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Fandom Akame Ga Kill(ing our Boredom) - OOC

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NAME:
Chloris
NICKNAMES/ALIASES/TITLES:
Madame, Miss Chloris
AGE:
22 years old
GENDER:
Female
SEXUALITY:
Asexual Biromantic (lacking feelings of sexual attraction, interested in both men and women romantically)
SPECIES:
Human
ALLEGIANCE(S):
Revolutionary Army, Night Raid
House of Madame Anja (formerly)
OCCUPATION/RANK:
Servant (formerly)
Madame (currently, stolen title)

APPEARANCE:
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(art credit: kakiko228 - Zerochan Anime Image Board)

PERSONALITY & BACKSTORY:
Chloris, outwardly, seems to be a sweet, cheerful young lady without a taste for bloodshed, appearing to be kind and caring. This is a…complex statement. On one hand, she does abhor the cruelty of the upper classes in the Empire and uses her new position of power compassionately; paying her old fellow servants well to keep up the lie and protecting them from the old bloodshed they used to know, wishing for others on the ground to have the same comforts that she does, and outside of combat she’s fairly talkative, enjoying the company of others.

She carries herself elegantly, and with a certain sophistication, or at least she tries to. The thing is though…while she supposedly inherited the title of Madame of the Anja House from the previous young lady she worked for…that’s a lie. Lady Anja was despised by her servants, and Chloris was the one who received the brunt of her spoiled wrath most often, ending with Anja jutting her with her Teigu, a needle that made Chloris’s anger disappear long enough to not retaliate.

Indeed, there’s a more manipulative and vindictive side to her; she’s patient, and willing to bide her time, as she did when she slowly helped rally the servants of the house to sell the lie of her inheriting Anja’s wealth after her passing. She’s cunning, planning things ahead of time, and putting up a mask of serenity and confidence even in a fight she has no control over, all done to throw her opponent off-balance.

But above all else, while she plays the mask of a proper lady, there’s nothing she hates less than the upper crusts of the Empire, their corruption, their belief that they’re better by the station of their birth, and when it comes to that she’s…very spiteful, to say the least.

Why? Because she came from dirt. The countryside territory that Lady Anja was in control over had been a shithole for years, first under her parents and then under Anja herself, with serving her family being one of the only ways to earn money that wasn’t incredibly high risks, low rewards. Even then, Anja was a cruel master to her servants, with Chloris being the main target due to having to spend the most time around her as her handmaiden. Each day, her hatred for Anja and nobility like her grew, and she eventually began to play the same game as the nobility; watching their behaviour to understand their motives and intentions, doing so amongst her fellow servants.

Little by little, she rallied the household in a scheme; one that ended in Lady Anja’s death, and her inheritance going to Chloris and the other servants, becoming the new Madame of the house, with her also discovering she was compatible with the Teigu that had once been Anja’s. From there, due to their resentment for the Empire’s upper class, they developed connections to the Revolutionary Army, allowing the use of the fine house as an emergency stronghold and temporary residence for people needing to lay low from the Empire.

FIGHTING STYLE:
Chloris fights like a dancer; she’s quick and agile, aiming to avoid her enemy’s attacks and tire them out enough so she can use Sjarma to eliminate their hostility long enough to kill her target.

SKILLS & TALENTS:
  • Diplomacy
  • Dancing
  • Housekeeping
  • Sewing
  • Information gathering
  • Teamwork

EQUIPMENT:
  • A fan, as any proper lady should have
  • Hidden knives
  • Poison antidotes
  • Stopwatch

IMPERIAL ARMS (TEIGU): ORNATE NEEDLES - SJARMA​

A seemingly normal ring of 6 needles, which can then detach and be weaponized and used in combat through use of various threads.

ABILITIES:
  • Aggropuncture/Disarming hostility: In a cut, it can ‘disarm’ hatred/animosity felt towards the user, making the user seem more innocent and less threatening, effectively halting an opponent for the time it lasts. Each needle normally counts for 10 seconds, so 1 needle for 10 seconds and 6 for 1 minute. It can only be used on 1 person at a time though, so it’s best used when taking out singular targets.

TRUMP CARD (ACE IN THE HOLE):
  • Deep Puncture: the ability to make any attack with Sjarma one that completely eliminates the target’s hostility. It lasts longer than a regular puncture from Sjarma, lasting 5 minutes in total, though attacking the target again in any way will lead to this effect being lost immediately. As such, it’s best used either in non-combat situations or as a final resort in battle to avoid being killed or to finish the job right then and there.
-----
Hope this is okay!
(just HAD to use the marvellous aggropuncture term used by Kloudy- uwu)
Accepted!
 
