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Realistic or Modern Age of Vikings


Please read the Rules before creating your character


Character Sheet (Custom bbcode is welcome!)



Name



Age



(14+)



Appearance



(Real Picture or GIF only)



Strengths



(Atleast 3)


Weaknesses



(Atleast 3)



Personality



(Atleast 1 Paragraph)


Bio



(Atleast 1 Paragraph)



Occupation



(Warrior, Blacksmith, Farmer ect.)



Ambitions



(What does you're character want? Fame? Fortune? Or maybe even to become the new Earl?)

 
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Name- Magnus Bajrnesen


Age- 27


Appearance- <p><a href="<fileStore.core_Attachment>/monthly_2016_05/image.jpeg.aba4e0583f694c7d23a068d8842ee304.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="122732" src="<fileStore.core_Attachment>/monthly_2016_05/image.jpeg.aba4e0583f694c7d23a068d8842ee304.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


(Sorry about the size)


Strengths- Incredible fighter, very loyal, and is a excellent tracker


Weaknesses- Somewhat dull, Agressive, Hasty


Personality- Magnus is what you'd call the perfect Viking warrior. Aggressive, strong, and very loyal. But, in a more "diplomatic" setting, some of these traits become more of a burden than a advantage, as he is known to snap in anger quite easily and is a very inpatient man. Magnus is fiercely devout to the gods and his people, earning him respect among other Northmen. When among friends, Magnus is normally a fairly jolly man that would like nothing more than a drink of mead.


Bio- Magnus was born in the south of what we call today, Sweden. His clan was known as the "East Geats" and was renowned for its frequent raids into Keivian Rus and Ruthenia. Magnus's father was a blacksmith and part-time warrior who taught his son the tricks of his trade. Magnus's father quickly realized that his son was turning out to be a far more proficient fighter than a smith, so he had Magnus focus more on the art of combat. His mother was the village's local priestess, and she taught her son much about the wonders of the gods. Magnus accompanied his father on raiding expeditions as he got older, honing his martial skills when doing so. Once, while sailing down the Volga River in The Kievian Rus, Magnus's raiding party was ambushed, arrows whizzed around everywhere, coming from each side of the heavily-wooded riverbanks, and one of those arrows happened to strike his father. Magnus watched the life drain out of his father's eyes, his hand clutching Magnus's. But the bad luck didn't end there. When his party had returned to his home village, bedraggled and defeated, the entire town was burned to the ground. Only the charred skeletons of people's homes had remained. His mother, his new wife that was with child, all had fallen victim to the flames. Why had the gods punished him so? He thought. And now with nothing to lose, Magnus began to wander the land, trying to redeem himself in the eyes of the gods.


Occupation- Warrior


Ambition- To redeem himself in the eyes of the gods


Weapons- One handed axe, round shield, Seax, short sword


Also, Viking

 

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Name

Agnar Vzrosk




Age

18




Strengths

Intelligent

Trained Fighter

Strong

Ambitious




Weaknesses

Untested in battle

Stubborn

Naive

Personality

Agnar is a determined and ambitious man, eager to live up to his father's name as earl. He usually keeps to himself although has the ability to inspire those around him. Agnar is curious about the world and other religions but still remains true to the old Norse gods. He is very intelligent and untrusting, aware that he could be overthrown as the earl at any moment as his new position is still very fragile.




Bio

Agnar was born in Egersund to Earl Halfdan and the shield maiden Porrun, He was the third and youngest son, with two older brothers. Both of his brothers were slain fighting wars against rival earl's, thus making Agnar the heir to his father's Earldom. Earl Halfdan train Agnar from a young age to become a very capable warrior, although he has never been in a battle. Now, in 820 Earl Halfdan has passed away of old age, leaving Agnar as the new Earl at only 18 years old. Eager to prove his abilities, Agnar has decided to sail west with villages warriors, to raid in England.




Occupation

Earl of Egersund








 

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[QUOTE="John Raptorfist]Name- Magnus Bajrnesen
Age- 27


Appearance- View attachment 274433


(Sorry about the size)


Strengths- Incredible fighter, very loyal, and is a excellent tracker


Weaknesses- Somewhat dull, Agressive, Hasty


Personality- Magnus is what you'd call the perfect Viking warrior. Aggressive, strong, and very loyal. But, in a more "diplomatic" setting, some of these traits become more of a burden than a advantage, as he is known to snap in anger quite easily and is a very inpatient man. Magnus is fiercely devout to the gods and his people, earning him respect among other Northmen. When among friends, Magnus is normally a fairly jolly man that would like nothing more than a drink of mead.


Bio- Magnus was born in the south of what we call today, Sweden. His clan was known as the "East Geats" and was renowned for its frequent raids into Keivian Rus and Ruthenia. Magnus's father was a blacksmith and part-time warrior who taught his son the tricks of his trade. Magnus's father quickly realized that his son was turning out to be a far more proficient fighter than a smith, so he had Magnus focus more on the art of combat. His mother was the village's local priestess, and she taught her son much about the wonders of the gods. Magnus accompanied his father on raiding expeditions as he got older, honing his martial skills when doing so. Once, while sailing down the Volga River in The Kievian Rus, Magnus's raiding party was ambushed, arrows whizzed around everywhere, coming from each side of the heavily-wooded riverbanks, and one of those arrows happened to strike his father. Magnus watched the life drain out of his father's eyes, his hand clutching Magnus's. But the bad luck didn't end there. When his party had returned to his home village, bedraggled and defeated, the entire town was burned to the ground. Only the charred skeletons of people's homes had remained. His mother, his new wife that was with child, all had fallen victim to the flames. Why had the gods punished him so? He thought. And now with nothing to lose, Magnus began to wander the land, trying to redeem himself in the eyes of the gods.


Occupation- Warrior


Also, Viking

[/QUOTE]
Accepted!
 



megan_784x0.jpg



Name


Thalia Odison




Alias:


- Red


-Thalia





Age

19 years old




Weight:


5'7




Height:

116 lb




Appearance:

Thalia stands at a height of 5'7 and a weight of 116 pounds. She has bright blue eyes, long dark brown hair. She has dark eyebrows which makes her eyes stand out even more. Decthalia's body is slim yet curvy and she has high cheekbones which gives her face that extra edginess to it.




