Indeed.
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Another thought. Does this get cast on a person, or the object?
You can cast this spell upon yourself or another living spellcaster in order to recharge a magic item.
It makes more sense to me that you would cast the Recharge Item spell on the item you wish to charge, not on a person. That way, you can also have more than one caster work in unison with each other to boost the charges of a item. That is my thought.
Don't forget the time involved.That way, I can start to craft my wand, and if Nivirea would like one, too, I can whip one up for her. I'd just need her to pay the cost for materials.
Why not ask in-character?In HIghwind, is there a Wizard Guild?
What is the formula for making a item? Obviously, the higher the level and cost involved, the longer it will take.Don't forget the time involved.
Found it; 8 hours of work per 1,000 gp costWhat is the formula for making a item? Obviously, the higher the level and cost involved, the longer it will take.
I'm fine with that. Otherwise Luna will miss out on whatever Highwind action we might fall into, and that wouldn't be fun. It would give our characters more time to get to know each other, too. (Even if we gloss over it for OOC reasons, the characters will still have spent 5 days in the same wagon.) Assuming they haven't murdered each other by the time we get there, they're bound to know each other better! And we could do some combat practice on the roof like we did before, giving us a chance to get used to fighting together. (Except Luna, who'd probably be either too busy or too tired, but most of the party is used to her already.)Sure!
Now all we have to do is think of a way to spend 5 days so Luna can swap her Rapid Reload feat for Craft Wand.
Let me throw this out there.
Wolf Rawrrr Kaerri Captain Hesperus Sherwood
Do you guys want to fast-forward 5 days for Luna's sake? Just hang out in the Wanderers' Wagon? We could have Glider train you guys again in the meantime (while Nivi, though unable to train, would likely witness the event). Then hop to Highwind (and closer toward the dungeon adventure I'm putting together)?
Your thoughts?
Hm. But if we're skipping five days ahead, doesn't that beat the whole point of what we were preparing to do at the moment? I thought we'd all agreed that we wanted to actually RP some of the player interactions, instead of assuming that our characters have been mingling between the lines (as we've been doing since the game started, basically). Maybe we could finish playing out the current day IC and then skip the next few days?
But wait, five days? I mean, regardless of whether done IC or OOC, what prompted this downtime? Everyone just agrees to take several days off to rest parked by the side of the road, or are our characters actually waiting on Luna to do her work?
Oh and, sorcerers make use of wands, too? I thought it might be a wizard thing, that sorcerers just shoot stuff out of their palms and such. Or give their targets a really mean, focused glare. And are there staffs in this game as well? Couldn't Nivirea spend the same time to make a wand/staff for herself, or has Luna some bonuses that would make her creations more effective? Sorry, I'm afraid I forgot many things that I maybe knew or asked before... If you mind spending time to explain, I'll just look it up somewhere *woof*
"Wondrous Items" is kind of a catch-all for whatever didn't fit into the others. Take a look here for a list of some, along with the requirements for their creation.Craft Wondrous Item (Item Creation)
You can create wondrous items, a type of magic item.
Prerequisite: Caster level 3rd.
Benefit: You can create a wide variety of magic wondrous items. Crafting a wondrous item takes 1 day for each 1,000 gp in its price. To create a wondrous item, you must use up raw materials costing half of its base price. See the magic item creation rules in Magic Items for more information.
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the raw materials and half the time it would take to craft that item.