RobinDenstro
The Overseer
Avatar: The Reign of Cowardice
History
Forty dreadfully long years have passed since the rise and fall of two great avatars; Avatar Yenlee, and Avatar Jin. Yenlee, a wise and mature water nomad of roughly fifty years old, produced peace throughout the land for many years. However, three years after a list of anomalies occurred: important political leaders disappearing, entire cities being mysteriously attacked and thwarted, leaving no survivors to be seen, Avatar Yenlee, disappeared. People believed that he was the next target on this hidden societies list. Simply taken out like so many others. The avatar didn't reappear for quite some time after that event; some believed that Yenlee was still alive, held captive by the unknown threat. Others instead believed that this dark syndicate knew exactly where the next avatar would appear, and killed them when they were born. Either way, for nearly twenty years, the four nations were defenseless against whatever the mysterious society wanted to do.
However, out of the darkness, appeared an earth bender named Jin; the long awaited avatar that would end this threat. Already of eighteen years old, and a master of both earth and fire bending, immediately set out to confront the dark threat directly after revealing his existence. For seven years, the great avatar ruled over the four crumbling nations, in turn protecting their existence, and locating the threat. In retaliation of the attacks, he had all of the four nations relocate their people to five different safe houses; four different military-grade cities, and Ba Sing Se, Jin's base of operations. Avatar Jin, with all of his wisdom, was able to discover much about the syndicate; they primarily hid in caves, mostly nearby to powerful cities throughout the world. They seemed to be mostly made up of water benders, and they seemed to refer to themselves as the 'Black Lotus' society.
Avatar Jin assaulted both the Northern and Southern water tribes immediately. Keeping the civilians in his 'safe' cities, he thought that finding more information about the Black Lotus would be simple, but it was not. Enraged by two years of misinformation and snow, Avatar Jin became arrogant. Leaving with a small band of warriors, he left to the Southern water nation, and searched for their secrets himself. But what he found, would change his life forever. There, he discovered that the entire society was built around worshiping the ability to blood bend. Each water bender was given a test to see if they could blood bend at all, and were eventually placed into three different divisions; the Force, which was built up of all four element benders, those water benders that could not blood bend, and non-benders that decided to join their cause. The second was a division known as the Brave, that held those that could blood bend only under the heart of the full moon. And then, there was the last division. Only made up of maybe six or seven blood benders, they were called the Blade. These rare few could blood bend at any time of day. Wherever they wanted, whenever they wanted to. But of course, such information came with a price.
When Jin discovered such information, he was attacked by an adept Brave member that struck without hesitation, quickly corrupting his blood flow. Although his companions were able to kill the adept, Jin was mortally wounded. Swiftly, they rushed him to his ship. But sadly, Jin died before they safely arrived back at Ba Sing Se.
With the information revealed about the Black Lotus society, a few scale war unraveled between the four nations and this discreet society. Seventeen years have passed since the death of the last avatar, and the people hope that some day their new avatar would appear before them. However, this new avatar has decided to instead remain hidden, acting only as the secret defense's most powerful weapon. The hidden guardians of the four nations, the Jade Sentinels, refuse to see their kingdoms crumble, and what better way to defeat your enemy then to thwart their tactics?
History (Summary)
The four nations, thwarted and crumbling by the attacks of a secret society known as the Black Lotus, await the arrival of the new avatar to protect them against this war. However, the avatar has instead been hidden from the public to be both guarded by a hidden group known as the Jade Sentinels, and to act as their most powerful weapon. With the help of a few allies and teachers, they will make up the four nation's greatest hope against the Black Lotus and their blood bending soldiers.
