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Character Characters

Δstra 01
<The Wasp>

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Theme:

Rp'er Name: Kitty!

Post Frequency: A few a week hopefully?

Discord Name: baebluejay

Current RP: N/A

Goals:
\- Short-term: To regain the strength she lost upon her death.
\- Long-term: To finally settle down, now that the world's existence isn't weighing down her shoulders.

Equipped Titles: Hybrid Human

Height: 5'6"

Weight: 211 lbs

Backstory:
In a distant world, in the distant future, Earth01 is under threat from the oppressive Zaran Empire, a technologically advanced civilization bent on conquering new worlds. Δstra01, once known as Dr. Lyra Astoria, was a brilliant scientist specializing in exobiology and cybernetics. She dedicated her life to studying alien species and developing advanced combat suits to protect humanity from the invading force.

When the Zaran Empire began its invasion, Earth's defense forces were quickly overwhelmed by the enemy's superior technology. Desperate to turn the tide, Lyra volunteered to undergo a radical transformation, merging her mind with an experimental battle suit she designed—the Wasp-Mach01. This suit, inspired by the resilience and ferocity of wasps, granted her enhanced strength, agility, and advanced weaponry.

As Δstra01, she became a symbol of resistance, leading a small but determined group of freedom fighters in a guerrilla war against the invaders. Her suit's yellow and black design became iconic, striking fear into the hearts of Zaran soldiers and giving hope to the oppressed citizens of Earth01. Δstra's ultimate goal is to find and destroy the Zaran Empire's central command, liberating Earth and ensuring peace for future generations.

Or so it was, when on a losing battle the Zaran forces overwhelmed the last of the resistance, aiming to slaughter the final stand of humanity. Without any other choice; Δstra sent the remaining humans onto her personal vassal and remained behind intent on blowing up Earth01's core. Accomplishing her final mission, she destroyed her planet and the Zaran empire with it.

And then she opened her eyes to ... Greenery?

Current Life:
Δstra01 roams around the land, helping where she can, a rather aimless endeavour.

Acquired Titles: Human, Hybrid Human*, construct

*Hybrid human: Δstra01 is connected to an exo suit, which after putting on is like a second skin. If she takes it off she dies. Its like a cyborg-- the suit feeds her with information, enhances her movements and capabilities; all at the cost of her humanity.

Points at Start: 105

Points Earned: 0

Points Spent: 105

Points Not Spent: 0

Stats:

\- Strength: F
\- Precision: C
\- Intelligence: F
\- Vitality: F
\- Speed: E
\- Character Grade: F

Skills:

\- Feature: Hybrid Human - F (7 points)
\- Flight - F (21 points)
\- Fighting Style [Mach01] - E (14 points) -Ranged F // Penetration F
\- Undetected (sight) - F (14)
\- Acrobatics - F (7 points)


Abilities:

Going Cam0

Prerequisites: [ Undetected - F ] [Acrobatics F] [Fighting style E - Mach01]
Description: Utilizing the suit's advanced nanobots, and years of having to evade her numerically superior enemies, Δstra01 can become invisible for a short period. This allows her to evade enemies or set up ambushes with perfect precision.
Ability Grade: [ Ability grade - E ]
Effectiveness:

Stinger Barrage
Prerequisites: [ Flight - F ], [ Fighting Style Mach01 E - Ranged F ]
Description: While mid-flight, Δstra01 can unleash a rapid-fire barrage from her Stinger01 Blaster. This attack is designed to suppress and eliminate threats swiftly.
Ability Grade: [ Ability grade - E ]
Effectiveness: ability E + precision D + Stinger01 E = 7


FullSting
Prerequisites: [ Precision - C ], [ Fighting Style Mach01 E - Penetration F]
Description: Δstra01 takes aim and fires a highly concentrated energy shot from her blaster. This precise and powerful attack can penetrate enemy defenses, delivering a devastating blow.
Ability Grade: [ Ability grade - E ]
Effectiveness: ability E + precision D + Stinger01 E = 7

D1sp3rse!
Prerequisites: [ Flight - F ], [ Acrobatics - F ] [Fighting style Mach01 - E]
Description: Leveraging her agility and flight capabilities, Δstra can perform rapid aerial maneuvers to dodge incoming attacks and reposition herself in combat.
Ability Grade: [ Ability grade - E ]
Effectiveness: ability F + light armor F + speed E + Fighting style E = 5

Possessions:
\- Energy weapon [Stinger01] - E (14 points)
 
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'Call Sign: Eagle-1'
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Theme:

Rp'er Name: Uasal
Post Frequency: As needed
Discord Name: Uasal
Current RP:
Goals:
To Liberate
Equipped Titles: [Folk Hero of Ryke]
Height:
5'11"
Weight: 175lbs
Current Life:
An Ace Pilot in the Super Earth Armed Forces, Eagle One was providing close air support when she was taken down by an automaton anti air turret.
Reincarnated into Isekai Hell, Eagle One was brought back to life alongside her Eagle Fighter in a nose dive toward the surface. Eagle One managed to successfully land the fighter and save herself from a second death but unfortunately, the fighter itself was damaged and its weapons systems were disabled. Though, in landing the ship she managed to accidentally save a village from an ogre attack, scaring the beast away as she came in for a crash landing. Earning herself the title of [Folk Hero] in the region she came to learn was called Ryke.

Her First order of Bussiness is to find out more about the world while her ship repairs itself.

Acquired Titles:
[Isekai]
[Folk Hero] - you are known in one nation as a symbol of the just and right. You are more likely to succeed at persuasion and charisma checks. Flat +1 for having any hero titles. Should you ever obtain a criminal title you must pay double the points to clear your name
[Intermediate Alternate Human]
[Mundane Alternate Human]



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Race: Intermediate Alternate Human
Grade: (F (4/5)
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent:

Stats:
Strength - F
Precision - D (14)
Intelligence - D (14)
Vitality - F
Speed - F

Skills:
Helming E (14)
Sixth Sense E - Thermal Vision (14)
Attentive Student F (7)
Heightened Sense F - Sight (7)

Appraisal F (Free with Isekai)

Abilities:
An Eagle Never
Misses - Sixth Sense Thermal Vision E - Can see thermal signatures up to 100ft away. E Grade, 1 post cooldown

Items:
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S.E.A.F Eagle Fighter (Vehicle) F
(35 Points)

Skills: Flight F (21), Magic F (7), Explosive Affinity (7)

Equipment:
S.E.A.F Flight Suit

Assets:





Change Log:
  • Character Created - 105 Points. 28 Points spent on Intelligence and Precision D. 42 Points spent on skills - Helming E (14), Sixth Sense E - Thermal Vision (14), Attentive Student F (7), Heightened Sense F - Sight (7). Gained Appraisal F For free with Isekai. 35 Points Spent on [Item: S.E.A.F Eagle Fighter (Catalyst) F].
  • Evolved from Mundane Isekai to Intermediate and acquired Folk Hero Title.


