Well, the Lunars could be using the guild as a tool to fatten and appease the civilized populace and allow for strategic domination, Â i.e. withholding weapons or other important resources to specific areas allowing for Lunars to move in and ... set up shop *pun intended*.
Using a slow but...
Ok, so lets sum up what we've learned so far:
The Primordials are basically omnipotent raksha. Â Am I understanding this correctly? Â In that case, did they make Creation as a part of their eternal plots and schemes in the Wyld? Â Did the Wyld exist before Creation or was it pure chaos? Â If...
As ST, I take a lesson from monster-a-day anime and make one big combat per session. Â The first part of the story is intrigue and building on the story and interaction with NPCs, and then something happens and the players face a potential combat situation. Â For some reason they love to try and...
Any revision suggestions on this charm? Â Personally, I don't like it much. Â It gives the same effect as the familiar background, but for cheaper, and in addition to the familiar background. Â It is intended to bestow an additional familiar to a character that already has one, right? Â Jalith...
I run 6 people, but not everyone can make it to every session. Â We typically have 6-8 hour weekend sessions once or twice a month depending on schedules. Â I try to account for absences in the plotline by trying to have a setting or group atmosphere that makes for loose alliances or good...
How do you typically execute a "catastrophic botch," as per the eclipse contract breakage. Â Immediately? Â Or when they least expect? Â The book, I believe, implies that the botch will come at the worst possible time. Â How have you run it in your game? Any examples?
Ok thanks guys, I wasn't able to find that sense-sharing reference, so thanks for the info. Â I don't think I am over-estimating the background. Â A level 5 familiar is supposed to be of the same use as a level 5 manse, artifact, resources, ally, or other powerful effect. Â And, the power...
Yea, I usually try to divide the task into small steps and use a variety of rolls, but it ends up being tedious and the dice rolling slows down the pace of the game. Â I have actually used them before, but I don't make a habit of it. Â I thought it was mentioned in the main book, but when I went...
ok but really, it says at 3 points, that a familiar should be powerful and dangerous, implying combat ability. Â If it is impressive and intelligent, it can fetch items and do small chores. Â At 5 points, if the familiar does not have significant combat ability at all, it should be an EXTREMELY...
Well they probably wouldn't be stupid enough to use them against creatures that would obviously kill them without even having to split their dice. Â This would just be some kind of an effect that would influence combat. Â Level 5 familiars are supposed to be badass, right? Â Like a winged...
How often, as a ST, do you use ability + ability rolls? Â They are suggested by the main book as appropriate in some circumstances, but by using them, you are partially robbing Attributes of their vaunted place above abilities in experience/bonus point cost and training time. Â My players are...
Arg, so hard to decide when all suggestions are so good.
By the canon, I believe that StarHawk is right that, while not specified, it is implied that the familiar backgroud is intended to reside within a single being. Â While this would make a certain amount of sense with most predatory packs...
Anybody had players take these in their games? Â What were the results? Â One of my players, a dawn caste, Â chose to have a vice: lust at 2 points. Â Another has Superstition: Fear of being over water. Â Not really a fear, just a belief that it is extremely unlucky.
What should be the penalty...
One of my players wants a 5 point familiar that is a flock of birds. Â I really like the idea, and want to incorporate it, but what should be the abilities/stats/limitations?
I was thinking that they would all share a single mind, with which she would be mind-linked. Â There would be roughly...
Another question: Â What implications would this have? Â If someone sensed, and I imagine that they might, that the pattern spiders had gone awry, wouldn't that just force the Maidens back into their traditional role of weaving Fate by hand?
Another possibility would be that the Day Caste...
I play in the east to avoid annoyances caused by traveling.
I know that sounds like a cheesy reason, but I generally don't like "extra" (tedious) calculations in games, or having to constantly impose what can seem like superficial traveling difficulties the party.
Lines such as: Â "You fail...
I actually developed my own as well and put it in the Southeastern Jungles, but not near Rathess (though I will probably include it later.) ÂÂ
I named it the Conclave of Illuminated Purity, and the focus is developing Solars into Philosopher-Kings.  The teachings are Aristotelian, and...
I have a player who wants the following ability for his eclipse caste:
He has selected his iconic anima to be all of the contracts that his exalted essence has ever made swirling around him as he blazes with light.
He now wants to be able to read or have implicit knowledge of all remaining...
How much attention can/do the Incarna pay to the affairs of Creation? Â What would it take to draw their attention away from the Games of Divinity? Â We assume that the Incarna initally planned thier surprise attack of the Primordials while the Prims were busy playing the Games... Could it...