Anathema 5.0

Thanks. I unwatched and re-watched, making sure to check the email button.


Actually, I came around to mention the next release. It's a small one - I'm busy exploring New Vegas, and everyone else is caught up in RL stuff as well.

## Release 4.5.4


This version drops the option to specify a custom look and feel.


It also makes major changes to the internal screen layout code. If you notice anything that looks odd, please let us know.


### Bugfixes


* Runtime logging works when you update from an earlier version via the auto-updater.


* Experience table is fully visible without collapsing the overview.


* [Alaman13] Adds repurchase to (Solar/Resistance) "Ruin Abasing Shrug"
 
No, there is not. Among us, we have little use for Alchemicals and whatever passion there was to do them anyway slipped away quietly with the announcement of 3E.


NB: Got mail. Am Happy.
 
UrsKR said:
No, there is not. Among us, we have little use for Alchemicals and whatever passion there was to do them anyway slipped away quietly with the announcement of 3E.
NB: Got mail. Am Happy.
Yay :) !


For the email.


So if I may ask, what are your plans for 3E? Will you guys give it sometime to see what happens before even considering having Anathema support it?
 
At this point, we are certain we want to support it and do so as early as possible.


Back when they announced it, we asked for playtest copies to base our code on, but there way no reply from WW/OP so far. It's not too late, though. If we have the rules 2 months before they go public, day-1-support in Anathema is quite possible.
 
UrsKR said:
No, there is not. Among us, we have little use for Alchemicals and whatever passion there was to do them anyway slipped away quietly with the announcement of 3E.
Ah, I see, thanks. Sorry if my question sounded a little ungrateful, but it was just something that I found odd...though I suppose as a newbie to the system, I have no idea how each Exaltation is perceived and all...wait, back to the point:


In short, I guess I should have said this earlier and then asked, but, to you and your team, thank you so very much for making Exalted Chargen less intensive. Your work is very much appreciated.
 
Foolish13, no harm done. Did I make a disgruntled impression? I wasn't offended at all, just stating facts.


If Alchemicals are your thing and you are technically bent, you are welcome to gather a team and add them to Anathema. We're here for questions, if you have any. We'd love to have them, for those of you who need them.
 
Huh, I always wondered why there was no Alchemical option. Oh well. Looking forward to Anathema for 3E!
 
3E is still a while, but we have a small release (with much work gone into it) nonetheless:


Anathema 5.0.0 is out.


This is a purely technical release, with one major change under the hood:


Anathema now uses Java 7.


To keep the hassle for you to a minimum, the bundles for Windows and OS X now include the Java environment. You no longer need to worry about it.


If you are on Linux, please make sure you have it installed.


Due to this change, we do not offer an automatic update. If you want to continue receiving updates, please uninstall Anathema, download v5 and re-install it.


(If you see something in the update manager, it is v4.5.5. Its sole purpose is to inform you that nothing more will come that way.)


Here is the changelog:

## Release 5.0.0 "Amalion"


Anathema now requires Java 7.


On Windows and OS X, we now include a bundled Java Runtime Environment (JRE) to allow Anathema to run.


Because this environment is included with Anathema, there is no need for you to install Java on your computer.


In fact, if you have Java installed only to run a previous version of Anathema, you can now uninstall Java if you wish.


Of course, you can still run Anathema with your system-wide Java installation.


The wiki has more details.


This change implies that Mac users now need OS X 10.7.3 or higher.


### Bugfixes.


* [OSX] Gatekeeper no longer views Anathema as "damaged". You still need to allow it to run.


The wiki has more details.


## Release 4.5.5


### NO FURTHER UPDATES


This is the last release of the 4.x release train.


To receive further updates, please un-install and re-install Anathema.


### Bugfixes


* Fixes cost for (Lunar) "Beast Spirit Defense"
 
Heads up: There is an issue with 5.0.0 that will prevent you from installing updates automatically.


Please jump through my hoop once more: Uninstall, download 5.0.1, reinstall.


Thanks/Sorry


-Urs
 
UrsKR said:
Heads up: There is an issue with 5.0.0 that will prevent you from installing updates automatically.
Please jump through my hoop once more: Uninstall, download 5.0.1, reinstall.


Thanks/Sorry


-Urs
It's fine things happen :) .
 
UrsKR said:
Heads up: There is an issue with 5.0.0 that will prevent you from installing updates automatically.
Please jump through my hoop once more: Uninstall, download 5.0.1, reinstall.


Thanks/Sorry


-Urs
We'll live.
 