@saxon Novama Novama
 
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Inkheart
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Theme:
Rp'er Name: Naythophyl
Post Frequency:
once a week at least
Discord Name: Naythophyl
Current RP: n/a
Goals: To bring safety and prosperity to the harbor where he was reborn, ultimately becoming the captain of his own ship. Along the way, he seeks to master the arts of hibachi and calligraphy, offering these services as he travels along the coast.
Equipped Titles: Beastkin, Sailor, Isekai
Height: 5’8”
Weight: 165
Backstory: Inkheart's story begins with tragedy at sea. In his previous life, he was a young boy living on a ship with his family, navigating the vast ocean. However, their peaceful existence was shattered by a ruthless pirate attack that claimed his life at a tender age. Yet, fate had other plans for him.

In his next life, he was reborn with octopus features, a testament to his past life's connection to the sea. With his newfound abilities and a deep-seated determination, he embarked on a mission to ensure the safety of the harbor where he was reborn, vowing to protect others from the same fate he had suffered.
Current Life: Inkheart now roams the coastal regions, blending his unique skills and features with his ambitions. He has honed his regenerative abilities, ensuring his resilience in the face of danger. His engineering prowess allows him to craft intricate tools and gadgets, aiding him in his quest for maritime safety.

Drawing on his investigative talents, he uncovers threats to the harbor and takes swift action to neutralize them, earning the trust and respect of the local community. His knowledge of physics aids him in navigating treacherous waters and harnessing natural forces to his advantage.

In addition to his maritime endeavors, Inkheart dedicates time to mastering the arts of hibachi and calligraphy. He believes that these disciplines not only refine his skills but also serve as avenues for cultural exchange and diplomacy during his travels.

With each passing day, Inkheart edges closer to his ultimate goal of commanding his own ship, leading a crew dedicated to upholding justice and safeguarding the seas. His journey is one of resilience, growth, and a steadfast commitment to making the waters he calls home safer for all who sail them.
Acquired Titles: Beastkin, Sailor, Isekai
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - E
Precision - E
Intelligence - E
Vitality - E
Speed - E
Skills:
  • Swim speed F
  • Fighting Style [Natural Weapons] F
    • Flexible
  • Appraisal E
  • Regeneration F
  • Feature
    • Natural Weapons F
      • [Tendrils/Tentacles] - a slender, flexible limb or appendage.
    • [Camouflage] F
    • [Extra Body Parts] F - two additional arms/tentacles
  • Educated [Sailor] F
    • Engineering F
    • Investigation F
    • Physics F
  • Athletics F
  • Swimming F
Abilities:
  • Whirling Tentacle Assault - Fighting Style [Natural Weapons] Flexible F, Athletics F - Inkheart uses his tentacles to perform a rapid series of flexible, unpredictable attacks within a 5-foot range. This ability can trip, disarm, or confuse opponents, making it difficult for them to anticipate his movements - Grade F - 0 Post Cooldown
  • Seafaring Savant - Engineering F, Investigation F, Physics F - Inkheart uses his extensive sailing knowledge and engineering skills to repair damaged ships and optimize the performance of maritime vessels. His understanding of physics aids him in utilizing natural forces like buoyancy and water currents to enhance his mobility and combat tactics on the water - Grade F - 0 Post Cooldown
  • Appraisal Insight - Appraisal F, Investigation F - Inkheart can assess creatures and objects with a high degree of accuracy, identifying hidden qualities, weaknesses, or potential uses. This ability is invaluable for uncovering secrets or determining the value of discovered items during his travels - Grade F - 0 Post Cooldown
  • Ocean's Embrace - Athletics F, Swimming F, Swim Speed F (3 mph) - Inkheart's proficiency in athletics and swimming allows him to move swiftly and effortlessly through water, whether evading enemies or rescuing allies - Grade F - 0 Post Cooldown
Natural Weapons:
  • Tentacles F
Change Log:

Points earned and spent in character creation: 105
Strength E (7)
Precision E (7)
Intelligence E (7)
Vitality E (7)
Speed E (7)
Swim speed (7)
Fighting Style [Natural Weapons] (7)
  • Flexible
Appraisal (0)
Regeneration F (7)
Feature (28 total)
  • Natural Weapons (14)
    • [Tendrils/Tentacles] - a slender, flexible limb or appendage.
  • [Camouflage] (7)
  • [Extra Body Parts] (7) - two extra arms/tentacles
Educated F (7)
  • Engineering F
  • Investigation F
  • Physics F
Athletics F (7)
Swimming (7)
 
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Yuze "Yufi" Fujiyo
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Theme: Theme song
Rp'er Name: Megilagor
Post Frequency: Once every few days, but at worst 1 a week, if the time between posts lengthens, I will inform you beforehand per character.
Discord Name: megilagor#7452
Current RP: The Show Must Go On
Goals: Find a merry bunch to travel with | Rid herself of the ones hunting her down | Gather martial arts of this world | Recreate the martial arts from Murim novels | Create a martial sect | Gain herself a disciple and raise them up | Finish at least half of her goals before dying or transcending
Character grade: E
Equipped Titles: [Wanted by the Roze Trifecta], [Offworlder], [Intermediate Alternate Human]
Height:
5'7'' / 170cm
Weight: 143.30 lb / 65kg
Backstory:
Yufi's life before her current one wasn't the best though she was grateful for it since it was myriads better than her current one. Though Yufi can't remember much of her past life, she remembers some of it, her childhood days being spent cramped in a tiny apartment with several other kids, her drunkard "father" and drug addict "mother", at some point, the last straw broke and she remembers running away in the rain, just running with her old worn and torn clothes barefooted through the rain and mud. She ran and ran till the morning of the next day came, when she stumbled upon a traveling circus that was packing away to move to another place. She hid in one of their crates, and luckily enough she managed to hide in their luggage for a long time, long enough that nearly a week passed since she had hidden with them. But she was found by the ringmaster, along with their clown and acrobat, the three of them decided to listen to the girl and essentially adopt her into their style of life, making her part of the family. Years past Yufi became a young adult that loved Murim Novels which she often stole from the ringmaster to read, she was happy with her new family, but sadly not for long enough. There was an accident during her act, her rope snapped and she fell head-first onto the ground ending her life on impact.
Current Life:
One rainy night Yufi woke up, in a strange room, in a new bed, with beautiful clothing and all that. She jumped out of the bed and essentially ran to the nearest mirror, the person in the mirror looked almost as her past self just less neglected and injured, and a tad bit prettier. It was her new leash on life, new name, new world, and a new "loving" family. Sadly enough her misfortune followed her even to this life, her family while being a merchant family was dealing with not-so-legal things under the table, washing dirty money for the Flores family, and working with the Squalls to destroy rival merchant families, all because they wanted power... Though she did not know it at the time the Squall family's young master wanted her as his wife, albeit saying wife was too good of a version considering she would be nothing more than a trophy wife akin to a slave.

