GrieveWriter
U-Incorporated 2nd Class Type Unit
The first day should probably just be for setting up the class structure. Since the contents of the classes won't be too plot significant, we could probably skip a head a week in school time. Or maybe just long enough to get to some big class projects that folks can work on from home.
Something like that could prompt large groups of player characters to hang out beyond class hours, bringing them closer to the break in conflict.
Something could happen that clues one or more of them into what exactly's happening, or something else to set off some kind of mystery solving plot thread.
Something like that could prompt large groups of player characters to hang out beyond class hours, bringing them closer to the break in conflict.
Something could happen that clues one or more of them into what exactly's happening, or something else to set off some kind of mystery solving plot thread.