View attachment 1191035

Name:

Arden Shepherd

Nicknames/Aliases/Titles:

• “The Watchful Guardian”
• “Night’s Sentinel”

Age:

32

Gender:

Male

Sexuality:

Asexual

Species:

Human

Allegiance(s):

Night Raid

Occupation/Rank:

Elite Assassin / Strategist

Appearance:

Arden is a tall, muscular man with a strong, chiseled physique and dirty blonde hair. He has sharp blue eyes that seem always alert, assessing situations and people with quiet intensity. His posture is straight and confident, reflecting both discipline and diligence. Arden typically wears dark, tactical attire suited for stealth and combat, adorned with subtle symbols of the Night Raid. Scars from battle cross his arms and torso, a reminder of his loyalty to the cause.

Personality & Backstory:

Arden Shepherd is the embodiment of the ideal soldier: good-mannered, diligent, loyal, and respectful. He carries himself with an air of calm composure, never letting emotions cloud his judgment. He is self-disciplined, able to remain focused even in the most dire circumstances, always acting with purpose and conviction. Arden believes deeply in the cause of Night Raid, driven by a personal tragedy tied to the Empire’s cruelty. He remains motivated to protect those he cares about, especially his younger sister, Cassidy, who fights alongside him.

Born into a rural village under the Empire’s oppressive rule, Arden learned early on the importance of strength and protection. His family was torn apart by the Empire’s soldiers, leaving only him and Cassidy to fend for themselves. Arden’s natural leadership and sharp mind saw him rise within Night Raid quickly, where he now serves as a strategist and one of their most reliable members. His bond with Cassidy is unbreakable, and though they differ in combat style, they are an inseparable duo on the battlefield.

Fighting Style:

Arden’s fighting style is a balanced combination of precision and brute strength. He is a tactical fighter, analyzing enemy weaknesses before striking. Preferring to be methodical, he avoids unnecessary risks, focusing on disabling enemies quickly and efficiently. His demeanor in battle is calm and composed, allowing him to think clearly even under pressure.

Skills & Talents:

• Strategic Thinking: Arden is an excellent planner, able to formulate and execute complex strategies in the heat of battle.
• Combat Proficiency: Skilled in hand-to-hand combat, swordplay, and the use of various weapons.
• Leadership: His calm and measured approach inspires those around him, often taking charge of missions.
• Stealth & Reconnaissance: Arden is adept at moving silently and gathering intel on enemy positions without being detected.
• Survivalist: Having lived through harsh conditions, Arden is capable of surviving in extreme environments and is well-versed in tracking and hunting.

Equipment:

• Twin Daggers: A pair of well-balanced, razor-sharp daggers for close combat.
• Throwing Knives: Lightweight throwing knives for silent, ranged attacks.
• Tactical Armor: Reinforced light armor that offers protection without sacrificing mobility.
• Smoke Bombs & Flashbangs: For creating confusion and covering retreats or ambushes.

Imperial Arms (Teigu): Cerberus

Cerberus is a powerful Imperial Arms in the form of a specialized gauntlet and shield combination. The shield is adorned with three stylized heads, representing the three powers of the Teigu. When activated, Cerberus grants the user both offensive and defensive capabilities, with each “head” of the shield unlocking a different type of elemental attack.

Abilities:

1. Flame Burst: One of the shield’s heads releases powerful bursts of fire, capable of incinerating enemies at close or medium range.
2. Electric Surge: Another head unleashes electrical shocks, stunning and disorienting enemies, or empowering Arden’s strikes with lightning-fast attacks.
3. Frost Wall: The final head generates a freezing barrier that slows down enemies and can be used to defend against both physical and magical attacks.

Trump Card (Ace in the Hole):

Cerberus’ Fury: Arden channels the combined power of all three elemental forces—fire, lightning, and ice—into a devastating, wide-area attack. In this form, the shield temporarily transforms into an energy conduit, discharging an explosive wave that overwhelms all enemies in the immediate vicinity. The drawback to this ability is severe: it drains Arden’s energy, leaving him physically weakened and unable to use Cerberus for the remainder of the battle. Prolonged use could even permanently damage his body.

View attachment 1191036

Name:

Cassidy Shepherd

Nicknames/Aliases/Titles:

• “The Wildfire”
• “Night Raid’s Spark”

Age:

20

Gender:

Female

Sexuality:

Bisexual

Species:

Human

Allegiance(s):

Night Raid

Occupation/Rank:

Assassin / Scout

Appearance:

Cassidy is a striking young woman with long, wavy red hair that often tumbles freely, matching her energetic and free-spirited personality. She has a slender, athletic build and moves with an effortless grace, constantly exuding vitality. Her expressive green eyes sparkle with a mixture of curiosity and mischief, always looking for the next thrill. She has a bright smile, and her presence lights up any room. Cassidy usually dresses in lightweight, flexible armor that allows for swift movement and agility, favoring dark blues and grays to blend into her surroundings during Night Raid operations.