When she learned of their deal, Yufi began to prepare, stealing nick and knacks from around the house, training during the night, and appraising herself and others whenever she could. Finally, a fortnight away from the date the deal was supposed to happen Yufi ran away under the cover of the night, abandoning the name her body of this life bore and taking on her past life's name so as to live free of the chains tying her to this life.

Nowadays she is wandering the world under the nickname of Yufi, earning her pay as a martial artist mercenary or even a tutor if someone needs her service, though she never stays in one place for too long fearing that her "tail" is going after her. During her travels she began recreating the various martial arts from the murim novels she read in her past life, sometimes creating her own, all in the hope of having something other than her looks in this life to be similar to her past one.
Acquired Titles: [Wanted by the Roze Trifecta], [Offworlder], [Intermediate Alternate Human]
Roze Trifecta is an alliance between three families in Widersia. Said families are Lamia, a prominent up-and-coming merchant family, Squall family known for the fact all of their members are part of the law enforcement of Widersia, and finally the Flores family the family of Barons, although they are low in rank nobility their involvement with trade and culture does make them more favorable by the populace. Lamia's family wants to catch Yufi for she was their family member and was supposed to be "sold" to the Squall family. Squall's family wants to catch her to wed her with their young master. And the Flores family wants her dead so the young master of the Squall family will have to marry their young mistress...
TL; DR; Three families want to do bad things to her, one of which was the family she was born into.
Points at Start: 105
Points Earned: 28 cashback,
Points Spent: 133
Points Not Spent: 0
Stats:
Strength - E
Precision - D
Intelligence - D
Vitality - E
Speed - D
Skills:
  • Affinity [F] {Lighting} (7)
  • Appraisal [E] (Isekai Free)
  • Attentive Student [F] (7)
  • Concealment [F] (7)
  • Educated [F] {Circus Performer} (7)
  • Fast [F] {12mph(max)/60ft per round} (7)
  • Fighting Style- Mad Demons Sword Arts [F] (7) - A self-taught style based on various Murim novels combined with the basics of the most vicious and refined sword style she learned in her life. This style in essence combines her previous and current life.
  • Regeneration [F] {CD:6} (7)
  • Sixth Sense [F] {Presence of living beings} (7) - Via sending out small bits of ki in ripples Yufi can sense the presence of people, animals, etc by using a similar technique to those that bats use. Though she can't distinguish what presence belongs to what, making her have to guess each time it's used.
  • Special Movement [F] {Untracable} (7) - Yufi is able to step lightly enough to not leave footprints as she moves, along with that her light steps make her movement more silent than a regular person.
  • Languages:
    • Terran Language (Free)
    • Common Language (Free)
Abilities:
  • Shadow Concealment Art - Concealment [F], Disguise [F], Special Movement {Untracable} [F] - Yufi hides her true looks and equipment, making it hard to trail her. - Grade [F] - 0 Post Cooldown

  • Third Eye Technique - Sixth Sense [F], Appraisal [E] - Yufi focuses on one's presence around her allowing her to use appraisal on them, even though they aren't in her field of vision. - Grade [E] - 1 Post Cooldown

  • Void Steps Art - Special Movement {Untracable} [F], Acrobatics [F], Fast [F] - Quick agile, and untraceable steps, this art is best performed while escaping or in a rush arriving at a fight. - Grade [F] - 0 Post Cooldown

  • Mad Demons Sword Ki - Fighting Style: Mad Demons Sword Arts [F], Blight[F] {Lighting} - Yufi coats her blade with her ki of the lighting affinity, albeit it is the most basic of the Mad Demons Sword Arts that it isn't even considered one of its forms. - Grade [F] - 0 Post Cooldown

  • Beggar's Escape - Disguise [F], Fast [F], Regeneration [F], Sixth Sense {Presence of living beings}, Special Movement {Untraceable} [F]- Although dishonorable running away is a must if the fight goes the wrong way. This art is inspired by the beggar sect's ways, blending with the populace as someone no one would normally approach a bum. - Grade [F] - 0 Post Cooldown

  • Beggar's Animal Companion - Animal Handling [F], Appraisal [E] - One of the things beggar sects across all novels were known for was their connection with animals and the way they handle them, this art is supposed to mimic their ways This art allows one to better understand animals, their intentions and needs, making temporarily convincing one to perform a simple command for the user in exchange for something in most cases for food, or in case of wounded animals in exchange for healing them. - Grade[E] - 1 Post Cooldown

  • Phantom Steps Arts - Special Movement {Untracable} [F], Fast [F], Fighting Style: Mad Demons Sword Arts [F] - Fast untraceable footwork makes it hard for one to pinpoint from where Yufi will attack with her sword. - Grade[F] - 0 Post Cooldown

  • Tanuki Run Art - Special Movement {Untracable} [F], Fast [F], Acrobatics [F], Sixth Sense {Presence of living beings} [F] - Far stealthier version of the Void Steps Art, being fast agile as well as sensing approaching presences allows one to stay within the dark corners out of peoples sight like a tanuki in the corner of the ceiling. - Grade [F] - 0 Post Cooldown
Equipment:
  • [F] Jian Sword [Sword] (7) - A straight double-edged sword with little to no guard, the sword has quite the heft to it despite its size which suggests the usage of heavier metals when smithing it.
  • [F] Martial Artist's Garb [Light Armor] (7) - Lightweight armor composed of several layers of cloth, leather, and cotton with interwoven steel threads to reinforce it, albeit the armor doesn't look like much it gets its job done.
Items:
  • Rucksack
    • Bedroll
    • Waterskin
    • Whetstone
    • Simple spare clothing
    • Mess kit
    • Fire striker and flint
    • Floral soap
  • Wind-up pocket watch
  • A small pouch containing the following rations:
    • Hyorougan "Ration Pills"
    • Kikatsugan "Hunger Pills"
    • Suikatsugan "Thirst Pills"
Assets:
Change Log: :
 
