DM Note: I keep describing torches and lighting but I'mma stop doing that now and will just describe instances where it's too dark or dim or you can't see.
DM. ( Korvan & Ra-ul's perspective )
Ra-ul swings the cabinet doors open, having to bend at the knees to effectively reach the handle.
The top shelf contains a yellow napkin blanket that had been laid over it, and a closer look reveals crumbs of, perhaps, some kind of bread on top of it. Leaning to the left of the shelf is a leather book, binded closed by an easily-untie-able rope. The bottom shelf houses a stack of plates, bowls, and cups - in that order - to the right. To the left is a wooden box. The cover of the box is not fully-closed, and as such, Ra-ul can see into it. Kitchen utensils.
He must have been uninterested in what he saw, for he leaves the cabinet to go back to the rocking chair. Sitting down, it becomes apparent that it was not made for an elf his size, or, better yet, an elf at all. Nevertheless, he fits himself into it and begins to rock awkwardly.
( Glim's perspective )
Glim throws open the door, and it slams open into the wall next to it with a heavy thud. So much for stealth.
Immediately, he sees, in the middle of the room, what appears to be an oddly-placed slimy rock , about half Glim's size, except - the rock is moving. Although it doesn't have distinguishable eyes, it looks at Glim as he throws the door open. With no warning, it charges at him mindlessly.
Now, back to the room. It's a small room, with no other exits besides the way he came in. In the back of the room, lies something machine-like that could be further examined once Glim handles the creature? in front of him.
( Entel's perspective )
Entel comes to consciousness in a small room, not knowing where he is or how he got here. There are two wooden doors, one on the upper wall and another on the lower. The walls and such look as if they had been carved from a dark stone.
DM. ( Korvan & Ra-ul's perspective )
Ra-ul swings the cabinet doors open, having to bend at the knees to effectively reach the handle.
The top shelf contains a yellow napkin blanket that had been laid over it, and a closer look reveals crumbs of, perhaps, some kind of bread on top of it. Leaning to the left of the shelf is a leather book, binded closed by an easily-untie-able rope. The bottom shelf houses a stack of plates, bowls, and cups - in that order - to the right. To the left is a wooden box. The cover of the box is not fully-closed, and as such, Ra-ul can see into it. Kitchen utensils.
He must have been uninterested in what he saw, for he leaves the cabinet to go back to the rocking chair. Sitting down, it becomes apparent that it was not made for an elf his size, or, better yet, an elf at all. Nevertheless, he fits himself into it and begins to rock awkwardly.
( Glim's perspective )
Glim throws open the door, and it slams open into the wall next to it with a heavy thud. So much for stealth.
Immediately, he sees, in the middle of the room, what appears to be an oddly-placed slimy rock , about half Glim's size, except - the rock is moving. Although it doesn't have distinguishable eyes, it looks at Glim as he throws the door open. With no warning, it charges at him mindlessly.
Now, back to the room. It's a small room, with no other exits besides the way he came in. In the back of the room, lies something machine-like that could be further examined once Glim handles the creature? in front of him.
( Entel's perspective )
Entel comes to consciousness in a small room, not knowing where he is or how he got here. There are two wooden doors, one on the upper wall and another on the lower. The walls and such look as if they had been carved from a dark stone.
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