The world that this roleplay takes place on is named Oceana. It consists of Six continents, and many small islands, all with varying climates and landscapes. In the map below, you will see a complete map of the main pieces of land that are controlled by Sanctum, SNTS, or neutral nations. Do note that any region that does not have a Sanctum or SNTS flag by or near it is a neutral nation
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In current times, this beautiful world is locked in a bitter war between the two nations of Sanctum and the SNTS. Because of this, the map displayed above will be updated often to show any change of control over a region.
Cilestia: Also known as Sanctum's capital city, located on the continent of Lucia. Cilestia is a city that floats in the sky 2,000 feet above the ground, spanning with a circumference of 20 miles. The city is built in a perfectly round shape, and every single building constructed had been planned prior to construction. This city houses the Royal Palace, home of the Emperor, as well as the Royal Council building. Another notable landmark would have to be the Children of Aspera University, where all CA's under Sanctum are trained. Everything inside of Cilestia is luxurious, and even the buildings are built with the most elegant designs as they tower above the rest of the world. Streets are paved of the finest stone, and the most complex advanced city systems keep everything in line, run by a 24-hour team that works constantly in the core of the city. And just to explain very simply what keeps the city afloat, there are giant thrusters at the bottom, powered by nuclear fusion, that keep the city from smashing into the ground.
Only the rich and powerful, as well as the Children of Aspera, can live in Cilestia. It's not a rule, but everything is so expensive there that the middle class can't afford it, wether it be the buildings, high end stores, clubs, cars, and even the food! This city is also protected with the finest security, and is kept in the heart of Lucia so that the SNTS may not harm it, and just as an extra precaution the city even has the ability to move locations.
Aquatica: Sanctum's second largest city, and an experimental city as well. Aquaticafloats above the sea between Lucia and Vexus as of right now, using major floatation systems and hover thrusters to stay above the water. Being roughly 30 miles in circumference, with a perfectly circular shape that helps it float, Aquatica is the major trade hub for Sanctum. This is because of its ability to move its location through the seas, where the trade routes will best suite it. Because of this, ,this is also the central location for Sanctum's Navy.
Aquatica also carries with it the most advanced city transportation system in the nation. With an advanced monorail system that can travel civilians across the city in just minutes, a series of flowing roads that engineers can adapt to get the best flow of traffic, and multiple water ways, getting across the city is easier than walking!
Being the commercial city that it is, Aquatica has lots of stores, due to its rich tourism, as well as their even middle class to high class ratio. It also has many boats, as boats are used for both trade and recreation.
Viria: The largest city of Sanctum, squared out to roughly 39 miles in length, being square in shape. This is probably the most normal city of Sanctum because it's actually on solid ground, just located off of the swampy coast of Avena. Viria is the heart of Sanctum's production, consisting of many automated factories crafted to perfection in both quality and speed.
Mainly consisting of the middle class, Viria is known for producing all of Sanctum's war tech, as well as researching it. Many universities of science and engineering are in Viria, and students come all across the Sanctum to learn there. Known for being extremely busy, aircraft and boats, as well as trucks are constantly moving in and out of the city, delivering and transporting produced goods.
Alhond: This is the largest Asperan ruin inside of Sanctum's borders, located on an island also named Alhond west of the continent Vexus. Climate wise, Alhond is very temperate, not too hot, yet not too cold due to the warm winds it receives from the equator, as well as cold winds from the Southern Shelf. These winds of course generate tons of storms, and the island is constantly pounded by hurricanes.
Geography wise, the island is very elevated above the water by rocks, as it was once a volcano that now lies dormant, and is very barren Not many plants can grow on the island due to the fierce winds that constantly bombard the island.
