(Wild Cards - T.A.S.C. team)
Iris zipped forward until she came across a grassy field filled with dozens of trailer and temporary homes long since abandoned. The moon's illumination painted them a lonely ghost-white gray. The wind blew through empty windows and unclosed doors that occasionally banged against the walls of what some people used to call home. You had reached the north edge of Milton. Correction and query. The proper name for enemy element is Zeki-Zentraedi. Does Hall find corrections suitable or does she disapprove? Inquiring Scrath would like to know.
Shirley laughed. "Iris, did you just make a joke?"
Affirmative.
"Well, you're getting more interesting by the minute. Listen, let's set down in this trailer park and get 'Mistress' Amherst here into some proper armor, shall we?"
This is agreeable. We wish Mistress Neqel's protection in the utmost.
"All right, Cygnus Two and Three. Park and face outwards while we get our Meltrandi here into some gear here. Talk if you want, but watch our backs, you especially, Two. These trailers aren't exactly hard cover."
Iris slowed and set down in a spot with a great amount of concealment and outward visibility. Here, she looked and listened. In the far distance, booming like a hyperactive thundercloud could be heard from the west across the open ground outside Milton. Meanwhile, The Red Baroness in Guardian mode set up beside Toph's Ajax. Shirley popped her storage compartment and using the Valkyrie's "magic hands," moved the weapons and gear up to the top of Toph's cockpit. Shirley went back to monitoring her sensors and keeping an eye out. This would not be a great place to get caught by enemy ambush.
Elinor shrugged. "Well, ma'am, I'm hopin' our boys have gotten somewhat away from that entrance. If so, all them Zek-Zentraedi are focused on at least slightly the wrong place." She grinned at Iris's comment. "You're welcome, Iris! Glad you and yours like it. And yeah, our 'stubborn males' went in lookin' for some captured mecha-tanks of ours that we really don't want them Zek-Zentraedi to keep. The idea was, they find 'em, hop in, and drive 'em out and we'll all head home safe and happy."
Iris zipped forward until she came across a grassy field filled with dozens of trailer and temporary homes long since abandoned. The moon's illumination painted them a lonely ghost-white gray. The wind blew through empty windows and unclosed doors that occasionally banged against the walls of what some people used to call home. You had reached the north edge of Milton. Correction and query. The proper name for enemy element is Zeki-Zentraedi. Does Hall find corrections suitable or does she disapprove? Inquiring Scrath would like to know.
Shirley laughed. "Iris, did you just make a joke?"
Affirmative.
"Well, you're getting more interesting by the minute. Listen, let's set down in this trailer park and get 'Mistress' Amherst here into some proper armor, shall we?"
This is agreeable. We wish Mistress Neqel's protection in the utmost.
"All right, Cygnus Two and Three. Park and face outwards while we get our Meltrandi here into some gear here. Talk if you want, but watch our backs, you especially, Two. These trailers aren't exactly hard cover."
Iris slowed and set down in a spot with a great amount of concealment and outward visibility. Here, she looked and listened. In the far distance, booming like a hyperactive thundercloud could be heard from the west across the open ground outside Milton. Meanwhile, The Red Baroness in Guardian mode set up beside Toph's Ajax. Shirley popped her storage compartment and using the Valkyrie's "magic hands," moved the weapons and gear up to the top of Toph's cockpit. Shirley went back to monitoring her sensors and keeping an eye out. This would not be a great place to get caught by enemy ambush.
Epiphany
Here, you can collect and select armor and gear for Neqel. Enjoy and put it all down on your character sheet. If you have any additional or unusual requests for gear, you can make them and I'll see what's fair for the team and the story. =)