Strengths


- Combat skills


- Archery



- Swordsmanship



- Communicating





Weaknesses

- Bossy


- Stubborn



- Cold





Personality


Thalia was blessed to have her mothers beauty and smarts when she was born. Thalia is very helpful, stubborn, dauntless, and courageous human being when comes down to dealing with the hard challenges. At times Thalia can be a cold person but she is very reasonable unlike others. Thalia will never back down from a challenge and many will say that she is the competitive person that she gets from her mother. Thalia is a peaceful person who truly enjoys some time to herself and this trait comes into play in many ways because she will try to have a civil conversation instead of jumping to conclusion. Due to her well nature she cares for all animals and loves them, thus making her choose the vegan path. Thalia doesn't like to eat meat since she feels bad about the animals who suffered before their lives were taken away. On the other hand, Thalia has a personality in which others might find very intimidating. Thalia isn't a force to be messed with and she will put anyone in their place who dare mess with her and the people she cares about. Thalia making her way of words at time seems flirtatious and her beauty is not a weapon that she uses all the time like most girls. Her tone of voice is calm, almost as if she was relax all the time which isn't necessarily true at times.




Weapons:


98ff8269eed6c699e1a1dc1512338a6a.jpg









viking-seax-dagger-%5B2%5D-5528-p.jpg
(she has two dual daggers)








b3f5845f9c21175c27ae276c439f20f9.jpg





33DF828200000578-3575477-image-a-1_1462464602376.jpg






Bio


Thalia lived outside of a small town yet it was very well known for its imports of goods. She was born into a wealthy family who was murdered so she was taken by a notorious group of men, there was about three to five of them but to her it seemed like many since she was very little. They tortured and harassed Thalia both physically and mentally throughout those years of her disappearance. This all happened because her father didn't want to pay them back as well as another reason which wasn't explained or said to her. Thalia had no siblings to call for help or anyone else, she was alone in the world. Thalia managed to escape at the age of eight years old and she never looked back. During her years of roaming she came to a town where she worked, where they would either pay her in coins, food or someplace to sleep in. Thalia developed hate for those men and during that time she worked at a shop that sold weapons and her boss was one of the best fighters so she asked him instead of paying her in coins, she would want him to teach her how to fight, shoot an arrow, as well as how to use a sword. Thalia trained and trained until she beat her trainer at one of their practice matches. Now Thalia was and still is one of the best fighters in her town, doing jobs that others wouldn't think of doing. If someone needed a job done they would go to Thalia but she'll only do it if they give her a good solid reason, she wont kill for fun nor will she kill out of hate. All her murders have been made for a reason. Now she longs the day where she will come face to face with her parents murders and get revenge.




Occupation


Warrior/Assassin




Ambitions


To avenge her parents death


Other:



She has 2-3 scars on her back due to those dark years that she had



VIKING
 
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Name


Kalf Koigrimsson


Age


Almost 18


Appearance


tumblr_nsulcmwb1D1qzkk5mo1_500.gif



Strengths


High endurance


Stealthy


Highly accurate aim


Funny


Weaknesses


Rarely serious


Physically weak


Can be lazy


Not very good with melee weapons


Personality


Kalf is one of the cheeriest vikings around (well, maybe the only cheery viking). While he doesn't care much for drinking or... physical pleasures, he prides himself in his tricks and jokes. As he is smaller than most, it is easy for him to slip into places unnoticed, which gifts him in the simplicity of a sniper shot. While his favorite offensive technique is shooting an arrow from a hiding place, he doesn't detest fighting in a battle, as it gives him more opportunity for conversation. He can be somewhat immature, and while he will repetitively try to find ways to avoid doing any sort of labor, he will eventually give in. He also has a rather high level of endurance, surprising for his size, and can take quite a beating before submitting to his attacker(s).


Bio


Kalf grew up as the son of a relatively poor farmer. Due to his scrawny, weak physique, he couldn't contribute much towards labor and was pretty much seen as another mouth to feed. Though he tried desperately to try to grow bigger or stronger, nothing really seemed to work, so eventually he took to petty thievery to keep the farm running. At first it was small-- a few coins here, an apple or cabbage there --but due to his practicing and small, shadowy demeanor, he managed to make somewhat of a living for himself.


When his father discovered his habits of thievery, he was told to leave the farm and not come back. Kalf didn't have much of a relationship with the man anyway (or if there was, it was a poor one), so he left with little regret. He wandered from place to place as an entertainer for a time, being more than friendly and making 'friends' wherever he went. While on the roads, he realized that he was bound to be attacked by something, be it animals or humans, so he experimented with a few different weapons. The bow, he found, he had a natural knack for, and adopted it as his signature and singular form of attack. As a result, he is extremely talented with ranged weapons such as bows, though lacks sufficiently in close combat.


Occupation


Occasional Thief, Archer/Aspiring Assassin


Ambitions


Kalf doesn't really want much, or so he'll say if you ask him. A bed would be nice, or a place to actually settle in and feel safe. He imagines himself to be a famous and rich assassin/thief with an incredible sense of humor, but he isn't sure that's what he really wants to be. Mostly, at the end of the day, his greatest desire is to be appreciated and seen as important or an equal. After all, he is still just a kid, and wishes for some sort of confirmation or guidance, as he got little to none from his family.

viking

 
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Name



Azura Peterova


Age


19

Appearance

<p><a href="<fileStore.core_Attachment>/monthly_2016_05/image.jpeg.c1e0a2b7987f635760c371c229d0d1a5.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="126663" src="<fileStore.core_Attachment>/monthly_2016_05/image.jpeg.c1e0a2b7987f635760c371c229d0d1a5.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




Strengths


Dexterous


Acrobatic


Incredible aim


Stealthy


Duel-wielding


Smart




Weaknesses


Physically weak


Cooking skills


Definitely not a peace maker


Showing love/emotion


Picky in food


Negative, irritating to most people


Navigating skills


Holding her tongue







Personality



Azura is very... Cold. Azura is often very negative, blunt and hateful to newer people, most specifically men if noticed. Azura will often try and shove people away, and is known to look out for herself, even at the dispersal of her friends, Azura is reckless when hurt, she doesn't get upset, she gets even. Azura can be manipulative, and can be quite seductive and persuasive, she is a very good liar and quite sarcastic.