The ruins of Alhond are easy to spot, as they're located directly at the top of the volcano. At its peak, a giant citadel made of the typical pure white extremely durable glass-like metal. Inside of the citadel walls are a wide variety of abandoned buildings all with a strange architecture. There's more to it though, underneath the citadel there is an entire complex of ruins all built into the shaft of the Volcano, tunneling down miles underneath the surface! Because of these features, it's believed that these ruins were used to study both Weather above surface and geological activity below the surface. Even more interesting is that while the outside of the ruins may be beaten and battered, the inside reaching into the volcano is in near perfect condition. Some of the technology inside of it even operates to this day!
Duval: The largest port city of the SNTS, Duval is the main naval house shipping and Naval Military base in the SNTS. Here, there are plenty of advanced metal factories producing the most advanced metals of the SNTS. Here, the entire city is roughly 30 miles long and very spaced out unlike cramped sanctum cities. Work is extremely easy to find, as not only are there factories but also lots of brewing companies for alcohol and medicine. Not much of an entertainment industry around, other than just a few clubs, and theaters filled with propaganda.
Duval is filled with many hills, and is constantly shifting temperatures due to sea winds in the day and night. There are lots of parks in this city, as well as statues commemorating the honor of the SNTS navy. Major transit bus systems as well as personal standard vehicles are used to cross the city.
It is at night though when this city truly comes alive. A marvelous display of neon-like lights become displayed of orange and white, lighting up the tanned cube-buildings of the night, and displaying all of the marvelous family banners hung from each building, showing the pride of the town. Each resident is proud of their heritage, it can be seen in the way they walk, talk, and go about their daily lives.
Uthane: The capital city of the SNTS, located on the largest inland lake in the world, known as the heart of Taria. Uthane is the largest city not only in Taria, but in the world, measuring out to be over 400 miles as it spans the entire length of an island. Some may see this as remarkably more populated than that of Sanctum Cities, yet understand how well spread out each city block is. Population wise, it's the same as that of Cilestia.
Uthane is where the Imperial Palace is located, which is a gigantic colosseum shaped tower, which is also the largest and most well defended building in all of the SNTS. Here is where the Prime Dictator, also known as the party leader of the SNTS, rules over all of the SNTS. This city is by far the most beautiful city in all of the SNTS, due to its huge airship/gunship industry.
Because of its location near a gigantic lake, it makes it the perfect Airship testing grounds, and much of the city is composed of factories for Airships as well as gunships because of it. Seeing airtraffic across the lake is a common sight for the eye.
Primarily aside from the factories this city does have much for it, including many universities and colleges for science, as well as many sports centers. This is afterall the capital, it needs to be more lively than the rest of the cities. Moral here is high, just like the people's spirit. Like every city in the SNTS, the buildings all have family banners proudly hung from them, showing off the pride of the nation.
Cybris: The most unique city in all of the SNTS, and a classified one as well. Cybris is a gigantic military base, built across an entire island. Only soldiers are allowed inside of the city, no civilians, and this is primarily where all CA's go through their training regiments for the SNTS as it is the most secure city in all of Taria. Anything within a certain distance that doesn't identify itself is terminated by advanced weaponry.
Cybris is also where all experimental weaponry and vehicles are tested, as well as military research on the human body and CA's. The contents are classified to most personal, but it's made up of many housing units for the soldiers that live on the base, and an academy for CA's to learn their skills of trade. There is a massive unseen side to the base however, as a massive complex of underground tunnels and buildings are under the compound, where all classified experiments are held.
Osset: Osset is the industrial center of the SNTS. This is due to its location near the mountains and ocean, which allow there to be plenty of fisheries and mines. Tons of factories make up the cities, producing all of the goods that can be used for both military and civilian use across the SNTS. These goods could basically be anything, and once produced they are distributed all across the SNTS for the people.
Otherwise, this is the smallest SNTS city, ranging at only 60 miles due to a lack of space brought on, but this has little effect on the city. The city is built partially onto the back of a mountain, causing a huge elevation difference from the bottom to the top. This causes the city to be made up of steppes, basically looking like a giant staircase or bleachers rising up from the harbor to the mid side of the mountain.
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