MrThe
Mystery Man
But it's not really an official title. But basically this is what I was thinking of for your *official* role. If the Master Helmsman does not fit either, you could be the Carto-Artifex, which is basically the map master, and you consult all of the charts and the data and the knowledge of physics to tell us where we are in RealSpace at any point. (But usually before and after any Warp Jumps we made)i'll think on what she would do could be a xenos expert
- Master Helmsman - The master helmsman is responsible for safely piloting the vast vessel through the myriad threats of the void of space. A helmsman risen to be master of his profession must have a sixth sense for the dangers that can confound auspex and lead voidships to ruin, and know how best to make use of his helm crew and their familiarity with a vessel's character. The master helmsman must pilot not just the void, but also the competing fiefdoms of enginarium, auspex, and bridge crew to ensure that every manoeuvre is accomplished to the lord captain's exacting standards.
- Carto-Artifex - The void and the Warp contain dangers that often mean death for those who venture forth unprepared. The best way to survive such dangers is to avoid them entirely. To this end, a wise lord-captain consults his carto-artifex before any voyage. This master of charts and hololithic maps is charged with finding safe routs and circumventing danger. The secrets of the void and the Warp are laid bare before his vast knowledge of the tides and current of the Immaterium