Bio


Azura grew up with three older brother, a mother and father in England, they were a rich family, although they were Bulgarian, hailing from Bulgaria, they had settled in England and had children. her mother gambled to much and her father pissed off to many, his drinking making him in debt. both in lots of debt, the town despised the Peterova family, so one day, when Azura was 10 the town invaded their home, beat the entire family down and dragged the entire family into town square. First the three boys were beaten in front of the parents, and then hanged. Then the mother was hanged. Azura's father was beaten to death, and black market traders decided Azura would make a good slave. Azura was sold into slavery, moving to random strangers houses from months to months, to each night depending on the type of slavery, one day, Azura's "master" had fallen asleep, Azura freed herself from her lose bonds, walked over and went behind the man and slit his throat when she was 15. She ended up in a tavern, where a tavern man had taken pity on her recent distress and decided to help her. She wanted to learn how to fight. He was an assassin and specialized in stealth abd suprise, agility, etc. For 2 and a half years she trained to learn how to fight, becoming an excellent fighter, when the man passed she took over the tavern in England, and often takes jobs as a mercenary if the price is right, however she's the bartender at a tavern in England when she's not doing a job.




Occupation


Mercenary, bartender.




Ambitions


Just some very nice revenge to the slavers, and the remaining alive townsfolk that sentenced her family to death, oh and fame, she would love fame secretly.

Viking


 

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Name: Astrid Larsson



Age



24



Appearance



large.jpg



tumblr_nkdy54H3DL1rgixado1_r1_500.jpg



Strengths



Tained in first aid



Hunter/Gatherer



Resorceful



Weaknesses



Untested in battle



Easily distracted



Naive



Personality



Astrid was well train when she was young to mend things, were it be part of the life stock or a warrior, her mother made sure she was there for when she could not be, Astrid was proud of that, she would do anything to be like her mother. Astrid was never one for fighting, as she was too clumsy with a sword, and too fidgety for the bow, as to why she learnt to be so resourceful, training herself to know which leaves did what and which flowers made what.



Bio



Astrids family were all farmers, her fathers father, and his father before that. Her mother would tell her she was lucky to be part of a farming family, though Astrid dreamed of learning to fight, she learnt it would not be, after a fight broke out between her and a local girl ended up with Astrid stitching herself up. She then focused more on helping the clan as much as possible. Her mother grew sick one winter, which left her and her father alone. Astrid stayed by her fathers side, helping the sick and injured.



Occupation



Farmer/ Healer



Ambitions



To be as great as her mother, if not better.



(super late viking)
 
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Name


Leiknir Steinarson


Age


26


Appearance


12345829_789003421204713_1726697508_n.jpg



Standing at six foot three, Leiknir is a tall and well-built man.


Strengths



Raw Physical Might/Size


Dueling/Single Combat


Shield & Axe


Dual Axes


Weaknesses


Often tunnel visions during combat, ignoring all but his selected adversary.


Poor Vision (Shortsighted) (Because of this, he is a terrible shot.)


Open book, can not lie or bluff at all.


Personality


Leiknir sees the world in black and white- Everyone is either with him or against. Once he has established someone to be with him, he is fiercely loyal and will defend them with his life. Leiknir idolized the late Earl Halfdan and vowed to defend the young Earl Agnar’s position. Leiknir can be rather bullheaded and stubborn, and very few people, even among those he considers his friends, can get him to change his mind about anything. Leiknir is very easy to read, and it has often been said that, should you wish a secret to remain a secret, avoid letting Leiknir know at all costs.


Bio


Leiknir’s father, Steinar, was one of Earl Halfdan’s greatest warriors, and his father trained Leiknir to fight since he could walk. Leiknir spent many hours of every day training, swinging axes once he was strong enough to hold them, simple sticks until then. For years, he hated it, but when he saw his father beat down three men at once during an attack on their village, he understood. After that, he thrived in his training. As a young man, Leiknir became the Earl’s messenger. He saw this as training as well, running enthusiastically. Leiknir’s father fell in battle a year before the late Earl’s passing, leaving Leiknir to carry on his legacy. Leiknir has fought in many battles over the past several years, but never in a raid as ambitious as this one.


Occupation


Fighter/Duelist


Messenger


Ambitions


Leiknir wants to become the Earl’s Champion and fight the strongest warriors in the world.


Viking!
 
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Kencen said:
Name
Leiknir Steinarson


Age


26


Appearance


12345829_789003421204713_1726697508_n.jpg



Standing at six foot three, Leiknir is a tall and well-built man.


Strengths



Raw Physical Might/Size


Dueling/Single Combat


Shield & Axe


Dual Axes


Weaknesses


Often tunnel visions during combat, ignoring all but his selected adversary.


Poor Vision (Shortsighted) (Because of this, he is a terrible shot.)


Open book, can not lie or bluff at all.


Personality


Leiknir sees the world in black and white- Everyone is either with him or against. Once he has established someone to be with him, he is fiercely loyal and will defend them with his life. Leiknir idolized the late Earl Halfdan and vowed to defend the young Earl Agnar’s position. Leiknir can be rather bullheaded and stubborn, and very few people, even among those he considers his friends, can get him to change his mind about anything. Leiknir is very easy to read, and it has often been said that, should you wish a secret to remain a secret, avoid letting Leiknir know at all costs.


Bio


Leiknir’s father, Steinar, was one of Earl Halfdan’s greatest warriors, and his father trained Leiknir to fight since he could walk. Leiknir spent many hours of every day training, swinging axes once he was strong enough to hold them, simple sticks until then. For years, he hated it, but when he saw his father beat down three men at once during an attack on their village, he understood. After that, he thrived in his training. As a young man, Leiknir became the Earl’s messenger. He saw this as training as well, running enthusiastically. Leiknir’s father fell in battle a year before the late Earl’s passing, leaving Leiknir to carry on his legacy. Leiknir has fought in many battles over the past several years, but never in a raid as ambitious as this one.


Occupation


Fighter/Duelist


Messenger


Ambitions


Leiknir wants to become the Earl’s Champion and fight the strongest warriors in the world.


Viking!
Accepted
 
Anna-Valerious-anna-valerious-kate-beckinsale-17140927-304-380.jpg



Name:



Malina Ayres



Age



24 years of age



Appearance



Anna-Valerious-Van-Helsing-female-movie-characters-23970882-400-500.jpg



Strengths:



Her speed - What Malina lacks in raw power she makes up for with speed. She was known for her lightning fast reflexes.

Seduction - Many opponents tend not to see beyond her appearance. As a woman she has used her looks to gain an advantage in a fight.

Herb Lore - She knows many herbal remedies and poultices for healing from her tribe. While some are common enough, she also knows certain recipes that would be unknown outside her tribe.​




Weaknesses:



Temper - While she has enough tricks up her sleeve to hold her own in a fight, her temper can sometimes get the better of her causing her to slip up.