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Mizuki Hoshizora
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Theme: theme
Rp'er Name: LightningJay
Post Frequency:
2 times a week
Discord Name: LightningJay
Current RP: NIL
Goals: Provide assistance to those who require her skills. Explore the world and eat tons of good food.
Equipped Titles: Human
Height: 5'6
Weight: 132lbs
Backstory:
She was a regular student who enjoyed reading manga and playing video games. One day on the way back from school, she’d run into an accident.
Current Life:
Coming into this world, she realized that she had taken on the appearance of her in game character! Not knowing what to do really, she decided to roleplay as her own character, before she suddenly got roped into taking on assassination jobs for the most part, hunting down criminals and thugs as a hunter mage.
Acquired Titles: human, isekai, born for this
Points at Start: 105 + 28
Points Earned: 0
Points Spent: 133 (all 105 points must be spent at the end of character creation)
Points Not Spent: 0
Stats:
Strength - G
Precision - G
Intelligence - B
Vitality - G
Speed - G
Skills:
  • Componentless magic E
  • Magic D (born for this)
  • Attentive student F
  • Range F
  • Targets F
  • Energized E
  • Lunar [Element] affinity F - user harnesses the power of moonlight (light element)
  • Visual arts F
  • Appraisal F (free)
Abilities:
  • Moonlight - componentless magic F, lunar affinity F, magic F, energized F - creates moonlight to light up the surrounding area - Grade F - 0 Post Cooldown
  • Moonstrike - componentless magic F, lunar affinity F, magic F, energized F - fires a beam of moonlight at a single target 5ft away - Grade F - 0 Post Cooldown
  • Moon assault - componentless magic E, lunar affinity F, magic E, range F, targets F, energized E - conjures up a ball of moonlight, striking 5 enemies within 30ft range - Grade E - 0 Post Cooldown
  • Fireworks - componentless magic E, lunar affinity F, magic E, range F, targets F, visual arts F, energized E - shoots 5 moonlight balls 30ft into the sky, exploding them into a fireworks display of purple, blue, green lights - Grade E - 0 Post Cooldown
  • Northern lights - componentless magic E, lunar affinity F, magic E, range F, visual arts F, energized E - shoots a moonlight ball 30ft into the sky, exploding into northern lights of purple, blue and green - Grade E - 0 Post Cooldown
  • Orbs - componentless magic E, lunar affinity F, magic E, range F, targets F, visual arts F, energized E - conjures up 5 moonlit orbs that can be freely controlled within 30ft for a light show of dancing orbs - Grade E - 0 Post Cooldown
  • Snapshot - componentless magic E, lunar affinity F, magic E, range F, targets F, visual arts F, energized E - conjures stationary 3D colored moonlight models of up to 5 characters within 30ft - Grade E - 0 Post Cooldown
  • Snapshot 2 - componentless magic E, lunar affinity F, magic E, range F, visual arts F, energized E - conjures colored 2D artwork onto a wall or surface within 30ft - Grade E - 0 Post Cooldown
  • Figurine - componentless magic F, lunar affinity F, magic F, visual arts F, energized F - conjures a 3D colored model of moonlight on top of her hand/head/shoulder - Grade F - 0 Post Cooldown
Equipment:
  • Cosmetic robes
Items:
Assets:
StrengthG (-7)
Vitality G (-7)
Precision G (-7)
Speed G (-7)
Stats: 28 points
Intelligence B

Skills: 105 points
Componentless magic E
Magic D (born for this)
Attentive student F
Range F
Targets F
Energized E
Lunar affinity F
Visual arts F
Appraisal F (free)
 
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Asteria Stockholm
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Theme: Mezame
Rp'er Name: Shadow Survivor
Post Frequency: Twice a week or more, depending on mood.
Discord Name: Survivor
Current RP: N/A
Goals: Acquire wealth, find dungeons to clear, continue to nurture her knowledge of magic. Investigate ways to restore original body.
Equipped Titles: Variant Human (Mundane)
Height: 5'3"
Weight: 103 lbs
Backstory: Before entering the world of Isekai Hell, Asteria was actually an adult male in his mid thirties, whose name is not relevant to the story. He was a hardworking individual who was far too kind to other people, no matter how close or distanced their connection was. Others used his inability to say {no] as a means to work and worry less while filling his agenda with assignments he should have never been responsible of. He's so busy with work and the house that he never finds time to do anything for himself, and eventually ends up dying of overwork.)
Current Life: (Meeting {God}, he is told that all of his good deeds have not been overlooked, and he is given another chance: A new life in a new world. However, there is one problem, there is no suitable container for him yet. He is then presented with a choice: He will either wait in limbo for the right time, or he will be reborn inmediately, albeit in a body that might not match his actual appearance. Not really bothered by a change in looks, he welcomes it and takes the second option.

Little did he know he would be reborn as a girl, Asteria, new member the Stockholm family, a clan known for its enthusiasm in dungeon delving and labyrinth clearing. Astería's mother was a powerful warrior lady, while her father was a wise mage. Because she was able retain both her memories and her consciousness even as a baby, she was able to learn at an astounding pace. Soon, it became apparent that she had inherited her father's magical potential.

