of plants grow? like the ones in the area? to make a tree or something bigger?
oh okay that could work too, i was thinking that it could actually help in combat like if you were to cast on a tree the roots would get really big and almost eat by holding down a creature/monster right next to it while growing
The earth spell is similar to an earthquake, but in a small area. For example, three enemies stood in alignment and I used the earth spell. The floor beneath the enemies would crumble and crack. This will cause them to fall and endure minor to severe physical injuries.
I got an idea! Let's have all our characters meet or already be at a Tavern where there is a Quest Board. BigHippo's character can post about a treasure hunt and recruit us or we can voluntarily sign up for the quest.
Our background is our past. It's something our character's can learn of each other as the game progresses
Maybe instead of questing for a treasure chest, we can destroy the Blud-demon clan. I think it would more interesting if we were all strangers to one and another joining a quest for vengeance, money, or for the good of the people.
yeah that was my first intention, of taking down the clan that beat the crap outa your character... but i deleted that post, we could still go with that idea but with you actually role playing this time