Personality & Backstory:

Cassidy is the polar opposite of her older brother, Arden, in many ways. Where Arden is measured and tactical, Cassidy is adventurous, spontaneous, and thrives in the chaos of battle. She brings an infectious energy to the group with her bubbly personality, cracking jokes and lightening the mood, even in the darkest moments. Her perceptive nature allows her to quickly assess people and situations, making her a valuable scout and combatant.

Cassidy’s open-minded, spirited approach to life stems from her desire to experience everything the world has to offer, but this has also led to a rebellious streak. She refuses to be bound by strict rules, sometimes butting heads with her brother or other more rigid members of Night Raid. Despite this, her loyalty is unshakable, especially to Arden, who raised her after their family’s tragic demise at the hands of the Empire. While she respects his protective nature, Cassidy is determined to carve out her own path and prove that she’s just as capable as anyone in the fight for justice.

Her skill in combat, combined with her natural charm and wit, makes her a versatile and unpredictable fighter, someone who keeps the enemy—and sometimes her allies—on their toes.

Fighting Style:

Cassidy’s fighting style is acrobatic and unpredictable, relying heavily on her agility and quick reflexes. She enjoys the thrill of combat and thrives in fast-paced skirmishes where she can adapt on the fly. Cassidy uses the environment to her advantage, often incorporating parkour-like maneuvers into her attacks. She is an opportunist in battle, exploiting openings with lightning speed and precision.

Skills & Talents:

• Acrobatics & Agility: Cassidy is incredibly agile, able to navigate complex terrain with ease. Her parkour-like movements allow her to escape or engage enemies from unexpected angles.
• Perception: Highly observant, Cassidy can pick up on subtle details, making her excellent at reading people and scouting.
• Hand-to-Hand Combat: While she prefers using her Teigu, Cassidy is proficient in unarmed combat, using her speed to overwhelm enemies.
• Charm & Charisma: Her open-minded and adventurous nature helps her connect with people from all walks of life. She’s adept at diffusing tense situations with humor or persuasion.
• Stealth & Evasion: Cassidy can move silently and is incredibly difficult to pin down in battle due to her evasive maneuvers.

Equipment:

• Twin Short Swords: Cassidy wields two lightweight short swords, perfect for her dual-wielding, acrobatic combat style.
• Smoke Pellets: Useful for making quick getaways or confusing enemies.
• Hook & Line: A small grappling hook with a sturdy line for quickly ascending walls or swinging between rooftops.

Imperial Arms (Teigu): Blitzstep

Blitzstep takes the form of lightweight, armored boots infused with a mysterious energy. When activated, they enhance Cassidy’s speed and agility, allowing her to move at blinding speeds and leap incredible distances. The boots also grant her the ability to deliver devastating, electrified kicks that can incapacitate enemies or even break through heavy armor.

Abilities:

1. Lightning Speed: Blitzstep enhances Cassidy’s natural agility, allowing her to move so fast that she appears as a blur, outmaneuvering opponents with ease.
2. High-Velocity Kicks: The boots’ energy can be channeled into her legs, enabling her to deliver powerful, electrified kicks that can paralyze or incapacitate enemies.
3. Aerial Mobility: The boots allow Cassidy to leap vast distances, giving her unparalleled mobility on the battlefield, whether for attacking from above or evading enemies.

Trump Card (Ace in the Hole):

Stormstrider: Cassidy activates Blitzstep‘s full potential, temporarily granting her the ability to move at near-lightning speeds for a short burst of time. In this state, she becomes a blur of energy, capable of delivering multiple electrified strikes in rapid succession. The sheer speed of her movements makes her almost impossible to hit. However, the Trump Card severely strains Cassidy’s body—using it leaves her muscles fatigued, and extended use could cause permanent damage to her legs, rendering her unable to fight or move properly for days.
Both characters accepted
 
Heya'll! I figured I'd sneak in here during the night and post a stupid goofy character I thought up some time ago, hope you guys enjoy him, and hope I'll be able to join up with you all!
 