Once of age, she is kicked out of the group so she can start making a name of her own. Grateful to those that have raised her, she embarks on a new adventure.
Acquired Titles: Variant Human (Mundane)
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats: (14)
Strength - F
Precision - F
Intelligence - D (14)​
Vitality - F
Speed - F
Skills: (77)
  • Magic E (14)
  • Magic Range F - 30ft (7)
  • Magic Targets F - 5 Targets (7)
  • Magic AoE F - 15 ft (7)
  • Spell Duration F (7)
  • Magic Affinity Element F - Wind (7)
  • Magic Affinity Type F - Knockback (7)
  • Investigation F (7)
  • Navigation F (7) {Limiter! Concentration 1}
  • Attentive Student F (7)
  • Appraisal F [Isekai] (Free)
  • Language F [Common] (Free)
Abilities:
  • Skyclad disaster - (Magic F, Magic Affinity Wind F, Magic Affinity Knockback F) - A strong wind current that begins lifting light to medium weight objects and launches them in the specified direction, to a maximum of 5 feet, in a chaotic and not really controlled way. Overall damage is heavily dependent on the environment and objects thrown. - Grade F - 0 Post Cooldown
  • Gentle Touch - (Magic F, Magic Affinity Wind F, Magic Affinity Knockback F) - The caster gathers wind around their fingers. Upon touching an object or creature, it is pushed back up to 5 ft, depending on its weight. Feels like a punch. - Grade F - 0 Post Cooldown
  • Tornado - (Magic E, Magic Range F, Magic Targets F, Magic Aoe F, Magic Affinity Wind F, Magic Affinity Knockback F) - A miniature tornado capable of covering an area of 15 ft that manifests in front of the caster and moves up to 30 ft before dissipating. Anyone thrown in there (up to 5 targets) will likely suffer some damage, before being sent flying in a random direction at narrator discretion. - Grade E - 1 Post Cooldown
    • Whirlwind - (Magic E, Magic Range F, Magic Targets F, Magic Aoe F, Magic Affinity Wind F, Magic Affinity Knockback F) - A variant of Tornado, where it materializes horizontally, and is fired forward in a straight line. It deals less damage than the original, but it has a greater pushback effect and its direction can be controlled. - Grade E - 1 Post Cooldown
  • Wind Bullet Barrage - (Magic E, Magic Range F, Magic Targets F, Magic Affinity Wind F, Magic Affinity Knockback F) - A series of air proyectiles the size of a basketball, fired at an enemy or group of enemies. Effective range of 30 ft, and up to 5 target maximum. - Grade E - 1 Post Cooldown
  • Auto Mapping - (Magic E, Magic Aoe F, Spell Duration F, Investigation F, Apraisal F, Navigation F [E]) - An useful magical interface that manifests as an holographic proyection of adjustable size, mostly used to traverse dungeons and labyrinths safely. It displays available routes and points on interest in order to facilitate the task and avoid walking in circles, but without incorporating architecture, the magical map is only 'drawn' as one continues to explore, limiting its range to 15 ft around the user. The higher the level of the dungeon, the most likely the spell is to omit details. - Grade E - 1 Post Cooldown
Equipment: (14)
  • Catalist Staff E (14)
Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
  • Whetstone
  • Bedroll
  • Fire Starter Kit
  • Rations
  • Waterskin
Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
  • N/A
Change Log:
  • 15/06/2024: Creation. 105 points spent.
 
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Rash

Girl of round head and really small stature but with noticeable musculature, as a dweller of the forest she's mostly covered by mud and a long, long black-hair. Her irises are of a rare vivid-crimson and surrounded by prominent black circles due to scarce sleep. A body riddled with many scratches from rough landings to claw marks.

Theme: None for the moment.

Rp'er Name: MaxysTheOriginal

Post Frequency:
Available Mondays to Fridays | Possibly skipping 2 to 3 days a week.

Discord Name: MaxysTheOriginal

Current RP:
N/A

Goals:
To end any and all threats to her live.

Equipped Titles:
Mundane Variant Human
Born For This
Offworlder

Height: 1.45 meters

Weight: 50 kilos

Backstory: Whoever she was the life before barely matters now, through reincarnation what only persisted from the original ego was an insurmountable hatred that has diluted her mind from memories and rational thoughts. What she's now, is the emancipation of unadulterated rage carried by many lifetimes of struggle against a tragic fate of some kind. Now she has reincarnated once again under the unassuming but inauspicious form of a young girl to repeat the cycle yet again.
Current Life: A child born from nowhere into the wilderness that has made her living through learning from the various animals she shares territory with, or hunts down for meat, knowing just as much as the feral inhabitants of the forests of what's needed to survive.

Acquired Titles:
Mundane Variant Human
Born for this
Offworlder

Points at Start: 105 (+7)

Points Earned: 0

Points Spent: 112

Points Not Spent: 0

Stats:

Strength - E

Precision - F

Intelligence - G

Vitality - E

Speed - F

Skills:
  • Conversion F(D) - Depletion [Rank 3] - (21 points)
  • Resilient [Fatigue] - (7 points)
  • Superstrength F - (14 points)
  • Climbing F - (7 points)
  • Resistance [Mundane] - (21 points)
  • Fighting Style [Full-Body Mauling] [Natural Weapon: Body] E - Throws herself at the target to zero-in distance and restrict their movements while she either strangles, punctures or rains down hits on them with whatever part of her body is available. - (7 points) (7 points discount)
    ---Technique Core: Tangle F - (0 points) (7 points discount)
    ---Technique Core: Penetrating F - (0 points) (7 points discount)

Abilities:
  • Red Grappling - Tangle F, Penetrating F, Superstrength F, Fighting Style [Full-Body Mauling] E - With her nails she will pierce the skin of the target just enough for her fingers to dig in deep into the flesh of the victim . This is the Red Grappling, where her hands won't be letting go unless she either looses hold for insufficient strength or tears off the chunk of flesh she's holding unto. - Grade E - 1 posts cooldown.

Equipment:
  • Natural Weapons [Body] F - (14 points)
  • Natural Armor [Body] (Heavy) F - (7 points)
Items:
  • N/A
Assets:
  • N/A

Change Log:

Intellect lowered from F to G - +7 starting points
 
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Code:

Purrcival

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Theme: (optional. you can post a link to character theme music)

Rp'er Name: Elias Wren

Post Frequency: 1-2 A Week.

Discord Name: Crescent King

Current RP: (list rp link here for any current or future rp's the character participates in. In this way it is easier to track down where a character is in IH)

Goals: Travel the world helping hunters.

Equipped Titles: Beast

Height: 4'1

Weight: 61 lbs

Backstory: Native.

Current Life: Born to a family of veteran supporters Purrcival was trained from a young age to back up hunters out in the wilds of his Western homeland. As a kitten his curiosity would often lead to sneaking out of the village and exploring the nearby forest for interesting things. One day he came upon a wounded hunter and helped him back to the village to recover. The hunter, impressed with Purrcival, took him under his wing and taught him to fight and improve his support skills. After traveling together for a few years the hunter retired due to his failing health and bid Purrcival farewell. Now he roams the lands offering assistance to hunters in need, joining expeditions into the unknown.

