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Fantasy Calling on Heroes: Wrath of the Death Lord | Lore and Information

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Quinlan63

The Overlord
Power scale: Magic is a common enough thing in the world with even the most normal person able to cook, clean, and repair items with such basic magic. True magical power is something that can be attained by those who have trained for years. Normally only the rich can even afford training in magical studies but it is not uncommon for a commoner to get sponsored by a noble or a master spellcaster if they have enough natural talent. As for those who fight with use of weapons or their body alone and normal foot soldiers can take down a goblin or two. Those have dedicated their life to this, those are able to channel very ki or life energy to give them greater strength, speed, reflexes, and sharper senses. One or two of them could take on 50+ goblins with barely taking a scratch. It is even possible to fire out your ki like a spellcaster but doing so weakens you from expelling your life energy.

There is no one able of mastering both magic and physical abilities since by the time you master one you would have to devote all your time to the other losing all that you gained from the first.

It is of course possible to dabble in both but you would never be as strong as someone specialized in a single area but would have the flexibility to deal with others more obvious weaknesses.

Magic: Powerful spellcasters will at least require some kind of focus to perform their most powerful of spells. Without that they are limited it what spells they can perform. Also there is a limit to how much magic a person can cast depending on what kind of magic they are using. Simple magic generally has no limit since it puts no strain on the body or mind. The powerful magic you use the more tired you become. Trying to push past you limited can result in headaches, memory loss, and even death. There are positions that can help increase your limit but are considered very expensive, difficult to make, and required ingredients that are not easily found. Magic items as you can imagine are also not easy to come by when it takes even a team of enchanters a few months to enchant an item with magic. It can take less time if the enchant is something simple like self washing clothes or shoes that never wear out. Because of that even the common folk have access to such things (and if they don't they truly are poor). The time it takes to enchant something like a sword of fire might be up to 6 months or more. And if you want more than one enchantment on an item you might wait a year or longer. If you don't have that kind of time you could always risk your life raiding an ancient tomb hoping to find something but there are no guarantees of survival or even finding anything.

No form of magic is considered evil in this world; only the use of magic determines whether it is good or evil.

The Luminous School for Heroes is where those who wish to study and hone their abilities can hone their physical and magical prowess. The graduates normally join the military, become freelance adventures, body guards, and much more. It is also where those of noble birth go to study so as to gain power so they can have the strength to protect their lands. But no matter if you are a noble or a commoner all who leave as graduates are granted the titles of Hero. It is normal for those who study there to start early in life as young as 7 or 8 and graduate around 21.

Races: There are many different kinds of races in the world that live peacefully together in the kingdom with humans taking up a large amount of them with there high birth rate. Because of that the elves have been fine with whatever they get since wasting time vying for power with a high chance to die is foolish when they are outnumbered and have plenty of time to do whatever they like.

Monstrous races like hobgoblins and kobolds are under the command of the death lord and as such have a kill on sight order against them. Demonkin (half demon/half human) are considered highly dangerous and should be avoided at all cost.

The 7 Great Houses: Including the royal family there are seven noble houses that are the backbone of the kingdom that maintain the peace and prosperity. Each in the past had originally been families vying for the crown until one came out on top. Now the other six are considered second only to the royal family with enough power and influence that the other nobles would fight each other just to get a chance to even speak with them. Each head of these houses acts as an advisor to the king.

The world: Exandria for which the world is named in its current history has only one kingdom (named after the world) which came about after a war was waged to determine the fate of the world. This was done to avoid anymore conflict between political powers. Exandria has a long history of conflict each with different end results, motivations, and participants.

Death Lord: The Death Lord (name unknown) and his six demon generals have been on the war path expanding their territory for the past 20 years. If it wasn't for the fact that the whole world was fighting against them they would have succeeded already. But in the past 5 years their force have been growing more bold winning victory after victory expanding their territory. Because of this many nobles have been pulling back their troops to protect their own lands instead of protecting the people. With the king growing in age and sickly he had no way of stopping this from happening resulting in many more lives lost or enslaved in the name of the Death Lord.
 

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