View attachment 1191809


Name: Lemille Lemillied
Nicknames/Aliases/Titles: The King Of Monsters, The Inhuman Beast, The Northern Comet, The Teigu Devourer, Unscratched Demon General, and many many more(OOC: I know how this sounds but give it a sec and you'll see)


Age: 20
Gender: Male
Sexuality: Straight
Species: Human
Allegiance(s): Whichever way he thinks will get him as far away from the conflict as possible
Occupation/Rank: Bounty Hunter, Freelancer, Currently working for the empire as a general so they won't hunt him for deserting


Personality & Backstory:

Personality: Lemille puts up a blank emotionless exterior, keeping his words few as often as he can due to fear that his true cowardly nature may be revealed some day. He fears any amount of bodily harm or injury, and any dangerous situation, always wanting to run away from any amount of danger. During situations of stress, he finds himself screaming in fear during entire battles, though due to his Imperial Arms, many confuse this for the war cry of a berserker. It has become something so prevalent that the soldiers armies all around the world have called it The Behemoths Rumble. He is very much a coward, but he knows that he can't let anyone know about that, since if he did, he knows the empire would do HORRIBLE things to him. And most importantly, stop supplying him with money. In private, he finds himself much preferring the company of animals to that of humans, particularly due to his ability to form connections with them, a tertiary ability of his imperial arms.

History: Lemille was a boy born to a northern village that was very in tune with , with a lax and go with the flow personality. He just cared about living a peaceful life and marrying a pretty girl someday. But one day, his village fell on hard times, and the men of the village moved off to the empire to make a wage for their homeland... except for Lemille. He was laxidazical in moving out, but when he saw how bad the poverty had truly gotten, it roused his carefree heart to action. He went to his father the chief, begging for his blessing to go to the capital to earn money for his home. His father was elated to see such action from his son, and grabbed their ancestral armor, and a blade passed down through the generations. It had never once been used, for only the worthy could draw it from it's sheath. But his father put his belief in him, and told him he WAS that worthy spirit. Lemille internally was screaming. He didn't want to be a soldier! He just wanted to go make a quick buck as a tax collector or merchants assistant. But it would break his fathers heart if he told him that. But he couldn't lie either, as that was the greatest tabboo of their village, so he simply took the sword in his hands and said, "I'll ease our money troubles by the end of the month." He intended to leave the half truth there, not saying he wasn't going to be a soldier, but unbeknownst to him, the swords ability had already begun. His father began weeping, pride welling in his old heart, as he believed the statement meant his son was confident in becoming a general with enough money to provide for their village by himself. Before he went out, his father told him to take a pair of medicines flasks to his sister in the capital, who had come down with a flu.

With that worry over his heart, he set out from the village with a small cart and his favorite dog and cat, and went off. It was going to be a two week long trip, and it was one he was glad to make for the sake of his village. He loved his people, even if he wasn't very often vocal about it.

It was about 4 days after he left where his life would take it's greatest turn. He was passing through some inconsequential snowy pass, but a blizzard had struck, and he was struggling to pass through it. He trudged along, until he heard the cries of countless people echoing through the mountain, and a roar echoing through the pass. He practically pissed himself in fear, quickly running with the cart to try and find some shelter and hide from whatever was happening, but as he ran into the first cave he saw, he saw something that made his heart sink. There was two groups of soldiers fighting, revolutionaries and imperials, and the revolutionaries were slaughtering the imperials without much challenge. He came at the tail end, where there were only two imperials left, who ran back towards him at the mouth of the cave. He heard the revolutionaries shout that he was with the imperials, where the revolutionaries began to charge towards him and the two heavily injured men standing behind him.

He couldn't even speak with how scared he was, he couldn't tell them how wrong they were, his body went rigid in it's position. To the soldiers at his side, they would recall how he was not even fazed by the huge number of men running towards him. But to his perspective his heart thumping in his chest. His whole left side had locked up, as he tried to step forth, his right foot landed with a thud, and his other hand raised up in an attempt to surrender. But the two soldiers saw him step, and the cave began to quiver and rumble and shake. When his hand raised, the roar of a dragon echoed from the cave, as the earth exploded up at seemingly his command.

Due to the massive earthen disturbance, the soldiers and Lemille got separated by a flurry of snow, the two soldiers seeing only the silhouettes of the mysterious man and the soldiers.

They didn't see the massive Earth Dragon that ravaged the revolutionaries in a feral fury, leaving them torn to shreds. The Connection of his Meteoric Blade flared up, as Lemille's eyes locked with the dragons, feeling their pounding hearts beat in unison, as he came to realized the dragon was attacking because it was scared. It became evident why when it promptly vomited up all the blood and gore it had eaten from the soldiers.

It was deathly ill, visible to Lemille because he could see the haze over it's eyes, as he slowly reached to the flask on his hip, offering the medicine out to the dragon. He still had a flask for his sister, and even if it might not work, he couldn't just let the poor creature die without him trying to do something about it. The dragon looked like it was about to eat him, but the Connection let his intentions be clear, as the dragon leaned forward and took the flask rather than his whole arm, downing it quickly. It's eyes were already visibly better, and it laid on the ground once it's adrenaline was gone, it's intention coming through the connection. For saving it's life, when his is next in danger, it would come to save him.