Strength - While she is fast, she cannot match for power and strength. If someone stronger than her manages to keep up with her she is on the back foot in a fight.


Lone Wolf - Growing up and always having to prove herself meant that she was used to working alone and tended to prefer it, even when working with a group would be better.


peliculas.2202.IMAGEN7.jpg



Personality:



Malina is very independent and has been for as long as she could remember.


After being looked down on as cursed or touched by the devil because of her conception.


She appears cold, however her one weakness in her facade is a child in trouble.


She is quick to lose her temper if the right buttons are pushed.


Bio:





Malina was born into a Romani tribe in Bulgaria. Her family were known to travel, rarely staying in one place.


It was during a trip further north that her tribe encountered Viking raiders. What followed was a brutal fight


between the raiders and the men defending the tribe. Only a handful of women and children survived.


A young Romani girl had survived the fight to return south, but she returned pregnant. One of the raiders


had gotten her pregnant.


Malina was born from this ill fated journey and spent her childhood growing up in one of the larger tribes since


the women and children were in no fit state to survive alone. From a young age she was taught how to wield a sword.


When she reached adulthood, she decided to follow her family's footsteps and began to travel. She began to travel north,


a desire to find out about her father and her extended family. She had no idea what to expect but she knew one thing. She planned


to get answers about who her father could be.


fc85878b809f08e7b1e26122d8dd983a.jpg



Occupation:



While living with her tribe, most of her time was spent defending the tribe but she would sometimes help the healers as well since she learnt


the craft from her mother.


Ambition:



Her main priority for now is to hopefully find out who her father is, but she may get drawn into the conflict.
 
[QUOTE="Haus Of Alaska]
Anna-Valerious-anna-valerious-kate-beckinsale-17140927-304-380.jpg

Name:



Malina Ayres



Age



24 years of age



Appearance



Anna-Valerious-Van-Helsing-female-movie-characters-23970882-400-500.jpg



Strengths:



Her speed - What Malina lacks in raw power she makes up for with speed. She was known for her lightning fast reflexes.

Seduction - Many opponents tend not to see beyond her appearance. As a woman she has used her looks to gain an advantage in a fight.

Herb Lore - She knows many herbal remedies and poultices for healing from her tribe. While some are common enough, she also knows certain recipes that would be unknown outside her tribe.​




Weaknesses:



Temper - While she has enough tricks up her sleeve to hold her own in a fight, her temper can sometimes get the better of her causing her to slip up.


Strength - While she is fast, she cannot match for power and strength. If someone stronger than her manages to keep up with her she is on the back foot in a fight.


Lone Wolf - Growing up and always having to prove herself meant that she was used to working alone and tended to prefer it, even when working with a group would be better.


peliculas.2202.IMAGEN7.jpg



Personality:



Malina is very independent and has been for as long as she could remember.


After being looked down on as cursed or touched by the devil because of her conception.


She appears cold, however her one weakness in her facade is a child in trouble.


She is quick to lose her temper if the right buttons are pushed.


Bio:





Malina was born into a Romani tribe in Bulgaria. Her family were known to travel, rarely staying in one place.


It was during a trip further north that her tribe encountered Viking raiders. What followed was a brutal fight


between the raiders and the men defending the tribe. Only a handful of women and children survived.


A young Romani girl had survived the fight to return south, but she returned pregnant. One of the raiders


had gotten her pregnant.


Malina was born from this ill fated journey and spent her childhood growing up in one of the larger tribes since


the women and children were in no fit state to survive alone. From a young age she was taught how to wield a sword.


When she reached adulthood, she decided to follow her family's footsteps and began to travel. She began to travel north,


a desire to find out about her father and her extended family. She had no idea what to expect but she knew one thing. She planned


to get answers about who her father could be.


fc85878b809f08e7b1e26122d8dd983a.jpg



Occupation:



While living with her tribe, most of her time was spent defending the tribe but she would sometimes help the healers as well since she learnt


the craft from her mother.


Ambition:



Her main priority for now is to hopefully find out who her father is, but she may get drawn into the conflict.

[/QUOTE]
Accepted, Currently the Vikings are raiding a Mercian town, you can start with Vikings, a town resident or any way you like!
 

Please read the Rules before creating your character


Character Sheet (Custom bbcode is welcome!)



Name


Inghard 'Beartooth' Garthson

Age

21




Appearance


31633.jpg


Inghard is also covered with some tattoos, most notably a pattern of spiral like swirls adorning his upper back to his lower neck, which form the image of a Tiwaz rune.

367551154.jpg





Strengths



Leader:
Inghard is an inspirational man, and seeks to warm the blood and spirit of members of his warband. A social, playful individual, with a love of song and strength of spirit. His qualities as a leader help him both on the battlefield and at the hearth, where he is always a good man to share a horn of ale or mead with.

tumblr_o0g6kmJLWv1rjjr2to1_500.gif


Combat: Inghard is a strong fighter and team builder, working well within the shield wall. He is a furious, though reckless, warrior. Seeking to inspire fellow warriors through personal deeds, though, is always dangerous.

Spirit/Survival: It may not seem like much, but Inghard is well known for his perseverance in the face of despair. He is a hard man to break, and of seemingly infinite morale and courage. His time spent as a wanderer has not only given him an unbreakable will, but taught him many things about surviving in the world.

tumblr_o3msg2pU1e1ur81opo2_250.gif


Weaknesses

Youth: His youth is his greatest weakness, as he is still a young man in the eyes of many. Not so much in battle, but in matters pertaining to the more delicate aspects of the world. Diplomacy, law, what it means to not only lead men in battle, but lead men through their lives. He is fun loving, and that can sometimes lead to immaturity.

bjorn-gets-drunk-s4e3.gif


Reckless Bravery: His desire to attain glory, and inspire fellow soldiers, leads Inghard to attempt feats of almost foolish proportions in combat. Leaving the wall, taking on more than one foe at once, and attempting to fight men twice his size and age. While this works in his favor sometimes, it can also just as easily be turned against him.

tumblr_nnbtwim4Y11rjjr2to3_500.gif


Impatient: Inghard is impatient to prove himself, to reach new heights, to find out what it means to be alive before his death. He despises being looked down upon, or coddled, and will react very negatively to those who view him as an 'underling'. To these people he can come off as insulting, mocking, or uncouth

18480462.gif



Personality


Inghard loves to joke, sing, and socialize around the fire and in the longhall with other warriors and people. He is a story teller, and very friendly individual to those who offer him respect. He is always looking to make friends with other people. He might not be ambitious for status, such as ruling an earldom or jarldom, but he does aspire to be known across the world. He loves telling stories, and his biggest dream is for one day, people to tell his own story.

