Roleplay Skittle
Eternally Awkward
Okay Imma' edit then. xDShe no need to.
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Okay Imma' edit then. xDShe no need to.
Kay, so, please make two 1d20 rolls for Sassy, specifying which body parts she wishes to attack. First one as the normal ranged attack, the next as the afflict to Burn. For the second attack, if she wishes to deal damage and afflict, please make the roll with -2 combat, if she just wants to afflict, please make the roll as normal without penalty.Okay Imma' edit then. xD
Kay, so, please make two 1d20 rolls for Sassy, specifying which body parts she wishes to attack. First one as the normal ranged attack, the next as the afflict to Burn. For the second attack, if she wishes to deal damage and afflict, please make the roll with -2 combat, if she just wants to afflict, please make the roll as normal without penalty.
All heavy weapons like Mjolnir grant the ability "Heavy Swing" where they make the attack at -3 combat, if it hits it's a critical strike, if it misses, the swinger is left in the open with all attacks against them at advantage. Max got hit. So, it is an automatic critical strike, so 2 damage instead of 1.Not really sure how to RP out Sassy trying to burn the Godfather but sure. xD
Also... what is it about the -2 to Max's health? Like how did he lose 2 health?
I think you already said that and I just forgot. xDAll heavy weapons like Mjolnir grant the ability "Heavy Swing" where they make the attack at -3 combat, if it hits it's a critical strike, if it misses, the swinger is left in the open with all attacks against them at advantage. Max got hit. So, it is an automatic critical strike, so 2 damage instead of 1.
XD That's okay.I think you already said that and I just forgot. xD
So what is his health at since it's not in points? xDXD That's okay.
Bloody.So what is his health at since it's not in points? xD
I don't really understand that second part with the -2 combat so I guess just normal rolls. lmaoKay, so, please make two 1d20 rolls for Sassy, specifying which body parts she wishes to attack. First one as the normal ranged attack, the next as the afflict to Burn. For the second attack, if she wishes to deal damage and afflict, please make the roll with -2 combat, if she just wants to afflict, please make the roll as normal without penalty.
XD Okay. Uhhh, so, Afflict doesn't deal damage, just the affliction. If you want to add damage that is not from the affliction, then you make the roll at -2 combat.I don't really understand that second part with the -2 combat so I guess just normal rolls. lmao
Yes, so Max has 1 mp left now after casting the Calm Emotions. No need to roll anything for him.Oh, and did Max use 1 mp for protecting Sassy? I just want to make sure all my battle stats are right... also, do I need to roll anything for Max?
Okay thank you.Roleplay Skittle I edited your stats in the spoiler in the main thread and added the total combat bonus.
But it will cause him damage next round, right?XD Okay. Uhhh, so, Afflict doesn't deal damage, just the affliction. If you want to add damage that is not from the affliction, then you make the roll at -2 combat.
Yes, if he doesn't spend a minor action to douse it out.But it will cause him damage next round, right?
Max has a passive ability called "Relentless Endurance" that allows him to add his character level to his toughness if he is using a shield. The shield Max made before he went to Sanctuary was a heavy shield that had +2 toughness bonus. And yeah, the armor gives +1 toughness.And I am again confused? I put in red what I am confused by. xD
Health: Bloody | Toughness: 17 +1 with shield | Spell DC: 11 |Manna: 3
Condition: Frightened
Total Combat: +9
Weapons: Shotgun Axe (+2 Combat rolls, simple-range hybrid. Weight 2)
Shield: Standard steel, round (+2 Toughness. Weight 2)
Armor: Leather jacket with steel spaulder on the right shoulder (+1 Toughness. Weight 1)
Accessory I: Steel gauntlet on his right arm
Accessory II: Skull helm (+1 Intimidation. Weight 1)
So then should the addition on his toughness be +3 instead of +1?Yes, if he doesn't spend a minor action to douse it out.
Max has a passive ability called "Relentless Endurance" that allows him to add his character level to his toughness if he is using a shield. The shield Max made before he went to Sanctuary was a heavy shield that had +2 toughness bonus. And yeah, the armor gives +1 toughness.
Oh, added them all already. The +1 is a reminder for me about the Relentless Endurance. His base Toughness is 12 + 2 from agility +2 from shield +1 from armor. So 17 all in all.So then should the addition on his toughness be +3 instead of +1?
But isn't that +1 part of the +2 on the shield?Oh, added them all already. The +1 is a reminder for me about the Relentless Endurance. His base Toughness is 12 + 2 from agility +2 from shield +1 from armor. So 17 all in all.
No, that's from the Relentless Endurance.But isn't that +1 part of the +2 on the shield?
So that's in addition to the 17 then? the shield is just +2 on its own?No, that's from the Relentless Endurance.
? Added the shield already to the 17. The +1 is the relentless endurance.So that's in addition to the 17 then? the shield is just +2 on its own?
So then with that it would be 18?? Added the shield already to the 17. The +1 is the relentless endurance.
Yes? 17+1?So then with that it would be 18?