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Fandom A pokemon adventure ooc

It totally is her fault. She not only let it happen,but even stuck by his side, despite the total and utter betrayal for a girl put on a pedestal
What you mean let it happen? He didn't love her and she wasn't going to force him to love her. She wanted him to be happy and if that meant being with Emilia then so be it.

There was no betrayal. He never said he loved her and she knew he had feelings for Emilia. He doesn't owe her his love, just his gratitude.

Meanwhile Asuna fell in love with an op son of a bitch who only defining character is the fact that he is op and a "loner".
 
What you mean let it happen? He didn't love her and she wasn't going to force him to love her. She wanted him to be happy and if that meant being with Emilia then so be it.

There was no betrayal. He never said he loved her and she knew he had feelings for Emilia. He doesn't owe her his love, just his gratitude.

Meanwhile Asuna fell in love with an op son of a bitch who only defining character is the fact that he is op and a "loner".
She didn't protest, just submitted herself to the scorned women's club. Subaru didn't have to love her back,but she certainly shouldn't have stuck by his side while still getting jealous. It was a disgusting display that ruined an already crappy anime.

Main characters tend to to that, unless they're ash. People somehow forget that a story is about the main character finishing the quest and getting their happy ending. Even the best stories in the world, which are considered classics, have op main characters. lol Especially in fantasy, but I digress.

I found a sword art online spin off that's written well and asuna is cute. You're free to like whatever shitty waifus you're into.
 
She didn't protest, just submitted herself to the scorned women's club. Subaru didn't have to love her back,but she certainly shouldn't have stuck by his side while still getting jealous. It was a disgusting display that ruined an already crappy anime.

Main characters tend to to that, unless they're ash. People somehow forget that a story is about the main character finishing the quest and getting their happy ending. Even the best stories in the world, which are considered classics, have op main characters. lol Especially in fantasy, but I digress.

I found a sword art online spin off that's written well and asuna is cute. You're free to like whatever shitty waifus you're into.
I don't recall her ever getting jealous. But that might be due to my lack of memory.
And just because an character is OP does not mean they can't have personality.
What is there to forget?.And I am not saying it is bad to be
an op character, hell one of my favorite animes of all time Is One Punch man.
And the formula is not always about a character getting their happy ending. There are times
where they fail and sometimes they win but they get no happy ending.
However, just a character being op does not count for personality of the MC and bad story telling.
The quest part is ture, but people have become unable to accept bad ending as it's not ideal and so writer's often
just stick to the standard formula of good guy wins and get's the girl.
But I digress.

You right, we are free to like what we like.
So I guess we both like shitty waifus from crappy anime.
Fine with me ouo. We like who we like.

Gonna go write a post.


#Raphteliabestwaifu
 
I don't recall her ever getting jealous. But that might be due to my lack of memory.
And just because an character is OP does not mean they can't have personality.
What is there to forget?.And I am not saying it is bad to be
an op character, hell one of my favorite animes of all time Is One Punch man.
And the formula is not always about a character getting their happy ending. There are times
where they fail and sometimes they win but they get no happy ending.
However, just a character being op does not count for personality of the MC and bad story telling.
The quest part is ture, but people have become unable to accept bad ending as it's not ideal and so writer's often
just stick to the standard formula of good guy wins and get's the girl.
But I digress.

You right, we are free to like what we like.
So I guess we both like shitty waifus from crappy anime.
Fine with me ouo. We like who we like.

Gonna go write a post.


#Raphteliabestwaifu
My statement wasn't addressing dark fantasy like phonebooth,but rather the general outcry where the community loses it shit over plot armor and main characters. As it's a surprise the main character eventually prevails. We all know it's going to happen. It's just a matter of time. The community supports shit all the time,but sword art has become such a meme that it automatically makes people jump down my throat and tell me how shit it is. Regardless of what iteration I'm talking about :O

I don't care that you don't asuna, but that you made this a conversation comparing apples to oranges.
 