This desire for fame influences his actions. He is courageous, almost without care for his own being. If he sees that an action will further his renown, he is very likely to attempt it, regardless of the difficulty. He is headstrong, and unwilling to back down, making him quite the obstacle.

Inghard has a serious love of nature and the natural world as well, and is a very devout pagan when it comes to the earth and the gods. He is not a judgmental zealot, however. He bears those of other faiths no ill will, so long as they keep their gods out of his own life. Attempts to convert, or dismiss his religion, will not go over well. He has a personal connection with the god Tyr, the god of war and honor, who he reveres.




Bio


Inghard was born in a small village in one of the Norwegian fjords. In the rife political strife of the region, he learned to fight at the age of 14. Tribes in the fjords are often packed close together, as arable land is few, and there is constant war between the tribes. These battles and wars often take place on the water itself, as tribes who sit on opposite end of the fjords usually have tense relations. Inghard had to learn to not only fight on land, but also in ship to ship combat.

This was a rough upbringing for him, but he fought well beside his father Garth, one of his earls huscarls. He was not a peasant, growing up, and had access for good food and weapons, but neither did he or his family hold any land. They lived in the longhouse, with their lord, and Inghard grew to hate it. He wanted to be out, experiencing the world, and so when he was 18, on his birthday, he set off into the mountains for two months, surviving alone. While there he became hardened, and learned many skills that would help him in his life.

One frosty morning, he woke to retrieve some of the fish he had caught the previous evening, only to find a bear raiding his stores. He knew that he would either let the bear go, and risk starvation, or have to kill it. The fight was great, and he bears a large scar on his torso from where the bear mauled him, but in the end he killed it. Bringing its pelt back as proof, and wearing the bear's two large canines around his neck, he became known as Inghard Beartooth.

It was not long after his return, however, that their village was set upon by an alliance of neighboring tribes. Outnumbered and defeated, their village was seized. His father killed in battle, Inghard left the village behind, unwilling to serve the usurper in any way, shape or form. For two years he wandered, doing odd jobs for various people, or simply making his way in the wild.

Now he hears rumors of a voyage to a place called England, by an 'Earl Agnar' of Egersund. It is to this earldom he has set his course, and he will do whatever it takes to earn a spot in the warband.

Occupation

Warrior, wanderer and bard




Ambitions


Fame and glory, and a place to rest his head. He is loyal to those who can give him these things.​
 
Last edited by a moderator:
Ruckingdom293 said:

Please read the Rules before creating your character


Character Sheet (Custom bbcode is welcome!)



Name


Inghard 'Beartooth' Garthson

Age

21




Appearance


31633.jpg


Inghard is also covered with some tattoos, most notably a pattern of spiral like swirls adorning his upper back to his lower neck, which form the image of a Tiwaz rune.

367551154.jpg





Strengths



Leader:
Inghard is an inspirational man, and seeks to warm the blood and spirit of members of his warband. A social, playful individual, with a love of song and strength of spirit. His qualities as a leader help him both on the battlefield and at the hearth, where he is always a good man to share a horn of ale or mead with.

tumblr_o0g6kmJLWv1rjjr2to1_500.gif


Combat: Inghard is a strong fighter and team builder, working well within the shield wall. He is a furious, though reckless, warrior. Seeking to inspire fellow warriors through personal deeds, though, is always dangerous.

Spirit/Survival: It may not seem like much, but Inghard is well known for his perseverance in the face of despair. He is a hard man to break, and of seemingly infinite morale and courage. His time spent as a wanderer has not only given him an unbreakable will, but taught him many things about surviving in the world.

tumblr_o3msg2pU1e1ur81opo2_250.gif


Weaknesses

Youth: His youth is his greatest weakness, as he is still a young man in the eyes of many. Not so much in battle, but in matters pertaining to the more delicate aspects of the world. Diplomacy, law, what it means to not only lead men in battle, but lead men through their lives. He is fun loving, and that can sometimes lead to immaturity.

bjorn-gets-drunk-s4e3.gif


Reckless Bravery: His desire to attain glory, and inspire fellow soldiers, leads Inghard to attempt feats of almost foolish proportions in combat. Leaving the wall, taking on more than one foe at once, and attempting to fight men twice his size and age. While this works in his favor sometimes, it can also just as easily be turned against him.

tumblr_nnbtwim4Y11rjjr2to3_500.gif


Impatient: Inghard is impatient to prove himself, to reach new heights, to find out what it means to be alive before his death. He despises being looked down upon, or coddled, and will react very negatively to those who view him as an 'underling'. To these people he can come off as insulting, mocking, or uncouth

18480462.gif



Personality


Inghard loves to joke, sing, and socialize around the fire and in the longhall with other warriors and people. He is a story teller, and very friendly individual to those who offer him respect. He is always looking to make friends with other people. He might not be ambitious for status, such as ruling an earldom or jarldom, but he does aspire to be known across the world. He loves telling stories, and his biggest dream is for one day, people to tell his own story.

This desire for fame influences his actions. He is courageous, almost without care for his own being. If he sees that an action will further his renown, he is very likely to attempt it, regardless of the difficulty. He is headstrong, and unwilling to back down, making him quite the obstacle.

Inghard has a serious love of nature and the natural world as well, and is a very devout pagan when it comes to the earth and the gods. He is not a judgmental zealot, however. He bears those of other faiths no ill will, so long as they keep their gods out of his own life. Attempts to convert, or dismiss his religion, will not go over well. He has a personal connection with the god Tyr, the god of war and honor, who he reveres.




Bio


Inghard was born in a small village in one of the Norwegian fjords. In the rife political strife of the region, he learned to fight at the age of 14. Tribes in the fjords are often packed close together, as arable land is few, and there is constant war between the tribes. These battles and wars often take place on the water itself, as tribes who sit on opposite end of the fjords usually have tense relations. Inghard had to learn to not only fight on land, but also in ship to ship combat.

This was a rough upbringing for him, but he fought well beside his father Garth, one of his earls huscarls. He was not a peasant, growing up, and had access for good food and weapons, but neither did he or his family hold any land. They lived in the longhouse, with their lord, and Inghard grew to hate it. He wanted to be out, experiencing the world, and so when he was 18, on his birthday, he set off into the mountains for two months, surviving alone. While there he became hardened, and learned many skills that would help him in his life.