Lemille felt his heart start to beat normally once the dragon burrowed into the ground and left, leaving him alone as the blizzard flurries died down, and he turned to the soldiers who he had incidentally saved. He tried to run past them to escape, only to run into the backup that had come to help them, getting stopped for questioning by their captain. He took the soldiers with him for medical treatment.

Even in the sick bay, the two never stopped spreading the story of the Northern Demon that saved them and had singlehandedly killed 70 revolutionaries by himself, while commanding the earth with a wave of his hand, with such ease that all they heard were the screams of fear from the revolutionaries before seeing him return to them covered in blood. It was not long until these stories spread to the top, and with even more of these scenarios occurring, he was rapidly recruited to the army and promoted at blistering speeds from his accolades the soldiers told of whenever they returned from a battle.

The official reports state that he has survived an assassination attempt where he could tell the glass offered to him was poisoned at a glance, and threw the poisoned glass at the disguised assassin sneaking up on him, killing them instantly with their own poison via melting their head off, and that he has killed over six enemy Imperial Arms wielders, all without a scratch on himself or his armor (All of these reports are wrong, as seen above the circumstances simply placed him at the point of their death in such a way that it appeared he was the one to kill them, and his assassination survival was pure luck, due to the fact he doesn't drink alcohol and tried to dump it behind him when no one was looking, right when the same assassin who poisoned it tried to sneak up on him to stab him.)

Fighting Style: He has never been seen fighting (or actually been in a real fight for that matter), but in the aftermaths of when he has left a battle to fight a strong opponent who holds an imperial arms, the landscape is permanently altered wherever he has fought, most notably a mountain to the east has been severed in half turning it into a pair of mountains with a canyon between it.

Skills & Talents: Bluffing, putting up a fearless face, cooking, charisma, winning over the soldiers put under his command.

Equipment: An inherited set of armor from his home village, a pear seed he carries with himself as a memento

Imperial Arms (Teigu): It is officially unknown if Lemille carries an Imperial Arms (It's unknown name is: Unrequired Meteoric Blade: Serkhetio)
Lemille's imperial arms has a colored origin, as it was forged by a war hero and demon on the battlefield, who had become a man who believed that violence was something that was wholly unnecessary to the world, after having seen all that it had cost the people around him. So when he saw a meteor fall from the sky, that had a truly evil aura, but had a truly benevolent energy when he mustered the courage to touch it, he realized what he must do. So he took the meteor, and after forging a supernatural connection with it and gaining it's "consent" to his purpose, he forged a blade and scabbard from the meteor. However, the mans intentions were embedded into the blade when he crafted it. That it may never be drawn, and that it's malevolent aura would drive battles away from it's holder. But should someone come to the wielder with lethal intentions, the blade will protect it's wielder by altering luck and circumstances around them, to make it so the beautiful fortune it has drawn over the millennia may be imparted on the wielder, rather than the misfortune of battle.

The blade and scabbards appearance is the sword with a black and red aura in the picture seen above.

Abilities:
To be simple, The sword can't normally leave it's sheath, it's fused in there until the gem on the hilt shines a bright blue. But if you attempt to engage in battle with the wielder or cause them harm in any way, fate and luck will be altered to not only make it so the wielder came out on top due to pure luck and external circumstances lining up, but also that it looks like they're a demon on the battlefield to further dissuade people from trying to fight the wielder. In the vein of the second part of that, it's secondary ability is to alter peoples perception of the wielder so that anything they say or do will be misunderstood in such a way to make their Battlefield Demon reputation grow even more.

It has a tertiary ability called "Connection", where it uses that connection it uses on fate to link the wielder with the target of their focus, allowing for a deeper understanding when it comes to animals, practically allowing the user to talk to them. When used on people, this causes them to believe the stories they have heard of the user, and feel either a deep hope and comradery if ally, or feel a deep fear and anxiousness if enemy.

Trump Card (Ace in the Hole): Carry A Big Stick
Should the wielder EVER unsheathe the blade, the "connection" ability of the original meteor will flare to life, connecting with everyone who knows of the wielder, and possessing the wielder for a period of 5 minutes to make the user as strong as the world around them believes they are. Once this ability is used, the meteoric blade must charge for another 20 years.



Theme Song: "The Behemoth Rumbles"
Oh my god - much wow - much amaze - all hail the King of Monsters/The Inhuman Beast/The Northern Comet/The Teigu Devourer/Unscratched Demon General!!!


Accepted :3 Glad to have you aboard! We also have a discord that we use for OOC as well if you wanted to join, its by no means required but figured I'd let you know just in case

Join the Akame Ga Kill them all!!!! Discord Server!
 