Acquired Titles: Beast

Points at Start: 105

Points Earned: 0

Points Spent: 105

Points Not Spent: 0

Stats:

Strength - C (21)

Precision - F

Intelligence - E (7)

Vitality - F

Speed - E (7)

Skills:

Cat Fur [Cosmetic Feature]
Cat Ears [Cosmetic Feature]
Cat Eyes [Cosmetic Feature]
Cat Whiskers [Cosmetic Feature]
Cat Tail [Cosmetic Feature]
Cat Paws On Feet [Toe Beans] [Cosmetic Feature]
Cat Nose [Cosmetic Feature]
Cat Mouth [Cosmetic Feature]
Fighting Style [D]- Hammer [Purfect Slammer] (21)
Knockback [F] (0 With Fighting Style reduction)
Area [F] (0 With Fighting Style Reduction)
Selective [F] (0 With Fighting Style Reduction)
Energized [F] (7)
Educated - Hunter F [7]
Acrobatics F [0]
Perception F [0]
Survival F [0]
Jumping F [7]

Abilities:

Pawesome Smash - Swings his hammer straight down toward the enemy dealing instant damage. (Fighting Style [F], Knockback [F], Area [F], Selective [F], Energized [F]. Grade [F] Post Cooldown 0.)

Meowsive Swing - Horizontal swing meant to knock enemies back and deal instant damage. (Fighting Style [F], Knockback [F], Area [F], Selective [F], Energized [F]. Grade [F] Post Cooldown 0.)

Catastrophic Blow - Stronger hammer swing to knock enemies back and deal instant damage.
(Fighting Style [E], Knockback [F], Area [F], Selective [F], Energized [F]. Grade [E] Post Cooldown 1.)

Clawbbering Crush - Stronger vertical swing meant to deal moderate instant damage to enemies.
(Fighting Style [E], Knockback [F], Area [F], Selective [F], Energized [F]. Grade [E] Post Cooldown 1.)

Furocious Assault - Even more power hammer swing to knock back enemies and cause massive damage.
(Fighting Style [D], Knockback [F], Area [F], Selective [F], Energized [F]. Grade [D] Post Cooldown 2.)

Equipment:

Hammer [D] (21)
Light Armor [F] (7)

Items:





Assets:

Change Log: (

Spent 105 Starter Points.
Free Knockback with Fighting Style
Free Area with Fighting Style
Free Selective with Fighting Style
 
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Viole
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Theme: Numb
Rp'er Name: Megilagor
Post Frequency: Once every few days, but at worst 1 a week per character, if the time between posts lengthens, I will inform you beforehand.
Discord Name: megilagor#7452
Current RP: (list rp link here for any current or future RP's the character participates in. In this way it is easier to track down where a character is in IH)
Goals: Find a new master, Find a reason for their existence, Get emotions either via emulation or naturally, Continue their creator's craft.
Character grade: E
Equipped Titles: [Mundane Construct], [Born for this], [Living Doll]
Height:
5'6'' /169 cm
Weight: 120 lb / 55 kg
Backstory:
Vivid Intelligent Optimized Learning Entity was created by a pair of artificers and alchemists, as their assistant and child figure. Though for the ease of word, they just used the acronym Viole to call them as such.
Viole spent several years with his creators learning their trade along with a few things needed for a household, their life in Widersia was nice, well that was till a certain accident where his creator's lab exploded due to an unforeseen alchemical reaction. The lab was totaled, Viole was damaged, and while people came they just threw Viole out thinking they were broken beyond repair or that it would explode just as violently as the experiment that blew up the lab.

It took Viole a few days to restart from the explosion, thankfully being a semi-synthetic partly biological being what was damaged one way or another fixed itself enough for him to start up again. Then using some parts that he found around himself in what appeared to be Widersia's junkyard he fixed himself up to the best of his abilities.

Then he ventured forth into the world, trying to find his old masters as he did not know they had died at the moment as his memories were fragmented back then.
Current Life:
About two years passed since the explosion, and Viole's memory was now mostly rearranged back into its correct order so they knew that their masters had died, and they remembered their last words as well. "Go and travel Viole, live our son. Know that your existence matters."
Such short words but they sparked a new life into Viole, their first decision was to become their son. So they started calling themselves as he, using Viole as their name. Sadly they didn't know anything he could use as his surname, anything to remind him of his "parents".

Wandering about and around Viole stumbled upon an ad for a quest it seemed it mentioned "Gala'Kraoth". Albeit Viole did not know that place he knew that his creators spoke of it a few times in the past so perhaps he could find a trace of them there he thought. So using whatever money he had scrounged up from his various menial jobs that he got on his travels he splurged on the fastest ride to the republic's capital city of Okiro.
Acquired Titles:
Points at Start:
105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - F
Precision - E
Intelligence - D
Vitality - E
Speed - E
Skills:
  • Defensive:
    • Resilient {Fatique/Exhaustion} [F] (7) {Discount from born for this}
  • Magic:
    • Affinity {Water} [F] (7)
    • Control Environment [F] (7)
    • Magic [F] (7)
  • Miscellaneous:
    • Educated {Automaton Makers Assistant} [F] (7):
      • Alchemy [F]
      • Engineering [F]
      • Visual Arts [F]
  • Secondary:
    • Artisan {Artificer} [F] (7)
    • Domestic Arts [F] (7)
    • Focus [F] (7)
  • Cosmetic Features:
    • Pale cold skin
    • Blank grey eyes
  • Languages:
    • Common
    • Analog
Abilities:
  • Establishing Workplace - Artisan {Artificer} [F], Engineering [F]. Visual Arts [F], Alchemy [F], Control Environment [F], Domestic Arts [F], Focus [F] - Through the use of Viole's various skills he establishes an area where he can work in peace and quiet on his various crafts with greater focus than in a random workshop. Albeit its efficiency depends on the grade of his tools. - Grade [F] - 0 Post Cooldown
  • Water Jet - Magic [F], Affinity {Water} [F], Focus [F] - A jet of water forms and shoots out from one of Viole's pointer fingers, though it doesn't have any power after a certain range at really close up it's a useful tool for cutting up metal parts. - Grade [F] - 1 target, 5 ft range, 1 target, 1 post duration, immediate area - 0 Post cooldown.
Equipment:
  • Magi-Engine- A small crystalline orb located on their upper torso, bound to it by a set of 4 small chains, it functions as their way to cast magics. {Catalyst} [F] (7)
  • Reinforced Leather Armor- Made to look like clothing. {Light Armor} [F] (7)
Items:
  • Travelers bag:
    • Spare clothes
    • Firestarter
    • Portable sewing kit
    • Vials
    • Pestle and Mortar
    • Recipe book
    • Portable Alchemy Kit
    • Artificing and Engineering tool kit
Assets:
Change Log: :
 
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Levren of Clan Naefaerne
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Theme:

Rp'er Name: Tobi Naefaerne
Post Frequency: At least Twice a Week
Discord Name: tobinaefaerne
Current RP: N/A
Goals:
  • Explore the World
  • Form Bonds
  • Make story worthy memories
  • ADVENTURE
  • Form a community for outcasts
  • Make said community beloved
Equipped Titles: Elf (Surya), Mundane Fae, Born For This
Class: N/A
Downtime: TBD
Height: 5'5(165cm)
Weight: 140lb(63.5kg)
Backstory: Levren couldn't tell you his name from his past life if he wanted to. He just knows that he was alone, no father in his life, his mother had died young and he had ended up in the foster care systme, which he eventually aged out of.

