SilverDingo
The King of Lost Carcosa
You know, I just realized an issue with naming them Cataphracts. I'm naming them after different classes of Cavalry, and "Cataphract" would be great for the heaviest class but it's already used.
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The first models, used in the Kashmir War, were called 马 Mǎ, which is the Chinese word for Horse, which is why the later international models adopted cavalry names.If you think it's best to change I say go for it. Another option is if the development of the Cataphracts started with the heaviest class and moved down from there, then you could have it be the name of the mechs in general and the heaviest class both (perhaps the official name of the mechs is something else but Cataphracts is used as a nickname). I at least think it's a perfectly valid option.
That'd be cool, different names to differentiate the different Mech's. Like each Nationality used a particular type of mech that was used or designed differently according to their doctrine and adopt their names that way. Like the Russians use Cossacks, the Americans have Comanches, Central Europeans have the Hussar, etc.The first models, used in the Kashmir War, were called 马 Mǎ, which is the Chinese word for Horse, which is why the later international models adopted cavalry names.
I'm using an image from a game from your handler so semi-realistic should be fine.Do you have a preference for face claim style? Normally I try to make one in whatever video game character creator best matches the tone and feel of the RP in question, is that alright with you?
Lol, don't worry much about those. It's really just a diegetic explanation for being able to handle these massive machines by yourself and the genetic alterations made.Posted my own character. I saw how the others had picked more maneuverable mechs so I decided to go with a hyper-direct front lines brawler. I feel my weakest bit was the genetic enhancements, though
I'm personally more amused how the character is a partial accidental reconstruction of my real life selfI'm deathly afraid of Chuckles and the abomination that is his super-heavy mech.
You should be /sI'm deathly afraid of Chuckles and the abomination that is his super-heavy mech.
I feel like with the mechs we have right now, it's a good team layout for some good old fashioned pincer attacksYou should be /s
But seriously I saw we had a stealth mech an a more mobile mech so I decided to go with a more... direct approach to act as the tank/damage dealer and dialed what I came up with up to eleven.
Almost ironic Albatross is the legit opposite, a hyper-agile fragile speedster compared to Linebacker. A fight between them would be fun to watch as its a literal david and goliath.
“We made Cataphracts to be more mobile versions of tanks, allowing for maneuverability in urban and mountainous regions.”You should be /s
But seriously I saw we had a stealth mech an a more mobile mech so I decided to go with a more... direct approach to act as the tank/damage dealer and dialed what I came up with up to eleven.
Almost ironic Albatross is the legit opposite, a hyper-agile fragile speedster compared to Linebacker. A fight between them would be fun to watch as its a literal david and goliath.
What I'm aiming for is medium to long range fire support that can also network with a limited number of allies it has line of sight with for improved accuracy.