Insert Name

"Most people wear a mask to hide their intent."
Razu Venor



  • Name: Razu Venori
    Nicknames/Aliases/Titles:
    The Highest Ranking Errand Boy (By himself)
    The Faceless Hunter (By his Enemies)
    Rear Admiral Venori(By Allies)
    Klutz/ Otter/ Razz (By Friends)
    Age: 24
    Gender: Male
    Sexuality: Demisexual
    Species: Human
    Allegiance(s): The Empire
    Occupation/Rank:
    Rear Admiral

Accepted!
 
View attachment 1191809


Name: Lemille Lemillied
Nicknames/Aliases/Titles: The King Of Monsters, The Inhuman Beast, The Northern Comet, The Teigu Devourer, Unscratched Demon General, and many many more(OOC: I know how this sounds but give it a sec and you'll see)


Age: 20
Gender: Male
Sexuality: Straight
Species: Human
Allegiance(s): Whichever way he thinks will get him as far away from the conflict as possible
Occupation/Rank: Bounty Hunter, Freelancer, Currently working for the empire as a general so they won't hunt him for deserting


Personality & Backstory:

Personality: Lemille puts up a blank emotionless exterior, keeping his words few as often as he can due to fear that his true cowardly nature may be revealed some day. He fears any amount of bodily harm or injury, and any dangerous situation, always wanting to run away from any amount of danger. During situations of stress, he finds himself screaming in fear during entire battles, though due to his Imperial Arms, many confuse this for the war cry of a berserker. It has become something so prevalent that the soldiers armies all around the world have called it The Behemoths Rumble. He is very much a coward, but he knows that he can't let anyone know about that, since if he did, he knows the empire would do HORRIBLE things to him. And most importantly, stop supplying him with money. In private, he finds himself much preferring the company of animals to that of humans, particularly due to his ability to form connections with them, a tertiary ability of his imperial arms.

History: Lemille was a boy born to a northern village that was very in tune with , with a lax and go with the flow personality. He just cared about living a peaceful life and marrying a pretty girl someday. But one day, his village fell on hard times, and the men of the village moved off to the empire to make a wage for their homeland... except for Lemille. He was laxidazical in moving out, but when he saw how bad the poverty had truly gotten, it roused his carefree heart to action. He went to his father the chief, begging for his blessing to go to the capital to earn money for his home. His father was elated to see such action from his son, and grabbed their ancestral armor, and a blade passed down through the generations. It had never once been used, for only the worthy could draw it from it's sheath. But his father put his belief in him, and told him he WAS that worthy spirit. Lemille internally was screaming. He didn't want to be a soldier! He just wanted to go make a quick buck as a tax collector or merchants assistant. But it would break his fathers heart if he told him that. But he couldn't lie either, as that was the greatest tabboo of their village, so he simply took the sword in his hands and said, "I'll ease our money troubles by the end of the month." He intended to leave the half truth there, not saying he wasn't going to be a soldier, but unbeknownst to him, the swords ability had already begun. His father began weeping, pride welling in his old heart, as he believed the statement meant his son was confident in becoming a general with enough money to provide for their village by himself. Before he went out, his father told him to take a pair of medicines flasks to his sister in the capital, who had come down with a flu.

With that worry over his heart, he set out from the village with a small cart and his favorite dog and cat, and went off. It was going to be a two week long trip, and it was one he was glad to make for the sake of his village. He loved his people, even if he wasn't very often vocal about it.

It was about 4 days after he left where his life would take it's greatest turn. He was passing through some inconsequential snowy pass, but a blizzard had struck, and he was struggling to pass through it. He trudged along, until he heard the cries of countless people echoing through the mountain, and a roar echoing through the pass. He practically pissed himself in fear, quickly running with the cart to try and find some shelter and hide from whatever was happening, but as he ran into the first cave he saw, he saw something that made his heart sink. There was two groups of soldiers fighting, revolutionaries and imperials, and the revolutionaries were slaughtering the imperials without much challenge. He came at the tail end, where there were only two imperials left, who ran back towards him at the mouth of the cave. He heard the revolutionaries shout that he was with the imperials, where the revolutionaries began to charge towards him and the two heavily injured men standing behind him.

He couldn't even speak with how scared he was, he couldn't tell them how wrong they were, his body went rigid in it's position. To the soldiers at his side, they would recall how he was not even fazed by the huge number of men running towards him. But to his perspective his heart thumping in his chest. His whole left side had locked up, as he tried to step forth, his right foot landed with a thud, and his other hand raised up in an attempt to surrender. But the two soldiers saw him step, and the cave began to quiver and rumble and shake. When his hand raised, the roar of a dragon echoed from the cave, as the earth exploded up at seemingly his command.