One frosty morning, he woke to retrieve some of the fish he had caught the previous evening, only to find a bear raiding his stores. He knew that he would either let the bear go, and risk starvation, or have to kill it. The fight was great, and he bears a large scar on his torso from where the bear mauled him, but in the end he killed it. Bringing its pelt back as proof, and wearing the bear's two large canines around his neck, he became known as Inghard Beartooth.

It was not long after his return, however, that their village was set upon by an alliance of neighboring tribes. Outnumbered and defeated, their village was seized. His father killed in battle, Inghard left the village behind, unwilling to serve the usurper in any way, shape or form. For two years he wandered, doing odd jobs for various people, or simply making his way in the wild.

Now he hears rumors of a voyage to a place called England, by an 'Earl Agnar' of Egersund. It is to this earldom he has set his course, and he will do whatever it takes to earn a spot in the warband.

Occupation

Warrior, wanderer and bard




Ambitions


Fame and glory, and a place to rest his head. He is loyal to those who can give him these things.​
Accepted! Perhaps he could eventually convince Agnar to help him retake his lands.
 

Sarnat Laigin



Age


20


Appearance


sophie-turner-english-actress-woman-portrait-1920x1280.jpg



Standing at just over five feet, Sarnat is a short, lithe woman.


Strengths


Cartography


Agile


Left handed


Weaknesses


Physically weak


Short height


Short temper


Personality


Sarnat has a fiery personality, matching her hair and complexion. She is steadfast in what she desires, and will do anything to reach her goals. She has become rather jaded since the betrayal of her people and, especially, that of the soldiers she had commanded for half a decade. Sarnat doesn’t think she can trust anyone to do anything. It doesn’t take much to set her off, but she can calm herself down quickly, most of the time.


Bio


Sarnat was the only daughter of the King of Leinster, Ireland. She was overtaken by wanderlust as a young teen, and took a small contingent of her father’s soldiers with her to ‘seek adventure’ in the northern lands of Ireland. She wanted to explore, and map the whole land herself. Her group signed on with a mercenary company in Ulaid, and they worked there for about a year before moving on. She managed to complete her map of the whole island within five years, and returned home in triumph. At least, she thought she would. She found that significant parts of her kingdom had been ransacked by people from a far away land who called themselves “Vikings”. The King was unable to protect the people, so many of the peasants had revolted. When she returned, the new rulers went after her. Some of her guards defected, while many gave their lives to protect her. In the end, she was alone, and ended up running to a place she was sure they would never find her: a village in Mercia. Sarnat still had a fair amount of wealth from her time as a mercenary, but she led a very simple life in a cheap house to avoid attracting the wrong kind of attention.


Occupation


Cartographer


Ambitions


Become free, create maps of previously-undiscovered lands, reclaim her late father’s Kingdom.


Viking!
 
Last edited by a moderator:
Name: Jan


Nickname: -


Age: 22


Strengths:


- Boxing/Martial Arts reflexes



- One-handed swordsmanship



- Calculation



Weakness:


- Thin and lacks muscle, but still fit.



- Unreliable



- Fear of chickens



Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2016_05/Jaqen_gesichtslos_vorher.jpg.d4da43f0966136cd6a45d76c6178f9dc.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="129187" src="<fileStore.core_Attachment>/monthly_2016_05/Jaqen_gesichtslos_vorher.jpg.d4da43f0966136cd6a45d76c6178f9dc.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>






Personality:


Jan sometimes is a bit reserved and frequently keeps to himself, he may look like he's the type who'll get the job done, but he never liked those who gave him the orders, more specifically he despised those who held a position of power. He aspires to be in charge, seeing the world as he sees fit and prefers operating in the shadows. When communicating he's polite and tried to keep the conversation in a positive way if he finds a person interesting then he sometimes gets the urge to follow them, whether it's to betray them later or for other reasons to further his goals.



Bio:


Jan is.. Jan, he never bothered why such a short name or why he's a bit different from the rest of his kind. He spent his childhood days in a house belonging to a swordsman who adopted him to a nordic family, luckily despite his differences he's still loved by his so called father and family, though this moment didn't really last long and it all changed when he joined his father for a war between multiple tribes. Spending 3 years inside the battlefield really honed his skill, but at a cost of his morality and soul. Too much manipulations, betrayals, friends killing each other and other unnecessary bloodshed carved him to what he is now. Separated from his adopted father, he ran from his capturers and two years later he found himself in a new land facing new problems and possibly new opportunities, though what he desires now is far more malevolent than in the past.



Occupation:


Unemployed



Weapons:


Dung coated sword, dung coated knife, slingshot.



Ambitions:


Equality



VIKING


 

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YSANTOERAKSKI IS ABACK BABy!

2Kl6quc.png


Name

Aron Santorski

Age

31

Appearance
ntHuEo3.jpg

Strengths




  • Brutal Combat: Being trained with the bardiche, sword, spear, and other forms of combat; Aron is highly skilled in brutal combat, specially with his alpha male type of thinking that has compelled him to have higher skill. He expresses this greatly in war, and would easily be considered a skilled fighter.
  • Courageous: Aron has a tendency to show little signs of fear when in the face of death or anything that would strike fear. Although instead, he masks this with his short rampages.
  • Commanding: Having experienced a number of battles and wars in his short time lived, he has learned to command well on the field of battle. Usually including well thought out tactic, Aron is able to work well in leading positions, and often works to keep one steady.


Weaknesses

  • Insecure: Aron truthfully has a fear of not being up to par, or lacking highly in ability. He handles this by continually flaunting his alpha male thought process, and continues to push himself.
  • Bowmanship: This also applies to most ranged combat, although to Aron’s disliking, he had set his priorities on becoming a hand-to-hand warrior. So in turn, he is clumsy with a bow and most ranged weapons, aside from the crossbow because of its simple mechanic.
  • Anger Control: In some situations Aron will be unable to control his anger and go entirely berserk on someone. This is entirely rare though, and usually occurs in heavy emotional experiences, or if he completely consumed by stress and anger.