In his adult life and bounced from job to job, feeling as though he could never fall in with any team or any group. Despite this, his life didn't end to any overdose, or lack of anything. His old life ended when he tried to stop a robbery, resulting in him getting shot. He never learned that his actions saved someone else's life.
Current Life: Levren was born into Clan Naefaerne one of the smaller clans of the Surya Elves, where communal child raising was the norm replacing any typical family unit. Unlike his old life, he was surrounded by those that were for all intents and purposes family, allowing himself to let go of his past life and connect fully to this new world he found himself in.

As he grew, Levren would study under an elder druid in his clan, learning lessons on how everything was connected, how the energies on the world allow for change and understanding. From these lessons he learned to transform, but would also start to crave more.

Upon reaching adulthood Levren would leave his clan to experience the world, his clan having migrated between the Grand Duchy, The Republic, Ryke, and very rarely The See, but never passing through any settlements larger than a small town. With but a word in mind Levren left for Ryke having heard in passing they have an adventurer's guild. Not knowing fully what to expect, Levren hold hope in his heart that the guild actualy hands out adventures, and hopefully he'll experience things that'll lead to great stories, and through those stories he can draw in people that might not otherwise have a place to belong.

Aquired Titles: Elf (Surya), Mundane Fae, Born For This
Pre-req:
  1. Titles: Fae, Surya Elf
  2. Feature:
    1. [Stellate Pupils] F (7) - Heightened Senses [Sight] - eyes have multiple pupillary formations resulting in a star-like shape.
    2. [Ears: Pointy] - Short, fleshy ears that come to a point at the top.
    3. [Skin: Tanned] - Various shades of dark skin from constant exposure to the sun.
  3. Stats:
    1. Strength or Intelligence - E (7)
    2. Precision - E (7)
    3. Vitality - D (14)
    4. Speed - E (7)
    5. Character Grade - E
  4. Skills:
    1. Regeneration F (7)
    2. 1 magic skill

Description: Typically, Surya Elves have at least two pupils per eye, but in some instances they can have up to five. Their hardy bodies are a spot of pride for them, but there is a cultural divide between the martially trained and the magically inclined, who never train with proper weapons. Tanned Elves that migrate with smaller clans to wherever the days are longest. They claim to be blessed by the sun, which they revere as an ancestral spirit, using the shape of their eyes as proof of the connection.
Points at Start: 105
Points Earned: 0
Points Spent: 0
Stats:
Strength - E
Precision - E
Intelligence - E
Vitality - D
Speed - E
Skills:
  • [Ears: Pointy] (Cosmetic)
  • [Skin: Tanned] (Cosmetic)
  • [Stellate Pupils] - Heightened Senses [Sight] F
  • Regeneration F
  • Educated: Druid Craft F
    • Survival F
    • Empathy F
    • Insight F
  • Perception F
  • Energized F (Discounted by Born for this)
  • Appraisal (Isekai) E
  • Language: Sylvan (Free on creation)
  • Language: Common (Free on creation)
  • Transformation(28pts) F - Animalis Mixtura
    • Feature: Natural Weaponry F (14)
    • Fast F (7)
    • Jumping F (7)
Abilities:
  • Untamed Shift - Transformation(Animalis Mixtura) F, Energized F - Levren takes on a mixture of feature from predatory animals, gaining Bestial Claws and Fangs to gain natural weaponry - Grade F - 0 PC
  • Druid's Gaze - Survival F, Empathy F, Heightened Senses: Sight F, Appraisal F, Insight F, Perception F, Energized F - Levren scans either the enviroment, or a single Person/Creature/Plant/Entity, assessing it/them for general vibes and usefulness - Grade F - 0 pc
Equipment:
  • Heavy Armor F

Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
  • Bedroll
  • Fire Starter Kit
  • Rations
  • Waterskin
  • Compass
  • Travel Bag
  • Tent

Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
  • N/A
Change Log: ex:
  • Nothing Yet
 
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Seraphina
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Theme: (optional. you can post a link to character theme music)
Rp'er Name: Karcen
Post Frequency: i can post every other day or multiple times a day depending on work and inspiration
Discord Name: Karcen
Current RP: none
Goals:
(Long) become the most powerful magic sword.
(Short) to kill time
(Long) to regain memories of the past
Equipped Titles: mundane construct born for this, wanted
Class: spirit sword
Downtime:
Height:
4 foot 1 inch
Weight: 61lbs
Seraphina actually doesn't remember much of her life before she was a sword She can recall only in half remembered dreams a life beyond being a sword though in the dreams the worlds are all mixed up. Seraphina can only remember the impressions of the world before the current one. She feels that the place she was in was filled with tall places and spires of glass. She can recall nothing of her life in the world or of the city beyond those hazy details. she doesn't even remember how she died but sometimes gets the feeling that she was falling, or perhaps she was in the depths. It goes without saying that she only truly knows anything because others told her and her dreams.
Seraphina's current life doesn't actually start anytime recently, and again it seems her life in the world itself was burned away. Her earliest true memory is of burning in the forge. She can remember the painful forging by an order whose name was never spoken to her, or if it was she has long forgotten it. She some times half remembers what she thinks was a life barely lived in this world as a human child before being chosen, or taken for this. She can't even remember if she went willingly or kicking and screaming. After she was completed the order would test and use her, but for some reason find her wanting. Seraphina could never figure out what they wanted from her what she had failed at, but she was not alone. She was not the first but apparently she was the last sword the order made. All the failures including Seraphina were locked in a dark vault and left to root and all but her did turning to rust and disappearing over the ages.
Acquired Titles: mundane construct, born for this, wanted
Points at Start: 133
Points Earned: 0
Points Spent: 133
Points Not Spent: 0
Stats: (These are better explained further down on the page. Upgrade them as you see fit with the points you have. At start, no stat may be higher than grade B. By default, all stats start at F for free.)
Strength - H
Precision - G
Intelligence - D
Vitality - E
Speed - F
Character Grade - F
Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
  • Magic E
  • componetless magic E
  • illusion F
  • Selective Magic F
  • Spell duration F
  • Healing F
  • Bolster strength F
  • bolster speed F
  • bolster vitality F
  • Arcana F
  • Insight F
  • sword body cosmetic
  • isekai appraisal F
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)
  • Sword sprit's blessing F Magic E, Selective magic F Spell duration F bolster strength F bolster speed F bolster Vitality F compnetless magic E, Bolsters strength speed and vitality for 1 hour only for those touching Seraphina.
  • projection solo magic E illusion F spell duration F Selective Magic F creates an illusion of the casters spirit only seen and heard by the target of the spell lasts up to 1 hour. 5 foot range. F
  • projection group magic E illusion F spell duration F. Creates an illusion of the casters soul visible to all within 5 feet of the caster lasts up to an hour. F
  • Healing touch Magic E Healing F Selective magic F heals 1 target 1 post cool down F
Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)
  • nothing
Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
  • nothing
Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
  • none
Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for. Be sure to include dates of the updates in the log.)
ex:
  • Link to Isekai Hell Rise of the TiddlyWinks - +8 points and acquired Title Hero of Garden Temple (11/1/2021)
  • Point Expenditure: 7 points for Musician [Violin] F and the violin that comes with the skill. (12/1/2021)
  • Title Change: Equipped Hero of Garden Temple. Unequipped Ditch Hobo. (1/1/2022)
  • Upgrade Speed C => B for 7pts. (2/1/2022)
 