My statement wasn't addressing dark fantasy like phonebooth,but rather the general outcry where the community loses it shit over plot armor and main characters. As it's a surprise the main character eventually prevails. We all know it's going to happen. It's just a matter of time. The community supports shit all the time,but sword art has become such a meme that it automatically makes people jump down my throat and tell me how shit it is. Regardless of what iteration I'm talking about :O

I don't care that you don't asuna, but that you made this a conversation comparing apples to oranges.
You said Fantasy. You didn't specify the sub genre, so if I was mistaken you should have
probably stated what you were talking about as Dark Fantasy is indeed Fantasy is it not?
My original comment was not shitting on your like of Asuna or SAO.
Yes, I am one of the many who dislike SAO, but who am I to judge someone
who likes something that I don't. That'd be hypocritical of me. I just said Rem was the best waifu, sarcastically speaking.
And she is in my opinion. Not trying to undermine you in anyway, so I wasn't much expecting you to be on
the defensive about it.
 
You said Fantasy. You didn't specify the sub genre, so if I was mistaken you should have
probably stated what you were talking about as Dark Fantasy is indeed Fantasy is it not?
My original comment was not shitting on your like of Asuna or SAO.
Yes, I am one of the many who dislike SAO, but who am I to judge someone
who likes something that I don't. That'd be hypocritical of me. I just said Rem was the best waifu, sarcastically speaking.
And she is in my opinion. Not trying to undermine you in anyway, so I wasn't much expecting you to be on
the defensive about it.
Says the guy who tried to correct me, after "sarcastically" responding to my joke. :P
 
Bum Bear Bum Bear Well back in 2004 it was primarily about anime/manga/waifu discussion and now it is so much more, SO MUCH MORE. I don't really go on a lot at all, but I know this stuff.
 
Says the guy who tried to correct me, after "sarcastically" responding to my joke. :P
Are you insinuating that I am a human >->.
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I'm definitely going to up the cap on attacks from 1 to 2 after this double battle lol. It's taking too long.
 
Bacon is fluffy Bacon is fluffy wot would speed boosts do then? If the attacks were already set at two. Assuming I am understanding, what you think should be changed.
I hadn't planned on using them and I'm sorry for changing the intial rules for battles so much. But if it takes this long just to beat one pokemon, then what happens when we get into bigger fights? Or what if you get into several small fights in the challenges. Are we gonna get bogged down on the first bug trainer?: xD

That being said, I'm not entirely sure. The games it's just a right to attack first. In the anime it's to dodge attacks or attack first. Speed is a slippery slope that can destroy balance in an instant and make things unfun. I would still stick to giving a player an extra attack, giving your 3 potential attacks for the next turn rather than 2. But if you have a idea you'd like to see. I'm curious :P
 
well my only thing was that if all three potential attacks land that's going to be a massive amount of damage in one turn, potentially ending the pokemon on like turn 1. Assuming they all land, unless say, if you stunted would all of them miss or just one? Unless of course we don't mind this.

Bacon is fluffy Bacon is fluffy

And I mean I did have some ideas actually for stuff.
 
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well my only thing was that if all three potential attacks land that's going to be a massive amount of damage in one turn, potentially ending the pokemon on like turn 1. Assuming they all land, unless say, if you stunted would all of them miss or just one?

Bacon is fluffy Bacon is fluffy

And I mean I did have some ideas actually.
I'm always willing to hear out ideas and hold votes for things that change the rp in a big way. You hit the nail on the head with that example. If we give too many attacks per turn or every other turn, it will end things way too quickly.

But I believe that if we don't add more attacks per turn, then we can just have these kind of fights be boss fights and make regular encounters shorter with custom stats.

That being said. Feel free to put out all your ideas or the ones more important to you right now. I want you guys to speak your mind about anything. I'm just the organizer of this rp. It's nothing without you guys
 
I don't have anything to add right now. I'm pretty content for the moment, and I'm having a lot of fun.
Also, Bacon did you roll?
 
