[QUOTE="Wolf Rawrrr]First of all, expenses. We are training 7 people (Luna, Wolf, Otiorin, Bronze, Bren, Powerpaw, Bria).
Second of all, we have three items to sell (at least, and assuming we can sell at expected value):
- Large-sized (dwarf-headed) flail +2, worth
9,000 gp
- Large-sized hide armor +2 of movement, worth
3,625 gp
- Large-sized hide armor +2 of movement, worth
3,625 gp
Third, we have acquired 3,500 gp in currency.
Fourth, we should split the profits between Luna, Wolf, Otiorin, Bronze, Kitrin, and Bria. Bren did not participate in the battle and something tells me that Powerpaw isn't attracted to money (I could be wrong).
That leads to the following estimate:
Trainees: 7
Fee per trainee: 700 gp
7 x 700 = 4,900
Total Training Fee: 4,900 gp
Items to sell: 3
Value: (as estimated)
9,000 + 3,625 + 3,625 = 16,250
Total Income: 16,250 gp
Total Gold: 19,750 gp (with the 3,500 gp from the coffer)
Total gold after expenses: 14,850 gp
Applicable party members: 6 (as explained)
Gold split per member: 2,475 gp
As you can see, the Wolf-Approved stamp is there which means this is a certified and potentially binding document *rawrrr*
[/QUOTE]
With this as a guide, we just need to tweak it slightly to get Powerpaw a share and to show the correct fee for our Half-Elf's training.
As for spells, I'll happily purchase Unseen Servant, Detect Undead, and Cat's Grace for a total of 400 gp.
Just a quick game mechanics question; if there was no Trainers nearby, how do you rule that the party level up? Can it still be done, just taking longer?
Second of all, we have three items to sell (at least, and assuming we can sell at expected value):
- Large-sized (dwarf-headed) flail +2, worth
9,000 gp
- Large-sized hide armor +2 of movement, worth
3,625 gp
- Large-sized hide armor +2 of movement, worth
3,625 gp
Third, we have acquired 3,500 gp in currency.
Fourth, we should split the profits between Luna, Wolf, Otiorin, Bronze, Kitrin, and Bria. Bren did not participate in the battle and something tells me that Powerpaw isn't attracted to money (I could be wrong).
That leads to the following estimate:
Trainees: 7
Fee per trainee: 700 gp
7 x 700 = 4,900
Total Training Fee: 4,900 gp
Items to sell: 3
Value: (as estimated)
9,000 + 3,625 + 3,625 = 16,250
Total Income: 16,250 gp
Total Gold: 19,750 gp (with the 3,500 gp from the coffer)
Total gold after expenses: 14,850 gp
Applicable party members: 6 (as explained)
Gold split per member: 2,475 gp
As you can see, the Wolf-Approved stamp is there which means this is a certified and potentially binding document *rawrrr*
[/QUOTE]
With this as a guide, we just need to tweak it slightly to get Powerpaw a share and to show the correct fee for our Half-Elf's training.
As for spells, I'll happily purchase Unseen Servant, Detect Undead, and Cat's Grace for a total of 400 gp.
Just a quick game mechanics question; if there was no Trainers nearby, how do you rule that the party level up? Can it still be done, just taking longer?