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Finnel
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Rp'er Name: Jaeyun
Post Frequency: Multiple times in a week
Discord Name: Jaeyun
Current RP: None
Goals: Finnel's goal is to live an exciting life and become wealthy enough to live comfortably.
Equipped Titles: Mundane Fae, Elf, Caster
Class: Caster
  • Magic Circle [Perk] - When a caster doesn't use the move action in a round they cast spells, recites spell incantation, uses a catalyst in hand, and performs gestures to cast a spell in combat, a full magic circle may appear under them or otherwise near them that enhances the spell's effectiveness by 1. In rounds where their Magic Circle is active, the Caster does not benefit from wearing armor.
Downtime: None
Height: 6'2"
Weight: 170 lbs
Backstory: In his youth, Jimmy Lee was your typical teenager. He hung out with friends, played some video games and sports, dabbled in anime, and devoured manga. He was an average student, but he managed to get by. As he got older, responsibilities piled up, and the things he enjoyed took a back seat.

Fast forward a few years, and Jimmy found himself living alone in a small apartment. Although he was preparing for medical school, the financial burdens kept mounting. Instead of the bright future his family had envisioned, Jimmy ended up working in a call center. The job was monotonous, and over time, his will and drive were sapped away. He became accustomed to the mundane life he led, devoid of passion and excitement.

One night, what was supposed to be a quick trip to the convenience store turned into a nightmare. A mugging went horribly wrong, and gunshots tore through Jimmy's body. As he lay in a pool of his own blood, his life slipping away, he couldn't help but curse his fate. "Well, fuck life, huh?" Jimmy coughed out blood as he regretted not having done something cooler with his life, lamenting the wasted potential and lost dreams.
Current Life: Through some sort of divine intervention, Jimmy felt like what he had experienced was an incredibly lucid dream or a vivid end-of-life delusion. However, as he woke up, he realized he was not dead. He was very much alive, but his surroundings had changed. He was no longer in a bustling metropolis, but a quaint forest village.

Groggily getting to his feet, Jimmy's aimless wanderings led him to a few startling conclusions. He was alive, he was somewhere else, and he was in a different body. Unsure of why and how things had taken place, Jimmy decided to accept it as is. It wasn't the wisest choice, but at the time, it felt right.

Standing at the edge of the village, he took a deep breath and decided it was time to let go of his past life and identity. This was a new beginning, and he needed a name that reflected this strange experience. After some thought, he chose "Finnel."

With this new name, Finnel felt a sense of liberation. No more call center drudgery, no more financial burdens weighing him down. Finnel, now in this new and mysterious world, resolved to seize every opportunity and create a life full of adventure and fulfillment. This time, he was determined to make it a life worth living.
Acquired Titles: Mundane Fae, Elf, Caster
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - F
Precision - F
Intelligence - D
Vitality - F
Speed - F
Character Grade - F
Skills:
  • Appraisal F
  • Attentive Student F
  • Earth Affinity F
  • Feature: Horns [Cosmetic]
  • Feature: Pointy Ears [Cosmetic]
  • Fire Affinity F
  • Insight F
  • Investigation F
  • Language F [Common, Fae]
  • Magic E [Born For This Perk]
  • Magic Area of Effect F [15 Feet]
  • Magic Range F [30 Feet]
  • Magic Targets F [5 Targets]
  • Perception F
  • Spell Duration F [1 Hour]
Abilities:
  • Big Rock - Magic E, Earth Affinity F, Magic Area F, Magic Range F - Finnel hurls a boulder with a diameter of 15 feet toward a target that is up to 30 feet away - Grade E - 1 Post Cooldown
  • Hotshots - Magic E, Fire Affinity F, Magic Range F, Magic Targets F - Finnel launches spheres of flame up to 30 feet, striking up to 5 targets simultaneously. - Grade E - 1 Post Cooldown
  • Blazing Boulder Bonanza - Magic E, Fire Affinity F, Earth Affinity F, Magic Area F, Magic Range F, Magic Targets F - Finnel hurls blazing boulders, each 15 feet in radius, at five separate targets within a range of up to 30 feet - Grade E - 1 Post Cooldown
Equipment:
  • Wooden Wand E [Catalyst]
Items:
  • Whetstone
  • Bedroll
  • Rations
  • Waterskin
Assets:
  • None
Change Log:
  • Stats: Intelligence D [14] - 06/28/2024
  • Titles: Mundane Fae, Elf, Caster
  • Skills: Appraisal F [Free], Attentive Student F [7], Earth Affinity F [7], Feature: Horns [Cosmetic, Free], Feature: Pointy Ears [Cosmetic, Free], Fire Affinity F [7], Insight F [7], Investigation F [7], Language F [Free], Magic E [Born For This Perk 7-Point Discount, 7], Magic Area of Effect F [7], Magic Range F [7], Magic Targets F [7], Perception F [7], Spell Duration F [7] - 06/28/2024
  • Equipment: Catalyst E [14] - 06/28/2024
 
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