Loki777 Loki777 did you roll for a stunt? Stunts auto hit unless countered by a stunt.

Or was that an extra attack? I haven't added any new rules regarding that yet. :3
 
Well I mean I just had some ideas for stuffs to be potentially considered.

Also i'm not entirely sure how


(I do like the simplicity of our weather system but I felt like it couldn't hurt to have this stuff potentially be a thing even if we never end up needing it, as I doubt we are going to have people running weather themed teams or run into this stuff a lot)
Weather section:

All weather has general in game effects like: Sunnyday: While Sunny Day is in effect, the base power of Fire-type moves will be increased by 1, and the base power of Water-type moves will be decreased by 1. In addition to this, the moves Synthesis, Morning Sun, and Moonlight will recover twice as much HP as under clear conditions, and SolarBeam will not require a turn to charge. The accuracy of Thunder is also lowered to 50%.(So instead of a d10 for thunder perhaps one would have to roll a 20d and anything from 1-10 would miss and anything from 10-20 would hit for that 50% during sunny day )


naturally we could make it so that one would roll to determine how long weather would last


(Basically the opposite of Sunny day in terms of effect)
Rain dance: While Rain Dance is in effect, the base damage of Water-type moves will be increased by 1, whereas the base damage of SolarBeam and Fire-type moves will be decreased by 1 Additionally, Synthesis, Morning Sun, and Moonlight will recover only half as much HP as under clear conditions. Thunder hits 100% of the time, ignoring evasion and accuracy completely.

Extremely harsh sunlight. (only active for 2 turns due to the powerful nature of it) (can only be caused by natural enviorment or by the drought ability on pokemon)

Water type moves fail if used during extremely harsh sunlight

Fire type moves get +2 in Extremely harsh sunlight
Sandstorm: (Either natural effect in the environment or caused by ability)
At the end of each turn, damages each Pokémon for 1 damage unless it is Rock-, Steel-, or Ground-type; has one of the Abilities Sand Force, Sand Rush, Sand Veil, Magic Guard, or Overcoat; or is holding the Safety Goggles.
Raises the defense of rock type pokemon by +2 against any special attacks.
.
  • Causes Shore Up to recover ⅔ of max HP instead of ½.
Hail (can be by ability or in environment)

Stat relation to battle mechanic stuffs:
Evasion raising moves: Evasion raising moves could perhaps be used to give yourself a DEFFENSIVE stunt back early that you could use on the next turn, but it would count as your turn naturally , it would be helpful if you were in a pinch potentially.

Evasion lowering moves (Example sweet scent) : Evasion lowering moves would cause the opponent pokemon to lose a stunt, so say they only have 1 now they have 0 and have to wait until it recharges, naturally this would take up a turn for the pokemon that used the evasion lowering move, it could be helpful in said scenario naturally if a pokemon only had one stunt left, and now has to wait for a recharge. Assuming they hit as you would have to roll the standard D10 to determine if it lands or not.


Accuracy lowering moves (Sand attack)

: Accuracy lowering moves would lower the selected pokemon's chance to hit, if the move were to land on the pokemon, a standard D10 die would be rolled to determine if the move lands. naturally this would use up the pokemon using this accuracy lowering move's turn.

Defensive moves: Defensive moves provide the pokemon that use them less damage taken for the next two turns say like -2 on any hits they receive for those two turns. So that they can tank easier if they need too to setup perhaps or get that last blow in, naturally this would use up the pokemon's turn. That pokemon that only has 10 hp left? now it can survive with 4 hp because of the defensive move it used on the last turn, and it can get some more blows out.

(Granted none of this stuff seems to apply to the players for now, due to most of us just having setup attacks and what not, but this would diversify the combat and allow for more indepth strats and what not if any of it was added in theory)


I am open to any feedback, questions, concerns, suggested changes, ect ect, i'm here to discuss and what not.
 
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