Fighting Styles (Added this in because I was bored, haha)

  • Bardiche: Aron’s main form of combat includes this great bladed axe-like weapon. He seems to handle the weapon with mastered skill, able to swiftly swing the blade with his own developed fighting tactics around it. He takes a full frontal and quick offensive with this weapon, hardly relying on the the long axe’s wooden handle to block, instead making swift movements to avoid and invade on his enemy’s guard. He is said to be ruthless with this fighting style, sometimes going out of his way to use the axe to decapitate someone, just to send a message.
  • Sword and shield: In close-range combat Aron will take an offensive approach, sometimes with his arming sword and shield in hands. He uses ferocity in battle, though also keeps a good head to know when to be able to defend himself well, making this approach have a good defensive nature to it as well. He will use his sword to parry blows and strike quickly, or his shield to block, all while always moving on his feet. He strikes precisely during this, and uses good form and tactic.
  • Spear:When on the ground with a spear, Aron uses it in similar senses as to a staff if an opponent was to get too close. However, he usually focuses on quickly striking down the enemy with his longer range, using quick and precise stabs with it. He also will throw the spear in order to reach a further enemy, and would often turn back to his sword (and shield) afterward.
  • Calvary: While on a horse, Aron will trade out his usual sword for a lance, in order for him to reach with longer range. This consists of stabbing through or even skewering his enemies, using precision in order to not fail in this process. He has practiced this quite well, and has been part of cavalry charges on more than one occasion.
  • Berserker: This is an all out last resort, he uses this one as a psychological tactic against his enemies. Usually clad in a heavy weapon of sorts, and bleeding from self-given wounds, Aron will try any attempt to strike fear into the enemy as he charges them. Though this would usually be fueled by rage, he avoids it at most costs if he can.


Personality


One of Aron’s most noticeable traits is highly prevalent bluntness. With this comes a sense of arrogance, deriving from overcoming other Northern warriors in order to prove himself a competent leader, he will often flaunt his abilities. Though, aside from both of these he is quite a logical person, being a trained strategist/tactician, he uses logical thinking to overcome issues despite usually thinking his logic is always correct. Aron also has quite the sense of greed, he enjoys having wealth, land, and all the other splendors that money can bring to one. Aron will often put himself above others if he can, and will go out of his way to prove himself more capable than, this gives a high sense of dominance to him. Aron in no way is a shy person, and this results him to be very outspoken about what he does, and how he conveys himself to others. He is not one to hide his thoughts because of this outspokenness, bringing him to be quite forthright. This all brings him to be an intense person, his opinions and ideals are strong and he has no problem in putting them out forth, and is quite serious about all of them. Aron is not an optimist, though he could not be seen as a pessimist in nature, he takes a realistic approach to most situations, this results in him having strong and well thought out decisions, mostly. Aron is quite the selfish person, and does many things out of his own wants and desires, though a small sense of good still drives within him, and it there is now and then a sight of generosity from him. Aron is the opposite of a liar, usually telling people facts with a blade pointed toward their neck, he gets to the point.

Bio




Aron’s birth was quite the eventful one, crowded around with different pagan priests, family, and other sorts of people that would be involved with such. Aron, was the first born of his family, making this day quite important in the group of travelling barbarians in what was now modern day Northern Poland. He came out with quite the clean birth, to surprise, and was a cherished child in his beginning, until his years would soon progress. Nevertheless, as a child Aron was loud, very loud. He really would hardly ever shut up, going on and on about gibberish and nothing that made any sort of sense. He would often be kept in a closed and tied tent with his dog, and this caused even more problems. Running was nearly a hobby of his, and he would always try to make his way out. The first three years of his life were hectic, and he was a horrid child in his first years. Though this was not to last for a long time, he was soon aging in his years.


Once was around the age of four, the disciplining would begin. Personally brought on by his father of course, Aron was disciplined and learned to quiet himself when he should, this was mostly taught through physical sorts of punishment brought on. Though, this also began his interest in becoming a knightly sort of person, having seen Northern warriors by this age, and other figures that would go against each other in combat. Although it was typical for a Northern boy as himself, it happened nevertheless, and he would even go to toying with a wooden sword he carved out. Although it was first conceived a harmless child like act of swinging a stick, he soon met one of the local camp’s children that were around the age of his own. This soon resulted in Aron giving the boy a severe beating with the makeshift sword he had, it would later be broken up after. Aron’s sense of dominance developed from this little fight between the two of them, although displeased with the punishment he had been given for his acts, he still knew that /he/ beat him. That was all that mattered at the time. It was quite a petty way to develop such a prominent feature of his life, but it soon continued to show, especially in the next years that were to come.


At age 5 Aron had begun his basic education, this consisting of what to and what not to eat, and to hide when violence came. Most of these bored him evermore, and he continued to be a problem child with these, though these 5 years did have relevance to them. He also learned his basic morality, ways of life, logic, and the birth of his younger brother Magnus and sister Lidia took place in these years. Magnus was nothing really to him, a child being six years younger couldn’t really do all too much with him, and Aron was not quite fond with being around infants. He never got along quite well with his cousin Lenora either, usually avoiding her as he could. She was such a cocky girl in his eyes, even at the young age she was, Aron thought her to be an annoyance simply out of dominance issues. He made a deal of friends as well, children of the local tribe, himself being the sort of leader of his little group of friends. They constantly got into fights over petty things though; someone mistakenly tripped another, someone’s short height, sometimes for no reason at all, really. Finally these five years had passed though, Aron now having basic education and a more structured and less hectic personality to himself. It was time he had learned to fight...


(Soo. I was kinda hoping the rest not be revealed yet for ideas I have for the rp, though basically, he is ending up with this group of vikings and they will have no clue who he is.)


Occupation


N/A


Ambitions


Aron has ambitions that proceed anything he could likely accomplish. He wants to be the richest man, the greatest fighter, and the most valiant leader. Of course, he was about to begin working toward it. Maybe it would take some time.




"viking"​



@JacobLoL
 
Last edited by a moderator:
northguy said:

YSANTOERAKSKI IS ABACK BABy!

2Kl6quc.png


Name

Aron Santorski

Age

31

Appearance
ntHuEo3.jpg

Strengths




  • Brutal Combat: Being trained with the bardiche, sword, spear, and other forms of combat; Aron is highly skilled in brutal combat, specially with his alpha male type of thinking that has compelled him to have higher skill. He expresses this greatly in war, and would easily be considered a skilled fighter.
  • Courageous: Aron has a tendency to show little signs of fear when in the face of death or anything that would strike fear. Although instead, he masks this with his short rampages.
  • Commanding: Having experienced a number of battles and wars in his short time lived, he has learned to command well on the field of battle. Usually including well thought out tactic, Aron is able to work well in leading positions, and often works to keep one steady.