I just installed the 5.0.1 version on my Vista Windows computer and when I go to start it, I get an error about failure to clean up characters. Has anyone else run into this? I uninstalled and reinstalled it just to make sure and I got the error again. I can post a copy of the text here if that would help.

java.lang.RuntimeException: Could not clean up repository before launch: Failed to modify character.


at net.sf.anathema.character.generic.impl.bootjob.CharacterChanger.writeStringAsCharacter(CharacterChanger.java:34)


at net.sf.anathema.character.generic.impl.bootjob.CharacterTransformer.actWithCharacter(CharacterTransformer.java:20)


at net.sf.anathema.character.generic.impl.bootjob.CharacterChanger.actOnAllCharacters(CharacterChanger.java:40)


at net.sf.anathema.character.generic.impl.bootjob.RepositoryCleanup.updateRepository(RepositoryCleanup.java:44)


at net.sf.anathema.character.generic.impl.bootjob.RepositoryCleanup.run(RepositoryCleanup.java:37)


at net.sf.anathema.initialization.AnathemaPresenter.runBootJobs(AnathemaPresenter.java:70)


at net.sf.anathema.initialization.AnathemaPresenter.initPresentation(AnathemaPresenter.java:45)


at net.sf.anathema.initialization.AnathemaInitializer.initPresentation(AnathemaInitializer.java:57)


at net.sf.anathema.initialization.AnathemaInitializer.initialize(AnathemaInitializer.java:50)


at net.sf.anathema.Anathema.createView(Anathema.java:53)


at net.sf.anathema.Anathema.access$000(Anathema.java:16)


at net.sf.anathema.Anathema$1.run(Anathema.java:43)


at java.awt.event.InvocationEvent.dispatch(Unknown Source)


at java.awt.EventQueue.dispatchEventImpl(Unknown Source)


at java.awt.EventQueue.access$200(Unknown Source)


at java.awt.EventQueue$3.run(Unknown Source)


at java.awt.EventQueue$3.run(Unknown Source)


at java.security.AccessController.doPrivileged(Native Method)


at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)


at java.awt.EventQueue.dispatchEvent(Unknown Source)


at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)


at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)


at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)


at java.awt.EventDispatchThread.pumpEvents(Unknown Source)


at java.awt.EventDispatchThread.pumpEvents(Unknown Source)


at java.awt.EventDispatchThread.run(Unknown Source)


Caused by: java.io.FileNotFoundException: .\repository\ExaltedCharacter\MokalaRiverson.ecg (Access is denied)


at java.io.FileOutputStream.open(Native Method)


at java.io.FileOutputStream.<init>(Unknown Source)


at org.apache.commons.io.FileUtils.openOutputStream(FileUtils.java:367)


at org.apache.commons.io.FileUtils.writeStringToFile(FileUtils.java:1928)


at org.apache.commons.io.FileUtils.writeStringToFile(FileUtils.java:1962)


at net.sf.anathema.character.generic.impl.bootjob.CharacterChanger.writeStringAsCharacter(CharacterChanger.java:32)


... 25 more
 
I think they did mention earlier that you are better off uninstalling the previous version.
 
I did. I uninstalled the old version, then uploaded the new one. Once I got the error message I uninstalled the new version, then reinstalled it. With reboots in between each step from the start. :)
 
Will Anathema ever support Shards or Alchemicals? Is this in the pipeline, or not?


Captain Hesperus
 
Millershipper, I'm not entirely sure, but here is a suggestion...


From part of the error, it appears that you have a character file "MokalaRiverson.ecg" which the newer version of Anathema is unable to read/edit. It might be best to move that file out of the way while doing the initial load. It can be found in the "\repository\ExaltedCharacter" folder within the directory for Anathema. After it has been removed (and you may need to remove all character files from the directory), you should be able to load. This could be due to custom equipment that was created and added to the character, but not copied into the new version of Anathema.
 
[QUOTE="Captain Hesperus]Will Anathema ever support Shards or Alchemicals? Is this in the pipeline, or not?
Captain Hesperus

[/QUOTE]
I have asked the author about this and essentially he doesn't like Alchemicals' enough to implement them. But someone else is more than welcome to, I think?
 
Millershipper, sorry for the age of delay between your post and my reply.


Do you still have your repository that causes the error?


Though I believe that the reason for your issue lies outside of Anathema, I'd love to have a look to see if I can reproduce it.


If you would share it, I'd appreciate.


Did you use our installer to install the program?


----


About Alchemicals, Captain Hesperus, it is as MrSerious said. Time is scarce and nobody on the team is overly enthusiastic about Alchemicals. If you love them enough to add them to the program and share your code, I'd love to publish a fresh version featuring them as the headliner.


In case you are wondering what we are currently working at: We are doing various forms of housekeeping, trying to improve the UI and playing with new tech to include in the program. Our G+ page has some impressions.
 
UrsKR said:
Millershipper, sorry for the age of delay between your post and my reply.
Do you still have your repository that causes the error?


Though I believe that the reason for your issue lies outside of Anathema, I'd love to have a look to see if I can reproduce it.


If you would share it, I'd appreciate.


Did you use our installer to install the program?


----


About Alchemicals, Captain Hesperus, it is as MrSerious said. Time is scarce and nobody on the team is overly enthusiastic about Alchemicals. If you love them enough to add them to the program and share your code, I'd love to publish a fresh version featuring them as the headliner.


In case you are wondering what we are currently working at: We are doing various forms of housekeeping, trying to improve the UI and playing with new tech to include in the program. Our G+ page has some impressions.
Welcome back!


The stuff on that G+ page looks really good.


Hope to see you upload Anathema on the new Resource Manager for RPdom being released some time this week for all sorts of custom content, charms, artifacts, etc, this also includes programs and the such.
 

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