Character Sheet
Name: (Your character's name. This should be in the style of the Avatar series)
Position: (Choose one of the unfilled positions below)
Age: (Your age. Simple)
Gender: (Male or female. Pretty straight forward)
Primary weapon: (This can either be; a long sword, great sword, dual swords, dagger, dual daggers, fists (pressure points and such. Benders can't use this weapon), great hammer, hatchet, dual axes, great ax, bow and arrow, throwing daggers, or just your bending if you have any. Weapons cannot; be made out of any funky or 'powerful' materials. No diamond, silver, celestial, magic, etc. This weapon can be a family weapon, but it cannot be 'empowered by your grandfathers soul,' or anything else like that. Just powerful, generic weapons. Powerful weapons will be given to those that focus on their weapons primarily throughout the game)
Appearance: (I prefer a picture here, but a simple description works too)
Biography: (Your character's back story. And please, be original. I don't want to see a dozen orphaned, revenge bitten, angst-ridden teens running around)
Personality: (Lay out what your character's personality is going to be)
Positions:
The Avatar (Taken)
The Air Bending Teacher [Can be anywhere from 12-17 years old] (Unfilled)
The Water Bending Teacher [Can be anywhere from 13-18 years old] (Unfilled)
The Earth Bending Teacher (Taken)
The Non-Bending Warrior [Can be anywhere from 16-22 years old] (Unfilled)
The Freelancer (Taken)
The Guardian [Can be 16-24 years old. Should either be an Earth bender or a non-bender] (Unfilled)
The Black Lotus Rogue [Can be 18-26 years old. Is the only playable blood bender] (Unfilled)
The Mentor [Can be 28-38 years old, and can either be a bender or a non-bender] (Unfilled)
The Pacifist (Taken)
The Tainted Soldier [Can be 16-25 years old. Should be a fire bender or a non-bender]
(To start the game, we require; Someone to play the Avatar, one person to be a teacher [not the mentor], and a minimum of three people. We can only have a maximum of 9 players.)
Primary Enemies
Name: Coleron Talin
Position: Leader of the Black Lotus
Age: 31
Gender: Male
Primary weapon: Dual long swords
Appearance:
Biography: Unknown
Personality: A quiet type of a person, known to lead the Black Lotus with an iron fist.
Name: Kai Jakus
Position: Trained Assassin, Right Hand of Coleron
Age: 27
Gender: Male
Primary weapon: Long sword
Appearance:
Biography: Unknown
Personality: A very talkative combatant, that usually combines fighting with much badgering
Name: Tyra Slain
Position: Bounty Hunter whom is currently working under Coleron
Age: 24
Gender: Female
Primary weapon: Throwing daggers
Appearance:
Biography: Unknown
Personality: If otherwise emotionally attached, she'll kill her target without question. She favors actual challenges to kill, and the Black Lotus offers this.
Crucial Points
There are a few important things that I have to point out about this game;
Firstly, there is a solid possibility that your character might die. This of course, is a survival game. If you're in the middle of a combat, or there's a trap that simply catches you off guard (gentle hint; always say that you "search the room" before you enter an area), your character is going to get injured. If your injuries are unattended for long enough, I will literally kill. Your. Character.It's as simple as that.
Second point; there will NOT be ANY over powered characters in this game. Period. End of story. What do I mean by this? Simply, you can't kill anything with only one blow. You can injure multiple enemies at once, but you can't kill them immediately.
Third (and final) point; this point is by far the most important. If you haven't already noticed from my first two points, I'm going to be using a relative combat system to help the game progress. All characters at the start of the game will be in a natural "Healthy" state. If they are hit once, you will become "Hurt." If you are hit twice, you will become "Injured." If you're hit a third time, you'll become "Maimed." And, heaven forbid, you're hit a fourth time by an opponent, you'll die. Game over.
Some final tidbits; The majority of enemies in this game will take only two hits to take out, so don't get annoyed that I'm making the game too complex.
Each bending style has an alternate tactic that can be used, rather than simply attack your opponent.
Water can heal an ally, allowing their current health to go up a tier.
Air can quickly avoid and flee from combat, but not if they're Maimed.
Fire can combine their weapon with flames, knocking their opponent down two tiers. Or, if they don't have a primary weapon, they can blast their flames to do twice as much damage. This can only be used once per combat.
Earth can instead spend their turn blocking their opponents next attack.
Blood cannot do damage to an opponent. They can either immobilize a target for another person to attack, or control an enemy to attack an enemy. Cannot blood bend an enemy listed as a "Boss."
Metal benders have the ability to do get get themselves free from many binding situations. Being that many bindings and prisons are made out of metal, they can have the ability to get out of such situations. However, they do not get a secondary ability in combat.
Lightning is a more powerful form of fire bending. Instead of fire bending, any Lightning user can chain their attacks through multiple opponents, hitting up to three enemies with one point of damage. But be wary. A misfire can easily hit an ally.
Keep in mind that although each element has their own special abilities in combat, each element can do anything else that their element will allow them to do out of combat, and, if you find a clever way to incorporate your element into combat other than healing, doing damage, or defending yourself (such as using Earth to make a ledge, use Air to shoot yourself forward, etc), then I'll probably accept it.
The Game is here http://www.rpnation.com/showthread.php/3847-Avatar-The-Reign-of-Cowardice-(Sign-Ups)?p=134430#post134430