Due to the massive earthen disturbance, the soldiers and Lemille got separated by a flurry of snow, the two soldiers seeing only the silhouettes of the mysterious man and the soldiers.

They didn't see the massive Earth Dragon that ravaged the revolutionaries in a feral fury, leaving them torn to shreds. The Connection of his Meteoric Blade flared up, as Lemille's eyes locked with the dragons, feeling their pounding hearts beat in unison, as he came to realized the dragon was attacking because it was scared. It became evident why when it promptly vomited up all the blood and gore it had eaten from the soldiers.

It was deathly ill, visible to Lemille because he could see the haze over it's eyes, as he slowly reached to the flask on his hip, offering the medicine out to the dragon. He still had a flask for his sister, and even if it might not work, he couldn't just let the poor creature die without him trying to do something about it. The dragon looked like it was about to eat him, but the Connection let his intentions be clear, as the dragon leaned forward and took the flask rather than his whole arm, downing it quickly. It's eyes were already visibly better, and it laid on the ground once it's adrenaline was gone, it's intention coming through the connection. For saving it's life, when his is next in danger, it would come to save him.

Lemille felt his heart start to beat normally once the dragon burrowed into the ground and left, leaving him alone as the blizzard flurries died down, and he turned to the soldiers who he had incidentally saved. He tried to run past them to escape, only to run into the backup that had come to help them, getting stopped for questioning by their captain. He took the soldiers with him for medical treatment.

Even in the sick bay, the two never stopped spreading the story of the Northern Demon that saved them and had singlehandedly killed 70 revolutionaries by himself, while commanding the earth with a wave of his hand, with such ease that all they heard were the screams of fear from the revolutionaries before seeing him return to them covered in blood. It was not long until these stories spread to the top, and with even more of these scenarios occurring, he was rapidly recruited to the army and promoted at blistering speeds from his accolades the soldiers told of whenever they returned from a battle.

The official reports state that he has survived an assassination attempt where he could tell the glass offered to him was poisoned at a glance, and threw the poisoned glass at the disguised assassin sneaking up on him, killing them instantly with their own poison via melting their head off, and that he has killed over six enemy Imperial Arms wielders, all without a scratch on himself or his armor (All of these reports are wrong, as seen above the circumstances simply placed him at the point of their death in such a way that it appeared he was the one to kill them, and his assassination survival was pure luck, due to the fact he doesn't drink alcohol and tried to dump it behind him when no one was looking, right when the same assassin who poisoned it tried to sneak up on him to stab him.)

Fighting Style: He has never been seen fighting (or actually been in a real fight for that matter), but in the aftermaths of when he has left a battle to fight a strong opponent who holds an imperial arms, the landscape is permanently altered wherever he has fought, most notably a mountain to the east has been severed in half turning it into a pair of mountains with a canyon between it.

Skills & Talents: Bluffing, putting up a fearless face, cooking, charisma, winning over the soldiers put under his command.

Equipment: An inherited set of armor from his home village, a pear seed he carries with himself as a memento

Imperial Arms (Teigu): It is officially unknown if Lemille carries an Imperial Arms (It's unknown name is: Unrequired Meteoric Blade: Serkhetio)
Lemille's imperial arms has a colored origin, as it was forged by a war hero and demon on the battlefield, who had become a man who believed that violence was something that was wholly unnecessary to the world, after having seen all that it had cost the people around him. So when he saw a meteor fall from the sky, that had a truly evil aura, but had a truly benevolent energy when he mustered the courage to touch it, he realized what he must do. So he took the meteor, and after forging a supernatural connection with it and gaining it's "consent" to his purpose, he forged a blade and scabbard from the meteor. However, the mans intentions were embedded into the blade when he crafted it. That it may never be drawn, and that it's malevolent aura would drive battles away from it's holder. But should someone come to the wielder with lethal intentions, the blade will protect it's wielder by altering luck and circumstances around them, to make it so the beautiful fortune it has drawn over the millennia may be imparted on the wielder, rather than the misfortune of battle.

The blade and scabbards appearance is the sword with a black and red aura in the picture seen above.

Abilities:
To be simple, The sword can't normally leave it's sheath, it's fused in there until the gem on the hilt shines a bright blue. But if you attempt to engage in battle with the wielder or cause them harm in any way, fate and luck will be altered to not only make it so the wielder came out on top due to pure luck and external circumstances lining up, but also that it looks like they're a demon on the battlefield to further dissuade people from trying to fight the wielder. In the vein of the second part of that, it's secondary ability is to alter peoples perception of the wielder so that anything they say or do will be misunderstood in such a way to make their Battlefield Demon reputation grow even more.