Weaknesses

  • Insecure: Aron truthfully has a fear of not being up to par, or lacking highly in ability. He handles this by continually flaunting his alpha male thought process, and continues to push himself.
  • Bowmanship: This also applies to most ranged combat, although to Aron’s disliking, he had set his priorities on becoming a hand-to-hand warrior. So in turn, he is clumsy with a bow and most ranged weapons, aside from the crossbow because of its simple mechanic.
  • Anger Control: In some situations Aron will be unable to control his anger and go entirely berserk on someone. This is entirely rare though, and usually occurs in heavy emotional experiences, or if he completely consumed by stress and anger.


Fighting Styles (Added this in because I was bored, haha)

  • Bardiche: Aron’s main form of combat includes this great bladed axe-like weapon. He seems to handle the weapon with mastered skill, able to swiftly swing the blade with his own developed fighting tactics around it. He takes a full frontal and quick offensive with this weapon, hardly relying on the the long axe’s wooden handle to block, instead making swift movements to avoid and invade on his enemy’s guard. He is said to be ruthless with this fighting style, sometimes going out of his way to use the axe to decapitate someone, just to send a message.
  • Sword and shield: In close-range combat Aron will take an offensive approach, sometimes with his arming sword and shield in hands. He uses ferocity in battle, though also keeps a good head to know when to be able to defend himself well, making this approach have a good defensive nature to it as well. He will use his sword to parry blows and strike quickly, or his shield to block, all while always moving on his feet. He strikes precisely during this, and uses good form and tactic.
  • Spear:When on the ground with a spear, Aron uses it in similar senses as to a staff if an opponent was to get too close. However, he usually focuses on quickly striking down the enemy with his longer range, using quick and precise stabs with it. He also will throw the spear in order to reach a further enemy, and would often turn back to his sword (and shield) afterward.
  • Calvary: While on a horse, Aron will trade out his usual sword for a lance, in order for him to reach with longer range. This consists of stabbing through or even skewering his enemies, using precision in order to not fail in this process. He has practiced this quite well, and has been part of cavalry charges on more than one occasion.
  • Berserker: This is an all out last resort, he uses this one as a psychological tactic against his enemies. Usually clad in a heavy weapon of sorts, and bleeding from self-given wounds, Aron will try any attempt to strike fear into the enemy as he charges them. Though this would usually be fueled by rage, he avoids it at most costs if he can.


Personality


One of Aron’s most noticeable traits is highly prevalent bluntness. With this comes a sense of arrogance, deriving from overcoming other Northern warriors in order to prove himself a competent leader, he will often flaunt his abilities. Though, aside from both of these he is quite a logical person, being a trained strategist/tactician, he uses logical thinking to overcome issues despite usually thinking his logic is always correct. Aron also has quite the sense of greed, he enjoys having wealth, land, and all the other splendors that money can bring to one. Aron will often put himself above others if he can, and will go out of his way to prove himself more capable than, this gives a high sense of dominance to him. Aron in no way is a shy person, and this results him to be very outspoken about what he does, and how he conveys himself to others. He is not one to hide his thoughts because of this outspokenness, bringing him to be quite forthright. This all brings him to be an intense person, his opinions and ideals are strong and he has no problem in putting them out forth, and is quite serious about all of them. Aron is not an optimist, though he could not be seen as a pessimist in nature, he takes a realistic approach to most situations, this results in him having strong and well thought out decisions, mostly. Aron is quite the selfish person, and does many things out of his own wants and desires, though a small sense of good still drives within him, and it there is now and then a sight of generosity from him. Aron is the opposite of a liar, usually telling people facts with a blade pointed toward their neck, he gets to the point.

Bio




Aron’s birth was quite the eventful one, crowded around with different pagan priests, family, and other sorts of people that would be involved with such. Aron, was the first born of his family, making this day quite important in the group of travelling barbarians in what was now modern day Northern Poland. He came out with quite the clean birth, to surprise, and was a cherished child in his beginning, until his years would soon progress. Nevertheless, as a child Aron was loud, very loud. He really would hardly ever shut up, going on and on about gibberish and nothing that made any sort of sense. He would often be kept in a closed and tied tent with his dog, and this caused even more problems. Running was nearly a hobby of his, and he would always try to make his way out. The first three years of his life were hectic, and he was a horrid child in his first years. Though this was not to last for a long time, he was soon aging in his years.


Once was around the age of four, the disciplining would begin. Personally brought on by his father of course, Aron was disciplined and learned to quiet himself when he should, this was mostly taught through physical sorts of punishment brought on. Though, this also began his interest in becoming a knightly sort of person, having seen Northern warriors by this age, and other figures that would go against each other in combat. Although it was typical for a Northern boy as himself, it happened nevertheless, and he would even go to toying with a wooden sword he carved out. Although it was first conceived a harmless child like act of swinging a stick, he soon met one of the local camp’s children that were around the age of his own. This soon resulted in Aron giving the boy a severe beating with the makeshift sword he had, it would later be broken up after. Aron’s sense of dominance developed from this little fight between the two of them, although displeased with the punishment he had been given for his acts, he still knew that /he/ beat him. That was all that mattered at the time. It was quite a petty way to develop such a prominent feature of his life, but it soon continued to show, especially in the next years that were to come.


At age 5 Aron had begun his basic education, this consisting of what to and what not to eat, and to hide when violence came. Most of these bored him evermore, and he continued to be a problem child with these, though these 5 years did have relevance to them. He also learned his basic morality, ways of life, logic, and the birth of his younger brother Magnus and sister Lidia took place in these years. Magnus was nothing really to him, a child being six years younger couldn’t really do all too much with him, and Aron was not quite fond with being around infants. He never got along quite well with his cousin Lenora either, usually avoiding her as he could. She was such a cocky girl in his eyes, even at the young age she was, Aron thought her to be an annoyance simply out of dominance issues. He made a deal of friends as well, children of the local tribe, himself being the sort of leader of his little group of friends. They constantly got into fights over petty things though; someone mistakenly tripped another, someone’s short height, sometimes for no reason at all, really. Finally these five years had passed though, Aron now having basic education and a more structured and less hectic personality to himself. It was time he had learned to fight...


(Soo. I was kinda hoping the rest not be revealed yet for ideas I have for the rp, though basically, he is ending up with this group of vikings and they will have no clue who he is.)


Occupation


N/A


Ambitions


Aron has ambitions that proceed anything he could likely accomplish. He wants to be the richest man, the greatest fighter, and the most valiant leader. Of course, he was about to begin working toward it. Maybe it would take some time.




"viking"​



@JacobLoL
Accepted, You can start in any way you want, already being part of the Viking raid, or just coming across the village today, or maybe being with this Earl Syvl's group, any way you want basically.
 

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