It has a tertiary ability called "Connection", where it uses that connection it uses on fate to link the wielder with the target of their focus, allowing for a deeper understanding when it comes to animals, practically allowing the user to talk to them. When used on people, this causes them to believe the stories they have heard of the user, and feel either a deep hope and comradery if ally, or feel a deep fear and anxiousness if enemy.

Trump Card (Ace in the Hole): Carry A Big Stick
Should the wielder EVER unsheathe the blade, the "connection" ability of the original meteor will flare to life, connecting with everyone who knows of the wielder, and possessing the wielder for a period of 5 minutes to make the user as strong as the world around them believes they are. Once this ability is used, the meteoric blade must charge for another 20 years.



Theme Song: "The Behemoth Rumbles"

Accepted (This is a repeat message because I wasn't supposed to put this in characters tab....My bad...)
 
Insert Name


"Input Quote or Something your character would say"
INSERT NAME



  • Name: Yamori
    Nicknames/Aliases/Titles: Little Gecko, Ghost of the Tatsu family


    Age: 10
    Gender: Male
    Sexuality: Hetero
    Species: Human
    Allegiance(s): Empire
    Occupation/Rank: lieutenant of the Empire assigned to General Lemillied

View attachment 1192179
Insta-ban

Middle Finger GIF by The Fall Guy
 
Adjudicator Satharial

View attachment 1192320

"The resplendent stars in the night sky, or the warm light of the morning sun hold nothing for me. But you... you have much to offer. All that is required, is to coax it from you. "
Satharial



  • Name: Satharial
    Nicknames/Aliases/Titles: The Black Flash(Enemies), Lightning Arbiter(Allies), Adjudicator(Officially), Empires Shadow(Colloquially)


    Age: 27
    Gender: Female
    Sexuality: Demisexual
    Species: Altered-Human
    Allegiance(s): Empire
    Occupation/Rank: Adjudicator, Assassin, Right Hand to General Lemillied

Accepted!~
 
EbonChevalier EbonChevalier hurrystarfish hurrystarfish phibglib phibglib Idk if you already knew but if either me or Sinny react to your cs that means they are accepted, and you can post. If you're busy with life and just haven't been able to get to posting thats fine, I just need an update on whether you plan on still joining, or if you're no longer able to join for whatever reasons. The posting has started in the Main thread linked above.
 
Sorry, I was expecting notifications for the thread. And it now occurs to me that I shouldn't have been, because I hadn't been watching the thread. But the last time I checked it, it was empty.
 
Sorry, I was expecting notifications for the thread. And it now occurs to me that I shouldn't have been, because I hadn't been watching the thread. But the last time I checked it, it was empty.
thats fine I also forgot to check those but yes we have started and there are a few post now
 
Name: Regulus Von Marshtal
Nicknames/Aliases/Titles: Minister of Truth


Age: 45
Gender: Male
Sexuality: Straight
Species: Human
Allegiance(s): Empire
Occupation/Rank: Minister of Propaganda

Appearance: View attachment 1193157

Personality & Backstory:
Regulus is a very jovial and not very easily shaken man, showing some signs of psychopathy, as his first thought upon hearing of a tragedy is not the loss that it was, but rather if it must be covered up, or can be twisted to make the empire look good. Most often times, he finds a way for one or the other due to his unique talent in that field.

Fighting Style: His words and knowledge of human reactions

Skills & Talents: Rewriting events to benefit the empire and turn the people against the revolutionary army, his ability to compel emotions out of unawares targets

Equipment: None but his voice, and a pen and paper.


(Basically nothing to this one, but that's because he's really just an npc I plan to play out as a character)
Accepted
 
Name: Regulus Von Marshtal
Nicknames/Aliases/Titles: Minister of Truth


Age: 45
Gender: Male
Sexuality: Straight
Species: Human
Allegiance(s): Empire
Occupation/Rank: Minister of Propaganda

Appearance: View attachment 1193157

Personality & Backstory:
Regulus is a very jovial and not very easily shaken man, showing some signs of psychopathy, as his first thought upon hearing of a tragedy is not the loss that it was, but rather if it must be covered up, or can be twisted to make the empire look good. Most often times, he finds a way for one or the other due to his unique talent in that field.

Fighting Style: His words and knowledge of human reactions

Skills & Talents: Rewriting events to benefit the empire and turn the people against the revolutionary army, his ability to compel emotions out of unawares targets

Equipment: None but his voice, and a pen and paper.


(Basically nothing to this one, but that's because he's really just an npc I plan to play out as a character)
kili GIF
 
I'm a little confused. Is Sartharial actually in the alleyway with them? Or is it a retcon so Sage never actually entered the alleyway. I wasn't reading as closely before, so I hadn't noticed this until now.
 
It's like a pseudo retcon, I had it so Sage didn't get to enter the tunnel with the rest of them because her voice made him freeze in place
 

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